Dangly Flaps

- More progress on Crafter blocks
- Belt tunnels now render dangling flaps reacting to bypassing items
- Made Mechanical Press and Mixer full blocks
This commit is contained in:
simibubi 2019-11-30 00:27:03 +01:00
parent 898b3f055e
commit 3a7d3f8562
34 changed files with 891 additions and 353 deletions

View file

@ -5,6 +5,7 @@ import com.simibubi.create.foundation.block.IWithoutBlockItem;
import com.simibubi.create.foundation.block.ProperStairsBlock;
import com.simibubi.create.foundation.block.RenderUtilityAxisBlock;
import com.simibubi.create.foundation.block.RenderUtilityBlock;
import com.simibubi.create.foundation.block.RenderUtilityDirectionalBlock;
import com.simibubi.create.foundation.utility.Lang;
import com.simibubi.create.modules.IModule;
import com.simibubi.create.modules.contraptions.generators.MotorBlock;
@ -125,7 +126,10 @@ public enum AllBlocks {
MECHANICAL_MIXER_HEAD(new RenderUtilityBlock()),
BASIN(new BasinBlock()),
MECHANICAL_CRAFTER(new MechanicalCrafterBlock()),
MECHANICAL_CRAFTER_LID(new MechanicalCrafterBlock.Lid()),
MECHANICAL_CRAFTER_LID(new RenderUtilityDirectionalBlock()),
MECHANICAL_CRAFTER_ARROW(new RenderUtilityDirectionalBlock()),
MECHANICAL_CRAFTER_BELT_FRAME(new RenderUtilityDirectionalBlock()),
MECHANICAL_CRAFTER_BELT(new RenderUtilityDirectionalBlock()),
MECHANICAL_PISTON(new MechanicalPistonBlock(false)),
STICKY_MECHANICAL_PISTON(new MechanicalPistonBlock(true)),

View file

@ -30,6 +30,7 @@ import com.simibubi.create.modules.contraptions.receivers.constructs.MechanicalB
import com.simibubi.create.modules.contraptions.receivers.constructs.MechanicalPistonTileEntity;
import com.simibubi.create.modules.contraptions.receivers.constructs.MechanicalPistonTileEntityRenderer;
import com.simibubi.create.modules.contraptions.receivers.crafter.MechanicalCrafterTileEntity;
import com.simibubi.create.modules.contraptions.receivers.crafter.MechanicalCrafterTileEntityRenderer;
import com.simibubi.create.modules.contraptions.relays.ClutchTileEntity;
import com.simibubi.create.modules.contraptions.relays.EncasedShaftTileEntity;
import com.simibubi.create.modules.contraptions.relays.EncasedShaftTileEntityRenderer;
@ -102,10 +103,7 @@ public enum AllTileEntities {
BELT_TUNNEL(BeltTunnelTileEntity::new, AllBlocks.BELT_TUNNEL),
MECHANICAL_PISTON(MechanicalPistonTileEntity::new, AllBlocks.MECHANICAL_PISTON, AllBlocks.STICKY_MECHANICAL_PISTON),
MECHANICAL_BEARING(MechanicalBearingTileEntity::new, AllBlocks.MECHANICAL_BEARING),
CHASSIS(
ChassisTileEntity::new,
AllBlocks.ROTATION_CHASSIS,
AllBlocks.TRANSLATION_CHASSIS,
CHASSIS(ChassisTileEntity::new, AllBlocks.ROTATION_CHASSIS, AllBlocks.TRANSLATION_CHASSIS,
AllBlocks.TRANSLATION_CHASSIS_SECONDARY),
DRILL(DrillTileEntity::new, AllBlocks.DRILL),
SAW(SawTileEntity::new, AllBlocks.SAW),
@ -198,6 +196,7 @@ public enum AllTileEntities {
bind(LogisticiansTableTileEntity.class, new LogisticiansTableTileEntityRenderer());
bind(HarvesterTileEntity.class, new HarvesterTileEntityRenderer());
bind(MechanicalMixerTileEntity.class, new MechanicalMixerTileEntityRenderer());
bind(MechanicalCrafterTileEntity.class, new MechanicalCrafterTileEntityRenderer());
bind(BasinTileEntity.class, new BasinTileEntityRenderer());
}

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@ -5,11 +5,10 @@ import java.util.function.Consumer;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.IBlockReader;
import net.minecraft.world.IWorld;
public interface IWithTileEntity<T extends TileEntity> {
default void withTileEntityDo(IWorld world, BlockPos pos, Consumer<T> action) {
default void withTileEntityDo(IBlockReader world, BlockPos pos, Consumer<T> action) {
@SuppressWarnings("unchecked")
T te = (T) world.getTileEntity(pos);
if (te == null)

View file

@ -0,0 +1,11 @@
package com.simibubi.create.foundation.block;
import net.minecraft.block.material.Material;
public class RenderUtilityDirectionalBlock extends ProperDirectionalBlock implements IRenderUtilityBlock {
public RenderUtilityDirectionalBlock() {
super(Properties.create(Material.AIR));
}
}

View file

@ -91,6 +91,9 @@ public class SuperByteBuffer {
}
t.setIdentity();
shouldShiftUV = false;
shouldColor = false;
shouldLight = false;
return mutable;
}
@ -141,6 +144,13 @@ public class SuperByteBuffer {
return this;
}
public SuperByteBuffer dontShiftUV() {
shouldShiftUV = false;
uShift = 0;
vShift = 0;
return this;
}
public SuperByteBuffer light(int packedLightCoords) {
shouldLight = true;
this.packedLightCoords = packedLightCoords;

View file

@ -37,7 +37,7 @@ import net.minecraft.world.World;
public class MechanicalPressBlock extends HorizontalKineticBlock
implements IWithTileEntity<MechanicalPressTileEntity>, IBeltAttachment {
public static VoxelShape SHAPE = makeCuboidShape(0, 2, 0, 16, 16, 16);
public static VoxelShape SHAPE = makeCuboidShape(0, 0, 0, 16, 16, 16);
public MechanicalPressBlock() {
super(Properties.from(Blocks.PISTON));

View file

@ -1,16 +1,13 @@
package com.simibubi.create.modules.contraptions.receivers.crafter;
import com.simibubi.create.foundation.block.IWithTileEntity;
import com.simibubi.create.foundation.block.RenderUtilityBlock;
import com.simibubi.create.modules.contraptions.base.DirectionalKineticBlock;
import net.minecraft.block.Block;
import net.minecraft.block.BlockState;
import net.minecraft.block.Blocks;
import net.minecraft.state.DirectionProperty;
import net.minecraft.state.StateContainer.Builder;
import net.minecraft.state.properties.BlockStateProperties;
import net.minecraft.item.BlockItemUseContext;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.BlockRenderLayer;
import net.minecraft.util.Direction;
import net.minecraft.util.Direction.Axis;
import net.minecraft.util.math.BlockPos;
@ -20,17 +17,10 @@ import net.minecraft.world.World;
public class MechanicalCrafterBlock extends DirectionalKineticBlock
implements IWithTileEntity<MechanicalCrafterTileEntity> {
public static final DirectionProperty OUTPUT = BlockStateProperties.HORIZONTAL_FACING;
public MechanicalCrafterBlock() {
super(Properties.from(Blocks.GOLD_BLOCK));
}
@Override
protected void fillStateContainer(Builder<Block, BlockState> builder) {
super.fillStateContainer(builder.add(OUTPUT));
}
@Override
public TileEntity createTileEntity(BlockState state, IBlockReader world) {
return new MechanicalCrafterTileEntity();
@ -50,12 +40,19 @@ public class MechanicalCrafterBlock extends DirectionalKineticBlock
public Axis getRotationAxis(BlockState state) {
return state.get(FACING).getAxis();
}
public static class Lid extends RenderUtilityBlock {
@Override
protected void fillStateContainer(Builder<Block, BlockState> builder) {
super.fillStateContainer(builder.add(BlockStateProperties.FACING));
}
@Override
public BlockState getStateForPlacement(BlockItemUseContext context) {
BlockPos placedOnPos = context.getPos().offset(context.getFace().getOpposite());
BlockState blockState = context.getWorld().getBlockState(placedOnPos);
if ((blockState.getBlock() == this) && !context.isPlacerSneaking())
return getDefaultState().with(FACING, blockState.get(FACING));
return super.getStateForPlacement(context);
}
@Override
public BlockRenderLayer getRenderLayer() {
return BlockRenderLayer.CUTOUT_MIPPED;
}
}

View file

@ -8,5 +8,10 @@ public class MechanicalCrafterTileEntity extends KineticTileEntity {
public MechanicalCrafterTileEntity() {
super(AllTileEntities.MECHANICAL_CRAFTER.type);
}
@Override
public boolean hasFastRenderer() {
return false;
}
}

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@ -20,6 +20,7 @@ import net.minecraft.nbt.CompoundNBT;
import net.minecraft.nbt.ListNBT;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.Direction;
import net.minecraft.util.Direction.Axis;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.MathHelper;
import net.minecraft.util.math.Vec3d;
@ -139,6 +140,16 @@ public class BeltInventory {
}
}
// Client: Belt tunnel flaps
if (onClient) {
int seg1 = (int) current.beltPosition;
int seg2 = (int) (current.beltPosition + limitedMovement);
if (seg1 != seg2) {
flapTunnel(seg1, belt.getMovementFacing(), false);
flapTunnel(seg2, belt.getMovementFacing().getOpposite(), true);
}
}
// Apply Movement
current.beltPosition += limitedMovement;
current.sideOffset += (current.getTargetSideOffset() - current.sideOffset) * Math.abs(limitedMovement) * 2f;
@ -168,6 +179,7 @@ public class BeltInventory {
if (world.isRemote)
continue;
int lastOffset = beltMovementPositive ? belt.beltLength - 1 : 0;
BlockPos nextPosition = getPositionForOffset(beltMovementPositive ? belt.beltLength : -1);
BlockState state = world.getBlockState(nextPosition);
Direction movementFacing = belt.getMovementFacing();
@ -189,6 +201,7 @@ public class BeltInventory {
if (remainder.isEmpty()) {
iterator.remove();
current = null;
flapTunnel(lastOffset, belt.getMovementFacing(), false);
}
belt.sendData();
@ -203,6 +216,7 @@ public class BeltInventory {
eject(current);
iterator.remove();
current = null;
flapTunnel(lastOffset, belt.getMovementFacing(), false);
belt.sendData();
}
continue;
@ -223,6 +237,7 @@ public class BeltInventory {
if (nextBelt.tryInsertingFromSide(movementFacing, current, false)) {
iterator.remove();
current = null;
flapTunnel(lastOffset, belt.getMovementFacing(), false);
belt.sendData();
}
@ -232,6 +247,20 @@ public class BeltInventory {
}
private void flapTunnel(int offset, Direction side, boolean inward) {
if (belt.getBlockState().get(BeltBlock.SLOPE) != Slope.HORIZONTAL)
return;
BlockPos pos = getPositionForOffset(offset).up();
if (!AllBlocks.BELT_TUNNEL.typeOf(belt.getWorld().getBlockState(pos)))
return;
TileEntity te = belt.getWorld().getTileEntity(pos);
if (te == null || !(te instanceof BeltTunnelTileEntity))
return;
if (side.getAxis() == Axis.Z)
side = side.getOpposite();
((BeltTunnelTileEntity) te).flap(side, inward ^ side.getAxis() == Axis.Z);
}
public boolean canInsertAt(int segment) {
return canInsertFrom(segment, Direction.UP);
}

View file

@ -320,6 +320,18 @@ public class BeltTileEntity extends KineticTileEntity {
nextInventory.insert(transportedStack);
nextBeltController.markDirty();
nextBeltController.sendData();
if (side.getAxis().isHorizontal()) {
if (AllBlocks.BELT_TUNNEL.typeOf(world.getBlockState(pos.up()))) {
TileEntity tileEntity = world.getTileEntity(pos.up());
if (tileEntity != null && tileEntity instanceof BeltTunnelTileEntity) {
if (side.getAxis() == Axis.X)
side = side.getOpposite();
((BeltTunnelTileEntity) tileEntity).flap(side, side.getAxis() == Axis.X);
}
}
}
return true;
}

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@ -63,18 +63,22 @@ public class BeltTileEntityRenderer extends TileEntityRenderer<BeltTileEntity> {
beltBuffer.color(te.color == -1 ? 0x808080 : te.color);
// UV shift
if (te.getSpeed() != 0) {
if (animatedTexture == null)
animatedTexture = SpriteShifter.get("block/belt", "block/belt_animated");
float speed = te.getSpeed();
if (animatedTexture == null)
animatedTexture = SpriteShifter.get("block/belt", "block/belt_animated");
if (speed != 0) {
float time = AnimationTickHolder.getRenderTick()
* te.getBlockState().get(HORIZONTAL_FACING).getAxisDirection().getOffset();
int textureIndex = (int) ((te.getSpeed() * time / 8) % 16);
if (renderedState.get(BeltBlock.HORIZONTAL_FACING).getAxis() == Axis.X)
speed = -speed;
int textureIndex = (int) ((speed * time / 8) % 16);
if (textureIndex < 0)
textureIndex += 16;
beltBuffer.shiftUVtoSheet(animatedTexture.getOriginal(), animatedTexture.getTarget(),
(textureIndex % 4) * 16, (textureIndex / 4) * 16);
} else {
beltBuffer.shiftUVtoSheet(animatedTexture.getOriginal(), animatedTexture.getTarget(), 0, 0);
}
int packedLightmapCoords = te.getBlockState().getPackedLightmapCoords(getWorld(), te.getPos());
@ -148,7 +152,7 @@ public class BeltTileEntityRenderer extends TileEntityRenderer<BeltTileEntity> {
}
if (blockItem) {
GlStateManager.translated(r.nextFloat() * .25f, 0, r.nextFloat() * .25f);
GlStateManager.translated(r.nextFloat() * .0625f * i, 0, r.nextFloat() * .0625f * i);
}
GlStateManager.scaled(.5, .5, .5);

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@ -1,6 +1,7 @@
package com.simibubi.create.modules.contraptions.relays.belt;
import com.simibubi.create.AllBlocks;
import com.simibubi.create.foundation.block.IWithTileEntity;
import com.simibubi.create.foundation.utility.Lang;
import com.simibubi.create.modules.contraptions.relays.belt.BeltBlock.Slope;
@ -19,12 +20,14 @@ import net.minecraft.util.Direction.Axis;
import net.minecraft.util.Direction.AxisDirection;
import net.minecraft.util.IStringSerializable;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.shapes.ISelectionContext;
import net.minecraft.util.math.shapes.VoxelShape;
import net.minecraft.world.IBlockReader;
import net.minecraft.world.IWorld;
import net.minecraft.world.IWorldReader;
import net.minecraft.world.World;
public class BeltTunnelBlock extends Block {
public class BeltTunnelBlock extends Block implements IWithTileEntity<BeltTunnelTileEntity> {
public static final IProperty<Shape> SHAPE = EnumProperty.create("shape", Shape.class);
public static final IProperty<Axis> HORIZONTAL_AXIS = BlockStateProperties.HORIZONTAL_AXIS;
@ -42,12 +45,28 @@ public class BeltTunnelBlock extends Block {
return Lang.asId(name());
}
}
@Override
public boolean hasTileEntity(BlockState state) {
return true;
}
@Override
public boolean isSolid(BlockState state) {
return false;
}
@Override
public VoxelShape getShape(BlockState state, IBlockReader worldIn, BlockPos pos, ISelectionContext context) {
return BeltTunnelShapes.getFilledShape(state);
}
@Override
public VoxelShape getCollisionShape(BlockState state, IBlockReader worldIn, BlockPos pos,
ISelectionContext context) {
return BeltTunnelShapes.getFrameShape(state);
}
@Override
public TileEntity createTileEntity(BlockState state, IBlockReader world) {
return new BeltTunnelTileEntity();
@ -80,6 +99,7 @@ public class BeltTunnelBlock extends Block {
@Override
public BlockState updatePostPlacement(BlockState state, Direction facing, BlockState facingState, IWorld worldIn,
BlockPos currentPos, BlockPos facingPos) {
withTileEntityDo(worldIn, currentPos, BeltTunnelTileEntity::initFlaps);
return getTunnelState(worldIn, currentPos);
}

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@ -0,0 +1,54 @@
package com.simibubi.create.modules.contraptions.relays.belt;
import static com.simibubi.create.foundation.utility.VoxelShaper.forHorizontalAxis;
import static net.minecraft.block.Block.makeCuboidShape;
import static net.minecraft.util.math.shapes.VoxelShapes.or;
import com.simibubi.create.foundation.utility.VoxelShaper;
import net.minecraft.block.BlockState;
import net.minecraft.util.Direction;
import net.minecraft.util.math.shapes.VoxelShape;
import net.minecraft.util.math.shapes.VoxelShapes;
public class BeltTunnelShapes {
private static final VoxelShape TOP = makeCuboidShape(0, 8, 0, 16, 16, 16),
INNER = makeCuboidShape(2, -5, 2, 14, 16, 14);
private static final VoxelShaper WALL = VoxelShaper.forHorizontal(makeCuboidShape(0, -5, 14, 16, 16, 16)),
POLES = VoxelShaper
.forHorizontal(or(makeCuboidShape(0, -5, 14, 2, 16, 16), makeCuboidShape(14, -5, 14, 16, 16, 16)));
private static final VoxelShaper STRAIGHT = forHorizontalAxis(
VoxelShapes.or(TOP, WALL.get(Direction.EAST), WALL.get(Direction.WEST))),
T_LEFT = forHorizontalAxis(VoxelShapes.or(TOP, WALL.get(Direction.EAST), POLES.get(Direction.WEST))),
T_RIGHT = forHorizontalAxis(VoxelShapes.or(TOP, POLES.get(Direction.EAST), WALL.get(Direction.WEST))),
CROSS = forHorizontalAxis(VoxelShapes.or(TOP, POLES.get(Direction.EAST), POLES.get(Direction.WEST)));
public static VoxelShape getFrameShape(BlockState state) {
VoxelShaper shaper = null;
switch (state.get(BeltTunnelBlock.SHAPE)) {
case CROSS:
shaper = CROSS;
break;
case T_LEFT:
shaper = T_LEFT;
break;
case T_RIGHT:
shaper = T_RIGHT;
break;
case STRAIGHT:
case WINDOW:
default:
shaper = STRAIGHT;
break;
}
return shaper.get(state.get(BeltTunnelBlock.HORIZONTAL_AXIS));
}
public static VoxelShape getFilledShape(BlockState state) {
return or(getFrameShape(state), INNER);
}
}

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@ -1,30 +1,133 @@
package com.simibubi.create.modules.contraptions.relays.belt;
import java.util.HashMap;
import com.simibubi.create.AllBlocks;
import com.simibubi.create.AllTileEntities;
import com.simibubi.create.foundation.block.SyncedTileEntity;
import com.simibubi.create.foundation.gui.widgets.InterpolatedChasingValue;
import com.simibubi.create.modules.contraptions.relays.belt.BeltTunnelBlock.Shape;
import net.minecraft.block.BlockState;
import net.minecraft.nbt.CompoundNBT;
import net.minecraft.state.properties.BlockStateProperties;
import net.minecraft.tileentity.ITickableTileEntity;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.Direction;
import net.minecraft.util.Direction.Axis;
import net.minecraft.util.Direction.AxisDirection;
import net.minecraftforge.common.capabilities.Capability;
import net.minecraftforge.common.util.LazyOptional;
import net.minecraftforge.items.CapabilityItemHandler;
import net.minecraftforge.items.IItemHandler;
public class BeltTunnelTileEntity extends SyncedTileEntity {
public class BeltTunnelTileEntity extends SyncedTileEntity implements ITickableTileEntity {
public HashMap<Direction, InterpolatedChasingValue> flaps;
private LazyOptional<IItemHandler> cap = LazyOptional.empty();
private boolean initialize;
private Direction flapToSend;
private boolean flapInward;
public BeltTunnelTileEntity() {
super(AllTileEntities.BELT_TUNNEL.type);
flaps = new HashMap<>();
initialize = true;
}
@Override
public <T> LazyOptional<T> getCapability(Capability<T> cap, Direction side) {
public <T> LazyOptional<T> getCapability(Capability<T> capabitily, Direction side) {
if (AllBlocks.BELT.typeOf(world.getBlockState(pos.down()))) {
TileEntity teBelow = world.getTileEntity(pos.down());
if (teBelow != null)
return teBelow.getCapability(cap, Direction.UP);
if (capabitily == CapabilityItemHandler.ITEM_HANDLER_CAPABILITY) {
if (!this.cap.isPresent()) {
if (AllBlocks.BELT.typeOf(world.getBlockState(pos.down()))) {
TileEntity teBelow = world.getTileEntity(pos.down());
if (teBelow != null)
cap = LazyOptional.of(() -> teBelow.getCapability(capabitily, Direction.UP).orElse(null))
.cast();
}
}
return this.cap.cast();
}
return super.getCapability(capabitily, side);
}
@Override
public void remove() {
super.remove();
cap.invalidate();
}
@Override
public CompoundNBT writeToClient(CompoundNBT tag) {
CompoundNBT writeToClient = super.writeToClient(tag);
if (flapToSend != null) {
writeToClient.putInt("Flap", flapToSend.getIndex());
writeToClient.putBoolean("FlapInward", flapInward);
flapToSend = null;
}
return writeToClient;
}
@Override
public void readClientUpdate(CompoundNBT tag) {
super.readClientUpdate(tag);
if (tag.contains("Flap")) {
Direction side = Direction.byIndex(tag.getInt("Flap"));
flap(side, tag.getBoolean("FlapInward"));
} else
initFlaps();
}
public void initFlaps() {
if (!world.isRemote) {
sendData();
return;
}
return super.getCapability(cap, side);
initialize = false;
flaps.clear();
BlockState tunnelState = getBlockState();
for (Direction direction : Direction.values()) {
if (direction.getAxis().isVertical())
continue;
if (AllBlocks.BELT_TUNNEL.typeOf(world.getBlockState(pos.offset(direction))))
continue;
if (direction.getAxis() != tunnelState.get(BlockStateProperties.HORIZONTAL_AXIS)) {
boolean positive = direction.getAxisDirection() == AxisDirection.POSITIVE
^ direction.getAxis() == Axis.Z;
Shape shape = tunnelState.get(BeltTunnelBlock.SHAPE);
if (shape == Shape.STRAIGHT || shape == Shape.WINDOW)
continue;
if (positive && shape == Shape.T_LEFT)
continue;
if (!positive && shape == Shape.T_RIGHT)
continue;
}
flaps.put(direction, new InterpolatedChasingValue().target(0).withSpeed(.05f));
}
}
public void flap(Direction side, boolean inward) {
if (world.isRemote) {
if (flaps.containsKey(side))
flaps.get(side).set(inward ? -1 : 1);
return;
}
flapToSend = side;
flapInward = inward;
sendData();
}
@Override
public void tick() {
if (!world.isRemote)
return;
if (initialize)
initFlaps();
flaps.forEach((d, value) -> value.tick());
}
}

View file

@ -3,15 +3,13 @@ package com.simibubi.create.modules.contraptions.relays.belt;
import com.simibubi.create.AllBlocks;
import com.simibubi.create.CreateClient;
import com.simibubi.create.foundation.utility.SuperByteBuffer;
import com.simibubi.create.modules.contraptions.relays.belt.BeltTunnelBlock.Shape;
import net.minecraft.block.BlockState;
import net.minecraft.client.renderer.BufferBuilder;
import net.minecraft.state.properties.BlockStateProperties;
import net.minecraft.util.Direction;
import net.minecraft.util.Direction.Axis;
import net.minecraft.util.Direction.AxisDirection;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.MathHelper;
import net.minecraft.world.World;
import net.minecraftforge.client.model.animation.TileEntityRendererFast;
@ -21,33 +19,37 @@ public class BeltTunnelTileEntityRenderer extends TileEntityRendererFast<BeltTun
public void renderTileEntityFast(BeltTunnelTileEntity te, double x, double y, double z, float partialTicks,
int destroyStage, BufferBuilder buffer) {
BlockState flapState = AllBlocks.BELT_TUNNEL_FLAP.get().getDefaultState();
BlockState tunnelState = te.getBlockState();
SuperByteBuffer flapBuffer = CreateClient.bufferCache.renderGenericBlockModel(flapState);
BlockPos pos = te.getPos();
World world = getWorld();
for (Direction direction : Direction.values()) {
// TODO: move flap presence to TE
if (direction.getAxis().isVertical())
if (!te.flaps.containsKey(direction))
continue;
if (AllBlocks.BELT_TUNNEL.typeOf(world.getBlockState(pos.offset(direction))))
continue;
if (direction.getAxis() != tunnelState.get(BlockStateProperties.HORIZONTAL_AXIS)) {
boolean positive = direction.getAxisDirection() == AxisDirection.POSITIVE;
Shape shape = tunnelState.get(BeltTunnelBlock.SHAPE);
if (shape == Shape.STRAIGHT || shape == Shape.WINDOW)
continue;
if (positive && shape == Shape.T_LEFT)
continue;
if (!positive && shape == Shape.T_RIGHT)
continue;
float horizontalAngle = direction.getHorizontalAngle() + 90;
if (direction.getAxis() != Axis.X)
horizontalAngle += 180;
float flapPivotX = -15 / 16f;
float flapPivotY = -.5f;
float flapPivotZ = 0;
for (int segment = 0; segment <= 3; segment++) {
float f = te.flaps.get(direction).get(partialTicks);
if (direction.getAxis() == Axis.X)
f *= -1;
float intensity = segment == 3 ? 1.5f : segment + 1;
float flapAngle = MathHelper.sin((float) ((1 - Math.abs(f)) * Math.PI * intensity)) * 30 * -f;
flapAngle = (float) (flapAngle / 180 * Math.PI);
flapBuffer.translate(0, 0, -segment * 3 / 16f);
flapBuffer.translate(flapPivotX, flapPivotY, flapPivotZ).rotate(Axis.Z, flapAngle)
.translate(-flapPivotX, -flapPivotY, -flapPivotZ);
flapBuffer.rotateCentered(Axis.Y, (float) (horizontalAngle / 180f * Math.PI)).translate(x, y, z);
flapBuffer.light(te.getBlockState().getPackedLightmapCoords(world, pos)).renderInto(buffer);
}
// get flap angle
flapBuffer.rotateCentered(Axis.Y, (float) (direction.getHorizontalAngle() / 180f * Math.PI));
flapBuffer.translate(x, y, z);
flapBuffer.light(te.getBlockState().getPackedLightmapCoords(world, pos)).renderInto(buffer);
}
}

View file

@ -0,0 +1,5 @@
{
"variants": {
"": { "model": "create:block/belt_tunnel/flap" }
}
}

View file

@ -5,12 +5,12 @@
},
"variants": {
"facing": {
"north": { "y": 180 },
"south": { },
"west": { "y": 90 },
"up": { "x": 90 },
"down": { "x": 270 },
"east": { "y": 270 }
"north": { "x": 90 },
"south": { "x": 90, "y": 180 },
"west": { "x": 90, "y": 270 },
"up": { },
"down": { "x": 180 },
"east": { "x": 90, "y": 90 }
}
}
}

View file

@ -0,0 +1,16 @@
{
"forge_marker": 1,
"defaults": {
"model": "create:block/crafter/arrow"
},
"variants": {
"facing": {
"north": { "y": 180 },
"south": { },
"west": { "y": 90 },
"up": { "x": 90 },
"down": { "x": 270 },
"east": { "y": 270 }
}
}
}

View file

@ -0,0 +1,16 @@
{
"forge_marker": 1,
"defaults": {
"model": "create:block/crafter/belt_animated"
},
"variants": {
"facing": {
"north": { "y": 180 },
"south": { },
"west": { "y": 90 },
"up": { "x": 90 },
"down": { "x": 270 },
"east": { "y": 270 }
}
}
}

View file

@ -0,0 +1,16 @@
{
"forge_marker": 1,
"defaults": {
"model": "create:block/crafter/belt"
},
"variants": {
"facing": {
"north": { "y": 180 },
"south": { },
"west": { "y": 90 },
"up": { "x": 90 },
"down": { "x": 270 },
"east": { "y": 270 }
}
}
}

View file

@ -71,6 +71,7 @@
"block.create.mechanical_press": "Mechanical Press",
"block.create.mechanical_mixer": "Mechanical Mixer",
"block.create.basin": "Basin",
"block.create.mechanical_crafter": "Mechanical Crafter",
"block.create.sticky_mechanical_piston": "Sticky Mechanical Piston",
"block.create.mechanical_piston": "Mechanical Piston",

View file

@ -1,73 +0,0 @@
{
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"children": [0, 1, 2, 3]
}
]
}

View file

@ -12,94 +12,70 @@
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},
{
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},
{
@ -108,66 +84,90 @@
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{
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},
{
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{
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{
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}
},
{
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],

View file

@ -0,0 +1,31 @@
{
"credit": "Made with Blockbench",
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"particle": "create:block/belttunnel"
},
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],
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}
]
}

View file

@ -72,34 +72,10 @@
"to": [2, 8, 16],
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{
@ -108,10 +84,10 @@
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{
@ -155,6 +131,30 @@
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