mirror of
https://github.com/Creators-of-Create/Create.git
synced 2024-12-15 10:53:44 +01:00
Contraptions and engines
- Sort of get the batching engine working for contraptions but this feels wrong - TaskEngine gets passed in methods - Better naming for TaskEngines - Do BufferSource ourselves - Change BufferBuilderMixin to allow for injection into BufferBuilder objects
This commit is contained in:
parent
3cb84a5db5
commit
0a4311b51e
16 changed files with 143 additions and 84 deletions
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@ -7,9 +7,9 @@ import net.minecraft.client.renderer.RenderType;
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public class ContraptionGroup<P extends ContraptionProgram> extends InstancedMaterialGroup<P> {
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private final RenderedContraption contraption;
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private final FlwContraption contraption;
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public ContraptionGroup(RenderedContraption contraption, InstancingEngine<P> owner, RenderType type) {
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public ContraptionGroup(FlwContraption contraption, InstancingEngine<P> owner, RenderType type) {
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super(owner, type);
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this.contraption = contraption;
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@ -20,7 +20,7 @@ public class ContraptionGroup<P extends ContraptionProgram> extends InstancedMat
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contraption.setup(program);
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}
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public static <P extends ContraptionProgram> InstancingEngine.GroupFactory<P> forContraption(RenderedContraption c) {
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public static <P extends ContraptionProgram> InstancingEngine.GroupFactory<P> forContraption(FlwContraption c) {
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return (materialManager, type) -> new ContraptionGroup<>(c, materialManager, type);
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}
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}
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@ -1,6 +1,5 @@
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package com.simibubi.create.content.contraptions.components.structureMovement.render;
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import java.lang.ref.WeakReference;
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import java.util.ArrayList;
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import javax.annotation.Nullable;
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@ -8,11 +7,12 @@ import javax.annotation.Nullable;
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import org.apache.commons.lang3.tuple.Pair;
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import com.jozufozu.flywheel.api.MaterialManager;
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import com.jozufozu.flywheel.backend.instancing.ImmediateExecutor;
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import com.jozufozu.flywheel.backend.instancing.TaskEngine;
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import com.jozufozu.flywheel.backend.instancing.tile.TileInstanceManager;
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import com.simibubi.create.AllMovementBehaviours;
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import com.simibubi.create.content.contraptions.components.structureMovement.MovementBehaviour;
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import com.simibubi.create.content.contraptions.components.structureMovement.MovementContext;
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import com.simibubi.create.foundation.utility.worldWrappers.PlacementSimulationWorld;
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import net.minecraft.client.Camera;
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import net.minecraft.core.BlockPos;
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@ -22,11 +22,11 @@ public class ContraptionInstanceManager extends TileInstanceManager {
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protected ArrayList<ActorInstance> actors = new ArrayList<>();
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private final WeakReference<RenderedContraption> contraption;
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private final PlacementSimulationWorld renderWorld;
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ContraptionInstanceManager(RenderedContraption contraption, MaterialManager materialManager) {
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super(ImmediateExecutor.INSTANCE, materialManager);
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this.contraption = new WeakReference<>(contraption);
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ContraptionInstanceManager(MaterialManager materialManager, PlacementSimulationWorld contraption) {
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super(materialManager);
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this.renderWorld = contraption;
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}
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public void tick() {
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@ -34,8 +34,8 @@ public class ContraptionInstanceManager extends TileInstanceManager {
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}
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@Override
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public void beginFrame(Camera info) {
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super.beginFrame(info);
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public void beginFrame(TaskEngine taskEngine, Camera info) {
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super.beginFrame(taskEngine, info);
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actors.forEach(ActorInstance::beginFrame);
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}
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@ -53,7 +53,7 @@ public class ContraptionInstanceManager extends TileInstanceManager {
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MovementBehaviour movementBehaviour = AllMovementBehaviours.of(blockInfo.state);
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if (movementBehaviour != null && movementBehaviour.hasSpecialInstancedRendering()) {
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ActorInstance instance = movementBehaviour.createInstance(materialManager, getContraption().renderWorld, context);
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ActorInstance instance = movementBehaviour.createInstance(materialManager, renderWorld, context);
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actors.add(instance);
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@ -62,9 +62,5 @@ public class ContraptionInstanceManager extends TileInstanceManager {
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return null;
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}
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public RenderedContraption getContraption() {
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return contraption.get();
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}
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}
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@ -43,7 +43,7 @@ import net.minecraftforge.fml.common.Mod;
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@Mod.EventBusSubscriber(Dist.CLIENT)
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public class ContraptionRenderDispatcher {
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private static WorldAttached<ContraptionRenderManager<?>> WORLDS = new WorldAttached<>(SBBContraptionManager::new);
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private static WorldAttached<ContraptionRenderingWorld<?>> WORLDS = new WorldAttached<>(SBBContraptionManager::new);
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/**
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* Reset a contraption's renderer.
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@ -113,8 +113,7 @@ public class ContraptionRenderDispatcher {
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// Skip individual lighting updates to prevent lag with large contraptions
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renderWorld.setBlock(info.pos, info.state, Block.UPDATE_SUPPRESS_LIGHT);
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renderWorld.updateLightSources();
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renderWorld.lighter.runUpdates(Integer.MAX_VALUE, false, false);
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renderWorld.runLightingEngine();
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return renderWorld;
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}
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@ -176,7 +175,7 @@ public class ContraptionRenderDispatcher {
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}
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public static void reset() {
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WORLDS.empty(ContraptionRenderManager::delete);
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WORLDS.empty(ContraptionRenderingWorld::delete);
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if (Backend.isOn()) {
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WORLDS = new WorldAttached<>(FlwContraptionManager::new);
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@ -1,5 +1,6 @@
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package com.simibubi.create.content.contraptions.components.structureMovement.render;
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import com.jozufozu.flywheel.backend.instancing.TaskEngine;
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import com.jozufozu.flywheel.event.BeginFrameEvent;
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import com.mojang.blaze3d.vertex.PoseStack;
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import com.simibubi.create.content.contraptions.components.structureMovement.AbstractContraptionEntity;
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@ -17,7 +17,7 @@ import it.unimi.dsi.fastutil.objects.ObjectArrayList;
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import net.minecraft.world.level.Level;
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import net.minecraft.world.level.LevelAccessor;
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public abstract class ContraptionRenderManager<C extends ContraptionRenderInfo> {
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public abstract class ContraptionRenderingWorld<C extends ContraptionRenderInfo> {
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protected final Level world;
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private int removalTimer;
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@ -25,7 +25,7 @@ public abstract class ContraptionRenderManager<C extends ContraptionRenderInfo>
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protected final Int2ObjectMap<C> renderInfos = new Int2ObjectOpenHashMap<>();
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protected final List<C> visible = new ObjectArrayList<>();
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public ContraptionRenderManager(LevelAccessor world) {
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public ContraptionRenderingWorld(LevelAccessor world) {
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this.world = (Level) world;
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}
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@ -7,13 +7,18 @@ import java.util.Map;
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import java.util.function.Supplier;
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import com.jozufozu.flywheel.backend.Backend;
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import com.jozufozu.flywheel.backend.instancing.Engine;
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import com.jozufozu.flywheel.backend.instancing.InstancedRenderRegistry;
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import com.jozufozu.flywheel.backend.instancing.SerialTaskEngine;
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import com.jozufozu.flywheel.backend.instancing.TaskEngine;
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import com.jozufozu.flywheel.backend.instancing.batching.BatchingEngine;
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import com.jozufozu.flywheel.backend.instancing.instancing.InstancingEngine;
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import com.jozufozu.flywheel.backend.model.ArrayModelRenderer;
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import com.jozufozu.flywheel.backend.model.ModelRenderer;
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import com.jozufozu.flywheel.core.model.Model;
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import com.jozufozu.flywheel.core.model.WorldModel;
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import com.jozufozu.flywheel.event.BeginFrameEvent;
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import com.jozufozu.flywheel.event.RenderLayerEvent;
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import com.mojang.blaze3d.vertex.PoseStack;
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import com.mojang.math.Matrix4f;
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import com.simibubi.create.content.contraptions.components.structureMovement.AbstractContraptionEntity;
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@ -30,29 +35,23 @@ import net.minecraft.world.level.block.entity.BlockEntity;
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import net.minecraft.world.phys.AABB;
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import net.minecraft.world.phys.Vec3;
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public class RenderedContraption extends ContraptionRenderInfo {
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public class FlwContraption extends ContraptionRenderInfo {
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private final ContraptionLighter<?> lighter;
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public final InstancingEngine<ContraptionProgram> engine;
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public final ContraptionInstanceManager kinetics;
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private final Map<RenderType, ModelRenderer> renderLayers = new HashMap<>();
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private final Matrix4f modelViewPartial = new Matrix4f();
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private final ContraptionInstanceWorld instanceWorld;
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private boolean modelViewPartialReady;
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// floats because we're uploading this to the gpu
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// floats because we upload this to the gpu
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private AABB lightBox;
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public RenderedContraption(Contraption contraption, PlacementSimulationWorld renderWorld) {
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public FlwContraption(Contraption contraption, PlacementSimulationWorld renderWorld) {
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super(contraption, renderWorld);
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this.lighter = contraption.makeLighter();
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this.engine = InstancingEngine.builder(CreateContexts.CWORLD)
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.setGroupFactory(ContraptionGroup.forContraption(this))
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.setIgnoreOriginCoordinate(true)
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.build();
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this.kinetics = new ContraptionInstanceManager(this, engine);
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this.engine.addListener(this.kinetics);
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instanceWorld = new ContraptionInstanceWorld(this);
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buildLayers();
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if (Backend.isOn()) {
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return lighter;
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}
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public void doRenderLayer(RenderType layer, ContraptionProgram shader) {
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public void renderStructureLayer(RenderType layer, ContraptionProgram shader) {
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ModelRenderer structure = renderLayers.get(layer);
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if (structure != null) {
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setup(shader);
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}
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}
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public void renderInstanceLayer(RenderLayerEvent event) {
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event.stack.pushPose();
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float partialTicks = AnimationTickHolder.getPartialTicks();
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AbstractContraptionEntity entity = contraption.entity;
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double x = Mth.lerp(partialTicks, entity.xOld, entity.getX());
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double y = Mth.lerp(partialTicks, entity.yOld, entity.getY());
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double z = Mth.lerp(partialTicks, entity.zOld, entity.getZ());
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event.stack.translate(x - event.camX, y - event.camY, z - event.camZ);
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ContraptionMatrices.transform(event.stack, getMatrices().getModel());
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instanceWorld.engine.render(SerialTaskEngine.INSTANCE, event);
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event.stack.popPose();
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}
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public void beginFrame(BeginFrameEvent event) {
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super.beginFrame(event);
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if (!isVisible()) return;
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kinetics.beginFrame(event.getInfo());
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instanceWorld.tileInstanceManager.beginFrame(SerialTaskEngine.INSTANCE, event.getInfo());
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Vec3 cameraPos = event.getCameraPos();
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lighter.delete();
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engine.delete();
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kinetics.invalidate();
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instanceWorld.delete();
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}
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private void buildLayers() {
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@ -141,7 +154,7 @@ public class RenderedContraption extends ContraptionRenderInfo {
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.canInstance(te.getType())) {
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Level world = te.getLevel();
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te.setLevel(renderWorld);
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kinetics.add(te);
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instanceWorld.tileInstanceManager.add(te);
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te.setLevel(world);
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}
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}
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}
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private void buildActors() {
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contraption.getActors().forEach(kinetics::createActor);
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contraption.getActors().forEach(instanceWorld.tileInstanceManager::createActor);
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}
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public static void setupModelViewPartial(Matrix4f matrix, Matrix4f modelMatrix, AbstractContraptionEntity entity, double camX, double camY, double camZ, float pt) {
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@ -160,4 +173,38 @@ public class RenderedContraption extends ContraptionRenderInfo {
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matrix.multiply(modelMatrix);
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}
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public void tick() {
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instanceWorld.tileInstanceManager.tick();
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}
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public static class ContraptionInstanceWorld {
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private final Engine engine;
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private final ContraptionInstanceManager tileInstanceManager;
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public ContraptionInstanceWorld(FlwContraption parent) {
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switch (Backend.getInstance().getEngine()) {
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case INSTANCING -> {
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InstancingEngine<ContraptionProgram> engine = InstancingEngine.builder(CreateContexts.CWORLD)
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.setGroupFactory(ContraptionGroup.forContraption(parent))
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.setIgnoreOriginCoordinate(true)
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.build();
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tileInstanceManager = new ContraptionInstanceManager(engine, parent.renderWorld);
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engine.addListener(tileInstanceManager);
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this.engine = engine;
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}
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case BATCHING -> {
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engine = new BatchingEngine();
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tileInstanceManager = new ContraptionInstanceManager(engine, parent.renderWorld);
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}
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default -> throw new IllegalArgumentException("Unknown engine type");
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}
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}
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public void delete() {
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engine.delete();
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tileInstanceManager.invalidate();
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}
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}
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}
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@ -17,7 +17,7 @@ import com.simibubi.create.foundation.utility.worldWrappers.PlacementSimulationW
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import net.minecraft.client.renderer.RenderType;
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import net.minecraft.world.level.LevelAccessor;
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public class FlwContraptionManager extends ContraptionRenderManager<RenderedContraption> {
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public class FlwContraptionManager extends ContraptionRenderingWorld<FlwContraption> {
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public FlwContraptionManager(LevelAccessor world) {
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super(world);
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public void tick() {
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super.tick();
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for (RenderedContraption contraption : visible) {
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contraption.kinetics.tick();
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for (FlwContraption contraption : visible) {
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contraption.tick();
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}
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}
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structureShader.uploadViewProjection(event.viewProjection);
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structureShader.uploadCameraPos(event.camX, event.camY, event.camZ);
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for (RenderedContraption renderedContraption : visible) {
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renderedContraption.doRenderLayer(layer, structureShader);
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for (FlwContraption flwContraption : visible) {
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flwContraption.renderStructureLayer(layer, structureShader);
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}
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GlVertexArray.unbind();
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if (Backend.isOn()) {
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RenderLayer renderLayer = event.getLayer();
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if (renderLayer != null) {
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for (RenderedContraption renderer : visible) {
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renderer.engine.render(event);
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for (FlwContraption renderer : visible) {
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renderer.renderInstanceLayer(event);
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}
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}
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}
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@ -76,9 +77,9 @@ public class FlwContraptionManager extends ContraptionRenderManager<RenderedCont
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}
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@Override
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protected RenderedContraption create(Contraption c) {
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protected FlwContraption create(Contraption c) {
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PlacementSimulationWorld renderWorld = ContraptionRenderDispatcher.setupRenderWorld(world, c);
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return new RenderedContraption(c, renderWorld);
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return new FlwContraption(c, renderWorld);
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}
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@Override
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@ -11,7 +11,7 @@ import com.simibubi.create.foundation.utility.worldWrappers.PlacementSimulationW
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import net.minecraft.client.renderer.RenderType;
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import net.minecraft.world.level.LevelAccessor;
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public class SBBContraptionManager extends ContraptionRenderManager<ContraptionRenderInfo> {
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public class SBBContraptionManager extends ContraptionRenderingWorld<ContraptionRenderInfo> {
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public static final SuperByteBufferCache.Compartment<Pair<Contraption, RenderType>> CONTRAPTION = new SuperByteBufferCache.Compartment<>();
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public SBBContraptionManager(LevelAccessor world) {
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@ -76,7 +76,7 @@ public class TreeFertilizerItem extends Item {
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return super.useOn(context);
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}
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private class TreesDreamWorld extends PlacementSimulationServerWorld {
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private static class TreesDreamWorld extends PlacementSimulationServerWorld {
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private final BlockPos saplingPos;
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private final BlockState soil;
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@ -45,7 +45,7 @@ public class SchematicWorld extends WrappedWorld implements ServerLevelAccessor
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protected List<BlockEntity> renderedTileEntities;
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protected List<Entity> entities;
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protected BoundingBox bounds;
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public BlockPos anchor;
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public boolean renderMode;
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@ -149,12 +149,12 @@ public class SchematicWorld extends WrappedWorld implements ServerLevelAccessor
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public int getBrightness(LightLayer p_226658_1_, BlockPos p_226658_2_) {
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return 10;
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}
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@Override
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public LevelTickAccess<Block> getBlockTicks() {
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return BlackholeTickAccess.emptyLevelList();
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}
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@Override
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public LevelTickAccess<Fluid> getFluidTicks() {
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return BlackholeTickAccess.emptyLevelList();
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@ -170,7 +170,7 @@ public class SchematicWorld extends WrappedWorld implements ServerLevelAccessor
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Predicate<? super T> arg2) {
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return Collections.emptyList();
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}
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@Override
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public List<? extends Player> players() {
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return Collections.emptyList();
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@ -1,5 +1,7 @@
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package com.simibubi.create.foundation.utility.worldWrappers;
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import javax.annotation.Nullable;
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import net.minecraft.server.level.progress.ChunkProgressListener;
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import net.minecraft.world.level.ChunkPos;
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import net.minecraft.world.level.chunk.ChunkStatus;
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@ -10,7 +12,7 @@ public class DummyStatusListener implements ChunkProgressListener {
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public void updateSpawnPos(ChunkPos pCenter) {}
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@Override
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public void onStatusChange(ChunkPos pChunkPosition, ChunkStatus pNewStatus) {}
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public void onStatusChange(ChunkPos pChunkPosition, @Nullable ChunkStatus pNewStatus) {}
|
||||
|
||||
@Override
|
||||
public void start() {}
|
||||
|
|
|
@ -7,6 +7,8 @@ import java.util.Map;
|
|||
import java.util.Set;
|
||||
import java.util.function.Predicate;
|
||||
|
||||
import javax.annotation.Nullable;
|
||||
|
||||
import com.jozufozu.flywheel.api.FlywheelWorld;
|
||||
|
||||
import net.minecraft.core.BlockPos;
|
||||
|
@ -19,33 +21,31 @@ import net.minecraft.world.level.block.state.BlockState;
|
|||
import net.minecraft.world.level.lighting.LevelLightEngine;
|
||||
|
||||
public class PlacementSimulationWorld extends WrappedWorld implements FlywheelWorld {
|
||||
public Map<BlockPos, BlockState> blocksAdded;
|
||||
public Map<BlockPos, BlockEntity> tesAdded;
|
||||
public Map<BlockPos, BlockState> blocksAdded = new HashMap<>();
|
||||
public Map<BlockPos, BlockEntity> tesAdded = new HashMap<>();
|
||||
|
||||
public Set<SectionPos> spannedSections;
|
||||
public Set<SectionPos> spannedSections = new HashSet<>();
|
||||
public LevelLightEngine lighter;
|
||||
public WrappedChunkProvider chunkProvider;
|
||||
public final WrappedChunkProvider chunkSource;
|
||||
private final BlockPos.MutableBlockPos scratch = new BlockPos.MutableBlockPos();
|
||||
|
||||
public PlacementSimulationWorld(Level wrapped) {
|
||||
this(wrapped, new WrappedChunkProvider());
|
||||
}
|
||||
|
||||
public PlacementSimulationWorld(Level wrapped, WrappedChunkProvider chunkProvider) {
|
||||
super(wrapped, chunkProvider);
|
||||
this.chunkProvider = chunkProvider.setPlacementWorld(this);
|
||||
spannedSections = new HashSet<>();
|
||||
lighter = new LevelLightEngine(chunkProvider, true, false); // blockLight, skyLight
|
||||
blocksAdded = new HashMap<>();
|
||||
tesAdded = new HashMap<>();
|
||||
public PlacementSimulationWorld(Level wrapped, WrappedChunkProvider chunkSource) {
|
||||
super(wrapped, chunkSource);
|
||||
// You can't leak this before the super ctor is called.
|
||||
// You can't create inner classes before super ctor is called.
|
||||
chunkSource.setPlacementWorld(this);
|
||||
this.chunkSource = chunkSource;
|
||||
lighter = new LevelLightEngine(chunkSource, true, false);
|
||||
}
|
||||
|
||||
@Override
|
||||
public LevelLightEngine getLightEngine() {
|
||||
return lighter;
|
||||
}
|
||||
|
||||
public void updateLightSources() {
|
||||
/**
|
||||
* Run this after you're done using setBlock().
|
||||
*/
|
||||
public void runLightingEngine() {
|
||||
for (Map.Entry<BlockPos, BlockState> entry : blocksAdded.entrySet()) {
|
||||
BlockPos pos = entry.getKey();
|
||||
BlockState state = entry.getValue();
|
||||
|
@ -54,6 +54,13 @@ public class PlacementSimulationWorld extends WrappedWorld implements FlywheelWo
|
|||
lighter.onBlockEmissionIncrease(pos, light);
|
||||
}
|
||||
}
|
||||
|
||||
lighter.runUpdates(Integer.MAX_VALUE, false, false);
|
||||
}
|
||||
|
||||
@Override
|
||||
public LevelLightEngine getLightEngine() {
|
||||
return lighter;
|
||||
}
|
||||
|
||||
public void setTileEntities(Collection<BlockEntity> tileEntities) {
|
||||
|
@ -87,6 +94,7 @@ public class PlacementSimulationWorld extends WrappedWorld implements FlywheelWo
|
|||
}
|
||||
|
||||
@Override
|
||||
@Nullable
|
||||
public BlockEntity getBlockEntity(BlockPos pos) {
|
||||
return tesAdded.get(pos);
|
||||
}
|
||||
|
|
|
@ -11,8 +11,8 @@ import net.minecraft.world.level.material.FluidState;
|
|||
|
||||
public class RayTraceWorld implements BlockGetter {
|
||||
|
||||
private LevelAccessor template;
|
||||
private BiFunction<BlockPos, BlockState, BlockState> stateGetter;
|
||||
private final LevelAccessor template;
|
||||
private final BiFunction<BlockPos, BlockState, BlockState> stateGetter;
|
||||
|
||||
public RayTraceWorld(LevelAccessor template, BiFunction<BlockPos, BlockState, BlockState> stateGetter) {
|
||||
this.template = template;
|
||||
|
|
|
@ -29,11 +29,11 @@ public class WrappedChunkProvider extends ChunkSource {
|
|||
fallbackWorld = world;
|
||||
return this;
|
||||
}
|
||||
|
||||
public WrappedChunkProvider setPlacementWorld(PlacementSimulationWorld world) {
|
||||
|
||||
// VirtualChunkSource is created before VirtualRenderWorld, so we can't initialize it in the ctor.
|
||||
public void setPlacementWorld(PlacementSimulationWorld world) {
|
||||
fallbackWorld = this.world = world;
|
||||
this.chunks = new HashMap<>();
|
||||
return this;
|
||||
}
|
||||
|
||||
public Stream<BlockPos> getLightSources() {
|
||||
|
|
|
@ -32,8 +32,6 @@ import net.minecraft.world.level.storage.WritableLevelData;
|
|||
import net.minecraft.world.scores.Scoreboard;
|
||||
import net.minecraft.world.ticks.LevelTickAccess;
|
||||
|
||||
@MethodsReturnNonnullByDefault
|
||||
@ParametersAreNonnullByDefault
|
||||
public class WrappedWorld extends Level {
|
||||
|
||||
protected Level world;
|
||||
|
@ -67,17 +65,18 @@ public class WrappedWorld extends Level {
|
|||
}
|
||||
|
||||
@Override
|
||||
public boolean isStateAtPosition(@Nullable BlockPos p_217375_1_, @Nullable Predicate<BlockState> p_217375_2_) {
|
||||
public boolean isStateAtPosition(BlockPos p_217375_1_, Predicate<BlockState> p_217375_2_) {
|
||||
return world.isStateAtPosition(p_217375_1_, p_217375_2_);
|
||||
}
|
||||
|
||||
@Override
|
||||
public BlockEntity getBlockEntity(@Nullable BlockPos pos) {
|
||||
@Nullable
|
||||
public BlockEntity getBlockEntity(BlockPos pos) {
|
||||
return world.getBlockEntity(pos);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean setBlock(@Nullable BlockPos pos, @Nullable BlockState newState, int flags) {
|
||||
public boolean setBlock(BlockPos pos, BlockState newState, int flags) {
|
||||
return world.setBlock(pos, newState, flags);
|
||||
}
|
||||
|
||||
|
@ -95,7 +94,7 @@ public class WrappedWorld extends Level {
|
|||
public LevelTickAccess<Block> getBlockTicks() {
|
||||
return world.getBlockTicks();
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
public LevelTickAccess<Fluid> getFluidTicks() {
|
||||
return world.getFluidTicks();
|
||||
|
|
|
@ -0,0 +1,6 @@
|
|||
@ParametersAreNonnullByDefault @MethodsReturnNonnullByDefault
|
||||
package com.simibubi.create.foundation.utility.worldWrappers;
|
||||
|
||||
import javax.annotation.ParametersAreNonnullByDefault;
|
||||
|
||||
import net.minecraft.MethodsReturnNonnullByDefault;
|
Loading…
Reference in a new issue