package net.anvilcraft.pccompat; import covers1624.powerconverters.api.registry.PowerSystemRegistry; import covers1624.powerconverters.api.registry.PowerSystemRegistry.PowerSystem; import cpw.mods.fml.common.Mod; import cpw.mods.fml.common.event.FMLPreInitializationEvent; import cpw.mods.fml.common.registry.GameRegistry; import net.anvilcraft.pccompat.tiles.TileEntityUniversalElectricityConsumer; import net.anvilcraft.pccompat.tiles.TileEntityUniversalElectricityProducer; @Mod(modid = "pccompat", name = "PC Compat", version = "0.1.0") public class PCCompat { public static PowerSystem universalElectricityPowerSystem; @Mod.EventHandler public static void preInit(FMLPreInitializationEvent ev) { PowerSystemRegistry.registerPowerSystem( universalElectricityPowerSystem = new PowerSystem( "Universal Electricity", "UE", 2500, new String[] { "LV", "MV", "HV", "EV" }, new int[] { 60, 120, 240, 480 }, "W" ) ); GameRegistry.registerTileEntity( TileEntityUniversalElectricityConsumer.class, "universal_electricity_consumer" ); GameRegistry.registerTileEntity( TileEntityUniversalElectricityProducer.class, "universal_electricity_producer" ); PCCBlocks.register(); } }