More Calls

- Fixed dist error spam with Contraption interaction on servers
This commit is contained in:
simibubi 2021-10-23 01:56:15 +02:00
parent 3e1312e695
commit 3a186c1286

View file

@ -8,6 +8,9 @@ import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.util.Hand;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.gen.feature.template.Template.BlockInfo;
import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.api.distmarker.OnlyIn;
import net.minecraftforge.fml.DistExecutor;
public abstract class MovingInteractionBehaviour {
@ -17,12 +20,19 @@ public abstract class MovingInteractionBehaviour {
MovementContext ctx) {
contraptionEntity.contraption.actors.remove(index);
contraptionEntity.contraption.actors.add(index, MutablePair.of(info, ctx));
ContraptionRenderDispatcher.invalidate(contraptionEntity.contraption);
if (contraptionEntity.level.isClientSide)
DistExecutor.unsafeRunWhenOn(Dist.CLIENT, () -> () -> invalidate(contraptionEntity.contraption));
}
protected void setContraptionBlockData(AbstractContraptionEntity contraptionEntity, BlockPos pos, BlockInfo info) {
contraptionEntity.contraption.blocks.put(pos, info);
ContraptionRenderDispatcher.invalidate(contraptionEntity.contraption);
if (contraptionEntity.level.isClientSide)
DistExecutor.unsafeRunWhenOn(Dist.CLIENT, () -> () -> invalidate(contraptionEntity.contraption));
}
@OnlyIn(Dist.CLIENT)
protected void invalidate(Contraption contraption) {
ContraptionRenderDispatcher.invalidate(contraption);
}
public boolean handlePlayerInteraction(PlayerEntity player, Hand activeHand, BlockPos localPos,