be smart about rebuilding things

not smart enough about contraptions yet
things mostly render in the correct layers
This commit is contained in:
JozsefA 2021-01-14 13:59:26 -08:00
parent 6af884edb7
commit 0bc6b11c5b
39 changed files with 618 additions and 273 deletions

View file

@ -1,13 +1,13 @@
package com.simibubi.create.content.contraptions;
import java.util.HashMap;
import java.util.Iterator;
import java.util.Map;
import com.simibubi.create.content.contraptions.base.KineticTileEntity;
import com.simibubi.create.content.contraptions.components.flywheel.FlywheelTileEntity;
import com.simibubi.create.foundation.advancement.AllTriggers;
import java.util.HashMap;
import java.util.Iterator;
import java.util.Map;
public class KineticNetwork {
public Long id;

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@ -1,12 +1,5 @@
package com.simibubi.create.content.contraptions.base;
import static net.minecraft.util.text.TextFormatting.GOLD;
import static net.minecraft.util.text.TextFormatting.GRAY;
import java.util.List;
import javax.annotation.Nullable;
import com.simibubi.create.Create;
import com.simibubi.create.content.contraptions.KineticNetwork;
import com.simibubi.create.content.contraptions.RotationPropagator;
@ -17,11 +10,11 @@ import com.simibubi.create.content.contraptions.goggles.IHaveHoveringInformation
import com.simibubi.create.foundation.advancement.AllTriggers;
import com.simibubi.create.foundation.config.AllConfigs;
import com.simibubi.create.foundation.item.TooltipHelper;
import com.simibubi.create.foundation.render.FastRenderDispatcher;
import com.simibubi.create.foundation.render.instancing.IInstanceRendered;
import com.simibubi.create.foundation.tileEntity.SmartTileEntity;
import com.simibubi.create.foundation.tileEntity.TileEntityBehaviour;
import com.simibubi.create.foundation.utility.Lang;
import com.simibubi.create.foundation.render.instancing.IInstanceRendered;
import net.minecraft.block.Block;
import net.minecraft.block.BlockState;
import net.minecraft.client.resources.I18n;
@ -37,6 +30,12 @@ import net.minecraft.util.math.BlockPos;
import net.minecraft.util.text.TextFormatting;
import net.minecraft.world.World;
import javax.annotation.Nullable;
import java.util.List;
import static net.minecraft.util.text.TextFormatting.GOLD;
import static net.minecraft.util.text.TextFormatting.GRAY;
public abstract class KineticTileEntity extends SmartTileEntity
implements ITickableTileEntity, IHaveGoggleInformation, IHaveHoveringInformation, IInstanceRendered {
@ -245,6 +244,9 @@ public abstract class KineticTileEntity extends SmartTileEntity
if (clientPacket && overStressedBefore != overStressed && speed != 0)
effects.triggerOverStressedEffect();
if (clientPacket)
FastRenderDispatcher.markForRebuild(this);
}
public float getGeneratedSpeed() {

View file

@ -4,13 +4,15 @@ import com.mojang.blaze3d.matrix.MatrixStack;
import com.simibubi.create.AllBlocks;
import com.simibubi.create.content.contraptions.KineticDebugger;
import com.simibubi.create.content.contraptions.relays.elementary.CogWheelBlock;
import com.simibubi.create.foundation.render.SuperByteBuffer;
import com.simibubi.create.foundation.render.SuperByteBufferCache.Compartment;
import com.simibubi.create.foundation.render.instancing.IInstancedTileEntityRenderer;
import com.simibubi.create.foundation.render.instancing.InstanceBuffer;
import com.simibubi.create.foundation.render.instancing.InstanceContext;
import com.simibubi.create.foundation.render.instancing.RotatingData;
import com.simibubi.create.foundation.tileEntity.renderer.SafeTileEntityRenderer;
import com.simibubi.create.foundation.utility.AnimationTickHolder;
import com.simibubi.create.foundation.utility.ColorHelper;
import com.simibubi.create.foundation.render.instancing.*;
import com.simibubi.create.foundation.render.SuperByteBuffer;
import com.simibubi.create.foundation.render.SuperByteBufferCache.Compartment;
import net.minecraft.block.BlockState;
import net.minecraft.client.renderer.IRenderTypeBuffer;
import net.minecraft.client.renderer.tileentity.TileEntityRendererDispatcher;
@ -45,7 +47,7 @@ public class KineticTileEntityRenderer extends SafeTileEntityRenderer<KineticTil
// if (RenderTypeLookup.canRenderInLayer(te.getBlockState(), type))
// renderRotatingBuffer(te, getRotatedModel(te));
addInstanceData(new InstanceContext.World<>(te));
// addInstanceData(new InstanceContext.World<>(te));
}
@Override
@ -53,11 +55,20 @@ public class KineticTileEntityRenderer extends SafeTileEntityRenderer<KineticTil
renderRotatingBuffer(ctx, getRotatedModel(ctx));
}
@Override
public void markForRebuild(InstanceContext<KineticTileEntity> ctx) {
getRotatedModel(ctx).clearInstanceData();
}
public static <T extends KineticTileEntity> void renderRotatingKineticBlock(InstanceContext<T> ctx, BlockState renderedState) {
InstanceBuffer<RotatingData> instancedRenderer = ctx.getKinetics().renderBlockInstanced(KINETIC_TILE, renderedState);
renderRotatingBuffer(ctx, instancedRenderer);
}
public static <T extends KineticTileEntity> void markForRebuild(InstanceContext<T> ctx, BlockState renderedState) {
ctx.getKinetics().renderBlockInstanced(KINETIC_TILE, renderedState).clearInstanceData();
}
public static <T extends KineticTileEntity> void renderRotatingBuffer(InstanceContext<T> ctx, InstanceBuffer<RotatingData> instancer) {
instancer.setupInstance(data -> {
T te = ctx.te;

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@ -1,9 +1,5 @@
package com.simibubi.create.content.contraptions.components.clock;
import static com.simibubi.create.foundation.utility.AngleHelper.deg;
import static com.simibubi.create.foundation.utility.AngleHelper.getShortestAngleDiff;
import static com.simibubi.create.foundation.utility.AngleHelper.rad;
import com.simibubi.create.content.contraptions.base.KineticTileEntity;
import com.simibubi.create.foundation.advancement.AllTriggers;
import com.simibubi.create.foundation.gui.widgets.InterpolatedChasingValue;
@ -11,7 +7,6 @@ import com.simibubi.create.foundation.gui.widgets.InterpolatedValue;
import com.simibubi.create.foundation.utility.AnimationTickHolder;
import com.simibubi.create.foundation.utility.NBTHelper;
import com.simibubi.create.foundation.utility.VecHelper;
import net.minecraft.nbt.CompoundNBT;
import net.minecraft.particles.ParticleTypes;
import net.minecraft.tileentity.TileEntityType;
@ -22,6 +17,8 @@ import net.minecraft.util.SoundEvents;
import net.minecraft.util.math.Vec3d;
import net.minecraft.world.Explosion;
import static com.simibubi.create.foundation.utility.AngleHelper.*;
public class CuckooClockTileEntity extends KineticTileEntity {
public static DamageSource CUCKOO_SURPRISE = new DamageSource("create.cuckoo_clock_explosion").setExplosion();
@ -172,4 +169,8 @@ public class CuckooClockTileEntity extends KineticTileEntity {
world.playSound(vec.x, vec.y, vec.z, sound, SoundCategory.BLOCKS, volume, pitch, false);
}
@Override
public boolean shouldRenderAsTE() {
return true;
}
}

View file

@ -1,14 +1,5 @@
package com.simibubi.create.content.contraptions.components.crafter;
import static com.simibubi.create.content.contraptions.base.HorizontalKineticBlock.HORIZONTAL_FACING;
import java.util.ArrayList;
import java.util.LinkedList;
import java.util.List;
import java.util.Map.Entry;
import org.apache.commons.lang3.tuple.Pair;
import com.simibubi.create.AllBlocks;
import com.simibubi.create.AllItems;
import com.simibubi.create.content.contraptions.base.KineticTileEntity;
@ -22,7 +13,6 @@ import com.simibubi.create.foundation.tileEntity.behaviour.inventory.InvManipula
import com.simibubi.create.foundation.utility.BlockFace;
import com.simibubi.create.foundation.utility.Pointing;
import com.simibubi.create.foundation.utility.VecHelper;
import net.minecraft.block.BlockState;
import net.minecraft.entity.item.ItemEntity;
import net.minecraft.item.ItemStack;
@ -39,6 +29,14 @@ import net.minecraftforge.common.capabilities.Capability;
import net.minecraftforge.common.util.LazyOptional;
import net.minecraftforge.items.CapabilityItemHandler;
import net.minecraftforge.items.IItemHandler;
import org.apache.commons.lang3.tuple.Pair;
import java.util.ArrayList;
import java.util.LinkedList;
import java.util.List;
import java.util.Map.Entry;
import static com.simibubi.create.content.contraptions.base.HorizontalKineticBlock.HORIZONTAL_FACING;
public class MechanicalCrafterTileEntity extends KineticTileEntity {
@ -490,4 +488,9 @@ public class MechanicalCrafterTileEntity extends KineticTileEntity {
return inventory;
}
@Override
public boolean shouldRenderAsTE() {
return true;
}
}

View file

@ -2,7 +2,6 @@ package com.simibubi.create.content.contraptions.components.crank;
import com.simibubi.create.AllBlocks;
import com.simibubi.create.content.contraptions.base.GeneratingKineticTileEntity;
import net.minecraft.block.Block;
import net.minecraft.nbt.CompoundNBT;
import net.minecraft.tileentity.TileEntityType;
@ -73,4 +72,8 @@ public class HandCrankTileEntity extends GeneratingKineticTileEntity {
return AllBlocks.HAND_CRANK.get();
}
@Override
public boolean shouldRenderAsTE() {
return true;
}
}

View file

@ -1,8 +1,5 @@
package com.simibubi.create.content.contraptions.components.deployer;
import static com.simibubi.create.content.contraptions.base.DirectionalAxisKineticBlock.AXIS_ALONG_FIRST_COORDINATE;
import static com.simibubi.create.content.contraptions.base.DirectionalKineticBlock.FACING;
import com.mojang.blaze3d.matrix.MatrixStack;
import com.mojang.blaze3d.vertex.IVertexBuilder;
import com.simibubi.create.AllBlockPartials;
@ -11,24 +8,18 @@ import com.simibubi.create.content.contraptions.base.KineticTileEntityRenderer;
import com.simibubi.create.content.contraptions.components.deployer.DeployerTileEntity.Mode;
import com.simibubi.create.content.contraptions.components.deployer.DeployerTileEntity.State;
import com.simibubi.create.content.contraptions.components.structureMovement.MovementContext;
import com.simibubi.create.foundation.render.SuperByteBuffer;
import com.simibubi.create.foundation.render.instancing.IInstancedTileEntityRenderer;
import com.simibubi.create.foundation.render.instancing.InstanceContext;
import com.simibubi.create.foundation.tileEntity.behaviour.filtering.FilteringRenderer;
import com.simibubi.create.foundation.tileEntity.renderer.SafeTileEntityRenderer;
import com.simibubi.create.foundation.utility.AngleHelper;
import com.simibubi.create.foundation.utility.AnimationTickHolder;
import com.simibubi.create.foundation.utility.NBTHelper;
import com.simibubi.create.foundation.render.SuperByteBuffer;
import com.simibubi.create.foundation.utility.VecHelper;
import com.simibubi.create.foundation.render.instancing.IInstancedTileEntityRenderer;
import com.simibubi.create.foundation.render.instancing.InstanceContext;
import net.minecraft.block.BlockState;
import net.minecraft.client.Minecraft;
import net.minecraft.client.renderer.IRenderTypeBuffer;
import net.minecraft.client.renderer.ItemRenderer;
import net.minecraft.client.renderer.Matrix4f;
import net.minecraft.client.renderer.RenderType;
import net.minecraft.client.renderer.Vector3f;
import net.minecraft.client.renderer.WorldRenderer;
import net.minecraft.client.renderer.*;
import net.minecraft.client.renderer.model.ItemCameraTransforms.TransformType;
import net.minecraft.client.renderer.tileentity.TileEntityRendererDispatcher;
import net.minecraft.item.BlockItem;
@ -39,6 +30,9 @@ import net.minecraft.util.math.MathHelper;
import net.minecraft.util.math.Vec3d;
import net.minecraft.world.World;
import static com.simibubi.create.content.contraptions.base.DirectionalAxisKineticBlock.AXIS_ALONG_FIRST_COORDINATE;
import static com.simibubi.create.content.contraptions.base.DirectionalKineticBlock.FACING;
public class DeployerRenderer extends SafeTileEntityRenderer<DeployerTileEntity> implements IInstancedTileEntityRenderer<DeployerTileEntity> {
public DeployerRenderer(TileEntityRendererDispatcher dispatcher) {
@ -59,6 +53,11 @@ public class DeployerRenderer extends SafeTileEntityRenderer<DeployerTileEntity>
KineticTileEntityRenderer.renderRotatingKineticBlock(ctx, getRenderedBlockState(ctx.te));
}
@Override
public void markForRebuild(InstanceContext<DeployerTileEntity> ctx) {
KineticTileEntityRenderer.markForRebuild(ctx, getRenderedBlockState(ctx.te));
}
protected void renderItem(DeployerTileEntity te, float partialTicks, MatrixStack ms, IRenderTypeBuffer buffer,
int light, int overlay) {
BlockState deployerState = te.getBlockState();

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@ -1,10 +1,5 @@
package com.simibubi.create.content.contraptions.components.deployer;
import static com.simibubi.create.content.contraptions.base.DirectionalKineticBlock.FACING;
import java.util.ArrayList;
import java.util.List;
import com.simibubi.create.AllBlockPartials;
import com.simibubi.create.AllBlocks;
import com.simibubi.create.content.contraptions.base.KineticTileEntity;
@ -15,7 +10,6 @@ import com.simibubi.create.foundation.tileEntity.TileEntityBehaviour;
import com.simibubi.create.foundation.tileEntity.behaviour.filtering.FilteringBehaviour;
import com.simibubi.create.foundation.utility.NBTHelper;
import com.simibubi.create.foundation.utility.VecHelper;
import net.minecraft.entity.player.ServerPlayerEntity;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.CompoundNBT;
@ -24,20 +18,20 @@ import net.minecraft.tileentity.TileEntity;
import net.minecraft.tileentity.TileEntityType;
import net.minecraft.util.Direction;
import net.minecraft.util.Hand;
import net.minecraft.util.math.AxisAlignedBB;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.BlockRayTraceResult;
import net.minecraft.util.math.MathHelper;
import net.minecraft.util.math.RayTraceContext;
import net.minecraft.util.math.*;
import net.minecraft.util.math.RayTraceContext.BlockMode;
import net.minecraft.util.math.RayTraceContext.FluidMode;
import net.minecraft.util.math.Vec3d;
import net.minecraft.world.server.ServerWorld;
import net.minecraftforge.common.capabilities.Capability;
import net.minecraftforge.common.util.Constants.NBT;
import net.minecraftforge.common.util.LazyOptional;
import net.minecraftforge.items.IItemHandlerModifiable;
import java.util.ArrayList;
import java.util.List;
import static com.simibubi.create.content.contraptions.base.DirectionalKineticBlock.FACING;
public class DeployerTileEntity extends KineticTileEntity {
protected State state;
@ -383,4 +377,9 @@ public class DeployerTileEntity extends KineticTileEntity {
return true;
}
@Override
public boolean shouldRenderAsTE() {
return true;
}
}

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@ -1,13 +1,10 @@
package com.simibubi.create.content.contraptions.components.fan;
import static net.minecraft.state.properties.BlockStateProperties.FACING;
import com.mojang.blaze3d.matrix.MatrixStack;
import com.simibubi.create.AllBlockPartials;
import com.simibubi.create.content.contraptions.base.IRotate;
import com.simibubi.create.content.contraptions.base.KineticTileEntity;
import com.simibubi.create.content.contraptions.base.KineticTileEntityRenderer;
import com.simibubi.create.foundation.render.instancing.InstanceBuffer;
import com.simibubi.create.foundation.render.instancing.InstanceContext;
import com.simibubi.create.foundation.render.instancing.RotatingData;
@ -18,6 +15,8 @@ import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.MathHelper;
import net.minecraft.world.LightType;
import static net.minecraft.state.properties.BlockStateProperties.FACING;
public class EncasedFanRenderer extends KineticTileEntityRenderer {
public EncasedFanRenderer(TileEntityRendererDispatcher dispatcher) {
@ -85,4 +84,19 @@ public class EncasedFanRenderer extends KineticTileEntityRenderer {
}
});
}
@Override
public void markForRebuild(InstanceContext<KineticTileEntity> ctx) {
KineticTileEntity te = ctx.te;
Direction direction = te.getBlockState()
.get(FACING);
InstanceBuffer<RotatingData> shaftHalf =
AllBlockPartials.SHAFT_HALF.renderOnDirectionalSouthRotating(ctx, te.getBlockState(), direction.getOpposite());
InstanceBuffer<RotatingData> fanInner =
AllBlockPartials.ENCASED_FAN_INNER.renderOnDirectionalSouthRotating(ctx, te.getBlockState(), direction.getOpposite());
shaftHalf.clearInstanceData();
fanInner.clearInstanceData();
}
}

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@ -2,7 +2,6 @@ package com.simibubi.create.content.contraptions.components.flywheel;
import com.simibubi.create.content.contraptions.base.GeneratingKineticTileEntity;
import com.simibubi.create.foundation.gui.widgets.InterpolatedChasingValue;
import net.minecraft.nbt.CompoundNBT;
import net.minecraft.tileentity.TileEntityType;
import net.minecraft.util.math.AxisAlignedBB;
@ -101,4 +100,8 @@ public class FlywheelTileEntity extends GeneratingKineticTileEntity {
}
}
@Override
public boolean shouldRenderAsTE() {
return true;
}
}

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@ -5,9 +5,11 @@ import com.mojang.blaze3d.vertex.IVertexBuilder;
import com.simibubi.create.AllBlockPartials;
import com.simibubi.create.content.contraptions.base.KineticTileEntity;
import com.simibubi.create.content.contraptions.base.KineticTileEntityRenderer;
import com.simibubi.create.foundation.utility.AnimationTickHolder;
import com.simibubi.create.foundation.render.SuperByteBuffer;
import com.simibubi.create.foundation.render.instancing.InstanceBuffer;
import com.simibubi.create.foundation.render.instancing.InstanceContext;
import com.simibubi.create.foundation.render.instancing.RotatingData;
import com.simibubi.create.foundation.utility.AnimationTickHolder;
import net.minecraft.block.BlockState;
import net.minecraft.client.renderer.IRenderTypeBuffer;
import net.minecraft.client.renderer.RenderType;
@ -31,9 +33,6 @@ public class MechanicalMixerRenderer extends KineticTileEntityRenderer {
IVertexBuilder vb = buffer.getBuffer(RenderType.getSolid());
SuperByteBuffer superBuffer = AllBlockPartials.SHAFTLESS_COGWHEEL.renderOn(blockState);
standardKineticRotationTransform(superBuffer, te, light).renderInto(ms, vb);
int packedLightmapCoords = WorldRenderer.getLightmapCoordinates(te.getWorld(), blockState, pos);
float renderedHeadOffset = mixer.getRenderedHeadOffset(partialTicks);
float speed = mixer.getRenderedHeadRotationSpeed(partialTicks);
@ -52,4 +51,8 @@ public class MechanicalMixerRenderer extends KineticTileEntityRenderer {
.renderInto(ms, vb);
}
@Override
protected InstanceBuffer<RotatingData> getRotatedModel(InstanceContext<? extends KineticTileEntity> ctx) {
return AllBlockPartials.SHAFTLESS_COGWHEEL.renderOnRotating(ctx, ctx.te.getBlockState());
}
}

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@ -1,18 +1,20 @@
package com.simibubi.create.content.contraptions.components.saw;
import static net.minecraft.state.properties.BlockStateProperties.FACING;
import com.mojang.blaze3d.matrix.MatrixStack;
import com.simibubi.create.AllBlockPartials;
import com.simibubi.create.content.contraptions.base.KineticTileEntity;
import com.simibubi.create.content.contraptions.base.KineticTileEntityRenderer;
import com.simibubi.create.content.contraptions.components.structureMovement.MovementContext;
import com.simibubi.create.foundation.render.SuperByteBuffer;
import com.simibubi.create.foundation.render.instancing.IInstancedTileEntityRenderer;
import com.simibubi.create.foundation.render.instancing.InstanceBuffer;
import com.simibubi.create.foundation.render.instancing.InstanceContext;
import com.simibubi.create.foundation.render.instancing.RotatingData;
import com.simibubi.create.foundation.tileEntity.behaviour.filtering.FilteringRenderer;
import com.simibubi.create.foundation.tileEntity.renderer.SafeTileEntityRenderer;
import com.simibubi.create.foundation.utility.*;
import com.simibubi.create.foundation.render.instancing.*;
import com.simibubi.create.foundation.render.SuperByteBuffer;
import com.simibubi.create.foundation.utility.AngleHelper;
import com.simibubi.create.foundation.utility.MatrixStacker;
import com.simibubi.create.foundation.utility.VecHelper;
import net.minecraft.block.BlockState;
import net.minecraft.client.Minecraft;
import net.minecraft.client.renderer.IRenderTypeBuffer;
@ -28,6 +30,8 @@ import net.minecraft.util.Rotation;
import net.minecraft.util.math.MathHelper;
import net.minecraft.util.math.Vec3d;
import static net.minecraft.state.properties.BlockStateProperties.FACING;
public class SawRenderer extends SafeTileEntityRenderer<SawTileEntity> implements IInstancedTileEntityRenderer<SawTileEntity> {
public SawRenderer(TileEntityRendererDispatcher dispatcher) {
@ -48,6 +52,11 @@ public class SawRenderer extends SafeTileEntityRenderer<SawTileEntity> implement
KineticTileEntityRenderer.renderRotatingBuffer(ctx, getRotatedModel(ctx));
}
@Override
public void markForRebuild(InstanceContext<SawTileEntity> ctx) {
getRotatedModel(ctx).clearInstanceData();
}
protected void renderBlade(SawTileEntity te, MatrixStack ms, IRenderTypeBuffer buffer, int light){
BlockState blockState = te.getBlockState();
SuperByteBuffer superBuffer;

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@ -1,11 +1,5 @@
package com.simibubi.create.content.contraptions.components.saw;
import java.util.ArrayList;
import java.util.LinkedList;
import java.util.List;
import java.util.Random;
import java.util.stream.Collectors;
import com.google.common.base.Predicate;
import com.simibubi.create.AllRecipeTypes;
import com.simibubi.create.content.contraptions.components.actors.BlockBreakingKineticTileEntity;
@ -21,16 +15,7 @@ import com.simibubi.create.foundation.utility.TreeCutter.Tree;
import com.simibubi.create.foundation.utility.VecHelper;
import com.simibubi.create.foundation.utility.recipe.RecipeConditions;
import com.simibubi.create.foundation.utility.recipe.RecipeFinder;
import net.minecraft.block.BambooBlock;
import net.minecraft.block.Block;
import net.minecraft.block.BlockState;
import net.minecraft.block.CactusBlock;
import net.minecraft.block.ChorusPlantBlock;
import net.minecraft.block.KelpBlock;
import net.minecraft.block.KelpTopBlock;
import net.minecraft.block.StemGrownBlock;
import net.minecraft.block.SugarCaneBlock;
import net.minecraft.block.*;
import net.minecraft.entity.item.ItemEntity;
import net.minecraft.item.BlockItem;
import net.minecraft.item.ItemStack;
@ -53,6 +38,12 @@ import net.minecraftforge.common.util.LazyOptional;
import net.minecraftforge.items.CapabilityItemHandler;
import net.minecraftforge.items.IItemHandler;
import java.util.ArrayList;
import java.util.LinkedList;
import java.util.List;
import java.util.Random;
import java.util.stream.Collectors;
public class SawTileEntity extends BlockBreakingKineticTileEntity {
private static final Object cuttingRecipesKey = new Object();
@ -393,4 +384,9 @@ public class SawTileEntity extends BlockBreakingKineticTileEntity {
return false;
}
@Override
public boolean shouldRenderAsTE() {
return true;
}
}

View file

@ -1,28 +1,10 @@
package com.simibubi.create.content.contraptions.fluids;
import java.util.ArrayList;
import java.util.HashMap;
import java.util.HashSet;
import java.util.IdentityHashMap;
import java.util.List;
import java.util.Map;
import java.util.Map.Entry;
import java.util.Set;
import javax.annotation.Nullable;
import org.apache.commons.lang3.mutable.MutableBoolean;
import com.simibubi.create.content.contraptions.base.KineticTileEntity;
import com.simibubi.create.foundation.tileEntity.SmartTileEntity;
import com.simibubi.create.foundation.tileEntity.TileEntityBehaviour;
import com.simibubi.create.foundation.utility.BlockFace;
import com.simibubi.create.foundation.utility.Couple;
import com.simibubi.create.foundation.utility.Iterate;
import com.simibubi.create.foundation.utility.LerpedFloat;
import com.simibubi.create.foundation.utility.*;
import com.simibubi.create.foundation.utility.LerpedFloat.Chaser;
import com.simibubi.create.foundation.utility.Pair;
import net.minecraft.block.BlockState;
import net.minecraft.nbt.CompoundNBT;
import net.minecraft.tileentity.TileEntity;
@ -34,6 +16,11 @@ import net.minecraft.world.IWorld;
import net.minecraftforge.common.util.LazyOptional;
import net.minecraftforge.fluids.capability.CapabilityFluidHandler;
import net.minecraftforge.fluids.capability.IFluidHandler;
import org.apache.commons.lang3.mutable.MutableBoolean;
import javax.annotation.Nullable;
import java.util.*;
import java.util.Map.Entry;
public class PumpTileEntity extends KineticTileEntity {
@ -374,4 +361,8 @@ public class PumpTileEntity extends KineticTileEntity {
}
@Override
public boolean shouldRenderAsTE() {
return true;
}
}

View file

@ -1,14 +1,11 @@
package com.simibubi.create.content.contraptions.fluids.actors;
import java.util.List;
import com.simibubi.create.content.contraptions.base.KineticTileEntity;
import com.simibubi.create.foundation.fluid.SmartFluidTank;
import com.simibubi.create.foundation.item.TooltipHelper;
import com.simibubi.create.foundation.tileEntity.TileEntityBehaviour;
import com.simibubi.create.foundation.utility.LerpedFloat;
import com.simibubi.create.foundation.utility.ServerSpeedProvider;
import net.minecraft.nbt.CompoundNBT;
import net.minecraft.tileentity.TileEntityType;
import net.minecraft.util.Direction;
@ -20,6 +17,8 @@ import net.minecraftforge.common.util.LazyOptional;
import net.minecraftforge.fluids.FluidStack;
import net.minecraftforge.fluids.capability.IFluidHandler;
import java.util.List;
public class HosePulleyTileEntity extends KineticTileEntity {
LerpedFloat offset;
@ -191,4 +190,8 @@ public class HosePulleyTileEntity extends KineticTileEntity {
return super.getCapability(cap, side);
}
@Override
public boolean shouldRenderAsTE() {
return true;
}
}

View file

@ -1,21 +1,20 @@
package com.simibubi.create.content.contraptions.processing;
import java.util.List;
import java.util.Optional;
import java.util.stream.Collectors;
import com.simibubi.create.content.contraptions.base.KineticTileEntity;
import com.simibubi.create.foundation.advancement.AllTriggers;
import com.simibubi.create.foundation.advancement.ITriggerable;
import com.simibubi.create.foundation.tileEntity.TileEntityBehaviour;
import com.simibubi.create.foundation.tileEntity.behaviour.simple.DeferralBehaviour;
import com.simibubi.create.foundation.utility.recipe.RecipeFinder;
import net.minecraft.inventory.IInventory;
import net.minecraft.item.crafting.IRecipe;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.tileentity.TileEntityType;
import java.util.List;
import java.util.Optional;
import java.util.stream.Collectors;
public abstract class BasinOperatingTileEntity extends KineticTileEntity {
public DeferralBehaviour basinChecker;
@ -144,4 +143,8 @@ public abstract class BasinOperatingTileEntity extends KineticTileEntity {
protected abstract Object getRecipeCacheKey();
@Override
public boolean shouldRenderAsTE() {
return true;
}
}

View file

@ -2,9 +2,11 @@ package com.simibubi.create.content.contraptions.relays.advanced;
import com.mojang.blaze3d.matrix.MatrixStack;
import com.simibubi.create.content.contraptions.base.KineticTileEntityRenderer;
import com.simibubi.create.foundation.render.instancing.IInstancedTileEntityRenderer;
import com.simibubi.create.foundation.render.instancing.InstanceBuffer;
import com.simibubi.create.foundation.render.instancing.InstanceContext;
import com.simibubi.create.foundation.render.instancing.RotatingData;
import com.simibubi.create.foundation.tileEntity.renderer.SmartTileEntityRenderer;
import com.simibubi.create.foundation.render.instancing.*;
import net.minecraft.client.renderer.IRenderTypeBuffer;
import net.minecraft.client.renderer.tileentity.TileEntityRendererDispatcher;
@ -18,7 +20,7 @@ public class SpeedControllerRenderer extends SmartTileEntityRenderer<SpeedContro
protected void renderSafe(SpeedControllerTileEntity tileEntityIn, float partialTicks, MatrixStack ms,
IRenderTypeBuffer buffer, int light, int overlay) {
super.renderSafe(tileEntityIn, partialTicks, ms, buffer, light, overlay);
addInstanceData(new InstanceContext.World<>(tileEntityIn));
// addInstanceData(new InstanceContext.World<>(tileEntityIn));
}
@Override
@ -26,6 +28,11 @@ public class SpeedControllerRenderer extends SmartTileEntityRenderer<SpeedContro
KineticTileEntityRenderer.renderRotatingBuffer(ctx, getRotatedModel(ctx));
}
@Override
public void markForRebuild(InstanceContext<SpeedControllerTileEntity> ctx) {
getRotatedModel(ctx).clearInstanceData();
}
private InstanceBuffer<RotatingData> getRotatedModel(InstanceContext<SpeedControllerTileEntity> ctx) {
return ctx.getKinetics().renderBlockInstanced(KineticTileEntityRenderer.KINETIC_TILE,
KineticTileEntityRenderer.shaft(KineticTileEntityRenderer.getRotationAxisOf(ctx.te)));

View file

@ -1,7 +1,5 @@
package com.simibubi.create.content.contraptions.relays.belt;
import java.util.Random;
import com.mojang.blaze3d.matrix.MatrixStack;
import com.simibubi.create.AllBlockPartials;
import com.simibubi.create.AllBlocks;
@ -9,16 +7,17 @@ import com.simibubi.create.AllSpriteShifts;
import com.simibubi.create.content.contraptions.base.KineticTileEntityRenderer;
import com.simibubi.create.content.contraptions.relays.belt.transport.TransportedItemStack;
import com.simibubi.create.foundation.block.render.SpriteShiftEntry;
import com.simibubi.create.foundation.render.FastKineticRenderer;
import com.simibubi.create.foundation.render.ShadowRenderHelper;
import com.simibubi.create.foundation.render.instancing.*;
import com.simibubi.create.foundation.tileEntity.renderer.SafeTileEntityRenderer;
import com.simibubi.create.foundation.utility.Iterate;
import com.simibubi.create.foundation.utility.MatrixStacker;
import com.simibubi.create.foundation.render.FastKineticRenderer;
import com.simibubi.create.foundation.render.instancing.*;
import com.simibubi.create.foundation.render.ShadowRenderHelper;
import net.minecraft.block.BlockState;
import net.minecraft.client.Minecraft;
import net.minecraft.client.renderer.*;
import net.minecraft.client.renderer.IRenderTypeBuffer;
import net.minecraft.client.renderer.ItemRenderer;
import net.minecraft.client.renderer.Vector3f;
import net.minecraft.client.renderer.model.ItemCameraTransforms.TransformType;
import net.minecraft.client.renderer.tileentity.TileEntityRendererDispatcher;
import net.minecraft.entity.Entity;
@ -30,6 +29,8 @@ import net.minecraft.util.math.Vec3d;
import net.minecraft.util.math.Vec3i;
import net.minecraft.world.LightType;
import java.util.Random;
public class BeltRenderer extends SafeTileEntityRenderer<BeltTileEntity> implements IInstancedTileEntityRenderer<BeltTileEntity> {
public BeltRenderer(TileEntityRendererDispatcher dispatcher) {
@ -49,7 +50,7 @@ public class BeltRenderer extends SafeTileEntityRenderer<BeltTileEntity> impleme
if (!AllBlocks.BELT.has(blockState))
return;
addInstanceData(new InstanceContext.World<>(te));
// addInstanceData(new InstanceContext.World<>(te));
renderItems(te, partialTicks, ms, buffer, light, overlay);
}
@ -105,8 +106,11 @@ public class BeltRenderer extends SafeTileEntityRenderer<BeltTileEntity> impleme
vertical)
speed = -speed;
if (sideways && (facing == Direction.SOUTH || facing == Direction.WEST))
speed = -speed;
float rotX = !diagonal && beltSlope != BeltSlope.HORIZONTAL ? 90 : 0;
float rotY = facing.getHorizontalAngle() + (upward ? 180 : 0) + (sideways ? 270 : 0);
float rotY = facing.getHorizontalAngle() + (upward ? 180 : 0) + (sideways ? 90 : 0);
float rotZ = sideways ? 90 : (vertical ? 180 : 0);
data.setTileEntity(te)
@ -143,7 +147,75 @@ public class BeltRenderer extends SafeTileEntityRenderer<BeltTileEntity> impleme
.renderDirectionalPartialInstanced(AllBlockPartials.BELT_PULLEY, blockState, dir, modelTransform);
KineticTileEntityRenderer.renderRotatingBuffer(ctx, rotatingBuffer);
}
}
@Override
public void markForRebuild(InstanceContext<BeltTileEntity> ctx) {
BeltTileEntity te = ctx.te;
FastKineticRenderer fastKineticRenderer = ctx.getKinetics();
BlockState blockState = te.getBlockState();
if (!AllBlocks.BELT.has(blockState))
return;
BeltSlope beltSlope = blockState.get(BeltBlock.SLOPE);
BeltPart part = blockState.get(BeltBlock.PART);
Direction facing = blockState.get(BeltBlock.HORIZONTAL_FACING);
AxisDirection axisDirection = facing.getAxisDirection();
boolean downward = beltSlope == BeltSlope.DOWNWARD;
boolean upward = beltSlope == BeltSlope.UPWARD;
boolean diagonal = downward || upward;
boolean start = part == BeltPart.START;
boolean end = part == BeltPart.END;
boolean sideways = beltSlope == BeltSlope.SIDEWAYS;
boolean vertical = beltSlope == BeltSlope.VERTICAL;
if (downward || vertical && axisDirection == AxisDirection.POSITIVE) {
boolean b = start;
start = end;
end = b;
}
for (boolean bottom : Iterate.trueAndFalse) {
AllBlockPartials beltPartial = diagonal
? start ? AllBlockPartials.BELT_DIAGONAL_START
: end ? AllBlockPartials.BELT_DIAGONAL_END : AllBlockPartials.BELT_DIAGONAL_MIDDLE
: bottom
? start ? AllBlockPartials.BELT_START_BOTTOM
: end ? AllBlockPartials.BELT_END_BOTTOM : AllBlockPartials.BELT_MIDDLE_BOTTOM
: start ? AllBlockPartials.BELT_START
: end ? AllBlockPartials.BELT_END : AllBlockPartials.BELT_MIDDLE;
InstanceBuffer<BeltData> beltBuffer = beltPartial.renderOnBelt(ctx, blockState);
beltBuffer.clearInstanceData();
// Diagonal belt do not have a separate bottom model
if (diagonal)
break;
}
// TODO 1.15 find a way to cache this model matrix computation
MatrixStack modelTransform = new MatrixStack();
Direction dir = blockState.get(BeltBlock.HORIZONTAL_FACING)
.rotateY();
if (sideways)
dir = Direction.UP;
MatrixStacker msr = MatrixStacker.of(modelTransform);
msr.centre();
if (dir.getAxis() == Axis.X)
msr.rotateY(90);
if (dir.getAxis() == Axis.Y)
msr.rotateX(90);
msr.rotateX(90);
msr.unCentre();
InstanceBuffer<RotatingData> rotatingBuffer = fastKineticRenderer
.renderDirectionalPartialInstanced(AllBlockPartials.BELT_PULLEY, blockState, dir, modelTransform);
rotatingBuffer.clearInstanceData();
}
protected void renderItems(BeltTileEntity te, float partialTicks, MatrixStack ms, IRenderTypeBuffer buffer,

View file

@ -1,24 +1,9 @@
package com.simibubi.create.content.contraptions.relays.belt;
import static com.simibubi.create.content.contraptions.relays.belt.BeltPart.MIDDLE;
import static com.simibubi.create.content.contraptions.relays.belt.BeltSlope.HORIZONTAL;
import static net.minecraft.util.Direction.AxisDirection.NEGATIVE;
import static net.minecraft.util.Direction.AxisDirection.POSITIVE;
import java.util.ArrayList;
import java.util.HashMap;
import java.util.List;
import java.util.Map;
import java.util.function.Function;
import com.simibubi.create.AllBlocks;
import com.simibubi.create.content.contraptions.base.KineticTileEntity;
import com.simibubi.create.content.contraptions.relays.belt.transport.BeltInventory;
import com.simibubi.create.content.contraptions.relays.belt.transport.BeltMovementHandler;
import com.simibubi.create.content.contraptions.relays.belt.transport.*;
import com.simibubi.create.content.contraptions.relays.belt.transport.BeltMovementHandler.TransportedEntityInfo;
import com.simibubi.create.content.contraptions.relays.belt.transport.BeltTunnelInteractionHandler;
import com.simibubi.create.content.contraptions.relays.belt.transport.ItemHandlerBeltSegment;
import com.simibubi.create.content.contraptions.relays.belt.transport.TransportedItemStack;
import com.simibubi.create.content.logistics.block.belts.tunnel.BrassTunnelTileEntity;
import com.simibubi.create.foundation.tileEntity.TileEntityBehaviour;
import com.simibubi.create.foundation.tileEntity.behaviour.belt.DirectBeltInputBehaviour;
@ -26,7 +11,6 @@ import com.simibubi.create.foundation.tileEntity.behaviour.belt.TransportedItemS
import com.simibubi.create.foundation.tileEntity.behaviour.belt.TransportedItemStackHandlerBehaviour.TransportedResult;
import com.simibubi.create.foundation.utility.ColorHelper;
import com.simibubi.create.foundation.utility.NBTHelper;
import net.minecraft.block.Block;
import net.minecraft.block.BlockState;
import net.minecraft.entity.Entity;
@ -51,6 +35,17 @@ import net.minecraftforge.common.util.LazyOptional;
import net.minecraftforge.items.CapabilityItemHandler;
import net.minecraftforge.items.IItemHandler;
import java.util.ArrayList;
import java.util.HashMap;
import java.util.List;
import java.util.Map;
import java.util.function.Function;
import static com.simibubi.create.content.contraptions.relays.belt.BeltPart.MIDDLE;
import static com.simibubi.create.content.contraptions.relays.belt.BeltSlope.HORIZONTAL;
import static net.minecraft.util.Direction.AxisDirection.NEGATIVE;
import static net.minecraft.util.Direction.AxisDirection.POSITIVE;
public class BeltTileEntity extends KineticTileEntity {
public Map<Entity, TransportedEntityInfo> passengers;
@ -471,4 +466,10 @@ public class BeltTileEntity extends KineticTileEntity {
.build();
}
@Override
public boolean shouldRenderAsTE() {
// Since only the controller does the item rendering, we potentially
// save a *lot* of time by not processing the other belts.
return isController();
}
}

View file

@ -5,11 +5,10 @@ import com.simibubi.create.AllBlockPartials;
import com.simibubi.create.content.contraptions.base.IRotate;
import com.simibubi.create.content.contraptions.base.KineticTileEntity;
import com.simibubi.create.content.contraptions.base.KineticTileEntityRenderer;
import com.simibubi.create.foundation.utility.Iterate;
import com.simibubi.create.foundation.render.instancing.InstanceBuffer;
import com.simibubi.create.foundation.render.instancing.InstanceContext;
import com.simibubi.create.foundation.render.instancing.RotatingData;
import com.simibubi.create.foundation.utility.Iterate;
import net.minecraft.block.Block;
import net.minecraft.client.renderer.IRenderTypeBuffer;
import net.minecraft.client.renderer.tileentity.TileEntityRendererDispatcher;
@ -53,7 +52,6 @@ public class SplitShaftRenderer extends KineticTileEntityRenderer {
if (boxAxis != axis)
continue;
InstanceBuffer<RotatingData> shaft = AllBlockPartials.SHAFT_HALF.renderOnDirectionalSouthRotating(ctx, te.getBlockState(), direction);
shaft.setupInstance(data -> {
@ -75,4 +73,19 @@ public class SplitShaftRenderer extends KineticTileEntityRenderer {
});
}
}
@Override
public void markForRebuild(InstanceContext<KineticTileEntity> ctx) {
KineticTileEntity te = ctx.te;
Block block = te.getBlockState().getBlock();
final Axis boxAxis = ((IRotate) block).getRotationAxis(te.getBlockState());
for (Direction direction : Iterate.directions) {
Axis axis = direction.getAxis();
if (boxAxis != axis) continue;
InstanceBuffer<RotatingData> shaft = AllBlockPartials.SHAFT_HALF.renderOnDirectionalSouthRotating(ctx, te.getBlockState(), direction);
shaft.clearInstanceData();
}
}
}

View file

@ -1,14 +1,13 @@
package com.simibubi.create.content.contraptions.relays.gauge;
import java.util.List;
import com.simibubi.create.content.contraptions.base.KineticTileEntity;
import com.simibubi.create.content.contraptions.goggles.IHaveGoggleInformation;
import com.simibubi.create.foundation.utility.Lang;
import net.minecraft.nbt.CompoundNBT;
import net.minecraft.tileentity.TileEntityType;
import java.util.List;
public class GaugeTileEntity extends KineticTileEntity implements IHaveGoggleInformation {
public float dialTarget;
@ -50,4 +49,8 @@ public class GaugeTileEntity extends KineticTileEntity implements IHaveGoggleInf
return true;
}
@Override
public boolean shouldRenderAsTE() {
return true;
}
}

View file

@ -1,14 +1,15 @@
package com.simibubi.create.content.contraptions.relays.gearbox;
import com.google.common.collect.Lists;
import com.mojang.blaze3d.matrix.MatrixStack;
import com.simibubi.create.AllBlockPartials;
import com.simibubi.create.content.contraptions.base.KineticTileEntity;
import com.simibubi.create.content.contraptions.base.KineticTileEntityRenderer;
import com.simibubi.create.foundation.utility.Iterate;
import com.simibubi.create.foundation.render.instancing.InstanceBuffer;
import com.simibubi.create.foundation.render.instancing.InstanceContext;
import com.simibubi.create.foundation.render.instancing.RotatingData;
import com.simibubi.create.foundation.utility.Iterate;
import com.simibubi.create.foundation.utility.Pair;
import net.minecraft.client.renderer.IRenderTypeBuffer;
import net.minecraft.client.renderer.tileentity.TileEntityRendererDispatcher;
import net.minecraft.state.properties.BlockStateProperties;
@ -17,6 +18,8 @@ import net.minecraft.util.Direction.Axis;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.LightType;
import java.util.List;
public class GearboxRenderer extends KineticTileEntityRenderer {
public GearboxRenderer(TileEntityRendererDispatcher dispatcher) {
@ -32,7 +35,6 @@ public class GearboxRenderer extends KineticTileEntityRenderer {
@Override
public void addInstanceData(InstanceContext<KineticTileEntity> ctx) {
KineticTileEntity te = ctx.te;
final Axis boxAxis = te.getBlockState().get(BlockStateProperties.AXIS);
final BlockPos pos = te.getPos();
int blockLight;
@ -46,20 +48,16 @@ public class GearboxRenderer extends KineticTileEntityRenderer {
skyLight = 0;
}
for (Direction direction : Iterate.directions) {
final Axis axis = direction.getAxis();
if (boxAxis == axis)
continue;
InstanceBuffer<RotatingData> shaft = AllBlockPartials.SHAFT_HALF.renderOnDirectionalSouthRotating(ctx, te.getBlockState(), direction);
shaft.setupInstance(data -> {
for (Pair<Direction, InstanceBuffer<RotatingData>> shaft : getBuffers(ctx)) {
shaft.getSecond().setupInstance(data -> {
float speed = te.getSpeed();
Direction direction = shaft.getFirst();
Axis axis = direction.getAxis();
if (te.getSpeed() != 0 && te.hasSource()) {
BlockPos source = te.source.subtract(te.getPos());
Direction sourceFacing = Direction.getFacingFromVector(source.getX(), source.getY(), source.getZ());
if (sourceFacing.getAxis() == direction.getAxis())
if (sourceFacing.getAxis() == axis)
speed *= sourceFacing == direction ? 1 : -1;
else if (sourceFacing.getAxisDirection() == direction.getAxisDirection())
speed *= -1;
@ -74,4 +72,29 @@ public class GearboxRenderer extends KineticTileEntityRenderer {
});
}
}
@Override
public void markForRebuild(InstanceContext<KineticTileEntity> ctx) {
getBuffers(ctx).stream().map(Pair::getSecond).forEach(InstanceBuffer::clearInstanceData);
}
private List<Pair<Direction, InstanceBuffer<RotatingData>>> getBuffers(InstanceContext<KineticTileEntity> ctx) {
KineticTileEntity te = ctx.te;
final Axis boxAxis = te.getBlockState().get(BlockStateProperties.AXIS);
List<Pair<Direction, InstanceBuffer<RotatingData>>> buffers = Lists.newArrayListWithCapacity(4);
for (Direction direction : Iterate.directions) {
final Axis axis = direction.getAxis();
if (boxAxis == axis)
continue;
InstanceBuffer<RotatingData> buffer = AllBlockPartials.SHAFT_HALF.renderOnDirectionalSouthRotating(ctx, te.getBlockState(), direction);
Pair<Direction, InstanceBuffer<RotatingData>> pair = Pair.of(direction, buffer);
buffers.add(pair);
}
return buffers;
}
}

View file

@ -1,10 +1,5 @@
package com.simibubi.create.content.logistics.block.mechanicalArm;
import java.util.ArrayList;
import java.util.List;
import javax.annotation.Nullable;
import com.simibubi.create.content.contraptions.base.KineticTileEntity;
import com.simibubi.create.content.logistics.block.mechanicalArm.ArmInteractionPoint.Jukebox;
import com.simibubi.create.content.logistics.block.mechanicalArm.ArmInteractionPoint.Mode;
@ -21,7 +16,6 @@ import com.simibubi.create.foundation.utility.AngleHelper;
import com.simibubi.create.foundation.utility.Lang;
import com.simibubi.create.foundation.utility.NBTHelper;
import com.simibubi.create.foundation.utility.VecHelper;
import net.minecraft.block.BlockState;
import net.minecraft.block.JukeboxBlock;
import net.minecraft.item.ItemStack;
@ -37,6 +31,10 @@ import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.api.distmarker.OnlyIn;
import net.minecraftforge.common.util.Constants.NBT;
import javax.annotation.Nullable;
import java.util.ArrayList;
import java.util.List;
public class ArmTileEntity extends KineticTileEntity {
// Server
@ -515,4 +513,8 @@ public class ArmTileEntity extends KineticTileEntity {
}
}
@Override
public boolean shouldRenderAsTE() {
return true;
}
}

View file

@ -24,6 +24,8 @@ import com.simibubi.create.foundation.gui.ScreenOpener;
import com.simibubi.create.foundation.item.TooltipHelper;
import com.simibubi.create.foundation.networking.AllPackets;
import com.simibubi.create.foundation.networking.LeftClickPacket;
import com.simibubi.create.foundation.render.FastRenderDispatcher;
import com.simibubi.create.foundation.render.RenderWork;
import com.simibubi.create.foundation.renderState.SuperRenderTypeBuffer;
import com.simibubi.create.foundation.tileEntity.behaviour.edgeInteraction.EdgeInteractionRenderer;
import com.simibubi.create.foundation.tileEntity.behaviour.filtering.FilteringRenderer;
@ -32,12 +34,9 @@ import com.simibubi.create.foundation.tileEntity.behaviour.scrollvalue.ScrollVal
import com.simibubi.create.foundation.utility.AnimationTickHolder;
import com.simibubi.create.foundation.utility.ServerSpeedProvider;
import com.simibubi.create.foundation.utility.placement.PlacementHelpers;
import com.simibubi.create.foundation.render.FastContraptionRenderer;
import com.simibubi.create.foundation.render.RenderWork;
import net.minecraft.client.Minecraft;
import net.minecraft.client.renderer.ActiveRenderInfo;
import net.minecraft.client.renderer.IRenderTypeBuffer;
import net.minecraft.client.renderer.Matrix4f;
import net.minecraft.client.renderer.texture.OverlayTexture;
import net.minecraft.fluid.Fluid;
import net.minecraft.fluid.IFluidState;
@ -74,13 +73,10 @@ public class ClientEvents {
if (event.phase == Phase.START)
return;
AnimationTickHolder.tick();
if (!isGameActive())
return;
CreateClient.kineticRenderer.tick();
FastContraptionRenderer.tick();
AnimationTickHolder.tick();
CreateClient.schematicSender.tick();
CreateClient.schematicAndQuillHandler.tick();
@ -114,20 +110,13 @@ public class ClientEvents {
@SubscribeEvent
public static void onLoadWorld(WorldEvent.Load event) {
CreateClient.invalidateRenderers();
AnimationTickHolder.ticks = 0;
}
@SubscribeEvent
public static void onRenderWorld(RenderWorldLastEvent event) {
Matrix4f projection = event.getProjectionMatrix();
// view matrix
Vec3d cameraPos = Minecraft.getInstance().gameRenderer.getActiveRenderInfo().getProjectedView();
Matrix4f view = Matrix4f.translate((float) -cameraPos.x, (float) -cameraPos.y, (float) -cameraPos.z);
view.multiplyBackward(event.getMatrixStack().peek().getModel());
CreateClient.kineticRenderer.renderInstancesAsWorld(projection, view);
FastContraptionRenderer.renderAll(projection, view);
MatrixStack ms = event.getMatrixStack();
ActiveRenderInfo info = Minecraft.getInstance().gameRenderer.getActiveRenderInfo();
ms.push();
@ -143,6 +132,7 @@ public class ClientEvents {
ms.pop();
RenderWork.runAll();
FastRenderDispatcher.endFrame();
}
@SubscribeEvent

View file

@ -0,0 +1,44 @@
package com.simibubi.create.foundation.mixin;
import com.simibubi.create.foundation.render.instancing.IInstanceRendered;
import net.minecraft.client.renderer.chunk.ChunkRenderDispatcher;
import net.minecraft.tileentity.TileEntity;
import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.api.distmarker.OnlyIn;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfoReturnable;
import java.util.ArrayList;
import java.util.List;
@OnlyIn(Dist.CLIENT)
@Mixin(ChunkRenderDispatcher.CompiledChunk.class)
public class CancelTileEntityRenderMixin {
/**
* JUSTIFICATION: when instanced rendering is enabled, many tile entities no longer need
* to be processed by the normal game renderer. This method is only called to retrieve the
* list of tile entities to render. By filtering the output here, we prevent the game from
* doing unnecessary light lookups and frustum checks.
*/
@Inject(at = @At("RETURN"), method = "getTileEntities", cancellable = true)
private void noRenderInstancedTiles(CallbackInfoReturnable<List<TileEntity>> cir) {
List<TileEntity> tiles = cir.getReturnValue();
List<TileEntity> out = new ArrayList<>(tiles.size());
for (TileEntity tile : tiles) {
if (tile instanceof IInstanceRendered) {
IInstanceRendered instanceRendered = (IInstanceRendered) tile;
if (!instanceRendered.shouldRenderAsTE()) continue;
}
out.add(tile);
}
cir.setReturnValue(out);
}
}

View file

@ -1,19 +1,29 @@
package com.simibubi.create.foundation.mixin;
import com.simibubi.create.foundation.render.FastRenderDispatcher;
import net.minecraft.client.multiplayer.ClientChunkProvider;
import net.minecraft.util.math.SectionPos;
import net.minecraft.world.LightType;
import net.minecraft.world.chunk.AbstractChunkProvider;
import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.api.distmarker.OnlyIn;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Shadow;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
@OnlyIn(Dist.CLIENT)
@Mixin(ClientChunkProvider.class)
public class LightUpdateMixin {
@Shadow
@Inject(at = @At("HEAD"), method = "markLightChanged(Lnet/minecraft/world/LightType;Lnet/minecraft/util/math/SectionPos;)V")
private void onLightUpdate(LightType type, SectionPos pos, CallbackInfo ci) {
public abstract class LightUpdateMixin extends AbstractChunkProvider {
/**
* JUSTIFICATION: This method is called after a lighting tick once per subchunk where a
* lighting change occurred that tick. On the client, Minecraft uses this method to inform
* the rendering system that it needs to redraw a chunk. It does all that work asynchronously,
* and we should too.
*/
@Inject(at = @At("HEAD"), method = "markLightChanged")
private void onLightUpdate(LightType type, SectionPos pos, CallbackInfo ci) {
FastRenderDispatcher.notifyLightUpdate(((ClientChunkProvider) (Object) this), type, pos);
}
}

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@ -0,0 +1,28 @@
package com.simibubi.create.foundation.mixin;
import com.simibubi.create.foundation.render.FastRenderDispatcher;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.World;
import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.api.distmarker.OnlyIn;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
import org.spongepowered.asm.mixin.injection.callback.LocalCapture;
@OnlyIn(Dist.CLIENT)
@Mixin(World.class)
public class OnRemoveTileMixin {
/**
* JUSTIFICATION: This method is called whenever a tile entity is removed due
* to a change in block state, even on the client. By hooking into this method,
* we gain easy access to the information while having no impact on performance.
*/
@Inject(at = @At(value = "INVOKE_ASSIGN", target = "Lnet/minecraft/world/World;getTileEntity(Lnet/minecraft/util/math/BlockPos;)Lnet/minecraft/tileentity/TileEntity;"), method = "removeTileEntity", locals = LocalCapture.CAPTURE_FAILHARD)
private void onRemoveTile(BlockPos pos, CallbackInfo ci, TileEntity te) {
FastRenderDispatcher.markForRebuild(te);
}
}

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@ -1,19 +1,27 @@
package com.simibubi.create.foundation.mixin;
import com.mojang.blaze3d.matrix.MatrixStack;
import com.simibubi.create.foundation.render.FastRenderDispatcher;
import net.minecraft.client.renderer.RenderType;
import net.minecraft.client.renderer.WorldRenderer;
import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.api.distmarker.OnlyIn;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Shadow;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
@OnlyIn(Dist.CLIENT)
@Mixin(WorldRenderer.class)
public class RenderInLayerMixin {
@Shadow
@Inject(at = @At("HEAD"), method = "renderLayer") // (Lnet/minecraft/client/renderer/RenderType;Lcom/mojang/blaze3d/matrix/MatrixStack;DDD)V")
private void renderLayer(RenderType type, MatrixStack stack, double cameraX, double cameraY, double cameraZ, CallbackInfo ci) {
/**
* JUSTIFICATION: This method is called once per layer per frame. It allows us to perform
* layer-correct custom rendering. RenderWorldLast is not refined enough for rendering world objects.
* This should probably be a forge event.
*/
@Inject(at = @At("HEAD"), method = "renderLayer")
private void renderLayer(RenderType type, MatrixStack stack, double cameraX, double cameraY, double cameraZ, CallbackInfo ci) {
FastRenderDispatcher.renderLayer(type, stack, cameraX, cameraY, cameraZ);
}
}

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@ -10,7 +10,9 @@ import com.simibubi.create.foundation.render.shader.Shader;
import com.simibubi.create.foundation.render.shader.ShaderCallback;
import com.simibubi.create.foundation.render.shader.ShaderHelper;
import net.minecraft.client.Minecraft;
import net.minecraft.client.renderer.*;
import net.minecraft.client.renderer.BufferBuilder;
import net.minecraft.client.renderer.Matrix4f;
import net.minecraft.client.renderer.RenderType;
import net.minecraft.client.renderer.tileentity.TileEntityRenderer;
import net.minecraft.client.renderer.tileentity.TileEntityRendererDispatcher;
import net.minecraft.tileentity.TileEntity;
@ -28,7 +30,7 @@ public class FastContraptionRenderer extends ContraptionRenderer {
private static final HashMap<Integer, FastContraptionRenderer> renderers = new HashMap<>();
private ArrayList<ContraptionBuffer> renderLayers = new ArrayList<>();
private HashMap<RenderType, ContraptionBuffer> renderLayers = new HashMap<>();
private ContraptionLighter lighter;
@ -48,7 +50,7 @@ public class FastContraptionRenderer extends ContraptionRenderer {
}
private void buildLayers(Contraption c) {
for (ContraptionBuffer buffer : renderLayers) {
for (ContraptionBuffer buffer : renderLayers.values()) {
buffer.delete();
}
@ -57,7 +59,7 @@ public class FastContraptionRenderer extends ContraptionRenderer {
List<RenderType> blockLayers = RenderType.getBlockLayers();
for (RenderType layer : blockLayers) {
renderLayers.add(buildStructureBuffer(c, layer));
renderLayers.put(layer, buildStructureBuffer(c, layer));
}
}
@ -123,15 +125,14 @@ public class FastContraptionRenderer extends ContraptionRenderer {
}
private void invalidate() {
for (ContraptionBuffer buffer : renderLayers) {
for (ContraptionBuffer buffer : renderLayers.values()) {
buffer.delete();
}
renderLayers.clear();
lighter.delete();
kinetics.invalidate();
renderLayers.clear();
}
public static void markForRendering(World world, Contraption c, MatrixStack model) {
@ -151,28 +152,28 @@ public class FastContraptionRenderer extends ContraptionRenderer {
return renderer;
}
public static void renderAll(Matrix4f projectionMat, Matrix4f viewMat) {
public static void renderLayer(RenderType renderType, Matrix4f projectionMat, Matrix4f viewMat) {
removeDeadContraptions();
if (renderers.isEmpty()) return;
GameRenderer gameRenderer = Minecraft.getInstance().gameRenderer;
FastKineticRenderer.setup(gameRenderer);
FastKineticRenderer.setup(Minecraft.getInstance().gameRenderer);
GL11.glEnable(GL13.GL_TEXTURE_3D);
GL13.glActiveTexture(GL40.GL_TEXTURE4);
GL13.glActiveTexture(GL40.GL_TEXTURE4); // the shaders expect light volumes to be in texture 4
ShaderCallback callback = ShaderHelper.getViewProjectionCallback(projectionMat, viewMat);
int structureShader = ShaderHelper.useShader(Shader.CONTRAPTION_STRUCTURE, callback);
for (FastContraptionRenderer renderer : renderers.values()) {
ContraptionBuffer buffer = renderer.renderLayers.get(renderType);
if (buffer != null) {
renderer.setup(structureShader);
for (ContraptionBuffer layer : renderer.renderLayers) {
layer.render();
}
buffer.render();
renderer.teardown();
}
}
if (renderType == FastKineticRenderer.getKineticRenderLayer()) {
int rotatingShader = ShaderHelper.useShader(Shader.CONTRAPTION_ROTATING, callback);
for (FastContraptionRenderer renderer : renderers.values()) {
renderer.setup(rotatingShader);
@ -186,11 +187,13 @@ public class FastContraptionRenderer extends ContraptionRenderer {
renderer.kinetics.renderBelts();
renderer.teardown();
}
}
ShaderHelper.releaseShader();
GL11.glDisable(GL13.GL_TEXTURE_3D);
FastKineticRenderer.teardown();
GL13.glActiveTexture(GL40.GL_TEXTURE0);
}
public static void removeDeadContraptions() {

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@ -26,9 +26,10 @@ import org.lwjgl.opengl.GL11;
import org.lwjgl.opengl.GL13;
import org.lwjgl.opengl.GL40;
import java.util.*;
import java.util.HashMap;
import java.util.List;
import java.util.Map;
import java.util.concurrent.ExecutionException;
import java.util.concurrent.TimeUnit;
import java.util.function.Supplier;
import static com.simibubi.create.foundation.render.SuperByteBufferCache.PARTIAL;
@ -37,12 +38,11 @@ public class FastKineticRenderer {
Map<SuperByteBufferCache.Compartment<?>, Cache<Object, InstanceBuffer<RotatingData>>> rotating;
Map<SuperByteBufferCache.Compartment<?>, Cache<Object, InstanceBuffer<BeltData>>> belts;
boolean rebuild;
public boolean dirty = false;
public FastKineticRenderer() {
rotating = new HashMap<>();
belts = new HashMap<>();
registerCompartment(SuperByteBufferCache.GENERIC_TILE);
registerCompartment(SuperByteBufferCache.PARTIAL);
registerCompartment(SuperByteBufferCache.DIRECTIONAL_PARTIAL);
registerCompartment(KineticTileEntityRenderer.KINETIC_TILE);
@ -92,25 +92,6 @@ public class FastKineticRenderer {
}
}
public void tick() {
// TODO: (later) detect changes in lighting with a mixin (or forge hook) to ClientChunkProvider.markLightChanged()
for (Cache<Object, InstanceBuffer<RotatingData>> cache : rotating.values()) {
for (InstanceBuffer<RotatingData> renderer : cache.asMap().values()) {
renderer.clearInstanceData();
}
}
for (Cache<Object, InstanceBuffer<BeltData>> cache : belts.values()) {
for (InstanceBuffer<BeltData> renderer : cache.asMap().values()) {
renderer.clearInstanceData();
}
}
//buildTileEntityBuffers(Minecraft.getInstance().world);
rebuild = true;
}
void renderBelts() {
for (Cache<Object, InstanceBuffer<BeltData>> cache : belts.values()) {
for (InstanceBuffer<BeltData> type : cache.asMap().values()) {
@ -131,15 +112,15 @@ public class FastKineticRenderer {
}
}
public void renderInstancesAsWorld(Matrix4f projection, Matrix4f view) {
GameRenderer gameRenderer = Minecraft.getInstance().gameRenderer;
if (rebuild) {
public void renderInstancesAsWorld(RenderType layer, Matrix4f projection, Matrix4f view) {
if (dirty) {
buildTileEntityBuffers(Minecraft.getInstance().world);
markAllDirty();
rebuild = false;
dirty = false;
}
setup(gameRenderer);
layer.startDrawing();
ShaderCallback callback = ShaderHelper.getViewProjectionCallback(projection, view);
@ -151,7 +132,7 @@ public class FastKineticRenderer {
ShaderHelper.releaseShader();
teardown();
layer.endDrawing();
}
public static void setup(GameRenderer gameRenderer) {
@ -206,11 +187,6 @@ public class FastKineticRenderer {
belts.put(instance, CacheBuilder.newBuilder().build());
}
public void registerCompartment(SuperByteBufferCache.Compartment<?> instance, long ticksUntilExpired) {
rotating.put(instance, CacheBuilder.newBuilder().expireAfterAccess(ticksUntilExpired * 50, TimeUnit.MILLISECONDS).build());
belts.put(instance, CacheBuilder.newBuilder().expireAfterAccess(ticksUntilExpired * 50, TimeUnit.MILLISECONDS).build());
}
public InstanceBuffer<RotatingData> renderPartialRotating(AllBlockPartials partial, BlockState referenceState) {
return getRotating(PARTIAL, partial, () -> rotatingInstancedRenderer(partial.get(), referenceState));
}
@ -249,7 +225,6 @@ public class FastKineticRenderer {
}
}
private InstanceBuffer<RotatingData> rotatingInstancedRenderer(BlockState renderedState) {
BlockRendererDispatcher dispatcher = Minecraft.getInstance().getBlockRendererDispatcher();
return rotatingInstancedRenderer(dispatcher.getModelForState(renderedState), renderedState);
@ -286,4 +261,8 @@ public class FastKineticRenderer {
cache.invalidateAll();
}
}
public static RenderType getKineticRenderLayer() {
return RenderType.getCutoutMipped();
}
}

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@ -0,0 +1,118 @@
package com.simibubi.create.foundation.render;
import com.mojang.blaze3d.matrix.MatrixStack;
import com.simibubi.create.CreateClient;
import com.simibubi.create.foundation.render.instancing.IInstanceRendered;
import com.simibubi.create.foundation.render.instancing.IInstancedTileEntityRenderer;
import com.simibubi.create.foundation.render.instancing.InstanceContext;
import com.simibubi.create.foundation.utility.AnimationTickHolder;
import net.minecraft.client.Minecraft;
import net.minecraft.client.entity.player.ClientPlayerEntity;
import net.minecraft.client.multiplayer.ClientChunkProvider;
import net.minecraft.client.renderer.GameRenderer;
import net.minecraft.client.renderer.Matrix4f;
import net.minecraft.client.renderer.RenderType;
import net.minecraft.client.renderer.Vector3f;
import net.minecraft.client.renderer.tileentity.TileEntityRenderer;
import net.minecraft.client.renderer.tileentity.TileEntityRendererDispatcher;
import net.minecraft.potion.Effects;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.math.MathHelper;
import net.minecraft.util.math.SectionPos;
import net.minecraft.world.LightType;
import net.minecraft.world.chunk.Chunk;
import java.util.Map;
public class FastRenderDispatcher {
private static Matrix4f projectionMatrixThisFrame = null;
public static void endFrame() {
projectionMatrixThisFrame = null;
}
public static void renderLayer(RenderType type, MatrixStack stack, double cameraX, double cameraY, double cameraZ) {
Matrix4f view = Matrix4f.translate((float) -cameraX, (float) -cameraY, (float) -cameraZ);
view.multiplyBackward(stack.peek().getModel());
Matrix4f projection = getProjectionMatrix();
if (type == FastKineticRenderer.getKineticRenderLayer()) {
CreateClient.kineticRenderer.renderInstancesAsWorld(type, projection, view);
}
FastContraptionRenderer.renderLayer(type, projection, view);
}
public static void notifyLightUpdate(ClientChunkProvider world, LightType type, SectionPos pos) {
FastContraptionRenderer.tick();
Chunk chunk = world.getChunk(pos.getSectionX(), pos.getSectionZ(), false);
int sectionY = pos.getSectionY();
if (chunk != null) {
chunk.getTileEntityMap()
.entrySet()
.stream()
.filter(entry -> SectionPos.toChunk(entry.getKey().getY()) == sectionY)
.map(Map.Entry::getValue)
.forEach(FastRenderDispatcher::markForRebuild);
}
}
public static void markForRebuild(TileEntity te) {
if (te instanceof IInstanceRendered) {
TileEntityRenderer<TileEntity> renderer = TileEntityRendererDispatcher.instance.getRenderer(te);
if (renderer instanceof IInstancedTileEntityRenderer) {
markForRebuild(te, (IInstancedTileEntityRenderer<? super TileEntity>) renderer);
}
}
}
private static <T extends TileEntity> void markForRebuild(T te, IInstancedTileEntityRenderer<T> renderer) {
CreateClient.kineticRenderer.dirty = true;
renderer.markForRebuild(new InstanceContext.World<>(te));
}
// copied from GameRenderer.renderWorld
private static Matrix4f getProjectionMatrix() {
if (projectionMatrixThisFrame != null) return projectionMatrixThisFrame;
float partialTicks = AnimationTickHolder.getPartialTicks();
Minecraft mc = Minecraft.getInstance();
GameRenderer gameRenderer = mc.gameRenderer;
ClientPlayerEntity player = mc.player;
MatrixStack matrixstack = new MatrixStack();
matrixstack.peek().getModel().multiply(gameRenderer.func_228382_a_(gameRenderer.getActiveRenderInfo(), partialTicks, true));
gameRenderer.bobViewWhenHurt(matrixstack, partialTicks);
if (mc.gameSettings.viewBobbing) {
gameRenderer.bobView(matrixstack, partialTicks);
}
float portalTime = MathHelper.lerp(partialTicks, player.prevTimeInPortal, player.timeInPortal);
if (portalTime > 0.0F) {
int i = 20;
if (player.isPotionActive(Effects.NAUSEA)) {
i = 7;
}
float f1 = 5.0F / (portalTime * portalTime + 5.0F) - portalTime * 0.04F;
f1 = f1 * f1;
Vector3f vector3f = new Vector3f(0.0F, MathHelper.SQRT_2 / 2.0F, MathHelper.SQRT_2 / 2.0F);
matrixstack.multiply(vector3f.getDegreesQuaternion(((float)gameRenderer.rendererUpdateCount + partialTicks) * (float)i));
matrixstack.scale(1.0F / f1, 1.0F, 1.0F);
float f2 = -((float)gameRenderer.rendererUpdateCount + partialTicks) * (float)i;
matrixstack.multiply(vector3f.getDegreesQuaternion(f2));
}
Matrix4f matrix4f = matrixstack.peek().getModel();
gameRenderer.func_228379_a_(matrix4f);
projectionMatrixThisFrame = matrix4f;
return projectionMatrixThisFrame;
}
}

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@ -1,13 +1,9 @@
package com.simibubi.create.foundation.render;
import java.util.Iterator;
import com.mojang.blaze3d.matrix.MatrixStack;
import com.simibubi.create.Create;
import com.simibubi.create.foundation.config.AllConfigs;
import com.simibubi.create.foundation.utility.MatrixStacker;
import com.simibubi.create.foundation.render.instancing.IInstanceRendered;
import net.minecraft.client.Minecraft;
import net.minecraft.client.renderer.IRenderTypeBuffer;
import net.minecraft.client.renderer.Matrix4f;
@ -20,6 +16,8 @@ import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.World;
import java.util.Iterator;
public class TileEntityRenderHelper {
public static void renderTileEntities(World world, Iterable<TileEntity> customRenderTEs, MatrixStack ms,
@ -31,7 +29,7 @@ public class TileEntityRenderHelper {
for (Iterator<TileEntity> iterator = customRenderTEs.iterator(); iterator.hasNext();) {
TileEntity tileEntity = iterator.next();
if (tileEntity instanceof IInstanceRendered) continue; // TODO: some things still need to render
//if (tileEntity instanceof IInstanceRendered) continue; // TODO: some things still need to render
TileEntityRenderer<TileEntity> renderer = TileEntityRendererDispatcher.instance.getRenderer(tileEntity);
if (renderer == null) {

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@ -1,4 +1,7 @@
package com.simibubi.create.foundation.render.instancing;
public interface IInstanceRendered {
default boolean shouldRenderAsTE() {
return false;
}
}

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@ -4,5 +4,7 @@ import net.minecraft.tileentity.TileEntity;
public interface IInstancedTileEntityRenderer<T extends TileEntity> {
void addInstanceData(InstanceContext<T> te);
void addInstanceData(InstanceContext<T> ctx);
void markForRebuild(InstanceContext<T> ctx);
}

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@ -84,12 +84,11 @@ public abstract class InstanceBuffer<D extends InstanceData> extends TemplateBuf
}
public void clearInstanceData() {
instanceCount = 0;
shouldBuild = true;
}
public void markDirty() {
rebuffer = true;
if (shouldBuild) rebuffer = true;
}
public void delete() {
@ -140,7 +139,7 @@ public abstract class InstanceBuffer<D extends InstanceData> extends TemplateBuf
}
private void finishBuffering() {
if (!rebuffer || isEmpty()) return;
if (!rebuffer || data.isEmpty()) return;
instanceCount = data.size();

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@ -28,3 +28,8 @@ public net.minecraft.world.server.ServerTickList field_205375_e # pendingTickLis
# Lightmap information for instanced rendering
public net.minecraft.client.renderer.LightTexture field_205112_c #resourceLocation
public net.minecraft.client.Minecraft field_193996_ah #renderPartialTicksPaused
# Functions needed to setup a projection matrix
public net.minecraft.client.renderer.GameRenderer field_78529_t #rendererUpdateCount
public net.minecraft.client.renderer.GameRenderer func_228380_a_(Lcom/mojang/blaze3d/matrix/MatrixStack;F)V #bobViewWhenHurt
public net.minecraft.client.renderer.GameRenderer func_228383_b_(Lcom/mojang/blaze3d/matrix/MatrixStack;F)V #bobView

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@ -8,7 +8,7 @@ in vec3 BoxCoord;
out vec4 fragColor;
layout(binding=0) uniform sampler2D BlockAtlas;
layout(binding=1) uniform sampler2D LightMap;
layout(binding=2) uniform sampler2D LightMap;
layout(binding=4) uniform sampler3D LightVolume;
vec4 light() {

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@ -8,7 +8,7 @@ in vec4 Color;
out vec4 fragColor;
layout(binding=0) uniform sampler2D BlockAtlas;
layout(binding=1) uniform sampler2D LightMap;
layout(binding=2) uniform sampler2D LightMap;
vec4 light() {
vec2 lm = Light * 0.9375 + 0.03125;

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@ -3,10 +3,7 @@
"package": "com.simibubi.create.foundation.mixin",
"compatibilityLevel": "JAVA_8",
"refmap": "create.refmap.json",
"client": [
"LightUpdateMixin",
"RenderInLayerMixin"
],
"client": ["CancelTileEntityRenderMixin", "LightUpdateMixin", "OnRemoveTileMixin", "RenderInLayerMixin"],
"injectors": {
"defaultRequire": 1
},