mirror of
https://github.com/Creators-of-Create/Create.git
synced 2024-11-11 04:22:00 +01:00
Distribu-tunnel
- Fixed dynamic Mechanical Arm parts not being lit correctly - Fixed Mechanical Arm not always initializing interaction points on the client - Belt tunnels now create side-openings for belt-like blocks such as the depot - Belt tunnels no longer create flaps when there is a belt funnel connected to that side - Brass tunnels can now distribute items among their output sides and other connected tunnels, taking into account their sided filtering
This commit is contained in:
parent
26112ddc93
commit
16e08a0693
9 changed files with 393 additions and 91 deletions
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@ -57,6 +57,7 @@ import net.minecraft.util.math.shapes.ISelectionContext;
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import net.minecraft.util.math.shapes.VoxelShape;
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import net.minecraft.util.math.shapes.VoxelShapes;
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import net.minecraft.world.IBlockReader;
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import net.minecraft.world.IWorld;
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import net.minecraft.world.IWorldReader;
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import net.minecraft.world.World;
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import net.minecraft.world.WorldType;
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@ -212,11 +213,6 @@ public class BeltBlock extends HorizontalKineticBlock implements ITE<BeltTileEnt
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return slope != BeltSlope.VERTICAL && slope != BeltSlope.SIDEWAYS;
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}
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@Override
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public void onBlockAdded(BlockState state, World worldIn, BlockPos pos, BlockState oldState, boolean isMoving) {
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updateNeighbouringTunnel(worldIn, pos, state);
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}
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@Override
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public ActionResultType onUse(BlockState state, World world, BlockPos pos, PlayerEntity player, Hand handIn,
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BlockRayTraceResult hit) {
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@ -476,9 +472,6 @@ public class BeltBlock extends HorizontalKineticBlock implements ITE<BeltTileEnt
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return;
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if (state.getBlock() == newState.getBlock())
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return;
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updateNeighbouringTunnel(world, pos, state);
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if (isMoving)
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return;
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TileEntity belt = world.getTileEntity(pos);
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@ -513,16 +506,18 @@ public class BeltBlock extends HorizontalKineticBlock implements ITE<BeltTileEnt
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}
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}
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private void updateNeighbouringTunnel(World world, BlockPos pos, BlockState beltState) {
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boolean isEnd = beltState.get(PART) != BeltPart.END;
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if (isEnd && beltState.get(PART) != BeltPart.START)
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return;
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int offset = isEnd ? -1 : 1;
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BlockPos tunnelPos = pos.offset(beltState.get(HORIZONTAL_FACING), offset)
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.up();
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Block adjacent = world.getBlockState(tunnelPos).getBlock();
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if (adjacent instanceof BeltTunnelBlock)
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((BeltTunnelBlock) adjacent).updateTunnel(world, tunnelPos);
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@Override
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public BlockState updatePostPlacement(BlockState state, Direction side, BlockState p_196271_3_,
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IWorld world, BlockPos pos, BlockPos p_196271_6_) {
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if (side.getAxis().isHorizontal())
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updateTunnelConnections(world, pos.up());
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return state;
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}
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private void updateTunnelConnections(IWorld world, BlockPos pos) {
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Block tunnelBlock = world.getBlockState(pos).getBlock();
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if (tunnelBlock instanceof BeltTunnelBlock)
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((BeltTunnelBlock) tunnelBlock).updateTunnel(world, pos);
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}
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public static List<BlockPos> getBeltChain(World world, BlockPos controllerPos) {
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@ -19,6 +19,7 @@ import com.simibubi.create.content.contraptions.relays.belt.transport.BeltMoveme
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import com.simibubi.create.content.contraptions.relays.belt.transport.BeltTunnelInteractionHandler;
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import com.simibubi.create.content.contraptions.relays.belt.transport.ItemHandlerBeltSegment;
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import com.simibubi.create.content.contraptions.relays.belt.transport.TransportedItemStack;
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import com.simibubi.create.content.logistics.block.belts.tunnel.BrassTunnelTileEntity;
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import com.simibubi.create.foundation.tileEntity.TileEntityBehaviour;
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import com.simibubi.create.foundation.tileEntity.behaviour.belt.DirectBeltInputBehaviour;
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import com.simibubi.create.foundation.tileEntity.behaviour.belt.TransportedItemStackHandlerBehaviour;
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@ -79,7 +80,6 @@ public class BeltTileEntity extends KineticTileEntity {
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public void addBehaviours(List<TileEntityBehaviour> behaviours) {
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super.addBehaviours(behaviours);
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behaviours.add(new DirectBeltInputBehaviour(this)
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.onlyInsertWhen(d -> getSpeed() != 0 && getMovementFacing() != d.getOpposite())
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.setInsertionHandler(this::tryInsertingFromSide));
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behaviours.add(new TransportedItemStackHandlerBehaviour(this, this::applyToAllItems)
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.withStackPlacement(this::getWorldPositionOf));
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@ -402,8 +402,26 @@ public class BeltTileEntity extends KineticTileEntity {
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return inserted;
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BeltInventory nextInventory = nextBeltController.getInventory();
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TileEntity teAbove = world.getTileEntity(pos.up());
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if (teAbove instanceof BrassTunnelTileEntity) {
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BrassTunnelTileEntity tunnelTE = (BrassTunnelTileEntity) teAbove;
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if (tunnelTE.hasDistributionBehaviour()) {
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if (!tunnelTE.getStackToDistribute().isEmpty())
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return inserted;
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if (!tunnelTE.testFlapFilter(side.getOpposite(), inserted))
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return inserted;
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if (!simulate) {
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BeltTunnelInteractionHandler.flapTunnel(nextInventory, index, side.getOpposite(), true);
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tunnelTE.setStackToDistribute(inserted);
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}
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return empty;
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}
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}
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if (getSpeed() == 0)
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return inserted;
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if (getMovementFacing() == side.getOpposite())
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return inserted;
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if (!nextInventory.canInsertAtFromSide(index, side))
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return inserted;
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if (simulate)
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@ -28,13 +28,35 @@ public class BeltTunnelInteractionHandler {
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upcomingSegment = -1;
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if (currentSegment != upcomingSegment) {
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if (stuckAtTunnel(beltInventory, upcomingSegment, current.stack, movementFacing)) {
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current.beltPosition = currentSegment + (beltInventory.beltMovementPositive ? .99f : -.01f);
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current.beltPosition = currentSegment + (beltInventory.beltMovementPositive ? .99f : .01f);
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return true;
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}
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if (!beltInventory.belt.getWorld().isRemote) {
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boolean onServer = !beltInventory.belt.getWorld().isRemote;
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boolean removed = false;
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BeltTunnelTileEntity nextTunnel = getTunnelOnSegement(beltInventory, upcomingSegment);
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if (nextTunnel instanceof BrassTunnelTileEntity) {
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BrassTunnelTileEntity brassTunnel = (BrassTunnelTileEntity) nextTunnel;
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if (brassTunnel.hasDistributionBehaviour()) {
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if (!brassTunnel.getStackToDistribute()
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.isEmpty())
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return true;
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if (onServer) {
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brassTunnel.setStackToDistribute(current.stack);
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current.stack = ItemStack.EMPTY;
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beltInventory.belt.sendData();
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beltInventory.belt.markDirty();
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}
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removed = true;
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}
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}
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if (onServer) {
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flapTunnel(beltInventory, currentSegment, movementFacing, false);
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flapTunnel(beltInventory, upcomingSegment, movementFacing.getOpposite(), true);
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}
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if (removed)
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return true;
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}
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return false;
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@ -58,21 +80,28 @@ public class BeltTunnelInteractionHandler {
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}
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public static void flapTunnel(BeltInventory beltInventory, int offset, Direction side, boolean inward) {
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BeltTunnelTileEntity te = getTunnelOnSegement(beltInventory, offset);
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if (te == null)
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return;
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te.flap(side, inward ^ side.getAxis() == Axis.Z);
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}
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protected static BeltTunnelTileEntity getTunnelOnSegement(BeltInventory beltInventory, int offset) {
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BeltTileEntity belt = beltInventory.belt;
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if (belt.getBlockState()
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.get(BeltBlock.SLOPE) != BeltSlope.HORIZONTAL)
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return;
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return null;
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BlockPos pos = BeltHelper.getPositionForOffset(belt, offset)
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.up();
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if (!(belt.getWorld()
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.getBlockState(pos)
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.getBlock() instanceof BeltTunnelBlock))
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return;
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return null;
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TileEntity te = belt.getWorld()
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.getTileEntity(pos);
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if (te == null || !(te instanceof BeltTunnelTileEntity))
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return;
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((BeltTunnelTileEntity) te).flap(side, inward ^ side.getAxis() == Axis.Z);
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return null;
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return ((BeltTunnelTileEntity) te);
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}
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}
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@ -7,6 +7,8 @@ import com.simibubi.create.content.contraptions.relays.belt.BeltSlope;
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import com.simibubi.create.content.contraptions.wrench.IWrenchable;
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import com.simibubi.create.content.logistics.block.funnel.BeltFunnelBlock;
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import com.simibubi.create.foundation.block.ITE;
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import com.simibubi.create.foundation.tileEntity.TileEntityBehaviour;
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import com.simibubi.create.foundation.tileEntity.behaviour.belt.DirectBeltInputBehaviour;
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import com.simibubi.create.foundation.utility.Lang;
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import com.simibubi.create.foundation.utility.worldWrappers.WrappedWorld;
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@ -122,7 +124,7 @@ public class BeltTunnelBlock extends Block implements ITE<BeltTunnelTileEntity>,
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return tunnelState;
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}
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public void updateTunnel(World world, BlockPos pos) {
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public void updateTunnel(IWorld world, BlockPos pos) {
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BlockState tunnel = world.getBlockState(pos);
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BlockState newTunnel = getTunnelState(world, pos);
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if (tunnel != newTunnel) {
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@ -144,14 +146,8 @@ public class BeltTunnelBlock extends Block implements ITE<BeltTunnelTileEntity>,
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// T and Cross
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Direction left = Direction.getFacingFromAxis(AxisDirection.POSITIVE, axis)
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.rotateY();
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BlockState leftState = reader.getBlockState(pos.offset(left)
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.down());
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boolean onLeft = AllBlocks.BELT.has(leftState) && leftState.get(BeltBlock.HORIZONTAL_FACING)
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.getAxis() != axis;
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BlockState rightState = reader.getBlockState(pos.offset(left.getOpposite())
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.down());
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boolean onRight = AllBlocks.BELT.has(rightState) && rightState.get(BeltBlock.HORIZONTAL_FACING)
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.getAxis() != axis;
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boolean onLeft = hasValidOutput(reader, pos.down(), left);
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boolean onRight = hasValidOutput(reader, pos.down(), left.getOpposite());
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if (onLeft && onRight)
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state = state.with(SHAPE, Shape.CROSS);
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@ -178,6 +174,15 @@ public class BeltTunnelBlock extends Block implements ITE<BeltTunnelTileEntity>,
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return state;
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}
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private boolean hasValidOutput(IBlockReader world, BlockPos pos, Direction side) {
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BlockState blockState = world.getBlockState(pos.offset(side));
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if (AllBlocks.BELT.has(blockState))
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return blockState.get(BeltBlock.HORIZONTAL_FACING).getAxis() == side.getAxis();
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DirectBeltInputBehaviour behaviour =
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TileEntityBehaviour.get(world, pos.offset(side), DirectBeltInputBehaviour.TYPE);
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return behaviour != null && behaviour.canInsertFromSide(side);
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}
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@Override
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public ActionResultType onWrenched(BlockState state, ItemUseContext context) {
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if (!hasWindow(state))
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@ -10,6 +10,7 @@ import org.apache.commons.lang3.tuple.Pair;
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import com.simibubi.create.AllBlocks;
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import com.simibubi.create.content.logistics.block.belts.tunnel.BeltTunnelBlock.Shape;
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import com.simibubi.create.content.logistics.block.funnel.BeltFunnelBlock;
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import com.simibubi.create.foundation.gui.widgets.InterpolatedChasingValue;
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import com.simibubi.create.foundation.tileEntity.SmartTileEntity;
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import com.simibubi.create.foundation.tileEntity.TileEntityBehaviour;
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@ -130,6 +131,12 @@ public class BeltTunnelTileEntity extends SmartTileEntity {
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if (!positive && shape == Shape.T_RIGHT)
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continue;
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}
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BlockState funnelState = world.getBlockState(getPos().offset(direction));
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if (funnelState.getBlock() instanceof BeltFunnelBlock)
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if (funnelState.get(BeltFunnelBlock.HORIZONTAL_FACING) == direction.getOpposite())
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continue;
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flaps.put(direction, new InterpolatedChasingValue().start(.25f)
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.target(0)
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.withSpeed(.05f));
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@ -0,0 +1,59 @@
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package com.simibubi.create.content.logistics.block.belts.tunnel;
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import net.minecraft.item.ItemStack;
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import net.minecraftforge.common.util.LazyOptional;
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import net.minecraftforge.items.IItemHandler;
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public class BrassTunnelItemHandler implements IItemHandler {
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private BrassTunnelTileEntity te;
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public BrassTunnelItemHandler(BrassTunnelTileEntity te) {
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this.te = te;
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}
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@Override
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public int getSlots() {
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return 1;
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}
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@Override
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public ItemStack getStackInSlot(int slot) {
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return te.stackToDistribute;
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}
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@Override
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public ItemStack insertItem(int slot, ItemStack stack, boolean simulate) {
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if (!te.hasDistributionBehaviour()) {
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LazyOptional<IItemHandler> beltCapability = te.getBeltCapability();
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if (!beltCapability.isPresent())
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return stack;
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return beltCapability.orElse(null).insertItem(slot, stack, simulate);
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}
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if (!te.stackToDistribute.isEmpty())
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return stack;
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if (!simulate)
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te.setStackToDistribute(stack);
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return ItemStack.EMPTY;
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}
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@Override
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public ItemStack extractItem(int slot, int amount, boolean simulate) {
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LazyOptional<IItemHandler> beltCapability = te.getBeltCapability();
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if (!beltCapability.isPresent())
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return ItemStack.EMPTY;
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return beltCapability.orElse(null).extractItem(slot, amount, simulate);
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}
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@Override
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public int getSlotLimit(int slot) {
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return te.stackToDistribute.isEmpty() ? 64 : te.stackToDistribute.getMaxStackSize();
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}
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@Override
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public boolean isItemValid(int slot, ItemStack stack) {
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return true;
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}
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}
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@ -10,6 +10,7 @@ import org.apache.commons.lang3.tuple.Pair;
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import com.simibubi.create.AllBlocks;
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import com.simibubi.create.content.contraptions.relays.belt.BeltHelper;
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import com.simibubi.create.content.contraptions.relays.belt.BeltTileEntity;
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import com.simibubi.create.content.logistics.block.funnel.BeltFunnelBlock;
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import com.simibubi.create.foundation.tileEntity.TileEntityBehaviour;
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import com.simibubi.create.foundation.tileEntity.behaviour.belt.DirectBeltInputBehaviour;
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import com.simibubi.create.foundation.tileEntity.behaviour.filtering.FilteringBehaviour;
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@ -17,7 +18,9 @@ import com.simibubi.create.foundation.tileEntity.behaviour.filtering.SidedFilter
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import com.simibubi.create.foundation.utility.Iterate;
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import com.simibubi.create.foundation.utility.NBTHelper;
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import net.minecraft.block.Block;
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import net.minecraft.block.BlockState;
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import net.minecraft.entity.item.ItemEntity;
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import net.minecraft.item.ItemStack;
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import net.minecraft.nbt.CompoundNBT;
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import net.minecraft.nbt.NBTUtil;
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@ -27,7 +30,12 @@ import net.minecraft.util.Direction;
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import net.minecraft.util.Direction.Axis;
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import net.minecraft.util.Direction.AxisDirection;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.util.math.Vec3d;
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import net.minecraftforge.common.capabilities.Capability;
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import net.minecraftforge.common.util.Constants.NBT;
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import net.minecraftforge.common.util.LazyOptional;
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import net.minecraftforge.items.CapabilityItemHandler;
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import net.minecraftforge.items.IItemHandler;
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public class BrassTunnelTileEntity extends BeltTunnelTileEntity {
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@ -42,26 +50,170 @@ public class BrassTunnelTileEntity extends BeltTunnelTileEntity {
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int distributionDistanceLeft;
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int distributionDistanceRight;
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private LazyOptional<IItemHandler> beltCapability;
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private LazyOptional<IItemHandler> tunnelCapability;
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public BrassTunnelTileEntity(TileEntityType<? extends BeltTunnelTileEntity> type) {
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super(type);
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distributionTargets = new ArrayList<>();
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stackToDistribute = ItemStack.EMPTY;
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beltCapability = LazyOptional.empty();
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tunnelCapability = LazyOptional.of(() -> new BrassTunnelItemHandler(this));
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}
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// @Override
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// public void tick() {
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// super.tick();
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//
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// if (stackToDistribute.isEmpty())
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// return;
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// if (distributionProgress == -1) {
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// distributionTargets.clear();
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// for (Pair<BrassTunnelTileEntity, Direction> pair : gatherValidOutputs()) {
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//
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// }
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// }
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//
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// }
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@Override
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public void tick() {
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super.tick();
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BeltTileEntity beltBelow = BeltHelper.getSegmentTE(world, pos.down());
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if (beltBelow == null || beltBelow.getSpeed() == 0)
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return;
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if (stackToDistribute.isEmpty())
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return;
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if (world.isRemote)
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return;
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if (distributionProgress == -1) {
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distributionTargets.clear();
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distributionDistanceLeft = 0;
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distributionDistanceRight = 0;
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for (Pair<BrassTunnelTileEntity, Direction> pair : gatherValidOutputs()) {
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BrassTunnelTileEntity tunnel = pair.getKey();
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Direction output = pair.getValue();
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if (!insertIntoTunnel(tunnel, output, stackToDistribute, true).isEmpty())
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continue;
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distributionTargets.add(Pair.of(tunnel.pos, output));
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int distance = tunnel.pos.getX() + tunnel.pos.getZ() - pos.getX() - pos.getZ();
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if (distance < 0)
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distributionDistanceLeft = Math.max(distributionDistanceLeft, -distance);
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else
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distributionDistanceRight = Math.max(distributionDistanceRight, distance);
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}
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if (distributionTargets.isEmpty())
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return;
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distributionProgress = 0;
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sendData();
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return;
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}
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// TODO this is instant for now
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if (distributionProgress == 0) {
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List<Pair<BrassTunnelTileEntity, Direction>> validTargets = new ArrayList<>();
|
||||
for (Pair<BlockPos, Direction> pair : distributionTargets) {
|
||||
BlockPos tunnelPos = pair.getKey();
|
||||
Direction output = pair.getValue();
|
||||
TileEntity te = world.getTileEntity(tunnelPos);
|
||||
if (!(te instanceof BrassTunnelTileEntity))
|
||||
continue;
|
||||
validTargets.add(Pair.of((BrassTunnelTileEntity) te, output));
|
||||
}
|
||||
|
||||
if (validTargets.size() == 0) {
|
||||
distributionProgress = -1;
|
||||
sendData();
|
||||
return;
|
||||
}
|
||||
|
||||
int stackSizeBefore = stackToDistribute.getCount();
|
||||
int stackSizeForOutput = stackSizeBefore / validTargets.size();
|
||||
int remainder = stackSizeBefore % validTargets.size();
|
||||
|
||||
for (Pair<BrassTunnelTileEntity, Direction> pair : validTargets) {
|
||||
BrassTunnelTileEntity tunnel = pair.getKey();
|
||||
Direction side = pair.getValue();
|
||||
int stackSize = stackSizeForOutput + (remainder > 0 ? 1 : 0);
|
||||
ItemStack toOutput = stackToDistribute.copy()
|
||||
.split(stackSize);
|
||||
if (!insertIntoTunnel(tunnel, side, toOutput, false).isEmpty())
|
||||
continue;
|
||||
stackToDistribute.shrink(stackSize);
|
||||
remainder--;
|
||||
}
|
||||
|
||||
distributionProgress = -1;
|
||||
markDirty();
|
||||
sendData();
|
||||
return;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
public void setStackToDistribute(ItemStack stack) {
|
||||
stackToDistribute = stack;
|
||||
distributionProgress = -1;
|
||||
sendData();
|
||||
markDirty();
|
||||
}
|
||||
|
||||
public ItemStack getStackToDistribute() {
|
||||
return stackToDistribute;
|
||||
}
|
||||
|
||||
protected ItemStack insertIntoTunnel(BrassTunnelTileEntity tunnel, Direction side, ItemStack stack,
|
||||
boolean simulate) {
|
||||
if (stack.isEmpty())
|
||||
return stack;
|
||||
if (!tunnel.testFlapFilter(side, stack))
|
||||
return stack;
|
||||
|
||||
BeltTileEntity below = BeltHelper.getSegmentTE(world, tunnel.pos.down());
|
||||
if (below == null)
|
||||
return stack;
|
||||
BlockPos offset = tunnel.getPos()
|
||||
.down()
|
||||
.offset(side);
|
||||
DirectBeltInputBehaviour sideOutput = TileEntityBehaviour.get(world, offset, DirectBeltInputBehaviour.TYPE);
|
||||
if (sideOutput != null) {
|
||||
ItemStack result = sideOutput.handleInsertion(stack, side, simulate);
|
||||
if (result.isEmpty() && !simulate)
|
||||
tunnel.flap(side, true);
|
||||
return result;
|
||||
}
|
||||
|
||||
Direction movementFacing = below.getMovementFacing();
|
||||
if (side == movementFacing)
|
||||
if (!Block.hasSolidSide(world.getBlockState(offset), world, offset, side.getOpposite())) {
|
||||
BeltTileEntity controllerTE = below.getControllerTE();
|
||||
if (controllerTE == null)
|
||||
return stack;
|
||||
|
||||
if (!simulate) {
|
||||
tunnel.flap(side, true);
|
||||
ItemStack ejected = stack;
|
||||
float beltMovementSpeed = below.getDirectionAwareBeltMovementSpeed();
|
||||
float movementSpeed = Math.max(Math.abs(beltMovementSpeed), 1 / 8f);
|
||||
int additionalOffset = beltMovementSpeed > 0 ? 1 : 0;
|
||||
Vec3d outPos = BeltHelper.getVectorForOffset(controllerTE, below.index + additionalOffset);
|
||||
Vec3d outMotion = new Vec3d(side.getDirectionVec()).scale(movementSpeed)
|
||||
.add(0, 1 / 8f, 0);
|
||||
outPos.add(outMotion.normalize());
|
||||
ItemEntity entity = new ItemEntity(world, outPos.x, outPos.y + 6 / 16f, outPos.z, ejected);
|
||||
entity.setMotion(outMotion);
|
||||
entity.setDefaultPickupDelay();
|
||||
entity.velocityChanged = true;
|
||||
world.addEntity(entity);
|
||||
}
|
||||
|
||||
return ItemStack.EMPTY;
|
||||
}
|
||||
|
||||
return stack;
|
||||
}
|
||||
|
||||
public boolean testFlapFilter(Direction side, ItemStack stack) {
|
||||
if (filtering == null)
|
||||
return false;
|
||||
if (filtering.get(side) == null) {
|
||||
FilteringBehaviour adjacentFilter =
|
||||
TileEntityBehaviour.get(world, pos.offset(side), FilteringBehaviour.TYPE);
|
||||
if (adjacentFilter == null)
|
||||
return true;
|
||||
return adjacentFilter.test(stack);
|
||||
}
|
||||
return filtering.test(side, stack);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void initialize() {
|
||||
|
@ -75,20 +227,26 @@ public class BrassTunnelTileEntity extends BeltTunnelTileEntity {
|
|||
public boolean canInsert(Direction side, ItemStack stack) {
|
||||
if (filtering != null && !filtering.test(side, stack))
|
||||
return false;
|
||||
if (!connectedLeft && !connectedRight)
|
||||
if (!hasDistributionBehaviour())
|
||||
return true;
|
||||
if (!stackToDistribute.isEmpty())
|
||||
return false;
|
||||
return true;
|
||||
}
|
||||
|
||||
public boolean onItemInserted(ItemStack stack) {
|
||||
if (!connectedLeft && !connectedRight)
|
||||
public boolean hasDistributionBehaviour() {
|
||||
if (flaps.isEmpty())
|
||||
return false;
|
||||
stackToDistribute = stack.copy();
|
||||
sendData();
|
||||
markDirty();
|
||||
if (connectedLeft || connectedRight)
|
||||
return true;
|
||||
BlockState blockState = getBlockState();
|
||||
if (!AllBlocks.BRASS_TUNNEL.has(blockState))
|
||||
return false;
|
||||
Axis axis = blockState.get(BrassTunnelBlock.HORIZONTAL_AXIS);
|
||||
for (Direction direction : flaps.keySet())
|
||||
if (direction.getAxis() != axis)
|
||||
return true;
|
||||
return false;
|
||||
}
|
||||
|
||||
private List<Pair<BrassTunnelTileEntity, Direction>> gatherValidOutputs() {
|
||||
|
@ -112,27 +270,41 @@ public class BrassTunnelTileEntity extends BeltTunnelTileEntity {
|
|||
BeltTileEntity below = BeltHelper.getSegmentTE(world, tunnelTE.pos.down());
|
||||
if (below == null)
|
||||
return;
|
||||
if (below.getSpeed() != 0) {
|
||||
Direction direction = below.getMovementFacing();
|
||||
if (tunnelTE.flaps.containsKey(direction))
|
||||
validOutputs.add(Pair.of(tunnelTE, direction));
|
||||
}
|
||||
|
||||
Direction movementFacing = below.getMovementFacing();
|
||||
BlockState blockState = getBlockState();
|
||||
if (!AllBlocks.BRASS_TUNNEL.has(blockState))
|
||||
return;
|
||||
for (boolean left : Iterate.trueAndFalse) {
|
||||
Axis axis = blockState.get(BrassTunnelBlock.HORIZONTAL_AXIS);
|
||||
Direction baseDirection = Direction.getFacingFromAxis(AxisDirection.POSITIVE, axis);
|
||||
Direction direction = left ? baseDirection.rotateYCCW() : baseDirection.rotateY();
|
||||
if (tunnelTE.flaps.containsKey(direction)) {
|
||||
DirectBeltInputBehaviour inputBehaviour = TileEntityBehaviour.get(world, tunnelTE.pos.down()
|
||||
.offset(direction), DirectBeltInputBehaviour.TYPE);
|
||||
|
||||
for (Direction direction : Iterate.horizontalDirections) {
|
||||
if (direction == movementFacing && below.getSpeed() == 0)
|
||||
continue;
|
||||
if (tunnelTE.flaps.containsKey(direction) || tunnelTE.hasValidOutputFunnel(direction)) {
|
||||
BlockPos offset = tunnelTE.pos.down()
|
||||
.offset(direction);
|
||||
DirectBeltInputBehaviour inputBehaviour =
|
||||
TileEntityBehaviour.get(world, offset, DirectBeltInputBehaviour.TYPE);
|
||||
if (inputBehaviour == null) {
|
||||
if (direction == movementFacing)
|
||||
if (!Block.hasSolidSide(world.getBlockState(offset), world, offset, direction.getOpposite()))
|
||||
validOutputs.add(Pair.of(tunnelTE, direction));
|
||||
continue;
|
||||
}
|
||||
if (inputBehaviour.canInsertFromSide(direction))
|
||||
validOutputs.add(Pair.of(tunnelTE, direction));
|
||||
continue;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
protected boolean hasValidOutputFunnel(Direction side) {
|
||||
BlockState funnelState = world.getBlockState(getPos().offset(side));
|
||||
if (!(funnelState.getBlock() instanceof BeltFunnelBlock))
|
||||
return false;
|
||||
if (funnelState.has(BeltFunnelBlock.POWERED) && funnelState.get(BeltFunnelBlock.POWERED))
|
||||
return false;
|
||||
if (funnelState.get(BeltFunnelBlock.HORIZONTAL_FACING) != side.getOpposite())
|
||||
return false;
|
||||
return !funnelState.get(BeltFunnelBlock.PUSHING);
|
||||
}
|
||||
|
||||
@Override
|
||||
|
@ -270,4 +442,26 @@ public class BrassTunnelTileEntity extends BeltTunnelTileEntity {
|
|||
return (BrassTunnelTileEntity) adjacentTE;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void remove() {
|
||||
tunnelCapability.invalidate();
|
||||
super.remove();
|
||||
}
|
||||
|
||||
@Override
|
||||
public <T> LazyOptional<T> getCapability(Capability<T> capability, Direction side) {
|
||||
if (capability == CapabilityItemHandler.ITEM_HANDLER_CAPABILITY)
|
||||
return tunnelCapability.cast();
|
||||
return super.getCapability(capability, side);
|
||||
}
|
||||
|
||||
public LazyOptional<IItemHandler> getBeltCapability() {
|
||||
if (!beltCapability.isPresent()) {
|
||||
TileEntity tileEntity = world.getTileEntity(pos.down());
|
||||
if (tileEntity != null)
|
||||
beltCapability = tileEntity.getCapability(CapabilityItemHandler.ITEM_HANDLER_CAPABILITY);
|
||||
}
|
||||
return beltCapability;
|
||||
}
|
||||
|
||||
}
|
||||
|
|
|
@ -37,12 +37,12 @@ public class ArmRenderer extends KineticTileEntityRenderer {
|
|||
|
||||
ms.push();
|
||||
|
||||
SuperByteBuffer base = AllBlockPartials.ARM_BASE.renderOn(blockState);
|
||||
SuperByteBuffer lowerBody = AllBlockPartials.ARM_LOWER_BODY.renderOn(blockState);
|
||||
SuperByteBuffer upperBody = AllBlockPartials.ARM_UPPER_BODY.renderOn(blockState);
|
||||
SuperByteBuffer head = AllBlockPartials.ARM_HEAD.renderOn(blockState);
|
||||
SuperByteBuffer claw = AllBlockPartials.ARM_CLAW_BASE.renderOn(blockState);
|
||||
SuperByteBuffer clawGrip = AllBlockPartials.ARM_CLAW_GRIP.renderOn(blockState);
|
||||
SuperByteBuffer base = AllBlockPartials.ARM_BASE.renderOn(blockState).light(light);
|
||||
SuperByteBuffer lowerBody = AllBlockPartials.ARM_LOWER_BODY.renderOn(blockState).light(light);
|
||||
SuperByteBuffer upperBody = AllBlockPartials.ARM_UPPER_BODY.renderOn(blockState).light(light);
|
||||
SuperByteBuffer head = AllBlockPartials.ARM_HEAD.renderOn(blockState).light(light);
|
||||
SuperByteBuffer claw = AllBlockPartials.ARM_CLAW_BASE.renderOn(blockState).light(light);
|
||||
SuperByteBuffer clawGrip = AllBlockPartials.ARM_CLAW_GRIP.renderOn(blockState).light(light);
|
||||
|
||||
msr.centre();
|
||||
|
||||
|
|
|
@ -218,7 +218,7 @@ public class ArmTileEntity extends KineticTileEntity {
|
|||
}
|
||||
|
||||
protected void initInteractionPoints() {
|
||||
if (interactionPointTag == null)
|
||||
if (!updateInteractionPoints || interactionPointTag == null)
|
||||
return;
|
||||
inputs.clear();
|
||||
outputs.clear();
|
||||
|
@ -231,9 +231,9 @@ public class ArmTileEntity extends KineticTileEntity {
|
|||
if (point.mode == Mode.TAKE)
|
||||
inputs.add(point);
|
||||
}
|
||||
interactionPointTag = null;
|
||||
markDirty();
|
||||
updateInteractionPoints = false;
|
||||
sendData();
|
||||
markDirty();
|
||||
}
|
||||
|
||||
@Override
|
||||
|
@ -249,7 +249,7 @@ public class ArmTileEntity extends KineticTileEntity {
|
|||
.forEach(pointsNBT::add);
|
||||
|
||||
NBTHelper.writeEnum(compound, "Phase", phase);
|
||||
compound.put("InterationPoints", pointsNBT);
|
||||
compound.put("InteractionPoints", pointsNBT);
|
||||
compound.put("HeldItem", heldItem.serializeNBT());
|
||||
compound.putInt("TargetPointIndex", chasedPointIndex);
|
||||
compound.putFloat("MovementProgress", chasedPointProgress);
|
||||
|
@ -259,8 +259,6 @@ public class ArmTileEntity extends KineticTileEntity {
|
|||
@Override
|
||||
public CompoundNBT writeToClient(CompoundNBT compound) {
|
||||
super.writeToClient(compound);
|
||||
if (interactionPointTag != null)
|
||||
compound.put("InitialInterationPoints", interactionPointTag);
|
||||
return compound;
|
||||
}
|
||||
|
||||
|
@ -271,19 +269,19 @@ public class ArmTileEntity extends KineticTileEntity {
|
|||
phase = NBTHelper.readEnum(compound, "Phase", Phase.class);
|
||||
chasedPointIndex = compound.getInt("TargetPointIndex");
|
||||
chasedPointProgress = compound.getFloat("MovementProgress");
|
||||
|
||||
if (!hasWorld() || !world.isRemote || updateInteractionPoints)
|
||||
interactionPointTag = compound.getList("InterationPoints", NBT.TAG_COMPOUND);
|
||||
updateInteractionPoints = false;
|
||||
interactionPointTag = compound.getList("InteractionPoints", NBT.TAG_COMPOUND);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void readClientUpdate(CompoundNBT tag) {
|
||||
int previousIndex = chasedPointIndex;
|
||||
Phase previousPhase = phase;
|
||||
ListNBT interactionPointTagBefore = interactionPointTag;
|
||||
|
||||
super.readClientUpdate(tag);
|
||||
|
||||
if (interactionPointTagBefore == null || interactionPointTagBefore.size() != interactionPointTag.size())
|
||||
updateInteractionPoints = true;
|
||||
if (previousIndex != chasedPointIndex || (previousPhase != phase)) {
|
||||
ArmInteractionPoint previousPoint = null;
|
||||
if (previousPhase == Phase.MOVE_TO_INPUT && previousIndex < inputs.size())
|
||||
|
@ -294,9 +292,6 @@ public class ArmTileEntity extends KineticTileEntity {
|
|||
if (previousPoint != null)
|
||||
previousBaseAngle = previousPoint.getTargetAngles(pos).baseAngle;
|
||||
}
|
||||
|
||||
if (tag.contains("InitialInterationPoints"))
|
||||
interactionPointTag = tag.getList("InitialInterationPoints", NBT.TAG_COMPOUND);
|
||||
}
|
||||
|
||||
}
|
||||
|
|
Loading…
Reference in a new issue