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fix one-to-one loading order problem
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@ -110,6 +110,12 @@ public class RedstoneLinkNetworkHandler {
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break;
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}
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// fix one-to-one loading order problem
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if(actor.isListening()){
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actor.newPosition = true;
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actor.updateReceiver(power);
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}
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for (Iterator<LinkBehaviour> iterator = network.iterator(); iterator.hasNext();) {
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LinkBehaviour other = iterator.next();
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if (other.tileEntity.isRemoved()) {
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