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Spackenmobs/src/main/java/mod/acgaming/spackenmobs/entity/AbstractApoRedEntity.java
2022-03-06 10:15:32 +01:00

236 lines
8.6 KiB
Java

package mod.acgaming.spackenmobs.entity;
import java.time.LocalDate;
import java.time.temporal.ChronoField;
import javax.annotation.Nullable;
import net.minecraft.block.BlockState;
import net.minecraft.block.Blocks;
import net.minecraft.entity.*;
import net.minecraft.entity.ai.attributes.AttributeModifierMap;
import net.minecraft.entity.ai.attributes.Attributes;
import net.minecraft.entity.ai.goal.*;
import net.minecraft.entity.monster.MonsterEntity;
import net.minecraft.entity.passive.IronGolemEntity;
import net.minecraft.entity.passive.TurtleEntity;
import net.minecraft.entity.passive.WolfEntity;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.entity.projectile.AbstractArrowEntity;
import net.minecraft.entity.projectile.ProjectileHelper;
import net.minecraft.inventory.EquipmentSlotType;
import net.minecraft.item.ItemStack;
import net.minecraft.item.Items;
import net.minecraft.item.ShootableItem;
import net.minecraft.nbt.CompoundNBT;
import net.minecraft.util.SoundEvent;
import net.minecraft.util.SoundEvents;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.MathHelper;
import net.minecraft.world.Difficulty;
import net.minecraft.world.DifficultyInstance;
import net.minecraft.world.IServerWorld;
import net.minecraft.world.World;
public abstract class AbstractApoRedEntity extends MonsterEntity implements IRangedAttackMob
{
public static AttributeModifierMap.MutableAttribute registerAttributes()
{
return MonsterEntity.createMonsterAttributes().add(Attributes.MOVEMENT_SPEED, 0.25D);
}
private final RangedBowAttackGoal<AbstractApoRedEntity> aiArrowAttack = new RangedBowAttackGoal<>(this, 1.0D, 20, 15.0F);
private final MeleeAttackGoal aiAttackOnCollide = new MeleeAttackGoal(this, 1.2D, false)
{
public void start()
{
super.start();
AbstractApoRedEntity.this.setAggressive(true);
}
public void stop()
{
super.stop();
AbstractApoRedEntity.this.setAggressive(false);
}
};
protected AbstractApoRedEntity(EntityType<? extends AbstractApoRedEntity> type, World worldIn)
{
super(type, worldIn);
this.setCombatTask();
}
public CreatureAttribute getMobType()
{
return CreatureAttribute.UNDEAD;
}
public void rideTick()
{
super.rideTick();
if (this.getVehicle() instanceof CreatureEntity)
{
CreatureEntity creatureentity = (CreatureEntity) this.getVehicle();
this.yBodyRot = creatureentity.yBodyRot;
}
}
protected float getStandingEyeHeight(Pose poseIn, EntitySize sizeIn)
{
return 1.74F;
}
public void aiStep()
{
boolean flag = this.isSunBurnTick();
if (flag)
{
ItemStack itemstack = this.getItemBySlot(EquipmentSlotType.HEAD);
if (!itemstack.isEmpty())
{
if (itemstack.isDamageableItem())
{
itemstack.setDamageValue(itemstack.getDamageValue() + this.random.nextInt(2));
if (itemstack.getDamageValue() >= itemstack.getMaxDamage())
{
this.broadcastBreakEvent(EquipmentSlotType.HEAD);
this.setItemSlot(EquipmentSlotType.HEAD, ItemStack.EMPTY);
}
}
flag = false;
}
if (flag)
{
this.setSecondsOnFire(8);
}
}
super.aiStep();
}
public void setCombatTask()
{
if (this.level != null && !this.level.isClientSide)
{
this.goalSelector.removeGoal(this.aiAttackOnCollide);
this.goalSelector.removeGoal(this.aiArrowAttack);
ItemStack itemstack = this.getItemInHand(ProjectileHelper.getWeaponHoldingHand(this, Items.BOW));
if (itemstack.getItem() instanceof net.minecraft.item.BowItem)
{
int i = 20;
if (this.level.getDifficulty() != Difficulty.HARD)
{
i = 40;
}
this.aiArrowAttack.setMinAttackInterval(i);
this.goalSelector.addGoal(4, this.aiArrowAttack);
}
else
{
this.goalSelector.addGoal(4, this.aiAttackOnCollide);
}
}
}
public void performRangedAttack(LivingEntity target, float distanceFactor)
{
ItemStack itemstack = this.getProjectile(this.getItemInHand(ProjectileHelper.getWeaponHoldingHand(this, Items.BOW)));
AbstractArrowEntity abstractarrowentity = this.fireArrow(itemstack, distanceFactor);
if (this.getMainHandItem().getItem() instanceof net.minecraft.item.BowItem)
abstractarrowentity = ((net.minecraft.item.BowItem) this.getMainHandItem().getItem()).customArrow(abstractarrowentity);
double d0 = target.getX() - this.getX();
double d1 = target.getY(0.3333333333333333D) - abstractarrowentity.getY();
double d2 = target.getZ() - this.getZ();
double d3 = MathHelper.sqrt(d0 * d0 + d2 * d2);
abstractarrowentity.shoot(d0, d1 + d3 * (double) 0.2F, d2, 1.6F, (float) (14 - this.level.getDifficulty().getId() * 4));
this.playSound(SoundEvents.SKELETON_SHOOT, 1.0F, 1.0F / (this.getRandom().nextFloat() * 0.4F + 0.8F));
this.level.addFreshEntity(abstractarrowentity);
}
protected void registerGoals()
{
this.goalSelector.addGoal(2, new RestrictSunGoal(this));
this.goalSelector.addGoal(3, new FleeSunGoal(this, 1.0D));
this.goalSelector.addGoal(3, new AvoidEntityGoal<>(this, WolfEntity.class, 6.0F, 1.0D, 1.2D));
this.goalSelector.addGoal(5, new WaterAvoidingRandomWalkingGoal(this, 1.0D));
this.goalSelector.addGoal(6, new LookAtGoal(this, PlayerEntity.class, 8.0F));
this.goalSelector.addGoal(6, new LookRandomlyGoal(this));
this.targetSelector.addGoal(1, new HurtByTargetGoal(this));
this.targetSelector.addGoal(2, new NearestAttackableTargetGoal<>(this, PlayerEntity.class, true));
this.targetSelector.addGoal(3, new NearestAttackableTargetGoal<>(this, IronGolemEntity.class, true));
this.targetSelector.addGoal(3, new NearestAttackableTargetGoal<>(this, TurtleEntity.class, 10, true, false, TurtleEntity.BABY_ON_LAND_SELECTOR));
}
public boolean canFireProjectileWeapon(ShootableItem p_230280_1_)
{
return p_230280_1_ == Items.BOW;
}
public void readAdditionalSaveData(CompoundNBT compound)
{
super.readAdditionalSaveData(compound);
this.setCombatTask();
}
public void setItemSlot(EquipmentSlotType slotIn, ItemStack stack)
{
super.setItemSlot(slotIn, stack);
if (!this.level.isClientSide)
{
this.setCombatTask();
}
}
protected void populateDefaultEquipmentSlots(DifficultyInstance difficulty)
{
super.populateDefaultEquipmentSlots(difficulty);
this.setItemSlot(EquipmentSlotType.MAINHAND, new ItemStack(Items.BOW));
}
@Nullable
public ILivingEntityData finalizeSpawn(IServerWorld worldIn, DifficultyInstance difficultyIn, SpawnReason reason, @Nullable ILivingEntityData spawnDataIn, @Nullable CompoundNBT dataTag)
{
spawnDataIn = super.finalizeSpawn(worldIn, difficultyIn, reason, spawnDataIn, dataTag);
this.populateDefaultEquipmentSlots(difficultyIn);
this.populateDefaultEquipmentEnchantments(difficultyIn);
this.setCombatTask();
this.setCanPickUpLoot(this.random.nextFloat() < 0.55F * difficultyIn.getSpecialMultiplier());
if (this.getItemBySlot(EquipmentSlotType.HEAD).isEmpty())
{
LocalDate localdate = LocalDate.now();
int i = localdate.get(ChronoField.DAY_OF_MONTH);
int j = localdate.get(ChronoField.MONTH_OF_YEAR);
if (j == 10 && i == 31 && this.random.nextFloat() < 0.25F)
{
this.setItemSlot(EquipmentSlotType.HEAD, new ItemStack(this.random.nextFloat() < 0.1F ? Blocks.JACK_O_LANTERN : Blocks.CARVED_PUMPKIN));
this.armorDropChances[EquipmentSlotType.HEAD.getIndex()] = 0.0F;
}
}
return spawnDataIn;
}
protected void playStepSound(BlockPos pos, BlockState blockIn)
{
this.playSound(this.getStepSound(), 0.15F, 1.0F);
}
public double getMyRidingOffset()
{
return -0.6D;
}
protected abstract SoundEvent getStepSound();
protected AbstractArrowEntity fireArrow(ItemStack arrowStack, float distanceFactor)
{
return ProjectileHelper.getMobArrow(this, arrowStack, distanceFactor);
}
}