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https://github.com/Creators-of-Create/Create.git
synced 2024-12-15 21:33:41 +01:00
Converted to 1.16 appropriate ways - builds
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parent
c739fdbb09
commit
16ab29be1d
7 changed files with 27 additions and 29 deletions
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@ -6,13 +6,13 @@ import com.simibubi.create.foundation.utility.VecHelper;
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import net.minecraft.client.Minecraft;
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import net.minecraft.fluid.Fluid;
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import net.minecraft.fluid.FluidState;
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import net.minecraft.fluid.Fluids;
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import net.minecraft.fluid.IFluidState;
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import net.minecraft.particles.BlockParticleData;
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import net.minecraft.particles.IParticleData;
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import net.minecraft.particles.ParticleTypes;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.util.math.Vec3d;
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import net.minecraft.util.math.vector.Vector3d;
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import net.minecraft.world.World;
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import net.minecraftforge.fluids.FluidStack;
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@ -25,22 +25,22 @@ public class FluidFX {
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if (fluid == Fluids.EMPTY)
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return;
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IFluidState defaultState = fluid.getDefaultState();
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FluidState defaultState = fluid.getDefaultState();
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if (defaultState == null || defaultState.isEmpty()) {
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return;
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}
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BlockParticleData blockParticleData = new BlockParticleData(ParticleTypes.BLOCK, defaultState.getBlockState());
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Vec3d center = VecHelper.getCenterOf(pos);
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Vector3d center = VecHelper.getCenterOf(pos);
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for (int i = 0; i < 20; i++) {
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Vec3d v = VecHelper.offsetRandomly(Vec3d.ZERO, r, .25f);
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Vector3d v = VecHelper.offsetRandomly(Vector3d.ZERO, r, .25f);
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particle(blockParticleData, center.add(v), v);
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}
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}
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private static void particle(IParticleData data, Vec3d pos, Vec3d motion) {
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private static void particle(IParticleData data, Vector3d pos, Vector3d motion) {
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world().addParticle(data, pos.x, pos.y, pos.z, motion.x, motion.y, motion.z);
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}
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@ -84,7 +84,7 @@ public class FluidDrainingBehaviour extends FluidManipulationBehaviour {
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BlockState emptied = blockState;
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Fluid fluid = Fluids.EMPTY;
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if (blockState.has(BlockStateProperties.WATERLOGGED) && blockState.get(BlockStateProperties.WATERLOGGED)) {
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if (blockState.contains(BlockStateProperties.WATERLOGGED) && blockState.get(BlockStateProperties.WATERLOGGED)) {
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emptied = blockState.with(BlockStateProperties.WATERLOGGED, Boolean.valueOf(false));
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fluid = Fluids.WATER;
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} else if (blockState.getBlock() instanceof FlowingFluidBlock) {
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@ -192,7 +192,7 @@ public class FluidDrainingBehaviour extends FluidManipulationBehaviour {
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}
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protected FluidBlockType canPullFluidsFrom(BlockState blockState, BlockPos pos) {
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if (blockState.has(BlockStateProperties.WATERLOGGED) && blockState.get(BlockStateProperties.WATERLOGGED))
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if (blockState.contains(BlockStateProperties.WATERLOGGED) && blockState.get(BlockStateProperties.WATERLOGGED))
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return FluidBlockType.SOURCE;
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if (blockState.getBlock() instanceof FlowingFluidBlock)
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return blockState.get(FlowingFluidBlock.LEVEL) == 0 ? FluidBlockType.SOURCE : FluidBlockType.FLOWING;
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@ -15,8 +15,8 @@ import it.unimi.dsi.fastutil.objects.ObjectHeapPriorityQueue;
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import net.minecraft.block.BlockState;
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import net.minecraft.block.FlowingFluidBlock;
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import net.minecraft.fluid.Fluid;
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import net.minecraft.fluid.FluidState;
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import net.minecraft.fluid.Fluids;
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import net.minecraft.fluid.IFluidState;
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import net.minecraft.state.properties.BlockStateProperties;
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import net.minecraft.util.Direction;
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import net.minecraft.util.math.BlockPos;
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@ -113,7 +113,7 @@ public class FluidFillingBehaviour extends FluidManipulationBehaviour {
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int maxBlocks = maxBlocks();
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if (infinite) {
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IFluidState fluidState = world.getFluidState(rootPos);
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FluidState fluidState = world.getFluidState(rootPos);
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boolean equivalentTo = fluidState.getFluid()
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.isEquivalentTo(fluid);
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if (!equivalentTo)
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@ -153,7 +153,7 @@ public class FluidFillingBehaviour extends FluidManipulationBehaviour {
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playEffect(world, currentPos, fluid, false);
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BlockState blockState = world.getBlockState(currentPos);
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if (blockState.has(BlockStateProperties.WATERLOGGED) && fluid.isEquivalentTo(Fluids.WATER)) {
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if (blockState.contains(BlockStateProperties.WATERLOGGED) && fluid.isEquivalentTo(Fluids.WATER)) {
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world.setBlockState(currentPos, blockState.with(BlockStateProperties.WATERLOGGED, true),
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2 | 16);
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} else {
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@ -220,9 +220,9 @@ public class FluidFillingBehaviour extends FluidManipulationBehaviour {
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protected SpaceType getAtPos(World world, BlockPos pos, Fluid toFill) {
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BlockState blockState = world.getBlockState(pos);
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IFluidState fluidState = blockState.getFluidState();
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FluidState fluidState = blockState.getFluidState();
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if (blockState.has(BlockStateProperties.WATERLOGGED))
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if (blockState.contains(BlockStateProperties.WATERLOGGED))
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return toFill.isEquivalentTo(Fluids.WATER)
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? blockState.get(BlockStateProperties.WATERLOGGED) ? SpaceType.FILLED : SpaceType.FILLABLE
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: SpaceType.BLOCKING;
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@ -14,7 +14,7 @@ import com.simibubi.create.foundation.utility.Iterate;
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import com.simibubi.create.foundation.utility.VecHelper;
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import net.minecraft.fluid.Fluid;
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import net.minecraft.fluid.IFluidState;
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import net.minecraft.fluid.FluidState;
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import net.minecraft.nbt.CompoundNBT;
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import net.minecraft.nbt.NBTUtil;
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import net.minecraft.tags.FluidTags;
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@ -25,7 +25,7 @@ import net.minecraft.util.SoundEvent;
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import net.minecraft.util.SoundEvents;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.util.math.MutableBoundingBox;
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import net.minecraft.util.math.Vec3d;
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import net.minecraft.util.math.vector.Vector3d;
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import net.minecraft.world.World;
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import net.minecraft.world.server.ServerWorld;
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import net.minecraftforge.fluids.FluidStack;
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@ -101,11 +101,9 @@ public abstract class FluidManipulationBehaviour extends TileEntityBehaviour {
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protected void scheduleUpdatesInAffectedArea() {
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World world = getWorld();
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affectedArea = new MutableBoundingBox(affectedArea.minX - 1, affectedArea.minY - 1, affectedArea.minZ - 1,
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affectedArea.maxX + 1, affectedArea.maxY + 1, affectedArea.maxZ + 1);
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BlockPos.func_229383_a_(affectedArea)
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BlockPos.getAllInBox(new BlockPos(affectedArea.minX - 1, affectedArea.minY - 1, affectedArea.minZ - 1), new BlockPos(affectedArea.maxX + 1, affectedArea.maxY + 1, affectedArea.maxZ + 1))
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.forEach(pos -> {
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IFluidState nextFluidState = world.getFluidState(pos);
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FluidState nextFluidState = world.getFluidState(pos);
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if (nextFluidState.isEmpty())
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return;
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world.getPendingFluidTicks()
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@ -115,7 +113,7 @@ public abstract class FluidManipulationBehaviour extends TileEntityBehaviour {
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}
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protected int comparePositions(BlockPosEntry e1, BlockPosEntry e2) {
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Vec3d centerOfRoot = VecHelper.getCenterOf(rootPos);
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Vector3d centerOfRoot = VecHelper.getCenterOf(rootPos);
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BlockPos pos2 = e2.pos;
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BlockPos pos1 = e1.pos;
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if (pos1.getY() != pos2.getY())
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@ -144,7 +142,7 @@ public abstract class FluidManipulationBehaviour extends TileEntityBehaviour {
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continue;
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visited.add(currentPos);
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IFluidState fluidState = world.getFluidState(currentPos);
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FluidState fluidState = world.getFluidState(currentPos);
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if (fluidState.isEmpty())
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continue;
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@ -166,7 +164,7 @@ public abstract class FluidManipulationBehaviour extends TileEntityBehaviour {
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if (offsetPos.distanceSq(rootPos) > maxRangeSq)
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continue;
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IFluidState nextFluidState = world.getFluidState(offsetPos);
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FluidState nextFluidState = world.getFluidState(offsetPos);
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if (nextFluidState.isEmpty())
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continue;
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Fluid nextFluid = nextFluidState.getFluid();
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@ -8,7 +8,7 @@ import com.simibubi.create.foundation.networking.SimplePacketBase;
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import net.minecraft.client.Minecraft;
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import net.minecraft.network.PacketBuffer;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.util.math.Vec3d;
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import net.minecraft.util.math.vector.Vector3d;
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import net.minecraftforge.api.distmarker.Dist;
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import net.minecraftforge.fluids.FluidStack;
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import net.minecraftforge.fml.DistExecutor;
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@ -37,8 +37,8 @@ public class FluidSplashPacket extends SimplePacketBase {
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public void handle(Supplier<Context> ctx) {
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ctx.get()
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.enqueueWork(() -> DistExecutor.runWhenOn(Dist.CLIENT, () -> () -> {
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if (Minecraft.getInstance().player.getPositionVector()
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.distanceTo(new Vec3d(pos)) > 100)
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if (Minecraft.getInstance().player.getPositionVec()
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.distanceTo(new Vector3d(pos.getX(), pos.getY(), pos.getZ())) > 100)
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return;
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FluidFX.splash(pos, fluid);
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}));
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@ -8,6 +8,7 @@ import com.simibubi.create.foundation.tileEntity.TileEntityBehaviour;
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import com.simibubi.create.foundation.utility.LerpedFloat;
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import com.simibubi.create.foundation.utility.ServerSpeedProvider;
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import net.minecraft.block.BlockState;
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import net.minecraft.nbt.CompoundNBT;
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import net.minecraft.tileentity.TileEntityType;
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import net.minecraft.util.Direction;
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@ -137,10 +138,10 @@ public class HosePulleyTileEntity extends KineticTileEntity {
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}
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@Override
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protected void read(CompoundNBT compound, boolean clientPacket) {
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protected void fromTag(BlockState state, CompoundNBT compound, boolean clientPacket) {
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offset.readNBT(compound.getCompound("Offset"), clientPacket);
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internalTank.readFromNBT(compound.getCompound("Tank"));
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super.read(compound, clientPacket);
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super.fromTag(state, compound, clientPacket);
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}
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@Override
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@ -97,8 +97,7 @@ public enum AllPackets {
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public static void sendToNear(World world, BlockPos pos, int range, Object message) {
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channel.send(
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PacketDistributor.NEAR.with(TargetPoint.p(pos.getX(), pos.getY(), pos.getZ(), range, world.getDimension()
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.getType())),
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PacketDistributor.NEAR.with(TargetPoint.p(pos.getX(), pos.getY(), pos.getZ(), range, world.getRegistryKey())),
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message);
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}
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