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Attack of the remap, Part III
- Fixed Chute Particles not moving
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1 changed files with 3 additions and 3 deletions
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@ -77,9 +77,9 @@ public class AirParticle extends SimpleAnimatedParticle {
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float y = (float) (MathHelper.lerp(progress, originY, targetY) + twirl.y);
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float z = (float) (MathHelper.lerp(progress, originZ, targetZ) + twirl.z);
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xd = x - x;
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yd = y - y;
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zd = z - z;
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xd = x - this.x;
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yd = y - this.y;
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zd = z - this.z;
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setSpriteFromAge(sprites);
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this.move(this.xd, this.yd, this.zd);
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