mirror of
https://github.com/Creators-of-Create/Create.git
synced 2024-11-16 23:11:40 +01:00
Playtest Issues, Part II
- Fixed some harvesting problems with custom tools, adresses #91 - Made Shaft placement less retarded - Fixed blockstate rotation for directional blocks with two orientations per direction - Harvesters now break sugar cane at the position they are at - Made contact condition for storage interfaces more lenient - Sideways actors in the center of a bearing contraption no longer get special treatment if their effective position points outward - Tried to fix fall damage when riding on downward moving contraptions - Minecart contraptions turn sharper - Cart assemblers can now assemble even when the minecart has not passed the center yet - Fixed deployers forgetting about their held item on the client - Deployers no longer dump their inventory when a contraption disassembles - Deployers no longer visually spazz out when getting centered bearing treatment - Transposers and Extractors now always stall the belt when not able to extract from it - Extractors no longer drop items on belts that aren't moving - Transposers no longer require a block to sit on - Transposers can now be flipped using a wrench
This commit is contained in:
parent
73f41ccce8
commit
2f5d2adc9f
18 changed files with 252 additions and 74 deletions
|
@ -7,13 +7,16 @@ import static com.simibubi.create.foundation.item.AllToolTypes.SHOVEL;
|
||||||
import static com.simibubi.create.foundation.item.AllToolTypes.SWORD;
|
import static com.simibubi.create.foundation.item.AllToolTypes.SWORD;
|
||||||
|
|
||||||
import java.util.Collection;
|
import java.util.Collection;
|
||||||
import java.util.Collections;
|
import java.util.HashSet;
|
||||||
|
import java.util.Set;
|
||||||
import java.util.function.Supplier;
|
import java.util.function.Supplier;
|
||||||
|
|
||||||
import com.simibubi.create.foundation.packet.SimplePacketBase;
|
import com.simibubi.create.foundation.packet.SimplePacketBase;
|
||||||
|
|
||||||
import net.minecraft.block.Block;
|
import net.minecraft.block.Block;
|
||||||
import net.minecraft.block.BlockState;
|
import net.minecraft.block.BlockState;
|
||||||
|
import net.minecraft.block.Blocks;
|
||||||
|
import net.minecraft.block.material.Material;
|
||||||
import net.minecraft.client.Minecraft;
|
import net.minecraft.client.Minecraft;
|
||||||
import net.minecraft.client.world.ClientWorld;
|
import net.minecraft.client.world.ClientWorld;
|
||||||
import net.minecraft.enchantment.Enchantment;
|
import net.minecraft.enchantment.Enchantment;
|
||||||
|
@ -25,6 +28,7 @@ import net.minecraft.item.Items;
|
||||||
import net.minecraft.item.ToolItem;
|
import net.minecraft.item.ToolItem;
|
||||||
import net.minecraft.nbt.NBTUtil;
|
import net.minecraft.nbt.NBTUtil;
|
||||||
import net.minecraft.network.PacketBuffer;
|
import net.minecraft.network.PacketBuffer;
|
||||||
|
import net.minecraft.tags.BlockTags;
|
||||||
import net.minecraft.util.ActionResultType;
|
import net.minecraft.util.ActionResultType;
|
||||||
import net.minecraft.util.math.BlockPos;
|
import net.minecraft.util.math.BlockPos;
|
||||||
import net.minecraft.world.IWorld;
|
import net.minecraft.world.IWorld;
|
||||||
|
@ -41,7 +45,7 @@ public abstract class AbstractToolItem extends ToolItem {
|
||||||
|
|
||||||
public AbstractToolItem(float attackDamageIn, float attackSpeedIn, IItemTier tier, Properties builder,
|
public AbstractToolItem(float attackDamageIn, float attackSpeedIn, IItemTier tier, Properties builder,
|
||||||
AllToolTypes... types) {
|
AllToolTypes... types) {
|
||||||
super(attackDamageIn, attackSpeedIn, tier, Collections.emptySet(), setToolTypes(builder, tier, types));
|
super(attackDamageIn, attackSpeedIn, tier, getEffectiveBlocks(types), setToolTypes(builder, tier, types));
|
||||||
toolTypes = types;
|
toolTypes = types;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -76,6 +80,32 @@ public abstract class AbstractToolItem extends ToolItem {
|
||||||
return canEnchant;
|
return canEnchant;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
private static Set<Block> getEffectiveBlocks(AllToolTypes... types) {
|
||||||
|
Set<Block> blocks = new HashSet<>();
|
||||||
|
for (AllToolTypes type : types) {
|
||||||
|
switch (type) {
|
||||||
|
case AXE:
|
||||||
|
blocks.addAll(EffectiveBlocks.AXE);
|
||||||
|
break;
|
||||||
|
case HOE:
|
||||||
|
break;
|
||||||
|
case PICKAXE:
|
||||||
|
blocks.addAll(EffectiveBlocks.PICKAXE);
|
||||||
|
break;
|
||||||
|
case SHEARS:
|
||||||
|
break;
|
||||||
|
case SHOVEL:
|
||||||
|
blocks.addAll(EffectiveBlocks.SHOVEL);
|
||||||
|
break;
|
||||||
|
case SWORD:
|
||||||
|
break;
|
||||||
|
default:
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
return blocks;
|
||||||
|
}
|
||||||
|
|
||||||
private static Properties setToolTypes(Properties builder, IItemTier tier, AllToolTypes... types) {
|
private static Properties setToolTypes(Properties builder, IItemTier tier, AllToolTypes... types) {
|
||||||
for (AllToolTypes type : types) {
|
for (AllToolTypes type : types) {
|
||||||
if (type == PICKAXE)
|
if (type == PICKAXE)
|
||||||
|
@ -106,8 +136,21 @@ public abstract class AbstractToolItem extends ToolItem {
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public boolean canHarvestBlock(ItemStack stack, BlockState state) {
|
public boolean canHarvestBlock(ItemStack stack, BlockState state) {
|
||||||
return super.canHarvestBlock(stack, state) || getToolTypes(stack).contains(state.getHarvestTool())
|
int i = this.getTier().getHarvestLevel();
|
||||||
|| hasType(SWORD) && Items.WOODEN_SWORD.canHarvestBlock(stack, state);
|
if (getToolTypes(stack).contains(state.getHarvestTool()))
|
||||||
|
return i >= state.getHarvestLevel();
|
||||||
|
Material material = state.getMaterial();
|
||||||
|
boolean canHarvestMaterial = false;
|
||||||
|
if (hasType(PICKAXE))
|
||||||
|
canHarvestMaterial |= material == Material.ROCK || material == Material.IRON || material == Material.ANVIL;
|
||||||
|
if (hasType(SHOVEL))
|
||||||
|
canHarvestMaterial |= Items.WOODEN_SHOVEL.canHarvestBlock(stack, state);
|
||||||
|
if (hasType(SWORD))
|
||||||
|
canHarvestMaterial |= Items.WOODEN_SWORD.canHarvestBlock(stack, state);
|
||||||
|
if (hasType(AllToolTypes.SHEARS))
|
||||||
|
canHarvestMaterial |= Items.SHEARS.canHarvestBlock(state);
|
||||||
|
|
||||||
|
return canHarvestMaterial;
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
|
@ -117,8 +160,16 @@ public abstract class AbstractToolItem extends ToolItem {
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public float getDestroySpeed(ItemStack stack, BlockState state) {
|
public float getDestroySpeed(ItemStack stack, BlockState state) {
|
||||||
if (hasType(SWORD))
|
Material material = state.getMaterial();
|
||||||
return Items.WOODEN_SWORD.getDestroySpeed(stack, state);
|
if (hasType(PICKAXE) && (material == Material.IRON || material == Material.ANVIL || material == Material.ROCK))
|
||||||
|
return this.efficiency;
|
||||||
|
if (hasType(AXE) && (material == Material.WOOD || material == Material.PLANTS
|
||||||
|
|| material == Material.TALL_PLANTS || material == Material.BAMBOO))
|
||||||
|
return this.efficiency;
|
||||||
|
if (hasType(SWORD)
|
||||||
|
&& (state.getBlock() == Blocks.COBWEB || material == Material.PLANTS || material == Material.TALL_PLANTS
|
||||||
|
|| material == Material.CORAL || state.isIn(BlockTags.LEAVES) || material == Material.GOURD))
|
||||||
|
return this.efficiency;
|
||||||
return super.getDestroySpeed(stack, state);
|
return super.getDestroySpeed(stack, state);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -0,0 +1,67 @@
|
||||||
|
package com.simibubi.create.foundation.item;
|
||||||
|
|
||||||
|
import java.util.Map;
|
||||||
|
import java.util.Set;
|
||||||
|
|
||||||
|
import com.google.common.collect.ImmutableMap.Builder;
|
||||||
|
import com.google.common.collect.ImmutableSet;
|
||||||
|
import com.google.common.collect.Sets;
|
||||||
|
|
||||||
|
import net.minecraft.block.Block;
|
||||||
|
import net.minecraft.block.Blocks;
|
||||||
|
|
||||||
|
public class EffectiveBlocks {
|
||||||
|
|
||||||
|
static final Set<Block> AXE = Sets.newHashSet(Blocks.OAK_PLANKS, Blocks.SPRUCE_PLANKS, Blocks.BIRCH_PLANKS,
|
||||||
|
Blocks.JUNGLE_PLANKS, Blocks.ACACIA_PLANKS, Blocks.DARK_OAK_PLANKS, Blocks.BOOKSHELF, Blocks.OAK_WOOD,
|
||||||
|
Blocks.SPRUCE_WOOD, Blocks.BIRCH_WOOD, Blocks.JUNGLE_WOOD, Blocks.ACACIA_WOOD, Blocks.DARK_OAK_WOOD,
|
||||||
|
Blocks.OAK_LOG, Blocks.SPRUCE_LOG, Blocks.BIRCH_LOG, Blocks.JUNGLE_LOG, Blocks.ACACIA_LOG,
|
||||||
|
Blocks.DARK_OAK_LOG, Blocks.CHEST, Blocks.PUMPKIN, Blocks.CARVED_PUMPKIN, Blocks.JACK_O_LANTERN,
|
||||||
|
Blocks.MELON, Blocks.LADDER, Blocks.SCAFFOLDING, Blocks.OAK_BUTTON, Blocks.SPRUCE_BUTTON,
|
||||||
|
Blocks.BIRCH_BUTTON, Blocks.JUNGLE_BUTTON, Blocks.DARK_OAK_BUTTON, Blocks.ACACIA_BUTTON,
|
||||||
|
Blocks.OAK_PRESSURE_PLATE, Blocks.SPRUCE_PRESSURE_PLATE, Blocks.BIRCH_PRESSURE_PLATE,
|
||||||
|
Blocks.JUNGLE_PRESSURE_PLATE, Blocks.DARK_OAK_PRESSURE_PLATE, Blocks.ACACIA_PRESSURE_PLATE);
|
||||||
|
|
||||||
|
static final Set<Block> PICKAXE = ImmutableSet.of(Blocks.ACTIVATOR_RAIL, Blocks.COAL_ORE, Blocks.COBBLESTONE,
|
||||||
|
Blocks.DETECTOR_RAIL, Blocks.DIAMOND_BLOCK, Blocks.DIAMOND_ORE, Blocks.POWERED_RAIL, Blocks.GOLD_BLOCK,
|
||||||
|
Blocks.GOLD_ORE, Blocks.ICE, Blocks.IRON_BLOCK, Blocks.IRON_ORE, Blocks.LAPIS_BLOCK, Blocks.LAPIS_ORE,
|
||||||
|
Blocks.MOSSY_COBBLESTONE, Blocks.NETHERRACK, Blocks.PACKED_ICE, Blocks.BLUE_ICE, Blocks.RAIL,
|
||||||
|
Blocks.REDSTONE_ORE, Blocks.SANDSTONE, Blocks.CHISELED_SANDSTONE, Blocks.CUT_SANDSTONE,
|
||||||
|
Blocks.CHISELED_RED_SANDSTONE, Blocks.CUT_RED_SANDSTONE, Blocks.RED_SANDSTONE, Blocks.STONE, Blocks.GRANITE,
|
||||||
|
Blocks.POLISHED_GRANITE, Blocks.DIORITE, Blocks.POLISHED_DIORITE, Blocks.ANDESITE, Blocks.POLISHED_ANDESITE,
|
||||||
|
Blocks.STONE_SLAB, Blocks.SMOOTH_STONE_SLAB, Blocks.SANDSTONE_SLAB, Blocks.PETRIFIED_OAK_SLAB,
|
||||||
|
Blocks.COBBLESTONE_SLAB, Blocks.BRICK_SLAB, Blocks.STONE_BRICK_SLAB, Blocks.NETHER_BRICK_SLAB,
|
||||||
|
Blocks.QUARTZ_SLAB, Blocks.RED_SANDSTONE_SLAB, Blocks.PURPUR_SLAB, Blocks.SMOOTH_QUARTZ,
|
||||||
|
Blocks.SMOOTH_RED_SANDSTONE, Blocks.SMOOTH_SANDSTONE, Blocks.SMOOTH_STONE, Blocks.STONE_BUTTON,
|
||||||
|
Blocks.STONE_PRESSURE_PLATE, Blocks.POLISHED_GRANITE_SLAB, Blocks.SMOOTH_RED_SANDSTONE_SLAB,
|
||||||
|
Blocks.MOSSY_STONE_BRICK_SLAB, Blocks.POLISHED_DIORITE_SLAB, Blocks.MOSSY_COBBLESTONE_SLAB,
|
||||||
|
Blocks.END_STONE_BRICK_SLAB, Blocks.SMOOTH_SANDSTONE_SLAB, Blocks.SMOOTH_QUARTZ_SLAB, Blocks.GRANITE_SLAB,
|
||||||
|
Blocks.ANDESITE_SLAB, Blocks.RED_NETHER_BRICK_SLAB, Blocks.POLISHED_ANDESITE_SLAB, Blocks.DIORITE_SLAB,
|
||||||
|
Blocks.SHULKER_BOX, Blocks.BLACK_SHULKER_BOX, Blocks.BLUE_SHULKER_BOX, Blocks.BROWN_SHULKER_BOX,
|
||||||
|
Blocks.CYAN_SHULKER_BOX, Blocks.GRAY_SHULKER_BOX, Blocks.GREEN_SHULKER_BOX, Blocks.LIGHT_BLUE_SHULKER_BOX,
|
||||||
|
Blocks.LIGHT_GRAY_SHULKER_BOX, Blocks.LIME_SHULKER_BOX, Blocks.MAGENTA_SHULKER_BOX,
|
||||||
|
Blocks.ORANGE_SHULKER_BOX, Blocks.PINK_SHULKER_BOX, Blocks.PURPLE_SHULKER_BOX, Blocks.RED_SHULKER_BOX,
|
||||||
|
Blocks.WHITE_SHULKER_BOX, Blocks.YELLOW_SHULKER_BOX);
|
||||||
|
|
||||||
|
static final Set<Block> SHOVEL = Sets.newHashSet(Blocks.CLAY, Blocks.DIRT, Blocks.COARSE_DIRT, Blocks.PODZOL,
|
||||||
|
Blocks.FARMLAND, Blocks.GRASS_BLOCK, Blocks.GRAVEL, Blocks.MYCELIUM, Blocks.SAND, Blocks.RED_SAND,
|
||||||
|
Blocks.SNOW_BLOCK, Blocks.SNOW, Blocks.SOUL_SAND, Blocks.GRASS_PATH, Blocks.WHITE_CONCRETE_POWDER,
|
||||||
|
Blocks.ORANGE_CONCRETE_POWDER, Blocks.MAGENTA_CONCRETE_POWDER, Blocks.LIGHT_BLUE_CONCRETE_POWDER,
|
||||||
|
Blocks.YELLOW_CONCRETE_POWDER, Blocks.LIME_CONCRETE_POWDER, Blocks.PINK_CONCRETE_POWDER,
|
||||||
|
Blocks.GRAY_CONCRETE_POWDER, Blocks.LIGHT_GRAY_CONCRETE_POWDER, Blocks.CYAN_CONCRETE_POWDER,
|
||||||
|
Blocks.PURPLE_CONCRETE_POWDER, Blocks.BLUE_CONCRETE_POWDER, Blocks.BROWN_CONCRETE_POWDER,
|
||||||
|
Blocks.GREEN_CONCRETE_POWDER, Blocks.RED_CONCRETE_POWDER, Blocks.BLACK_CONCRETE_POWDER);
|
||||||
|
|
||||||
|
static final Set<Block> PATHABLES =
|
||||||
|
Sets.newHashSet(Blocks.GRASS_BLOCK, Blocks.DIRT, Blocks.COARSE_DIRT, Blocks.PODZOL);
|
||||||
|
|
||||||
|
static final Map<Block, Block> BLOCK_STRIPPING_MAP = (new Builder<Block, Block>())
|
||||||
|
.put(Blocks.OAK_WOOD, Blocks.STRIPPED_OAK_WOOD).put(Blocks.OAK_LOG, Blocks.STRIPPED_OAK_LOG)
|
||||||
|
.put(Blocks.DARK_OAK_WOOD, Blocks.STRIPPED_DARK_OAK_WOOD)
|
||||||
|
.put(Blocks.DARK_OAK_LOG, Blocks.STRIPPED_DARK_OAK_LOG).put(Blocks.ACACIA_WOOD, Blocks.STRIPPED_ACACIA_WOOD)
|
||||||
|
.put(Blocks.ACACIA_LOG, Blocks.STRIPPED_ACACIA_LOG).put(Blocks.BIRCH_WOOD, Blocks.STRIPPED_BIRCH_WOOD)
|
||||||
|
.put(Blocks.BIRCH_LOG, Blocks.STRIPPED_BIRCH_LOG).put(Blocks.JUNGLE_WOOD, Blocks.STRIPPED_JUNGLE_WOOD)
|
||||||
|
.put(Blocks.JUNGLE_LOG, Blocks.STRIPPED_JUNGLE_LOG).put(Blocks.SPRUCE_WOOD, Blocks.STRIPPED_SPRUCE_WOOD)
|
||||||
|
.put(Blocks.SPRUCE_LOG, Blocks.STRIPPED_SPRUCE_LOG).build();
|
||||||
|
|
||||||
|
}
|
|
@ -8,6 +8,7 @@ import net.minecraft.state.BooleanProperty;
|
||||||
import net.minecraft.state.StateContainer.Builder;
|
import net.minecraft.state.StateContainer.Builder;
|
||||||
import net.minecraft.util.ActionResultType;
|
import net.minecraft.util.ActionResultType;
|
||||||
import net.minecraft.util.Direction;
|
import net.minecraft.util.Direction;
|
||||||
|
import net.minecraft.util.Rotation;
|
||||||
import net.minecraft.util.Direction.Axis;
|
import net.minecraft.util.Direction.Axis;
|
||||||
import net.minecraft.util.math.BlockPos;
|
import net.minecraft.util.math.BlockPos;
|
||||||
import net.minecraft.world.IWorldReader;
|
import net.minecraft.world.IWorldReader;
|
||||||
|
@ -111,6 +112,13 @@ public abstract class DirectionalAxisKineticBlock extends DirectionalKineticBloc
|
||||||
return super.getRotationAxis(state);
|
return super.getRotationAxis(state);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public BlockState rotate(BlockState state, Rotation rot) {
|
||||||
|
if (rot.ordinal() % 2 == 1)
|
||||||
|
state = state.cycle(AXIS_ALONG_FIRST_COORDINATE);
|
||||||
|
return super.rotate(state, rot);
|
||||||
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public boolean hasShaftTowards(IWorldReader world, BlockPos pos, BlockState state, Direction face) {
|
public boolean hasShaftTowards(IWorldReader world, BlockPos pos, BlockState state, Direction face) {
|
||||||
return face.getAxis() == getRotationAxis(state);
|
return face.getAxis() == getRotationAxis(state);
|
||||||
|
|
|
@ -68,7 +68,8 @@ public abstract class RotatedPillarKineticBlock extends KineticBlock {
|
||||||
Axis preferredAxis = getPreferredAxis(context);
|
Axis preferredAxis = getPreferredAxis(context);
|
||||||
if (preferredAxis != null && !context.isPlacerSneaking())
|
if (preferredAxis != null && !context.isPlacerSneaking())
|
||||||
return this.getDefaultState().with(AXIS, preferredAxis);
|
return this.getDefaultState().with(AXIS, preferredAxis);
|
||||||
return this.getDefaultState().with(AXIS, context.getNearestLookingDirection().getAxis());
|
return this.getDefaultState().with(AXIS,
|
||||||
|
preferredAxis == null ? context.getFace().getAxis() : context.getNearestLookingDirection().getAxis());
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
|
|
|
@ -53,12 +53,6 @@ public class HarvesterMovementBehaviour extends MovementBehaviour {
|
||||||
if (world.isRemote)
|
if (world.isRemote)
|
||||||
return;
|
return;
|
||||||
|
|
||||||
if (stateVisited.getBlock() == Blocks.SUGAR_CANE) {
|
|
||||||
notCropButCuttable = true;
|
|
||||||
pos = pos.up();
|
|
||||||
stateVisited = world.getBlockState(pos);
|
|
||||||
}
|
|
||||||
|
|
||||||
if (!isValidCrop(world, pos, stateVisited)) {
|
if (!isValidCrop(world, pos, stateVisited)) {
|
||||||
if (isValidOther(world, pos, stateVisited))
|
if (isValidOther(world, pos, stateVisited))
|
||||||
notCropButCuttable = true;
|
notCropButCuttable = true;
|
||||||
|
|
|
@ -32,7 +32,7 @@ public class StorageInterfaceMovement extends MovementBehaviour {
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public Vec3d getActiveAreaOffset(MovementContext context) {
|
public Vec3d getActiveAreaOffset(MovementContext context) {
|
||||||
return new Vec3d(context.state.get(PortableStorageInterfaceBlock.FACING).getDirectionVec()).scale(.65f);
|
return new Vec3d(context.state.get(PortableStorageInterfaceBlock.FACING).getDirectionVec()).scale(.85f);
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
|
|
|
@ -164,7 +164,7 @@ public class ContraptionEntity extends Entity implements IEntityAdditionalSpawnD
|
||||||
}
|
}
|
||||||
|
|
||||||
prevYaw = yaw;
|
prevYaw = yaw;
|
||||||
yaw = angleLerp(0.2f, yaw, targetYaw);
|
yaw = angleLerp(0.4f, yaw, targetYaw);
|
||||||
|
|
||||||
boolean wasStalled = isStalled();
|
boolean wasStalled = isStalled();
|
||||||
tickActors(movementVector);
|
tickActors(movementVector);
|
||||||
|
@ -220,18 +220,23 @@ public class ContraptionEntity extends Entity implements IEntityAdditionalSpawnD
|
||||||
if (getContraption() instanceof BearingContraption) {
|
if (getContraption() instanceof BearingContraption) {
|
||||||
BearingContraption bc = (BearingContraption) getContraption();
|
BearingContraption bc = (BearingContraption) getContraption();
|
||||||
Direction facing = bc.getFacing();
|
Direction facing = bc.getFacing();
|
||||||
if (VecHelper.onSameAxis(blockInfo.pos, BlockPos.ZERO, facing.getAxis())) {
|
Vec3d activeAreaOffset = actor.getActiveAreaOffset(context);
|
||||||
context.motion = new Vec3d(facing.getDirectionVec()).scale(
|
if (activeAreaOffset.mul(VecHelper.planeByNormal(new Vec3d(facing.getDirectionVec())))
|
||||||
facing.getAxis().getCoordinate(roll - prevRoll, yaw - prevYaw, pitch - prevPitch));
|
.equals(Vec3d.ZERO)) {
|
||||||
context.relativeMotion = context.motion;
|
if (VecHelper.onSameAxis(blockInfo.pos, BlockPos.ZERO, facing.getAxis())) {
|
||||||
int timer = context.data.getInt("StationaryTimer");
|
context.motion = new Vec3d(facing.getDirectionVec()).scale(
|
||||||
if (timer > 0) {
|
facing.getAxis().getCoordinate(roll - prevRoll, yaw - prevYaw, pitch - prevPitch));
|
||||||
context.data.putInt("StationaryTimer", timer - 1);
|
context.relativeMotion = context.motion;
|
||||||
} else {
|
int timer = context.data.getInt("StationaryTimer");
|
||||||
context.data.putInt("StationaryTimer", 20);
|
if (timer > 0) {
|
||||||
newPosVisited = true;
|
context.data.putInt("StationaryTimer", timer - 1);
|
||||||
|
} else {
|
||||||
|
context.data.putInt("StationaryTimer", 20);
|
||||||
|
newPosVisited = true;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -423,6 +428,9 @@ public class ContraptionEntity extends Entity implements IEntityAdditionalSpawnD
|
||||||
public void preventMovedEntitiesFromGettingStuck() {
|
public void preventMovedEntitiesFromGettingStuck() {
|
||||||
Vec3d stuckTest = new Vec3d(0, -2, 0);
|
Vec3d stuckTest = new Vec3d(0, -2, 0);
|
||||||
for (Entity e : collidingEntities) {
|
for (Entity e : collidingEntities) {
|
||||||
|
e.fallDistance = 0;
|
||||||
|
e.onGround = true;
|
||||||
|
|
||||||
Vec3d vec = stuckTest;
|
Vec3d vec = stuckTest;
|
||||||
AxisAlignedBB axisalignedbb = e.getBoundingBox().offset(0, 2, 0);
|
AxisAlignedBB axisalignedbb = e.getBoundingBox().offset(0, 2, 0);
|
||||||
ISelectionContext iselectioncontext = ISelectionContext.forEntity(this);
|
ISelectionContext iselectioncontext = ISelectionContext.forEntity(this);
|
||||||
|
|
|
@ -1,7 +1,11 @@
|
||||||
package com.simibubi.create.modules.contraptions.components.contraptions;
|
package com.simibubi.create.modules.contraptions.components.contraptions;
|
||||||
|
|
||||||
|
import static net.minecraft.state.properties.BlockStateProperties.AXIS;
|
||||||
|
import static net.minecraft.state.properties.BlockStateProperties.FACING;
|
||||||
|
|
||||||
import com.simibubi.create.AllBlocks;
|
import com.simibubi.create.AllBlocks;
|
||||||
import com.simibubi.create.foundation.utility.VecHelper;
|
import com.simibubi.create.foundation.utility.VecHelper;
|
||||||
|
import com.simibubi.create.modules.contraptions.base.DirectionalAxisKineticBlock;
|
||||||
import com.simibubi.create.modules.contraptions.components.contraptions.chassis.AbstractChassisBlock;
|
import com.simibubi.create.modules.contraptions.components.contraptions.chassis.AbstractChassisBlock;
|
||||||
import com.simibubi.create.modules.contraptions.relays.belt.BeltBlock;
|
import com.simibubi.create.modules.contraptions.relays.belt.BeltBlock;
|
||||||
import com.simibubi.create.modules.contraptions.relays.belt.BeltBlock.Slope;
|
import com.simibubi.create.modules.contraptions.relays.belt.BeltBlock.Slope;
|
||||||
|
@ -10,7 +14,6 @@ import net.minecraft.block.BlockState;
|
||||||
import net.minecraft.block.SlabBlock;
|
import net.minecraft.block.SlabBlock;
|
||||||
import net.minecraft.block.StairsBlock;
|
import net.minecraft.block.StairsBlock;
|
||||||
import net.minecraft.state.BooleanProperty;
|
import net.minecraft.state.BooleanProperty;
|
||||||
import net.minecraft.state.properties.BlockStateProperties;
|
|
||||||
import net.minecraft.state.properties.Half;
|
import net.minecraft.state.properties.Half;
|
||||||
import net.minecraft.state.properties.SlabType;
|
import net.minecraft.state.properties.SlabType;
|
||||||
import net.minecraft.util.Direction;
|
import net.minecraft.util.Direction;
|
||||||
|
@ -136,12 +139,16 @@ public class StructureTransform {
|
||||||
return state;
|
return state;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (state.has(BlockStateProperties.FACING)) {
|
if (state.has(FACING)) {
|
||||||
state =
|
Direction newFacing = transformFacing(state.get(FACING));
|
||||||
state.with(BlockStateProperties.FACING, transformFacing(state.get(BlockStateProperties.FACING)));
|
if (state.has(DirectionalAxisKineticBlock.AXIS_ALONG_FIRST_COORDINATE)) {
|
||||||
|
if (rotationAxis == newFacing.getAxis() && rotation.ordinal() % 2 == 1)
|
||||||
|
state = state.cycle(DirectionalAxisKineticBlock.AXIS_ALONG_FIRST_COORDINATE);
|
||||||
|
}
|
||||||
|
state = state.with(FACING, newFacing);
|
||||||
|
|
||||||
} else if (state.has(BlockStateProperties.AXIS)) {
|
} else if (state.has(AXIS)) {
|
||||||
state = state.with(BlockStateProperties.AXIS, transformAxis(state.get(BlockStateProperties.AXIS)));
|
state = state.with(AXIS, transformAxis(state.get(AXIS)));
|
||||||
|
|
||||||
} else if (rotation == Rotation.CLOCKWISE_180) {
|
} else if (rotation == Rotation.CLOCKWISE_180) {
|
||||||
state = state.rotate(rotation);
|
state = state.rotate(rotation);
|
||||||
|
@ -172,7 +179,7 @@ public class StructureTransform {
|
||||||
if (rotation == Rotation.NONE)
|
if (rotation == Rotation.NONE)
|
||||||
return state;
|
return state;
|
||||||
|
|
||||||
BlockState rotated = state.with(BlockStateProperties.AXIS, transformAxis(state.get(BlockStateProperties.AXIS)));
|
BlockState rotated = state.with(AXIS, transformAxis(state.get(AXIS)));
|
||||||
AbstractChassisBlock block = (AbstractChassisBlock) state.getBlock();
|
AbstractChassisBlock block = (AbstractChassisBlock) state.getBlock();
|
||||||
|
|
||||||
for (Direction face : Direction.values()) {
|
for (Direction face : Direction.values()) {
|
||||||
|
|
|
@ -22,7 +22,6 @@ import net.minecraft.state.properties.RailShape;
|
||||||
import net.minecraft.util.Direction;
|
import net.minecraft.util.Direction;
|
||||||
import net.minecraft.util.Direction.Axis;
|
import net.minecraft.util.Direction.Axis;
|
||||||
import net.minecraft.util.math.BlockPos;
|
import net.minecraft.util.math.BlockPos;
|
||||||
import net.minecraft.util.math.Vec3d;
|
|
||||||
import net.minecraft.util.math.shapes.ISelectionContext;
|
import net.minecraft.util.math.shapes.ISelectionContext;
|
||||||
import net.minecraft.util.math.shapes.VoxelShape;
|
import net.minecraft.util.math.shapes.VoxelShape;
|
||||||
import net.minecraft.util.math.shapes.VoxelShapes;
|
import net.minecraft.util.math.shapes.VoxelShapes;
|
||||||
|
@ -63,16 +62,6 @@ public class CartAssemblerBlock extends AbstractRailBlock {
|
||||||
public void onMinecartPass(BlockState state, World world, BlockPos pos, AbstractMinecartEntity cart) {
|
public void onMinecartPass(BlockState state, World world, BlockPos pos, AbstractMinecartEntity cart) {
|
||||||
if (!cart.canBeRidden())
|
if (!cart.canBeRidden())
|
||||||
return;
|
return;
|
||||||
|
|
||||||
Vec3d p = cart.getPositionVec();
|
|
||||||
Vec3d m = cart.getMotion();
|
|
||||||
Vec3d p2 = p.add(m);
|
|
||||||
Direction facing = Direction.getFacingFromVector(m.x, m.y, m.z);
|
|
||||||
Axis axis = facing.getAxis();
|
|
||||||
double coord = axis.getCoordinate(pos.getX(), pos.getY(), pos.getZ()) + .5 + .25f * facing.getAxisDirection().getOffset();
|
|
||||||
if ((axis.getCoordinate(p.x, p.y, p.z) > coord) == (axis.getCoordinate(p2.x, p2.y, p2.z) % 1 > coord))
|
|
||||||
return;
|
|
||||||
|
|
||||||
if (state.get(POWERED))
|
if (state.get(POWERED))
|
||||||
disassemble(world, pos, cart);
|
disassemble(world, pos, cart);
|
||||||
else
|
else
|
||||||
|
|
|
@ -17,6 +17,7 @@ import com.simibubi.create.modules.logistics.item.filter.FilterItem;
|
||||||
|
|
||||||
import net.minecraft.entity.player.PlayerInventory;
|
import net.minecraft.entity.player.PlayerInventory;
|
||||||
import net.minecraft.item.ItemStack;
|
import net.minecraft.item.ItemStack;
|
||||||
|
import net.minecraft.nbt.ListNBT;
|
||||||
import net.minecraft.util.Hand;
|
import net.minecraft.util.Hand;
|
||||||
import net.minecraft.util.math.BlockPos;
|
import net.minecraft.util.math.BlockPos;
|
||||||
import net.minecraft.util.math.Vec3d;
|
import net.minecraft.util.math.Vec3d;
|
||||||
|
@ -89,13 +90,15 @@ public class DeployerMovementBehaviour extends MovementBehaviour {
|
||||||
public void stopMoving(MovementContext context) {
|
public void stopMoving(MovementContext context) {
|
||||||
if (context.world.isRemote)
|
if (context.world.isRemote)
|
||||||
return;
|
return;
|
||||||
tryDisposeOfEverything(context);
|
|
||||||
DeployerFakePlayer player = getPlayer(context);
|
DeployerFakePlayer player = getPlayer(context);
|
||||||
if (player == null)
|
if (player == null)
|
||||||
return;
|
return;
|
||||||
|
|
||||||
|
context.tileData.put("Inventory", player.inventory.write(new ListNBT()));
|
||||||
player.remove();
|
player.remove();
|
||||||
}
|
}
|
||||||
|
|
||||||
private void tryGrabbingItem(MovementContext context) {
|
private void tryGrabbingItem(MovementContext context) {
|
||||||
DeployerFakePlayer player = getPlayer(context);
|
DeployerFakePlayer player = getPlayer(context);
|
||||||
if (player == null)
|
if (player == null)
|
||||||
|
@ -107,18 +110,6 @@ public class DeployerMovementBehaviour extends MovementBehaviour {
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
private void tryDisposeOfEverything(MovementContext context) {
|
|
||||||
DeployerFakePlayer player = getPlayer(context);
|
|
||||||
if (player == null)
|
|
||||||
return;
|
|
||||||
ItemStack held = player.getHeldItemMainhand();
|
|
||||||
if (!held.isEmpty()) {
|
|
||||||
dropItem(context, held);
|
|
||||||
player.setHeldItem(Hand.MAIN_HAND, ItemStack.EMPTY);
|
|
||||||
}
|
|
||||||
tryDisposeOfExcess(context);
|
|
||||||
}
|
|
||||||
|
|
||||||
private void tryDisposeOfExcess(MovementContext context) {
|
private void tryDisposeOfExcess(MovementContext context) {
|
||||||
DeployerFakePlayer player = getPlayer(context);
|
DeployerFakePlayer player = getPlayer(context);
|
||||||
if (player == null)
|
if (player == null)
|
||||||
|
|
|
@ -327,6 +327,8 @@ public class DeployerTileEntity extends KineticTileEntity {
|
||||||
timer = compound.getInt("Timer");
|
timer = compound.getInt("Timer");
|
||||||
deferredInventoryList = compound.getList("Inventory", NBT.TAG_COMPOUND);
|
deferredInventoryList = compound.getList("Inventory", NBT.TAG_COMPOUND);
|
||||||
overflowItems = NBTHelper.readItemList(compound.getList("Overflow", NBT.TAG_COMPOUND));
|
overflowItems = NBTHelper.readItemList(compound.getList("Overflow", NBT.TAG_COMPOUND));
|
||||||
|
if (compound.contains("HeldItem"))
|
||||||
|
heldItem = ItemStack.read(compound.getCompound("HeldItem"));
|
||||||
super.read(compound);
|
super.read(compound);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -336,6 +338,7 @@ public class DeployerTileEntity extends KineticTileEntity {
|
||||||
compound.putString("State", NBTHelper.writeEnum(state));
|
compound.putString("State", NBTHelper.writeEnum(state));
|
||||||
compound.putInt("Timer", timer);
|
compound.putInt("Timer", timer);
|
||||||
if (player != null) {
|
if (player != null) {
|
||||||
|
compound.put("HeldItem", player.getHeldItemMainhand().serializeNBT());
|
||||||
ListNBT invNBT = new ListNBT();
|
ListNBT invNBT = new ListNBT();
|
||||||
player.inventory.write(invNBT);
|
player.inventory.write(invNBT);
|
||||||
compound.put("Inventory", invNBT);
|
compound.put("Inventory", invNBT);
|
||||||
|
@ -360,8 +363,6 @@ public class DeployerTileEntity extends KineticTileEntity {
|
||||||
@Override
|
@Override
|
||||||
public void readClientUpdate(CompoundNBT tag) {
|
public void readClientUpdate(CompoundNBT tag) {
|
||||||
reach = tag.getFloat("Reach");
|
reach = tag.getFloat("Reach");
|
||||||
if (tag.contains("HeldItem"))
|
|
||||||
heldItem = ItemStack.read(tag.getCompound("HeldItem"));
|
|
||||||
if (tag.contains("Particle")) {
|
if (tag.contains("Particle")) {
|
||||||
ItemStack particleStack = ItemStack.read(tag.getCompound("Particle"));
|
ItemStack particleStack = ItemStack.read(tag.getCompound("Particle"));
|
||||||
SandPaperItem.spawnParticles(VecHelper.getCenterOf(pos).add(getMovementVector().scale(2f)), particleStack,
|
SandPaperItem.spawnParticles(VecHelper.getCenterOf(pos).add(getMovementVector().scale(2f)), particleStack,
|
||||||
|
|
|
@ -77,9 +77,9 @@ public class DeployerTileEntityRenderer extends SafeTileEntityRenderer<DeployerT
|
||||||
ItemRenderer itemRenderer = Minecraft.getInstance().getItemRenderer();
|
ItemRenderer itemRenderer = Minecraft.getInstance().getItemRenderer();
|
||||||
|
|
||||||
TransformType transform = TransformType.NONE;
|
TransformType transform = TransformType.NONE;
|
||||||
boolean isBlockItem = (te.heldItem.getItem() instanceof BlockItem)
|
boolean isBlockItem =
|
||||||
&& itemRenderer.getModelWithOverrides(te.heldItem).isGui3d();
|
(te.heldItem.getItem() instanceof BlockItem) && itemRenderer.getModelWithOverrides(te.heldItem).isGui3d();
|
||||||
|
|
||||||
if (displayMode) {
|
if (displayMode) {
|
||||||
float scale = isBlockItem ? 1.25f : 1;
|
float scale = isBlockItem ? 1.25f : 1;
|
||||||
GlStateManager.translated(0, isBlockItem ? 9 / 16f : 11 / 16f, 0);
|
GlStateManager.translated(0, isBlockItem ? 9 / 16f : 11 / 16f, 0);
|
||||||
|
@ -168,17 +168,17 @@ public class DeployerTileEntityRenderer extends SafeTileEntityRenderer<DeployerT
|
||||||
SuperByteBuffer hand = renderAndTransform(world, handPose, blockState, pos, false);
|
SuperByteBuffer hand = renderAndTransform(world, handPose, blockState, pos, false);
|
||||||
|
|
||||||
double factor;
|
double factor;
|
||||||
if (context.contraption.stalled || context.position == null) {
|
if (context.contraption.stalled || context.position == null || context.data.contains("StationaryTimer")) {
|
||||||
factor = MathHelper.sin(AnimationTickHolder.getRenderTick() * .5f) * .25f + .25f;
|
factor = MathHelper.sin(AnimationTickHolder.getRenderTick() * .5f) * .25f + .25f;
|
||||||
} else {
|
} else {
|
||||||
Vec3d center = VecHelper.getCenterOf(new BlockPos(context.position));
|
Vec3d center = VecHelper.getCenterOf(new BlockPos(context.position));
|
||||||
double distance = context.position.distanceTo(center);
|
double distance = context.position.distanceTo(center);
|
||||||
double nextDistance = context.position.add(context.motion).distanceTo(center);
|
double nextDistance = context.position.add(context.motion).distanceTo(center);
|
||||||
factor = .5f - MathHelper.lerp(Minecraft.getInstance().getRenderPartialTicks(), distance, nextDistance);
|
factor = .5f - MathHelper.clamp(
|
||||||
|
MathHelper.lerp(Minecraft.getInstance().getRenderPartialTicks(), distance, nextDistance), 0, 1);
|
||||||
}
|
}
|
||||||
|
|
||||||
Vec3d offset = new Vec3d(blockState.get(FACING).getDirectionVec())
|
Vec3d offset = new Vec3d(blockState.get(FACING).getDirectionVec()).scale(factor);
|
||||||
.scale(factor);
|
|
||||||
pole.translate(offset.x, offset.y, offset.z);
|
pole.translate(offset.x, offset.y, offset.z);
|
||||||
hand.translate(offset.x, offset.y, offset.z);
|
hand.translate(offset.x, offset.y, offset.z);
|
||||||
|
|
||||||
|
|
|
@ -53,7 +53,7 @@ public class ToolEvents {
|
||||||
if (!tool.modifiesDrops())
|
if (!tool.modifiesDrops())
|
||||||
return;
|
return;
|
||||||
BlockState state = event.getState();
|
BlockState state = event.getState();
|
||||||
if (!tool.canHarvestBlock(held, state))
|
if (!tool.canHarvestBlock(held, state) && !state.getMaterial().isToolNotRequired())
|
||||||
return;
|
return;
|
||||||
|
|
||||||
IWorld world = event.getWorld();
|
IWorld world = event.getWorld();
|
||||||
|
|
|
@ -80,7 +80,7 @@ public abstract class BeltAttachableLogisticalBlock extends AttachedLogisticalBl
|
||||||
if (filtering != null && (!filtering.test(stack) || stack.getCount() < filtering.getAmount()))
|
if (filtering != null && (!filtering.test(stack) || stack.getCount() < filtering.getAmount()))
|
||||||
return false;
|
return false;
|
||||||
if (!extracting.getShouldExtract().get())
|
if (!extracting.getShouldExtract().get())
|
||||||
return !filtering.anyAmount();
|
return true;
|
||||||
|
|
||||||
return !extracting.extractFromInventory();
|
return !extracting.extractFromInventory();
|
||||||
}
|
}
|
||||||
|
|
|
@ -101,8 +101,10 @@ public class ExtractorTileEntity extends SmartTileEntity {
|
||||||
protected boolean canExtract() {
|
protected boolean canExtract() {
|
||||||
if (AllBlocks.BELT.typeOf(world.getBlockState(pos.down()))) {
|
if (AllBlocks.BELT.typeOf(world.getBlockState(pos.down()))) {
|
||||||
TileEntity te = world.getTileEntity(pos.down());
|
TileEntity te = world.getTileEntity(pos.down());
|
||||||
if (te != null && te instanceof BeltTileEntity) {
|
if (te instanceof BeltTileEntity) {
|
||||||
BeltTileEntity belt = (BeltTileEntity) te;
|
BeltTileEntity belt = (BeltTileEntity) te;
|
||||||
|
if (belt.getSpeed() == 0)
|
||||||
|
return false;
|
||||||
BeltTileEntity controller = belt.getControllerTE();
|
BeltTileEntity controller = belt.getControllerTE();
|
||||||
if (controller != null) {
|
if (controller != null) {
|
||||||
if (!controller.getInventory().canInsertFrom(belt.index, Direction.UP))
|
if (!controller.getInventory().canInsertFrom(belt.index, Direction.UP))
|
||||||
|
|
|
@ -2,15 +2,19 @@ package com.simibubi.create.modules.logistics.block.transposer;
|
||||||
|
|
||||||
import com.simibubi.create.AllBlocks;
|
import com.simibubi.create.AllBlocks;
|
||||||
import com.simibubi.create.foundation.utility.AllShapes;
|
import com.simibubi.create.foundation.utility.AllShapes;
|
||||||
|
import com.simibubi.create.modules.contraptions.IWrenchable;
|
||||||
import com.simibubi.create.modules.logistics.block.belts.BeltAttachableLogisticalBlock;
|
import com.simibubi.create.modules.logistics.block.belts.BeltAttachableLogisticalBlock;
|
||||||
|
|
||||||
import net.minecraft.block.Block;
|
import net.minecraft.block.Block;
|
||||||
import net.minecraft.block.BlockState;
|
import net.minecraft.block.BlockState;
|
||||||
import net.minecraft.item.BlockItemUseContext;
|
import net.minecraft.item.BlockItemUseContext;
|
||||||
|
import net.minecraft.item.ItemUseContext;
|
||||||
|
import net.minecraft.nbt.CompoundNBT;
|
||||||
import net.minecraft.state.BooleanProperty;
|
import net.minecraft.state.BooleanProperty;
|
||||||
import net.minecraft.state.StateContainer.Builder;
|
import net.minecraft.state.StateContainer.Builder;
|
||||||
import net.minecraft.state.properties.BlockStateProperties;
|
import net.minecraft.state.properties.BlockStateProperties;
|
||||||
import net.minecraft.tileentity.TileEntity;
|
import net.minecraft.tileentity.TileEntity;
|
||||||
|
import net.minecraft.util.ActionResultType;
|
||||||
import net.minecraft.util.Direction;
|
import net.minecraft.util.Direction;
|
||||||
import net.minecraft.util.math.BlockPos;
|
import net.minecraft.util.math.BlockPos;
|
||||||
import net.minecraft.util.math.shapes.ISelectionContext;
|
import net.minecraft.util.math.shapes.ISelectionContext;
|
||||||
|
@ -19,7 +23,7 @@ import net.minecraft.world.IBlockReader;
|
||||||
import net.minecraft.world.IWorldReader;
|
import net.minecraft.world.IWorldReader;
|
||||||
import net.minecraft.world.World;
|
import net.minecraft.world.World;
|
||||||
|
|
||||||
public class TransposerBlock extends BeltAttachableLogisticalBlock {
|
public class TransposerBlock extends BeltAttachableLogisticalBlock implements IWrenchable {
|
||||||
|
|
||||||
public static BooleanProperty POWERED = BlockStateProperties.POWERED;
|
public static BooleanProperty POWERED = BlockStateProperties.POWERED;
|
||||||
|
|
||||||
|
@ -56,12 +60,36 @@ public class TransposerBlock extends BeltAttachableLogisticalBlock {
|
||||||
protected BlockState getVerticalDefaultState() {
|
protected BlockState getVerticalDefaultState() {
|
||||||
return AllBlocks.VERTICAL_TRANSPOSER.getDefault();
|
return AllBlocks.VERTICAL_TRANSPOSER.getDefault();
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
protected BlockState getHorizontalDefaultState() {
|
protected BlockState getHorizontalDefaultState() {
|
||||||
return AllBlocks.TRANSPOSER.getDefault();
|
return AllBlocks.TRANSPOSER.getDefault();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public ActionResultType onWrenched(BlockState state, ItemUseContext context) {
|
||||||
|
World world = context.getWorld();
|
||||||
|
if (world.isRemote)
|
||||||
|
return ActionResultType.SUCCESS;
|
||||||
|
Direction blockFacing = getBlockFacing(state);
|
||||||
|
BlockState newState = state;
|
||||||
|
if (blockFacing.getAxis().isHorizontal())
|
||||||
|
newState = state.with(HORIZONTAL_FACING, blockFacing.getOpposite());
|
||||||
|
else
|
||||||
|
newState = state.cycle(UPWARD);
|
||||||
|
BlockPos pos = context.getPos();
|
||||||
|
world.setBlockState(pos, newState);
|
||||||
|
TileEntity te = world.getTileEntity(pos);
|
||||||
|
if (te instanceof TransposerTileEntity) {
|
||||||
|
TransposerTileEntity transposer = (TransposerTileEntity) te;
|
||||||
|
CompoundNBT compound = new CompoundNBT();
|
||||||
|
transposer.write(compound);
|
||||||
|
world.removeTileEntity(pos);
|
||||||
|
world.setTileEntity(pos, TileEntity.create(compound));
|
||||||
|
}
|
||||||
|
return ActionResultType.SUCCESS;
|
||||||
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public BlockState getStateForPlacement(BlockItemUseContext context) {
|
public BlockState getStateForPlacement(BlockItemUseContext context) {
|
||||||
BlockState stateForPlacement = super.getStateForPlacement(context);
|
BlockState stateForPlacement = super.getStateForPlacement(context);
|
||||||
|
@ -93,8 +121,7 @@ public class TransposerBlock extends BeltAttachableLogisticalBlock {
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public boolean isValidPosition(BlockState state, IWorldReader worldIn, BlockPos pos) {
|
public boolean isValidPosition(BlockState state, IWorldReader worldIn, BlockPos pos) {
|
||||||
Direction back = getBlockFacing(state).getOpposite();
|
return true;
|
||||||
return super.isValidPosition(state, worldIn, pos) || canAttachToSide(worldIn, pos, back);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
protected boolean reactsToRedstone() {
|
protected boolean reactsToRedstone() {
|
||||||
|
|
|
@ -1042,6 +1042,8 @@
|
||||||
"block.create.extractor.tooltip.summary": "_Takes_ _Items_ from an attached _Inventory_ and drops them onto the ground. Will not drop Items unless the space is clear. Can be assigned an item-stack as a _filter_.",
|
"block.create.extractor.tooltip.summary": "_Takes_ _Items_ from an attached _Inventory_ and drops them onto the ground. Will not drop Items unless the space is clear. Can be assigned an item-stack as a _filter_.",
|
||||||
"block.create.extractor.tooltip.condition1": "When Powered by Redstone",
|
"block.create.extractor.tooltip.condition1": "When Powered by Redstone",
|
||||||
"block.create.extractor.tooltip.behaviour1": "_Pauses_ the Extractor.",
|
"block.create.extractor.tooltip.behaviour1": "_Pauses_ the Extractor.",
|
||||||
|
"block.create.extractor.tooltip.condition2": "Active Belt pulling",
|
||||||
|
"block.create.extractor.tooltip.behaviour2": "Extractors can pull items _from_ _belts_ reinforced with _brass_ _casing_. When the extractor is blocked, the _belt_ _will_ _stall_.",
|
||||||
"block.create.extractor.tooltip.control1": "R-Click on Filter Space",
|
"block.create.extractor.tooltip.control1": "R-Click on Filter Space",
|
||||||
"block.create.extractor.tooltip.action1": "Assigns currently _held_ _stack_ as the _Filter_. The Extractor will pull the item _type_ and _count_ of the filter stack exclusively.",
|
"block.create.extractor.tooltip.action1": "Assigns currently _held_ _stack_ as the _Filter_. The Extractor will pull the item _type_ and _count_ of the filter stack exclusively.",
|
||||||
|
|
||||||
|
@ -1049,6 +1051,8 @@
|
||||||
"block.create.transposer.tooltip.summary": "_Takes_ _items_ from an attached _Inventory_ and immediately puts them into the target _Inventory_. Can be assigned an item-stack as a _filter_.",
|
"block.create.transposer.tooltip.summary": "_Takes_ _items_ from an attached _Inventory_ and immediately puts them into the target _Inventory_. Can be assigned an item-stack as a _filter_.",
|
||||||
"block.create.transposer.tooltip.condition1": "When Powered by Redstone",
|
"block.create.transposer.tooltip.condition1": "When Powered by Redstone",
|
||||||
"block.create.transposer.tooltip.behaviour1": "_Pauses_ the Transposer.",
|
"block.create.transposer.tooltip.behaviour1": "_Pauses_ the Transposer.",
|
||||||
|
"block.create.transposer.tooltip.condition2": "Active Belt pulling",
|
||||||
|
"block.create.transposer.tooltip.behaviour2": "Transposers can pull items _from_ _belts_ reinforced with _brass_ _casing_. When the transposer is backed up, the _belt_ _will_ _stall_.",
|
||||||
"block.create.transposer.tooltip.control1": "R-Click on Filter Space",
|
"block.create.transposer.tooltip.control1": "R-Click on Filter Space",
|
||||||
"block.create.transposer.tooltip.action1": "Assigns currently _held_ _stack_ as the _Filter_. The Transposer will pull the item _type_ and _count_ of the filter stack exclusively.",
|
"block.create.transposer.tooltip.action1": "Assigns currently _held_ _stack_ as the _Filter_. The Transposer will pull the item _type_ and _count_ of the filter stack exclusively.",
|
||||||
|
|
||||||
|
@ -1079,6 +1083,8 @@
|
||||||
|
|
||||||
"block.create.belt_funnel.tooltip": "FUNNEL",
|
"block.create.belt_funnel.tooltip": "FUNNEL",
|
||||||
"block.create.belt_funnel.tooltip.summary": "_Collects_ _incoming_ _items_ and inserts them into the attached _Inventory_ if possible. Can collect items in the _world_ and items on a _belt_.",
|
"block.create.belt_funnel.tooltip.summary": "_Collects_ _incoming_ _items_ and inserts them into the attached _Inventory_ if possible. Can collect items in the _world_ and items on a _belt_.",
|
||||||
|
"block.create.belt_funnel.tooltip.condition1": "Passive Belt pulling",
|
||||||
|
"block.create.belt_funnel.tooltip.behaviour1": "Funnels can pull items _from_ _belts_ when placed above them, either sideways or at the end. When a side-ways funnel is backed up, items on the _belt_ _will_ _not_ _stall_.",
|
||||||
|
|
||||||
"block.create.belt_tunnel.tooltip": "BELT TUNNEL",
|
"block.create.belt_tunnel.tooltip": "BELT TUNNEL",
|
||||||
"block.create.belt_tunnel.tooltip.summary": "An aesthetic option for running your _Mechanical_ _Belts_ through walls. Belts have to be reinforced with _Brass_ _Casing_. Tunnels can _synchronize_ with _their_ _neighbours_, only letting items pass if all tunnels in the group have one waiting. [Ctrl]",
|
"block.create.belt_tunnel.tooltip.summary": "An aesthetic option for running your _Mechanical_ _Belts_ through walls. Belts have to be reinforced with _Brass_ _Casing_. Tunnels can _synchronize_ with _their_ _neighbours_, only letting items pass if all tunnels in the group have one waiting. [Ctrl]",
|
||||||
|
|
|
@ -0,0 +1,26 @@
|
||||||
|
{
|
||||||
|
"type": "crafting_shaped",
|
||||||
|
"pattern": [
|
||||||
|
" M ",
|
||||||
|
"SES",
|
||||||
|
" D "
|
||||||
|
],
|
||||||
|
"key": {
|
||||||
|
"M": {
|
||||||
|
"item": "minecraft:milk_bucket"
|
||||||
|
},
|
||||||
|
"S": {
|
||||||
|
"item": "minecraft:sugar"
|
||||||
|
},
|
||||||
|
"E": {
|
||||||
|
"item": "minecraft:egg"
|
||||||
|
},
|
||||||
|
"D": {
|
||||||
|
"item": "create:dough"
|
||||||
|
}
|
||||||
|
},
|
||||||
|
"result": {
|
||||||
|
"item": "minecraft:cake",
|
||||||
|
"count": 1
|
||||||
|
}
|
||||||
|
}
|
Loading…
Reference in a new issue