Merge branch 'master' into mc1.15/dev

This commit is contained in:
simibubi 2020-05-23 12:15:55 +02:00
commit 029b7e2123
7 changed files with 57 additions and 53 deletions

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@ -21,13 +21,5 @@ Check out the wiki and in-game Tool-tips for further info on how to use these fe
- Support for Minecraft 1.12: Not planned - Support for Minecraft 1.12: Not planned
- Support for Minecraft 1.15: Porting work is in Progress! - Support for Minecraft 1.15: Porting work is in Progress!
- Support for Fabric: Not planned - Support for Fabric: Not planned
<hr>
## The Creators of Create <h4 align="center">Find out more about Create on our <a href="https://www.curseforge.com/minecraft/mc-mods/create">Project Page</a></h4>
- evanthebruce - Resident Nitwit
- fuzzyweapon - Contributor
- LeastReality - Artist
- Zelophed - Developer
- simibubi - Developer & Artist
- tterrag - Developer & Port-Meister
### For more information, check out our [Project Page](https://www.curseforge.com/minecraft/mc-mods/create)

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@ -44,6 +44,9 @@ public abstract class AbstractSimiContainerScreen<T extends Container> extends C
renderBackground(); renderBackground();
renderWindow(mouseX, mouseY, partialTicks); renderWindow(mouseX, mouseY, partialTicks);
for (Widget widget : widgets)
widget.render(mouseX, mouseY, partialTicks);
super.render(mouseX, mouseY, partialTicks); super.render(mouseX, mouseY, partialTicks);
RenderSystem.enableAlphaTest(); RenderSystem.enableAlphaTest();
@ -52,9 +55,6 @@ public abstract class AbstractSimiContainerScreen<T extends Container> extends C
RenderHelper.disableStandardItemLighting(); RenderHelper.disableStandardItemLighting();
RenderSystem.disableLighting(); RenderSystem.disableLighting();
RenderSystem.disableDepthTest(); RenderSystem.disableDepthTest();
for (Widget widget : widgets)
widget.render(mouseX, mouseY, partialTicks);
renderWindowForeground(mouseX, mouseY, partialTicks); renderWindowForeground(mouseX, mouseY, partialTicks);
for (Widget widget : widgets) for (Widget widget : widgets)
widget.renderToolTip(mouseX, mouseY); widget.renderToolTip(mouseX, mouseY);

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@ -30,6 +30,7 @@ import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Vec3d; import net.minecraft.util.math.Vec3d;
import net.minecraft.util.text.ITextComponent; import net.minecraft.util.text.ITextComponent;
import net.minecraft.util.text.StringTextComponent; import net.minecraft.util.text.StringTextComponent;
import net.minecraft.world.World;
import net.minecraft.world.server.ServerWorld; import net.minecraft.world.server.ServerWorld;
import net.minecraftforge.api.distmarker.Dist; import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.api.distmarker.OnlyIn; import net.minecraftforge.api.distmarker.OnlyIn;
@ -82,6 +83,16 @@ public class DeployerFakePlayer extends FakePlayer {
return 1 / 64f; return 1 / 64f;
} }
@Override
public boolean canEat(boolean ignoreHunger) {
return false;
}
@Override
public ItemStack onFoodEaten(World world, ItemStack stack) {
return stack;
}
@SubscribeEvent @SubscribeEvent
public static void deployerHasEyesOnHisFeet(EntityEvent.EyeHeight event) { public static void deployerHasEyesOnHisFeet(EntityEvent.EyeHeight event) {
if (event.getEntity() instanceof DeployerFakePlayer) if (event.getEntity() instanceof DeployerFakePlayer)

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@ -20,6 +20,7 @@ import net.minecraft.entity.Entity;
import net.minecraft.entity.LivingEntity; import net.minecraft.entity.LivingEntity;
import net.minecraft.entity.ai.attributes.AttributeModifier; import net.minecraft.entity.ai.attributes.AttributeModifier;
import net.minecraft.entity.item.ItemEntity; import net.minecraft.entity.item.ItemEntity;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.fluid.Fluid; import net.minecraft.fluid.Fluid;
import net.minecraft.fluid.Fluids; import net.minecraft.fluid.Fluids;
import net.minecraft.inventory.EquipmentSlotType; import net.minecraft.inventory.EquipmentSlotType;
@ -142,6 +143,14 @@ public class DeployerHandler {
&& stack.interactWithEntity(player, (LivingEntity) entity, hand)) && stack.interactWithEntity(player, (LivingEntity) entity, hand))
success = true; success = true;
} }
if (!success && stack.isFood() && entity instanceof PlayerEntity) {
PlayerEntity playerEntity = (PlayerEntity) entity;
if (playerEntity.canEat(item.getFood().canEatWhenFull())) {
playerEntity.onFoodEaten(world, stack);
player.spawnedItemEffects = stack.copy();
success = true;
}
}
} }
// Punch entity // Punch entity
@ -275,8 +284,6 @@ public class DeployerHandler {
CompoundNBT tag = stack.getOrCreateTag(); CompoundNBT tag = stack.getOrCreateTag();
if (stack.getItem() instanceof SandPaperItem && tag.contains("Polishing")) if (stack.getItem() instanceof SandPaperItem && tag.contains("Polishing"))
player.spawnedItemEffects = ItemStack.read(tag.getCompound("Polishing")); player.spawnedItemEffects = ItemStack.read(tag.getCompound("Polishing"));
if (stack.isFood())
player.spawnedItemEffects = stack.copy();
if (!player.getActiveItemStack() if (!player.getActiveItemStack()
.isEmpty()) .isEmpty())

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@ -17,7 +17,9 @@ import com.simibubi.create.modules.logistics.InWorldProcessing.Type;
import net.minecraft.block.BlockState; import net.minecraft.block.BlockState;
import net.minecraft.block.Blocks; import net.minecraft.block.Blocks;
import net.minecraft.entity.Entity; import net.minecraft.entity.Entity;
import net.minecraft.entity.EntityType;
import net.minecraft.entity.item.ItemEntity; import net.minecraft.entity.item.ItemEntity;
import net.minecraft.entity.monster.EndermanEntity;
import net.minecraft.entity.player.ServerPlayerEntity; import net.minecraft.entity.player.ServerPlayerEntity;
import net.minecraft.nbt.CompoundNBT; import net.minecraft.nbt.CompoundNBT;
import net.minecraft.state.properties.BlockStateProperties; import net.minecraft.state.properties.BlockStateProperties;
@ -113,14 +115,21 @@ public class AirCurrent {
} else { } else {
switch (processingType) { switch (processingType) {
case BLASTING: case BLASTING:
if (!entity.isImmuneToFire()) {
entity.setFire(10); entity.setFire(10);
entity.attackEntityFrom(damageSourceLava, 4); entity.attackEntityFrom(damageSourceLava, 4);
}
break; break;
case SMOKING: case SMOKING:
if (!entity.isImmuneToFire()) {
entity.setFire(2); entity.setFire(2);
entity.attackEntityFrom(damageSourceFire, 2); entity.attackEntityFrom(damageSourceFire, 2);
}
break; break;
case SPLASHING: case SPLASHING:
if (entity instanceof EndermanEntity || entity.getType() == EntityType.SNOW_GOLEM || entity.getType() == EntityType.BLAZE) {
entity.attackEntityFrom(DamageSource.DROWN, 2);
}
if (!entity.isBurning()) if (!entity.isBurning())
break; break;
entity.extinguish(); entity.extinguish();

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@ -33,7 +33,7 @@ import net.minecraftforge.common.util.FakePlayer;
public class SandPaperItem extends Item implements IHaveCustomItemModel { public class SandPaperItem extends Item implements IHaveCustomItemModel {
public SandPaperItem(Properties properties) { public SandPaperItem(Properties properties) {
super(properties); super(properties.maxDamage(8));
} }
@Override @Override
@ -173,21 +173,6 @@ public class SandPaperItem extends Item implements IHaveCustomItemModel {
return 32; return 32;
} }
@Override
public int getItemStackLimit(ItemStack stack) {
return 1;
}
@Override
public boolean isDamageable() {
return true;
}
@Override
public int getMaxDamage(ItemStack stack) {
return 8;
}
@Override @Override
public int getItemEnchantability() { public int getItemEnchantability() {
return 5; return 5;

View file

@ -8,7 +8,7 @@
"item.create.tree_fertilizer": "树木肥料", "item.create.tree_fertilizer": "树木肥料",
"item.create.empty_blueprint": "空白蓝图", "item.create.empty_blueprint": "空白蓝图",
"item.create.andesite_alloy": "安山合金", "item.create.andesite_alloy": "安山合金",
"item.create.chromatic_compound": "谜之化合物", "item.create.chromatic_compound": "异彩化合物",
"item.create.shadow_steel": "暗影金属", "item.create.shadow_steel": "暗影金属",
"item.create.blueprint_and_quill": "蓝图与笔", "item.create.blueprint_and_quill": "蓝图与笔",
"item.create.blueprint": "蓝图", "item.create.blueprint": "蓝图",
@ -123,7 +123,7 @@
"block.create.mechanical_bearing": "动力轴承", "block.create.mechanical_bearing": "动力轴承",
"block.create.clockwork_bearing": "时钟轴承", "block.create.clockwork_bearing": "时钟轴承",
"block.create.rope_pulley": "绳索滑轮", "block.create.rope_pulley": "绳索滑轮",
"block.create.rope": "Rope", "block.create.rope": "绳索",
"block.create.pulley_magnet": "滑轮磁铁", "block.create.pulley_magnet": "滑轮磁铁",
"block.create.translation_chassis": "机壳底盘", "block.create.translation_chassis": "机壳底盘",
"block.create.rotation_chassis": "旋转底盘", "block.create.rotation_chassis": "旋转底盘",
@ -143,7 +143,7 @@
"block.create.redstone_latch": "锁存器", "block.create.redstone_latch": "锁存器",
"block.create.toggle_latch": "T触发器", "block.create.toggle_latch": "T触发器",
"block.create.flexpeater": "高级中继器", "block.create.flexpeater": "高级中继器",
"block.create.entity_detector": "传送带观察者", "block.create.entity_detector": "传送带侦测器",
"block.create.belt_tunnel": "传送带隧道", "block.create.belt_tunnel": "传送带隧道",
"block.create.sequenced_gearshift": "可编程齿轮箱", "block.create.sequenced_gearshift": "可编程齿轮箱",
@ -271,7 +271,7 @@
"death.attack.create.fan_lava": "%1$s 在接受热风的洗礼中欲火焚身", "death.attack.create.fan_lava": "%1$s 在接受热风的洗礼中欲火焚身",
"death.attack.create.drill": "%1$s 的钻头是突破天际的钻头", "death.attack.create.drill": "%1$s 的钻头是突破天际的钻头",
"death.attack.create.saw": "%1$s 被圆锯切成了两截", "death.attack.create.saw": "%1$s 被圆锯切成了两截",
"create.block.deployer.damage_source_name": "背叛的机械臂", "create.block.deployer.damage_source_name": "机械臂二五仔",
"death.attack.create.cuckoo_clock_explosion": "%1$s被布谷鸟闹钟炸得粉身碎骨", "death.attack.create.cuckoo_clock_explosion": "%1$s被布谷鸟闹钟炸得粉身碎骨",
"create.recipe.crushing": "批量粉碎", "create.recipe.crushing": "批量粉碎",
@ -336,11 +336,11 @@
"create.orientation.orthogonal": "垂直", "create.orientation.orthogonal": "垂直",
"create.orientation.diagonal": "对角线", "create.orientation.diagonal": "对角线",
"create.orientation.horizontal": "水平", "create.orientation.horizontal": "水平",
"create.orientation.alongZ": "以z轴为中心", "create.orientation.alongZ": "以z轴对齐",
"create.orientation.alongX": "以x轴为中心", "create.orientation.alongX": "以x轴对齐",
"create.gui.blockzapper.title": "手持式方块放置机", "create.gui.blockzapper.title": "手持式方块放置机",
"create.gui.blockzapper.replaceMode": "换模式", "create.gui.blockzapper.replaceMode": "换模式",
"create.gui.blockzapper.searchDiagonal": "根据对角线", "create.gui.blockzapper.searchDiagonal": "根据对角线",
"create.gui.blockzapper.searchFuzzy": "忽视边界", "create.gui.blockzapper.searchFuzzy": "忽视边界",
"create.gui.blockzapper.range": "扩散范围", "create.gui.blockzapper.range": "扩散范围",
@ -382,7 +382,7 @@
"create.blockzapper.componentTier.blazebrass": "烈焰合金", "create.blockzapper.componentTier.blazebrass": "烈焰合金",
"create.blockzapper.componentTier.choruschrome": "紫颂合金", "create.blockzapper.componentTier.choruschrome": "紫颂合金",
"create.blockzapper.leftClickToSet": "左键点击方块以设定方块", "create.blockzapper.leftClickToSet": "左键点击方块以设定方块",
"create.blockzapper.empty": "出击!", "create.blockzapper.empty": "方块不足!",
"create.contraptions.movement_mode": "运动模式", "create.contraptions.movement_mode": "运动模式",
"create.contraptions.movement_mode.move_place": "停止时总是实体化方块", "create.contraptions.movement_mode.move_place": "停止时总是实体化方块",
@ -693,8 +693,8 @@
"advancement.create.crushing_wheel": "超级巨无霸", "advancement.create.crushing_wheel": "超级巨无霸",
"advancement.create.crushing_wheel.desc": "制作一些能更快粉碎物品的粉碎轮", "advancement.create.crushing_wheel.desc": "制作一些能更快粉碎物品的粉碎轮",
"advancement.create.chromatic_compound": "极材料", "advancement.create.chromatic_compound": "极材料",
"advancement.create.chromatic_compound.desc": "制作一个谜之化合物", "advancement.create.chromatic_compound.desc": "制作一个异彩化合物",
"advancement.create.shadow_steel": "暗影中的宝石", "advancement.create.shadow_steel": "暗影中的宝石",
"advancement.create.shadow_steel.desc": "制作一些暗影金属", "advancement.create.shadow_steel.desc": "制作一些暗影金属",
"advancement.create.refined_radiance": "闪耀着洁白的圣光", "advancement.create.refined_radiance": "闪耀着洁白的圣光",
@ -713,14 +713,14 @@
"advancement.create.eob.desc": "未来会有更多很棒棒的东西哦", "advancement.create.eob.desc": "未来会有更多很棒棒的东西哦",
"create.subtitle.schematicannon_launch_block": "蓝图大炮发射", "create.subtitle.schematicannon_launch_block": "蓝图大炮发射",
"create.subtitle.schematicannon_finish": "蓝图大炮完成", "create.subtitle.schematicannon_finish": "蓝图大炮完成任务",
"create.subtitle.slime_added": "史莱姆挤压", "create.subtitle.slime_added": "史莱姆挤压",
"create.subtitle.mechanical_press_activation": "辊压机工作", "create.subtitle.mechanical_press_activation": "辊压机工作",
"create.subtitle.mechanical_press_item_break": "金属碰撞", "create.subtitle.mechanical_press_item_break": "金属碰撞",
"create.subtitle.blockzapper_place": "方块被放置", "create.subtitle.blockzapper_place": "放置方块",
"create.subtitle.blockzapper_confirm": "完成的“叮”提示声", "create.subtitle.blockzapper_confirm": "选择方块",
"create.subtitle.blockzapper_deny": "拒绝的警报", "create.subtitle.blockzapper_deny": "放置失败",
"create.subtitle.block_funnel_eat": "传送带漏斗咀嚼", "create.subtitle.block_funnel_eat": "传送带漏斗吞食",
"_comment": "-------------------------] ITEM DESCRIPTIONS [------------------------------------------------", "_comment": "-------------------------] ITEM DESCRIPTIONS [------------------------------------------------",
@ -1088,7 +1088,7 @@
"block.create.flexcrate.tooltip.action1": "打开箱子", "block.create.flexcrate.tooltip.action1": "打开箱子",
"block.create.creative_crate.tooltip": "THE ENDLESS CRATE", "block.create.creative_crate.tooltip": "THE ENDLESS CRATE",
"block.create.creative_crate.tooltip.summary": "这个容器可以给临近的 _蓝图大炮_ 提供无限物品 (创造专用物品)", "block.create.creative_crate.tooltip.summary": "这个容器可以给临近的 _蓝图大炮_ 提供无限物品以及燃料 (创造专用物品)",
"block.create.creative_crate.tooltip.condition1": "当标记了物品时", "block.create.creative_crate.tooltip.condition1": "当标记了物品时",
"block.create.creative_crate.tooltip.behaviour1": "容器将会从虚空中提供无限量的标记物品,并且任何放置到容器中的物品都会被送入虚空", "block.create.creative_crate.tooltip.behaviour1": "容器将会从虚空中提供无限量的标记物品,并且任何放置到容器中的物品都会被送入虚空",
@ -1219,7 +1219,7 @@
"tool.create.blazing.tooltip.summary": "将会冶炼被破坏的方块,并且点燃怪物,在地狱中不会减少耐久", "tool.create.blazing.tooltip.summary": "将会冶炼被破坏的方块,并且点燃怪物,在地狱中不会减少耐久",
"tool.create.rose_quartz.tooltip": "ROSE QUARTZ TOOLS", "tool.create.rose_quartz.tooltip": "ROSE QUARTZ TOOLS",
"tool.create.rose_quartz.tooltip.summary": "这个工具将会让你的手更长, 伸的更远.", "tool.create.rose_quartz.tooltip.summary": "这个工具将会让你的手更长,伸得更远.",
"itemGroup.create": "机械动力" "itemGroup.create": "机械动力"
} }