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Added Bogey Sound Customisation
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parent
1ad5ae9514
commit
2543185a55
3 changed files with 20 additions and 5 deletions
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@ -8,6 +8,7 @@ import com.simibubi.create.content.logistics.trains.AbstractBogeyBlock;
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import net.minecraft.nbt.CompoundTag;
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import net.minecraft.network.chat.Component;
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import net.minecraft.resources.ResourceLocation;
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import net.minecraft.sounds.SoundEvent;
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import net.minecraft.world.level.block.Block;
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import net.minecraft.world.level.block.SoundType;
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import net.minecraftforge.registries.ForgeRegistries;
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@ -23,7 +24,7 @@ import java.util.stream.Stream;
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public final class BogeyStyle extends ForgeRegistryEntry<BogeyStyle> implements IForgeRegistryEntry<BogeyStyle> {
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public Map<BogeySize, ResourceLocation> blocks = new EnumMap<>(BogeySize.class);
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public Component displayName;
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public SoundType soundType;
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public SoundEvent soundType;
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public CompoundTag defaultData;
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public BogeyRenderer renderer;
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@ -3,6 +3,8 @@ package com.simibubi.create.content.logistics.trains.entity;
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import com.simibubi.create.AllSoundEvents;
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import com.simibubi.create.AllSoundEvents.SoundEntry;
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import com.simibubi.create.content.logistics.trains.entity.Carriage.DimensionalCarriageEntity;
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import com.simibubi.create.foundation.utility.Couple;
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import com.simibubi.create.foundation.utility.Pair;
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import com.simibubi.create.foundation.utility.animation.LerpedFloat;
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import com.simibubi.create.foundation.utility.animation.LerpedFloat.Chaser;
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@ -29,6 +31,8 @@ public class CarriageSounds {
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LoopingSound sharedWheelSoundSeated;
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LoopingSound sharedHonkSound;
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SoundEvent closestBogeySound;
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boolean arrived;
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int tick;
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@ -79,6 +83,12 @@ public class CarriageSounds {
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double distance1 = toBogey1.length();
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double distance2 = toBogey2.length();
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CarriageContraptionEntity cce = dce.entity.get();
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if (cce != null) {
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Couple<CarriageBogey> bogeys = cce.getCarriage().bogeys;
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closestBogeySound = bogeys.get(distance1 > distance2).getStyle().soundType;
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}
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Vec3 toCarriage = distance1 > distance2 ? toBogey2 : toBogey1;
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double distance = Math.min(distance1, distance2);
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Vec3 soundLocation = cam.add(toCarriage);
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@ -97,7 +107,7 @@ public class CarriageSounds {
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seatCrossfade.tickChaser();
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minecartEsqueSound = playIfMissing(mc, minecartEsqueSound, AllSoundEvents.TRAIN.getMainEvent());
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sharedWheelSound = playIfMissing(mc, sharedWheelSound, AllSoundEvents.TRAIN2.getMainEvent());
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sharedWheelSound = playIfMissing(mc, sharedWheelSound, closestBogeySound);
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sharedWheelSoundSeated = playIfMissing(mc, sharedWheelSoundSeated, AllSoundEvents.TRAIN3.getMainEvent());
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float volume = Math.min(Math.min(speedFactor.getValue(), distanceFactor.getValue() / 100),
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@ -205,7 +215,7 @@ public class CarriageSounds {
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public void submitSharedSoundVolume(Vec3 location, float volume) {
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Minecraft mc = Minecraft.getInstance();
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minecartEsqueSound = playIfMissing(mc, minecartEsqueSound, AllSoundEvents.TRAIN.getMainEvent());
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sharedWheelSound = playIfMissing(mc, sharedWheelSound, AllSoundEvents.TRAIN2.getMainEvent());
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sharedWheelSound = playIfMissing(mc, sharedWheelSound, closestBogeySound);
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sharedWheelSoundSeated = playIfMissing(mc, sharedWheelSoundSeated, AllSoundEvents.TRAIN3.getMainEvent());
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boolean approach = true;
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@ -23,6 +23,7 @@ import net.minecraft.core.particles.ParticleType;
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import net.minecraft.nbt.CompoundTag;
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import net.minecraft.resources.ResourceLocation;
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import net.minecraft.sounds.SoundEvent;
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import net.minecraft.world.level.block.SoundType;
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import org.jetbrains.annotations.NotNull;
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@ -35,7 +36,7 @@ import java.util.function.Supplier;
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public class BogeyStyleBuilder<T extends BogeyStyle, P> extends AbstractBuilder<BogeyStyle, T, P, BogeyStyleBuilder<T, P>> {
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private final T style;
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private NonNullSupplier<BogeyRenderer> renderer;
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private Supplier<AllSoundEvents.SoundEntry> soundType;
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private Supplier<SoundEvent> soundType;
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private Supplier<CompoundTag> data;
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private Supplier<ParticleType<?>> particles;
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@ -46,6 +47,7 @@ public class BogeyStyleBuilder<T extends BogeyStyle, P> extends AbstractBuilder<
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protected BogeyStyleBuilder(AbstractRegistrate<?> owner, P parent, String name, BuilderCallback callback, T style) {
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super(owner, parent, name, callback, AllRegistries.Keys.BOGEYS);
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this.style = style;
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this.soundType = AllSoundEvents.TRAIN2::getMainEvent;
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this.particles = AllParticleTypes.AIR_FLOW::get;
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this.data = CompoundTag::new;
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}
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@ -60,7 +62,8 @@ public class BogeyStyleBuilder<T extends BogeyStyle, P> extends AbstractBuilder<
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return this;
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}
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public BogeyStyleBuilder<T, P> soundType(SoundType soundEntry) {
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public BogeyStyleBuilder<T, P> soundType(SoundEvent soundEntry) {
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this.soundType = () -> soundEntry;
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return this;
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}
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@ -82,6 +85,7 @@ public class BogeyStyleBuilder<T extends BogeyStyle, P> extends AbstractBuilder<
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protected @NotNull T createEntry() {
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style.defaultData = data.get();
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style.renderer = renderer.get();
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style.soundType = soundType.get();
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return style;
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}
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}
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