Bump StressConfigDefaults version number

- Should fix Mechanical Arm stress usage staying at the old value in worlds created in previous Create versions
This commit is contained in:
reidbhuntley 2021-07-10 23:30:27 -04:00
parent da9c306ed5
commit 3ab3bffac3

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@ -17,7 +17,7 @@ public class StressConfigDefaults {
* Worlds from the previous version will overwrite potentially changed values * Worlds from the previous version will overwrite potentially changed values
* with the new defaults. * with the new defaults.
*/ */
public static final int forcedUpdateVersion = 1; public static final int forcedUpdateVersion = 2;
static Map<ResourceLocation, Double> registeredDefaultImpacts = new HashMap<>(); static Map<ResourceLocation, Double> registeredDefaultImpacts = new HashMap<>();
static Map<ResourceLocation, Double> registeredDefaultCapacities = new HashMap<>(); static Map<ResourceLocation, Double> registeredDefaultCapacities = new HashMap<>();