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Fixed a big bug
Fixed the bug that causes Large Cogwheel -> Small Cogwheel to be able to go overcharged (over the maximum speed)
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8b28c03699
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1ee7b2844d
1 changed files with 10 additions and 7 deletions
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@ -234,7 +234,10 @@ public class RotationPropagator {
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boolean incompatible =
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Math.signum(newSpeed) != Math.signum(speedOfNeighbour) && (newSpeed != 0 && speedOfNeighbour != 0);
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boolean tooFast = Math.abs(newSpeed) > AllConfigs.SERVER.kinetics.maxRotationSpeed.get();
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boolean tooFast = Math.abs(newSpeed) > AllConfigs.SERVER.kinetics.maxRotationSpeed.get()
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|| Math.abs(oppositeSpeed) > AllConfigs.SERVER.kinetics.maxRotationSpeed.get();
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// Check for both the new speed and the opposite speed, just in case
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boolean speedChangedTooOften = currentTE.getFlickerScore() > MAX_FLICKER_SCORE;
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if (tooFast || speedChangedTooOften) {
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world.destroyBlock(pos, true);
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