mirror of
https://github.com/Creators-of-Create/Create.git
synced 2024-12-16 07:53:42 +01:00
Instanced mixers and presses.
This commit is contained in:
parent
dcea504184
commit
2ddf57cd76
11 changed files with 225 additions and 20 deletions
|
@ -39,10 +39,12 @@ import com.simibubi.create.content.contraptions.components.millstone.MillstoneRe
|
|||
import com.simibubi.create.content.contraptions.components.millstone.MillstoneTileEntity;
|
||||
import com.simibubi.create.content.contraptions.components.mixer.MechanicalMixerRenderer;
|
||||
import com.simibubi.create.content.contraptions.components.mixer.MechanicalMixerTileEntity;
|
||||
import com.simibubi.create.content.contraptions.components.mixer.MixerInstance;
|
||||
import com.simibubi.create.content.contraptions.components.motor.CreativeMotorRenderer;
|
||||
import com.simibubi.create.content.contraptions.components.motor.CreativeMotorTileEntity;
|
||||
import com.simibubi.create.content.contraptions.components.press.MechanicalPressRenderer;
|
||||
import com.simibubi.create.content.contraptions.components.press.MechanicalPressTileEntity;
|
||||
import com.simibubi.create.content.contraptions.components.press.PressInstance;
|
||||
import com.simibubi.create.content.contraptions.components.saw.SawInstance;
|
||||
import com.simibubi.create.content.contraptions.components.saw.SawRenderer;
|
||||
import com.simibubi.create.content.contraptions.components.saw.SawTileEntity;
|
||||
|
@ -488,14 +490,14 @@ public class AllTileEntities {
|
|||
.tileEntity("mechanical_press", MechanicalPressTileEntity::new)
|
||||
.validBlocks(AllBlocks.MECHANICAL_PRESS)
|
||||
.renderer(() -> MechanicalPressRenderer::new)
|
||||
.onRegister(ShaftInstance::register)
|
||||
.onRegister(PressInstance::register)
|
||||
.register();
|
||||
|
||||
public static final TileEntityEntry<MechanicalMixerTileEntity> MECHANICAL_MIXER = Create.registrate()
|
||||
.tileEntity("mechanical_mixer", MechanicalMixerTileEntity::new)
|
||||
.validBlocks(AllBlocks.MECHANICAL_MIXER)
|
||||
.renderer(() -> MechanicalMixerRenderer::new)
|
||||
.onRegister(ShaftlessCogInstance::register)
|
||||
.onRegister(MixerInstance::register)
|
||||
.register();
|
||||
|
||||
public static final TileEntityEntry<DeployerTileEntity> DEPLOYER = Create.registrate()
|
||||
|
|
|
@ -31,22 +31,23 @@ public class MechanicalMixerRenderer extends KineticTileEntityRenderer {
|
|||
@Override
|
||||
protected void renderSafe(KineticTileEntity te, float partialTicks, MatrixStack ms, IRenderTypeBuffer buffer,
|
||||
int light, int overlay) {
|
||||
|
||||
if (FastRenderDispatcher.available(te.getWorld())) return;
|
||||
|
||||
BlockState blockState = te.getBlockState();
|
||||
MechanicalMixerTileEntity mixer = (MechanicalMixerTileEntity) te;
|
||||
BlockPos pos = te.getPos();
|
||||
|
||||
IVertexBuilder vb = buffer.getBuffer(RenderType.getSolid());
|
||||
|
||||
if (!FastRenderDispatcher.available(te.getWorld())) {
|
||||
SuperByteBuffer superBuffer = AllBlockPartials.SHAFTLESS_COGWHEEL.renderOn(blockState);
|
||||
standardKineticRotationTransform(superBuffer, te, light).renderInto(ms, vb);
|
||||
}
|
||||
SuperByteBuffer superBuffer = AllBlockPartials.SHAFTLESS_COGWHEEL.renderOn(blockState);
|
||||
standardKineticRotationTransform(superBuffer, te, light).renderInto(ms, vb);
|
||||
|
||||
int packedLightmapCoords = WorldRenderer.getLightmapCoordinates(te.getWorld(), blockState, pos);
|
||||
float renderedHeadOffset = mixer.getRenderedHeadOffset(partialTicks);
|
||||
float speed = mixer.getRenderedHeadRotationSpeed(partialTicks);
|
||||
float time = AnimationTickHolder.getRenderTime();
|
||||
float angle = (float) (((time * speed * 6 / 10f) % 360) / 180 * (float) Math.PI);
|
||||
float angle = ((time * speed * 6 / 10f) % 360) / 180 * (float) Math.PI;
|
||||
|
||||
SuperByteBuffer poleRender = AllBlockPartials.MECHANICAL_MIXER_POLE.renderOn(blockState);
|
||||
poleRender.translate(0, -renderedHeadOffset, 0)
|
||||
|
|
|
@ -0,0 +1,112 @@
|
|||
package com.simibubi.create.content.contraptions.components.mixer;
|
||||
|
||||
import com.mojang.blaze3d.matrix.MatrixStack;
|
||||
import com.simibubi.create.AllBlockPartials;
|
||||
import com.simibubi.create.content.contraptions.base.KineticTileEntity;
|
||||
import com.simibubi.create.content.contraptions.base.RotatingData;
|
||||
import com.simibubi.create.content.contraptions.base.ShaftlessCogInstance;
|
||||
import com.simibubi.create.content.contraptions.components.press.MechanicalPressTileEntity;
|
||||
import com.simibubi.create.foundation.render.backend.RenderMaterials;
|
||||
import com.simibubi.create.foundation.render.backend.instancing.*;
|
||||
import com.simibubi.create.foundation.render.backend.instancing.impl.ModelData;
|
||||
import com.simibubi.create.foundation.utility.AnimationTickHolder;
|
||||
import com.simibubi.create.foundation.utility.MatrixStacker;
|
||||
import net.minecraft.client.renderer.Vector3d;
|
||||
import net.minecraft.tileentity.TileEntityType;
|
||||
import net.minecraft.util.Direction;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.util.math.Vec3d;
|
||||
import net.minecraft.world.LightType;
|
||||
import net.minecraftforge.api.distmarker.Dist;
|
||||
import net.minecraftforge.fml.DistExecutor;
|
||||
|
||||
public class MixerInstance extends ShaftlessCogInstance implements ITickableInstance {
|
||||
public static void register(TileEntityType<? extends KineticTileEntity> type) {
|
||||
DistExecutor.unsafeRunWhenOn(Dist.CLIENT, () -> () ->
|
||||
InstancedTileRenderRegistry.instance.register(type, MixerInstance::new));
|
||||
}
|
||||
|
||||
private InstanceKey<RotatingData> mixerHead;
|
||||
private InstanceKey<ModelData> mixerPole;
|
||||
|
||||
public MixerInstance(InstancedTileRenderer<?> dispatcher, KineticTileEntity tile) {
|
||||
super(dispatcher, tile);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void init() {
|
||||
super.init();
|
||||
|
||||
mixerHead = rotatingMaterial().getModel(AllBlockPartials.MECHANICAL_MIXER_HEAD, lastState)
|
||||
.createInstance();
|
||||
|
||||
mixerHead.getInstance()
|
||||
.setRotationAxis(Direction.Axis.Y);
|
||||
|
||||
mixerPole = modelManager.getMaterial(RenderMaterials.MODELS)
|
||||
.getModel(AllBlockPartials.MECHANICAL_MIXER_POLE, lastState)
|
||||
.createInstance();
|
||||
|
||||
|
||||
updateLight();
|
||||
MechanicalMixerTileEntity mixer = (MechanicalMixerTileEntity) tile;
|
||||
transformPole(getRenderedHeadOffset(mixer));
|
||||
}
|
||||
|
||||
@Override
|
||||
public void tick() {
|
||||
MechanicalMixerTileEntity mixer = (MechanicalMixerTileEntity) tile;
|
||||
|
||||
float renderedHeadOffset = getRenderedHeadOffset(mixer);
|
||||
|
||||
if (mixer.running) {
|
||||
transformPole(renderedHeadOffset);
|
||||
}
|
||||
|
||||
transformHead(mixer, renderedHeadOffset);
|
||||
}
|
||||
|
||||
private void transformHead(MechanicalMixerTileEntity mixer, float renderedHeadOffset) {
|
||||
float speed = mixer.getRenderedHeadRotationSpeed(AnimationTickHolder.getPartialTicks());
|
||||
|
||||
mixerHead.getInstance()
|
||||
.setPosition(pos)
|
||||
.nudge(0, -renderedHeadOffset, 0)
|
||||
.setRotationalSpeed(speed * 2);
|
||||
}
|
||||
|
||||
private void transformPole(float renderedHeadOffset) {
|
||||
MatrixStack ms = new MatrixStack();
|
||||
|
||||
MatrixStacker msr = MatrixStacker.of(ms);
|
||||
msr.translate(getFloatingPos());
|
||||
msr.translate(0, -renderedHeadOffset, 0);
|
||||
|
||||
mixerPole.getInstance().setTransformNoCopy(ms);
|
||||
}
|
||||
|
||||
private float getRenderedHeadOffset(MechanicalMixerTileEntity mixer) {
|
||||
return mixer.getRenderedHeadOffset(AnimationTickHolder.getPartialTicks());
|
||||
}
|
||||
|
||||
@Override
|
||||
public void updateLight() {
|
||||
super.updateLight();
|
||||
|
||||
BlockPos down = pos.down();
|
||||
mixerHead.getInstance()
|
||||
.setBlockLight(world.getLightLevel(LightType.BLOCK, down))
|
||||
.setSkyLight(world.getLightLevel(LightType.SKY, down));
|
||||
|
||||
mixerPole.getInstance()
|
||||
.setBlockLight(world.getLightLevel(LightType.BLOCK, pos))
|
||||
.setSkyLight(world.getLightLevel(LightType.SKY, pos));
|
||||
}
|
||||
|
||||
@Override
|
||||
public void remove() {
|
||||
super.remove();
|
||||
mixerHead.delete();
|
||||
mixerPole.delete();
|
||||
}
|
||||
}
|
|
@ -6,6 +6,7 @@ import com.simibubi.create.content.contraptions.base.KineticTileEntity;
|
|||
import com.simibubi.create.content.contraptions.base.KineticTileEntityRenderer;
|
||||
import com.simibubi.create.foundation.render.SuperByteBuffer;
|
||||
|
||||
import com.simibubi.create.foundation.render.backend.FastRenderDispatcher;
|
||||
import net.minecraft.block.BlockState;
|
||||
import net.minecraft.client.renderer.IRenderTypeBuffer;
|
||||
import net.minecraft.client.renderer.RenderType;
|
||||
|
@ -29,13 +30,17 @@ public class MechanicalPressRenderer extends KineticTileEntityRenderer {
|
|||
int light, int overlay) {
|
||||
super.renderSafe(te, partialTicks, ms, buffer, light, overlay);
|
||||
|
||||
if (FastRenderDispatcher.available(te.getWorld())) return;
|
||||
|
||||
BlockPos pos = te.getPos();
|
||||
BlockState blockState = te.getBlockState();
|
||||
int packedLightmapCoords = WorldRenderer.getLightmapCoordinates(te.getWorld(), blockState, pos);
|
||||
float renderedHeadOffset = ((MechanicalPressTileEntity) te).getRenderedHeadOffset(partialTicks);
|
||||
|
||||
SuperByteBuffer headRender = AllBlockPartials.MECHANICAL_PRESS_HEAD.renderOnHorizontal(blockState);
|
||||
headRender.translate(0, -renderedHeadOffset, 0).light(packedLightmapCoords).renderInto(ms, buffer.getBuffer(RenderType.getSolid()));
|
||||
headRender.translate(0, -renderedHeadOffset, 0)
|
||||
.light(packedLightmapCoords)
|
||||
.renderInto(ms, buffer.getBuffer(RenderType.getSolid()));
|
||||
}
|
||||
|
||||
@Override
|
||||
|
|
|
@ -0,0 +1,84 @@
|
|||
package com.simibubi.create.content.contraptions.components.press;
|
||||
|
||||
import com.mojang.blaze3d.matrix.MatrixStack;
|
||||
import com.simibubi.create.AllBlockPartials;
|
||||
import com.simibubi.create.content.contraptions.base.KineticTileEntity;
|
||||
import com.simibubi.create.content.contraptions.relays.encased.ShaftInstance;
|
||||
import com.simibubi.create.foundation.render.backend.RenderMaterials;
|
||||
import com.simibubi.create.foundation.render.backend.instancing.ITickableInstance;
|
||||
import com.simibubi.create.foundation.render.backend.instancing.InstanceKey;
|
||||
import com.simibubi.create.foundation.render.backend.instancing.InstancedTileRenderRegistry;
|
||||
import com.simibubi.create.foundation.render.backend.instancing.InstancedTileRenderer;
|
||||
import com.simibubi.create.foundation.render.backend.instancing.impl.ModelData;
|
||||
import com.simibubi.create.foundation.utility.AnimationTickHolder;
|
||||
import com.simibubi.create.foundation.utility.MatrixStacker;
|
||||
import net.minecraft.tileentity.TileEntityType;
|
||||
import net.minecraft.world.LightType;
|
||||
import net.minecraftforge.api.distmarker.Dist;
|
||||
import net.minecraftforge.fml.DistExecutor;
|
||||
|
||||
public class PressInstance extends ShaftInstance implements ITickableInstance {
|
||||
public static void register(TileEntityType<? extends KineticTileEntity> type) {
|
||||
DistExecutor.unsafeRunWhenOn(Dist.CLIENT, () -> () ->
|
||||
InstancedTileRenderRegistry.instance.register(type, PressInstance::new));
|
||||
}
|
||||
|
||||
private InstanceKey<ModelData> pressHead;
|
||||
|
||||
public PressInstance(InstancedTileRenderer<?> dispatcher, KineticTileEntity tile) {
|
||||
super(dispatcher, tile);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void init() {
|
||||
super.init();
|
||||
|
||||
pressHead = modelManager.getMaterial(RenderMaterials.MODELS)
|
||||
.getModel(AllBlockPartials.MECHANICAL_PRESS_HEAD, lastState)
|
||||
.createInstance();
|
||||
|
||||
updateLight();
|
||||
transformModels((MechanicalPressTileEntity) tile);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void tick() {
|
||||
MechanicalPressTileEntity press = (MechanicalPressTileEntity) tile;
|
||||
if (!press.running)
|
||||
return;
|
||||
|
||||
transformModels(press);
|
||||
}
|
||||
|
||||
private void transformModels(MechanicalPressTileEntity press) {
|
||||
float renderedHeadOffset = getRenderedHeadOffset(press);
|
||||
|
||||
MatrixStack ms = new MatrixStack();
|
||||
|
||||
MatrixStacker msr = MatrixStacker.of(ms);
|
||||
msr.translate(getFloatingPos());
|
||||
msr.translate(0, -renderedHeadOffset, 0);
|
||||
|
||||
pressHead.getInstance()
|
||||
.setTransformNoCopy(ms);
|
||||
}
|
||||
|
||||
private float getRenderedHeadOffset(MechanicalPressTileEntity press) {
|
||||
return press.getRenderedHeadOffset(AnimationTickHolder.getPartialTicks());
|
||||
}
|
||||
|
||||
@Override
|
||||
public void updateLight() {
|
||||
super.updateLight();
|
||||
|
||||
pressHead.getInstance()
|
||||
.setBlockLight(world.getLightLevel(LightType.BLOCK, pos))
|
||||
.setSkyLight(world.getLightLevel(LightType.SKY, pos));
|
||||
}
|
||||
|
||||
@Override
|
||||
public void remove() {
|
||||
super.remove();
|
||||
pressHead.delete();
|
||||
}
|
||||
}
|
|
@ -68,8 +68,8 @@ public class StickerInstance extends TileEntityInstance<StickerTileEntity> imple
|
|||
@Override
|
||||
public void updateLight() {
|
||||
head.getInstance()
|
||||
.setBlockLight((byte) (world.getLightLevel(LightType.BLOCK, pos) << 4))
|
||||
.setSkyLight((byte) (world.getLightLevel(LightType.SKY, pos) << 4));
|
||||
.setBlockLight(world.getLightLevel(LightType.BLOCK, pos))
|
||||
.setSkyLight(world.getLightLevel(LightType.SKY, pos));
|
||||
}
|
||||
|
||||
@Override
|
||||
|
|
|
@ -86,8 +86,8 @@ public class GantryCarriageInstance extends ShaftInstance implements ITickableIn
|
|||
@Override
|
||||
public void updateLight() {
|
||||
gantryCogs.getInstance()
|
||||
.setBlockLight((byte) (world.getLightLevel(LightType.BLOCK, pos) << 4))
|
||||
.setSkyLight((byte) (world.getLightLevel(LightType.SKY, pos) << 4));
|
||||
.setBlockLight(world.getLightLevel(LightType.BLOCK, pos))
|
||||
.setSkyLight(world.getLightLevel(LightType.SKY, pos));
|
||||
}
|
||||
|
||||
@Override
|
||||
|
|
|
@ -156,8 +156,8 @@ public class ArmInstance extends SingleRotatingInstance implements ITickableInst
|
|||
@Override
|
||||
public void updateLight() {
|
||||
super.updateLight();
|
||||
byte block = (byte) (world.getLightLevel(LightType.BLOCK, pos) << 4);
|
||||
byte sky = (byte) (world.getLightLevel(LightType.SKY, pos) << 4);
|
||||
int block = world.getLightLevel(LightType.BLOCK, pos);
|
||||
int sky = world.getLightLevel(LightType.SKY, pos);
|
||||
|
||||
|
||||
models.stream()
|
||||
|
|
|
@ -8,6 +8,7 @@ import com.simibubi.create.content.contraptions.base.KineticTileEntityRenderer;
|
|||
import com.simibubi.create.content.logistics.block.mechanicalArm.ArmTileEntity.Phase;
|
||||
import com.simibubi.create.foundation.render.SuperByteBuffer;
|
||||
import com.simibubi.create.foundation.render.backend.Backend;
|
||||
import com.simibubi.create.foundation.render.backend.FastRenderDispatcher;
|
||||
import com.simibubi.create.foundation.utility.AnimationTickHolder;
|
||||
import com.simibubi.create.foundation.utility.ColorHelper;
|
||||
import com.simibubi.create.foundation.utility.Iterate;
|
||||
|
@ -41,7 +42,7 @@ public class ArmRenderer extends KineticTileEntityRenderer {
|
|||
super.renderSafe(te, pt, ms, buffer, light, overlay);
|
||||
ArmTileEntity arm = (ArmTileEntity) te;
|
||||
|
||||
boolean usingFlywheel = Backend.canUseInstancing();
|
||||
boolean usingFlywheel = FastRenderDispatcher.available(te.getWorld());
|
||||
|
||||
ItemStack item = arm.heldItem;
|
||||
boolean hasItem = !item.isEmpty();
|
||||
|
|
|
@ -54,13 +54,13 @@ public class ModelData extends InstanceData {
|
|||
return this;
|
||||
}
|
||||
|
||||
public ModelData setBlockLight(byte blockLight) {
|
||||
this.blockLight = blockLight;
|
||||
public ModelData setBlockLight(int blockLight) {
|
||||
this.blockLight = (byte) (blockLight << 4);
|
||||
return this;
|
||||
}
|
||||
|
||||
public ModelData setSkyLight(byte skyLight) {
|
||||
this.skyLight = skyLight;
|
||||
public ModelData setSkyLight(int skyLight) {
|
||||
this.skyLight = (byte) (skyLight << 4);
|
||||
return this;
|
||||
}
|
||||
|
||||
|
|
|
@ -84,7 +84,7 @@ public class MatrixStacker {
|
|||
return this;
|
||||
}
|
||||
|
||||
private MatrixStacker multiply(Vector3f axis, double angle) {
|
||||
public MatrixStacker multiply(Vector3f axis, double angle) {
|
||||
if (angle == 0)
|
||||
return this;
|
||||
ms.multiply(axis.getDegreesQuaternion((float) angle));
|
||||
|
|
Loading…
Reference in a new issue