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Bump StressConfigDefaults version number
- Should fix Mechanical Arm stress usage staying at the old value in worlds created in previous Create versions
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@ -17,7 +17,7 @@ public class StressConfigDefaults {
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* Worlds from the previous version will overwrite potentially changed values
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* Worlds from the previous version will overwrite potentially changed values
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* with the new defaults.
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* with the new defaults.
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*/
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*/
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public static final int forcedUpdateVersion = 1;
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public static final int forcedUpdateVersion = 2;
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static Map<ResourceLocation, Double> registeredDefaultImpacts = new HashMap<>();
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static Map<ResourceLocation, Double> registeredDefaultImpacts = new HashMap<>();
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static Map<ResourceLocation, Double> registeredDefaultCapacities = new HashMap<>();
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static Map<ResourceLocation, Double> registeredDefaultCapacities = new HashMap<>();
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