mirror of
https://github.com/Creators-of-Create/Create.git
synced 2024-11-18 07:53:07 +01:00
A little back and forth
- Clean up the revert
This commit is contained in:
parent
86dd1cd624
commit
3d8fdc69de
9 changed files with 21 additions and 27 deletions
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@ -19,7 +19,7 @@ parchment_version = 2022.03.13
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# dependency versions
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# dependency versions
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registrate_version = MC1.18.2-1.0.25
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registrate_version = MC1.18.2-1.0.25
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flywheel_version = 1.18-0.6.2.64
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flywheel_version = 1.18-0.6.2.66
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jei_minecraft_version = 1.18.2
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jei_minecraft_version = 1.18.2
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jei_version = 9.5.3.143
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jei_version = 9.5.3.143
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curios_minecraft_version = 1.18.2
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curios_minecraft_version = 1.18.2
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@ -3,13 +3,12 @@ package com.simibubi.create.content.contraptions.components.actors;
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import javax.annotation.Nullable;
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import javax.annotation.Nullable;
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import com.jozufozu.flywheel.api.MaterialManager;
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import com.jozufozu.flywheel.api.MaterialManager;
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import com.jozufozu.flywheel.backend.Backend;
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import com.jozufozu.flywheel.core.virtual.VirtualRenderWorld;
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import com.jozufozu.flywheel.core.virtual.VirtualRenderWorld;
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import com.simibubi.create.AllBlocks;
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import com.simibubi.create.AllBlocks;
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import com.simibubi.create.content.contraptions.components.structureMovement.MovementContext;
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import com.simibubi.create.content.contraptions.components.structureMovement.MovementContext;
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import com.simibubi.create.content.contraptions.components.structureMovement.render.ActorInstance;
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import com.simibubi.create.content.contraptions.components.structureMovement.render.ActorInstance;
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import com.simibubi.create.content.contraptions.components.structureMovement.render.ContraptionMatrices;
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import com.simibubi.create.content.contraptions.components.structureMovement.render.ContraptionMatrices;
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import com.simibubi.create.content.contraptions.components.structureMovement.render.FlwContraption;
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import com.simibubi.create.content.contraptions.components.structureMovement.render.ContraptionRenderDispatcher;
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import com.simibubi.create.foundation.utility.VecHelper;
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import com.simibubi.create.foundation.utility.VecHelper;
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import net.minecraft.client.renderer.MultiBufferSource;
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import net.minecraft.client.renderer.MultiBufferSource;
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@ -39,7 +38,7 @@ public class DrillMovementBehaviour extends BlockBreakingMovementBehaviour {
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@OnlyIn(value = Dist.CLIENT)
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@OnlyIn(value = Dist.CLIENT)
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public void renderInContraption(MovementContext context, VirtualRenderWorld renderWorld,
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public void renderInContraption(MovementContext context, VirtualRenderWorld renderWorld,
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ContraptionMatrices matrices, MultiBufferSource buffer) {
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ContraptionMatrices matrices, MultiBufferSource buffer) {
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if (!FlwContraption.canInstance())
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if (!ContraptionRenderDispatcher.canInstance())
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DrillRenderer.renderInContraption(context, renderWorld, matrices, buffer);
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DrillRenderer.renderInContraption(context, renderWorld, matrices, buffer);
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}
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}
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@ -5,13 +5,12 @@ import javax.annotation.Nullable;
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import org.apache.commons.lang3.mutable.MutableBoolean;
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import org.apache.commons.lang3.mutable.MutableBoolean;
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import com.jozufozu.flywheel.api.MaterialManager;
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import com.jozufozu.flywheel.api.MaterialManager;
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import com.jozufozu.flywheel.backend.Backend;
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import com.jozufozu.flywheel.core.virtual.VirtualRenderWorld;
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import com.jozufozu.flywheel.core.virtual.VirtualRenderWorld;
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import com.simibubi.create.content.contraptions.components.structureMovement.MovementBehaviour;
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import com.simibubi.create.content.contraptions.components.structureMovement.MovementBehaviour;
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import com.simibubi.create.content.contraptions.components.structureMovement.MovementContext;
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import com.simibubi.create.content.contraptions.components.structureMovement.MovementContext;
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import com.simibubi.create.content.contraptions.components.structureMovement.render.ActorInstance;
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import com.simibubi.create.content.contraptions.components.structureMovement.render.ActorInstance;
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import com.simibubi.create.content.contraptions.components.structureMovement.render.ContraptionMatrices;
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import com.simibubi.create.content.contraptions.components.structureMovement.render.ContraptionMatrices;
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import com.simibubi.create.content.contraptions.components.structureMovement.render.FlwContraption;
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import com.simibubi.create.content.contraptions.components.structureMovement.render.ContraptionRenderDispatcher;
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import com.simibubi.create.foundation.config.AllConfigs;
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import com.simibubi.create.foundation.config.AllConfigs;
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import com.simibubi.create.foundation.utility.BlockHelper;
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import com.simibubi.create.foundation.utility.BlockHelper;
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import com.simibubi.create.foundation.utility.VecHelper;
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import com.simibubi.create.foundation.utility.VecHelper;
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@ -59,7 +58,7 @@ public class HarvesterMovementBehaviour implements MovementBehaviour {
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@Override
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@Override
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public void renderInContraption(MovementContext context, VirtualRenderWorld renderWorld,
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public void renderInContraption(MovementContext context, VirtualRenderWorld renderWorld,
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ContraptionMatrices matrices, MultiBufferSource buffers) {
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ContraptionMatrices matrices, MultiBufferSource buffers) {
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if (!FlwContraption.canInstance())
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if (!ContraptionRenderDispatcher.canInstance())
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HarvesterRenderer.renderInContraption(context, renderWorld, matrices, buffers);
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HarvesterRenderer.renderInContraption(context, renderWorld, matrices, buffers);
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}
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}
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@ -5,13 +5,12 @@ import java.util.Optional;
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import org.jetbrains.annotations.Nullable;
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import org.jetbrains.annotations.Nullable;
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import com.jozufozu.flywheel.api.MaterialManager;
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import com.jozufozu.flywheel.api.MaterialManager;
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import com.jozufozu.flywheel.backend.Backend;
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import com.jozufozu.flywheel.core.virtual.VirtualRenderWorld;
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import com.jozufozu.flywheel.core.virtual.VirtualRenderWorld;
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import com.simibubi.create.content.contraptions.components.structureMovement.MovementBehaviour;
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import com.simibubi.create.content.contraptions.components.structureMovement.MovementBehaviour;
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import com.simibubi.create.content.contraptions.components.structureMovement.MovementContext;
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import com.simibubi.create.content.contraptions.components.structureMovement.MovementContext;
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import com.simibubi.create.content.contraptions.components.structureMovement.render.ActorInstance;
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import com.simibubi.create.content.contraptions.components.structureMovement.render.ActorInstance;
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import com.simibubi.create.content.contraptions.components.structureMovement.render.ContraptionMatrices;
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import com.simibubi.create.content.contraptions.components.structureMovement.render.ContraptionMatrices;
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import com.simibubi.create.content.contraptions.components.structureMovement.render.FlwContraption;
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import com.simibubi.create.content.contraptions.components.structureMovement.render.ContraptionRenderDispatcher;
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import com.simibubi.create.content.logistics.trains.entity.CarriageContraption;
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import com.simibubi.create.content.logistics.trains.entity.CarriageContraption;
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import com.simibubi.create.foundation.utility.VecHelper;
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import com.simibubi.create.foundation.utility.VecHelper;
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import com.simibubi.create.foundation.utility.animation.LerpedFloat;
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import com.simibubi.create.foundation.utility.animation.LerpedFloat;
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@ -56,7 +55,7 @@ public class PortableStorageInterfaceMovement implements MovementBehaviour {
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@OnlyIn(Dist.CLIENT)
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@OnlyIn(Dist.CLIENT)
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public void renderInContraption(MovementContext context, VirtualRenderWorld renderWorld,
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public void renderInContraption(MovementContext context, VirtualRenderWorld renderWorld,
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ContraptionMatrices matrices, MultiBufferSource buffer) {
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ContraptionMatrices matrices, MultiBufferSource buffer) {
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if (!FlwContraption.canInstance())
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if (!ContraptionRenderDispatcher.canInstance())
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PortableStorageInterfaceRenderer.renderInContraption(context, renderWorld, matrices, buffer);
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PortableStorageInterfaceRenderer.renderInContraption(context, renderWorld, matrices, buffer);
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}
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}
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@ -20,7 +20,7 @@ import com.simibubi.create.content.contraptions.components.structureMovement.Ori
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import com.simibubi.create.content.contraptions.components.structureMovement.mounted.MountedContraption;
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import com.simibubi.create.content.contraptions.components.structureMovement.mounted.MountedContraption;
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import com.simibubi.create.content.contraptions.components.structureMovement.render.ActorInstance;
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import com.simibubi.create.content.contraptions.components.structureMovement.render.ActorInstance;
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import com.simibubi.create.content.contraptions.components.structureMovement.render.ContraptionMatrices;
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import com.simibubi.create.content.contraptions.components.structureMovement.render.ContraptionMatrices;
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import com.simibubi.create.content.contraptions.components.structureMovement.render.FlwContraption;
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import com.simibubi.create.content.contraptions.components.structureMovement.render.ContraptionRenderDispatcher;
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import com.simibubi.create.content.logistics.item.filter.FilterItem;
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import com.simibubi.create.content.logistics.item.filter.FilterItem;
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import com.simibubi.create.content.logistics.trains.entity.CarriageContraption;
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import com.simibubi.create.content.logistics.trains.entity.CarriageContraption;
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import com.simibubi.create.content.logistics.trains.entity.CarriageContraptionEntity;
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import com.simibubi.create.content.logistics.trains.entity.CarriageContraptionEntity;
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@ -298,7 +298,7 @@ public class DeployerMovementBehaviour implements MovementBehaviour {
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@Override
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@Override
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public void renderInContraption(MovementContext context, VirtualRenderWorld renderWorld,
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public void renderInContraption(MovementContext context, VirtualRenderWorld renderWorld,
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ContraptionMatrices matrices, MultiBufferSource buffers) {
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ContraptionMatrices matrices, MultiBufferSource buffers) {
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if (!FlwContraption.canInstance())
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if (!ContraptionRenderDispatcher.canInstance())
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DeployerRenderer.renderInContraption(context, renderWorld, matrices, buffers);
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DeployerRenderer.renderInContraption(context, renderWorld, matrices, buffers);
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}
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}
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@ -3,7 +3,6 @@ package com.simibubi.create.content.contraptions.components.structureMovement.be
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import javax.annotation.Nullable;
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import javax.annotation.Nullable;
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import com.jozufozu.flywheel.api.MaterialManager;
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import com.jozufozu.flywheel.api.MaterialManager;
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import com.jozufozu.flywheel.backend.Backend;
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import com.jozufozu.flywheel.core.PartialModel;
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import com.jozufozu.flywheel.core.PartialModel;
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import com.jozufozu.flywheel.core.virtual.VirtualRenderWorld;
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import com.jozufozu.flywheel.core.virtual.VirtualRenderWorld;
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import com.mojang.math.Quaternion;
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import com.mojang.math.Quaternion;
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@ -16,7 +15,6 @@ import com.simibubi.create.content.contraptions.components.structureMovement.Ori
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import com.simibubi.create.content.contraptions.components.structureMovement.render.ActorInstance;
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import com.simibubi.create.content.contraptions.components.structureMovement.render.ActorInstance;
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import com.simibubi.create.content.contraptions.components.structureMovement.render.ContraptionMatrices;
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import com.simibubi.create.content.contraptions.components.structureMovement.render.ContraptionMatrices;
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import com.simibubi.create.content.contraptions.components.structureMovement.render.ContraptionRenderDispatcher;
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import com.simibubi.create.content.contraptions.components.structureMovement.render.ContraptionRenderDispatcher;
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import com.simibubi.create.content.contraptions.components.structureMovement.render.FlwContraption;
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import com.simibubi.create.foundation.render.CachedBufferer;
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import com.simibubi.create.foundation.render.CachedBufferer;
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import com.simibubi.create.foundation.render.SuperByteBuffer;
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import com.simibubi.create.foundation.render.SuperByteBuffer;
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import com.simibubi.create.foundation.utility.AnimationTickHolder;
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import com.simibubi.create.foundation.utility.AnimationTickHolder;
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@ -35,7 +33,7 @@ public class StabilizedBearingMovementBehaviour implements MovementBehaviour {
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@OnlyIn(Dist.CLIENT)
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@OnlyIn(Dist.CLIENT)
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public void renderInContraption(MovementContext context, VirtualRenderWorld renderWorld,
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public void renderInContraption(MovementContext context, VirtualRenderWorld renderWorld,
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ContraptionMatrices matrices, MultiBufferSource buffer) {
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ContraptionMatrices matrices, MultiBufferSource buffer) {
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if (FlwContraption.canInstance())
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if (ContraptionRenderDispatcher.canInstance())
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return;
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return;
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Direction facing = context.state.getValue(BlockStateProperties.FACING);
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Direction facing = context.state.getValue(BlockStateProperties.FACING);
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@ -123,7 +123,7 @@ public class ContraptionRenderDispatcher {
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VirtualRenderWorld renderWorld = new VirtualRenderWorld(world, origin, height, minBuildHeight) {
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VirtualRenderWorld renderWorld = new VirtualRenderWorld(world, origin, height, minBuildHeight) {
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@Override
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@Override
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public boolean supportsFlywheel() {
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public boolean supportsFlywheel() {
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return Backend.getBackendType() == BackendType.INSTANCING;
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return canInstance();
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}
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}
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};
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};
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@ -204,4 +204,8 @@ public class ContraptionRenderDispatcher {
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WORLDS = new WorldAttached<>(SBBContraptionManager::new);
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WORLDS = new WorldAttached<>(SBBContraptionManager::new);
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}
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}
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}
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}
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public static boolean canInstance() {
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return Backend.getBackendType() == BackendType.INSTANCING;
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}
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}
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}
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@ -13,7 +13,6 @@ import com.jozufozu.flywheel.backend.instancing.SerialTaskEngine;
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import com.jozufozu.flywheel.backend.instancing.batching.BatchingEngine;
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import com.jozufozu.flywheel.backend.instancing.batching.BatchingEngine;
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import com.jozufozu.flywheel.backend.instancing.instancing.InstancingEngine;
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import com.jozufozu.flywheel.backend.instancing.instancing.InstancingEngine;
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import com.jozufozu.flywheel.backend.model.ArrayModelRenderer;
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import com.jozufozu.flywheel.backend.model.ArrayModelRenderer;
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import com.jozufozu.flywheel.config.BackendType;
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import com.jozufozu.flywheel.core.model.Model;
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import com.jozufozu.flywheel.core.model.Model;
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import com.jozufozu.flywheel.core.model.WorldModel;
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import com.jozufozu.flywheel.core.model.WorldModel;
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import com.jozufozu.flywheel.core.virtual.VirtualRenderWorld;
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import com.jozufozu.flywheel.core.virtual.VirtualRenderWorld;
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@ -54,17 +53,13 @@ public class FlwContraption extends ContraptionRenderInfo {
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var restoreState = GlStateTracker.getRestoreState();
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var restoreState = GlStateTracker.getRestoreState();
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buildLayers();
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buildLayers();
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if (canInstance()) {
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if (ContraptionRenderDispatcher.canInstance()) {
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buildInstancedTiles();
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buildInstancedTiles();
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buildActors();
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buildActors();
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}
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}
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restoreState.restore();
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restoreState.restore();
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}
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}
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public static boolean canInstance() {
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return Backend.getBackendType() == BackendType.INSTANCING;
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}
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public ContraptionLighter<?> getLighter() {
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public ContraptionLighter<?> getLighter() {
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return lighter;
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return lighter;
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}
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}
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@ -186,7 +181,7 @@ public class FlwContraption extends ContraptionRenderInfo {
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private final ContraptionInstanceManager tileInstanceManager;
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private final ContraptionInstanceManager tileInstanceManager;
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public ContraptionInstanceWorld(FlwContraption parent) {
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public ContraptionInstanceWorld(FlwContraption parent) {
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switch (Backend.getEngine()) {
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switch (Backend.getBackendType()) {
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case INSTANCING -> {
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case INSTANCING -> {
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InstancingEngine<ContraptionProgram> engine = InstancingEngine.builder(CreateContexts.CWORLD)
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InstancingEngine<ContraptionProgram> engine = InstancingEngine.builder(CreateContexts.CWORLD)
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.setGroupFactory(ContraptionGroup.forContraption(parent))
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.setGroupFactory(ContraptionGroup.forContraption(parent))
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@ -7,7 +7,7 @@ import com.jozufozu.flywheel.backend.Backend;
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import com.jozufozu.flywheel.backend.RenderLayer;
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import com.jozufozu.flywheel.backend.RenderLayer;
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import com.jozufozu.flywheel.backend.gl.GlStateTracker;
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import com.jozufozu.flywheel.backend.gl.GlStateTracker;
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import com.jozufozu.flywheel.backend.gl.GlTextureUnit;
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import com.jozufozu.flywheel.backend.gl.GlTextureUnit;
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import com.jozufozu.flywheel.config.FlwEngine;
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import com.jozufozu.flywheel.config.BackendType;
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import com.jozufozu.flywheel.core.Formats;
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import com.jozufozu.flywheel.core.Formats;
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import com.jozufozu.flywheel.core.Materials;
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import com.jozufozu.flywheel.core.Materials;
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import com.jozufozu.flywheel.core.compile.ProgramContext;
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import com.jozufozu.flywheel.core.compile.ProgramContext;
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@ -43,12 +43,12 @@ public class FlwContraptionManager extends ContraptionRenderingWorld<FlwContrapt
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GlStateTracker.State restoreState = GlStateTracker.getRestoreState();
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GlStateTracker.State restoreState = GlStateTracker.getRestoreState();
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GlTextureUnit active = GlTextureUnit.getActive();
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GlTextureUnit active = GlTextureUnit.getActive();
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var backendType = Backend.getEngine();
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var backendType = Backend.getBackendType();
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if (backendType != FlwEngine.OFF) {
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if (backendType != BackendType.OFF) {
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renderStructures(event);
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renderStructures(event);
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}
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}
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if (backendType != FlwEngine.BATCHING && event.getLayer() != null) {
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if (backendType != BackendType.BATCHING && event.getLayer() != null) {
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for (FlwContraption renderer : visible) {
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for (FlwContraption renderer : visible) {
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renderer.renderInstanceLayer(event);
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renderer.renderInstanceLayer(event);
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}
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}
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