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No Flywheel no Flaps
- Fixed Layered ore deposits not able to replace deepslate - Fixed Funnels and Deployers not fully rendering on contraptions when flywheel is disabled
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9362374b1e
commit
3de903ac2a
4 changed files with 39 additions and 3 deletions
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@ -5,10 +5,13 @@ import static com.simibubi.create.content.contraptions.base.DirectionalKineticBl
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import com.jozufozu.flywheel.backend.Backend;
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import com.jozufozu.flywheel.core.PartialModel;
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import com.jozufozu.flywheel.util.transform.MatrixTransformStack;
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import com.mojang.blaze3d.vertex.PoseStack;
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import com.mojang.blaze3d.vertex.VertexConsumer;
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import com.mojang.math.Vector3f;
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import com.simibubi.create.AllBlockPartials;
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import com.simibubi.create.AllBlocks;
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import com.simibubi.create.content.contraptions.base.IRotate;
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import com.simibubi.create.content.contraptions.base.KineticTileEntity;
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import com.simibubi.create.content.contraptions.base.KineticTileEntityRenderer;
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import com.simibubi.create.content.contraptions.components.deployer.DeployerTileEntity.Mode;
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@ -34,6 +37,7 @@ import net.minecraft.client.renderer.entity.ItemRenderer;
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import net.minecraft.core.BlockPos;
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import net.minecraft.core.Direction;
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import net.minecraft.core.Direction.Axis;
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import net.minecraft.core.Direction.AxisDirection;
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import net.minecraft.util.Mth;
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import net.minecraft.world.item.BlockItem;
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import net.minecraft.world.level.block.state.BlockState;
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@ -158,6 +162,11 @@ public class DeployerRenderer extends SafeTileEntityRenderer<DeployerTileEntity>
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Mode mode = NBTHelper.readEnum(context.tileData, "Mode", Mode.class);
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PartialModel handPose = getHandPose(mode);
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float speed = (float) context.getAnimationSpeed();
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if (context.contraption.stalled)
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speed = 0;
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SuperByteBuffer shaft = CachedBufferer.block(AllBlocks.SHAFT.getDefaultState());
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SuperByteBuffer pole = CachedBufferer.partial(AllBlockPartials.DEPLOYER_POLE, blockState);
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SuperByteBuffer hand = CachedBufferer.partial(handPose, blockState);
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@ -177,13 +186,35 @@ public class DeployerRenderer extends SafeTileEntityRenderer<DeployerTileEntity>
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PoseStack m = matrices.getModel();
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m.pushPose();
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m.translate(offset.x, offset.y, offset.z);
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m.pushPose();
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Axis axis = Axis.Y;
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if (context.state.getBlock() instanceof IRotate) {
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IRotate def = (IRotate) context.state.getBlock();
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axis = def.getRotationAxis(context.state);
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}
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float time = AnimationTickHolder.getRenderTime(context.world) / 20;
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float angle = (time * speed) % 360;
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new MatrixTransformStack(m)
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.centre()
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.rotateY(axis == Axis.Z ? 90 : 0)
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.rotateZ(axis.isHorizontal() ? 90 : 0)
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.unCentre();
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shaft.transform(m);
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shaft.rotateCentered(Direction.get(AxisDirection.POSITIVE, Axis.Y), angle);
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m.popPose();
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m.translate(offset.x, offset.y, offset.z);
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pole.transform(m);
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hand.transform(m);
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transform(pole, blockState, true);
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transform(hand, blockState, false);
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shaft.light(matrices.getWorld(), ContraptionRenderDispatcher.getContraptionWorldLight(context, renderWorld))
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.renderInto(matrices.getViewProjection(), builder);
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pole.light(matrices.getWorld(), ContraptionRenderDispatcher.getContraptionWorldLight(context, renderWorld))
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.renderInto(matrices.getViewProjection(), builder);
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hand.light(matrices.getWorld(), ContraptionRenderDispatcher.getContraptionWorldLight(context, renderWorld))
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@ -120,6 +120,11 @@ public class FunnelMovementBehaviour extends MovementBehaviour {
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item.setItem(remainder);
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}
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}
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@Override
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public boolean renderAsNormalTileEntity() {
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return true;
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}
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private ItemStack getFilter(MovementContext context) {
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return hasFilter ? ItemStack.of(context.tileData.getCompound("Filter")) : ItemStack.EMPTY;
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@ -129,7 +129,7 @@ public class LayerPattern {
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private LayerBuilder blocks(BlockState stone, BlockState deepslate) {
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Layer.this.targets.add(
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ImmutableList.of(OreConfiguration.target(OreConfiguration.Predicates.STONE_ORE_REPLACEABLES, stone),
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OreConfiguration.target(OreConfiguration.Predicates.STONE_ORE_REPLACEABLES, deepslate)));
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OreConfiguration.target(OreConfiguration.Predicates.DEEPSLATE_ORE_REPLACEABLES, deepslate)));
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return this;
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}
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@ -82,7 +82,7 @@ public class LayeredOreFeature extends OreFeatureBase {
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float dy = y * 2f / height - 1;
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if (dx * dx + dy * dy > 1)
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continue;
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if (worldgenlevel.isOutsideBuildHeight(y))
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if (worldgenlevel.isOutsideBuildHeight(y0 + y))
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continue;
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for (int z = 0; z < length; z++) {
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