Cut and Paste

- Trains no longer disappear when a new train is created
- Trains now crash into other trains
- Fixed navigation complaining when schedule starts at current station
- Fixed contraption interaction not iterating all potential colliders
- Hovering tooltip for derailed trains
- Trains can now be relocated using a wrench
This commit is contained in:
simibubi 2022-02-04 05:15:53 +01:00
parent c3e1e9df3f
commit 478d891a04
34 changed files with 810 additions and 182 deletions

View file

@ -536,21 +536,21 @@ bf2b0310500213ff853c748c236eb5d01f61658e assets/create/blockstates/yellow_toolbo
7f39521b211441f5c3e06d60c5978cebe16cacfb assets/create/blockstates/zinc_block.json
b7181bcd8182b2f17088e5aa881f374c9c65470c assets/create/blockstates/zinc_ore.json
9ffe5b3f8a39fa3c3a97a3c534bd82402177e82e assets/create/lang/en_ud.json
598112fe2d8be421bcf59e6a8556bef9d3f4e4a8 assets/create/lang/en_us.json
87bb8a47a6c898a99edd844bd3979e4100ca0a1e assets/create/lang/unfinished/de_de.json
daafd483d3956a6aacbc2be0048f26b6e3a52a70 assets/create/lang/unfinished/es_cl.json
4fe5d252e956a8ff0a76894137ee01e0303b7d6c assets/create/lang/unfinished/es_es.json
04e435c040a92e4929814517aebfcc8c92894afa assets/create/lang/unfinished/fr_fr.json
6729147b1f5400e514074ad49aad7c4b455925df assets/create/lang/unfinished/it_it.json
bab9ab05b5471ec5bdd156fd5f52c8201cbba177 assets/create/lang/unfinished/ja_jp.json
1807ffcdb033abb2fdab909bcfce3eff809028ee assets/create/lang/unfinished/ko_kr.json
b1f7fbadbc6bc9fda89e15d5ddd66e64af6b24bb assets/create/lang/unfinished/nl_nl.json
63f1c7fefca142c0635573460db1a151c04a38f4 assets/create/lang/unfinished/pl_pl.json
b24b3f5727d648589fede0773797829bbddef6c6 assets/create/lang/unfinished/pt_br.json
b0d0e10dee566e3ccb9323f2c3643ce3f731b8fb assets/create/lang/unfinished/pt_pt.json
1f86af12c35ed0396e213e51febc32b796a74830 assets/create/lang/unfinished/ru_ru.json
7e8a2165ad27a033ec2d85ec5e4818a3b97ec98e assets/create/lang/unfinished/zh_cn.json
1876f4adf2c478ad28fcb10b9ff0c9a56291f5b5 assets/create/lang/unfinished/zh_tw.json
a95bf9617620bb8b5fb82fe0e56e46bd336b278f assets/create/lang/en_us.json
b0115c492677dab858488cef73f2fd8eb6917868 assets/create/lang/unfinished/de_de.json
5165ae65abf3e3708a2546c4a90d1e73955358e0 assets/create/lang/unfinished/es_cl.json
052b77a7f53c2bff190db58d0c5cdd0fd46b0aa4 assets/create/lang/unfinished/es_es.json
33485bc349947338aef69f05cf23df3254c30b02 assets/create/lang/unfinished/fr_fr.json
f5effa80964b2a6afd5e4cc31de0658ab5f3ee4e assets/create/lang/unfinished/it_it.json
14db37211e03d9e8322d1f692c17325be405b4ff assets/create/lang/unfinished/ja_jp.json
fc1d89b9f72db1030d4dc11c73a58d8e9f20fc21 assets/create/lang/unfinished/ko_kr.json
3acc03de9c0e411d1d935464e8cd66c3745ad2d2 assets/create/lang/unfinished/nl_nl.json
23eaf81707d5d67816a3f035b9eee5b48e601624 assets/create/lang/unfinished/pl_pl.json
0a626a20150c4246ef5a956d7853424a95254222 assets/create/lang/unfinished/pt_br.json
4fd404306e795407325d17d9a68a3e6f5bbaf475 assets/create/lang/unfinished/pt_pt.json
74a3fec14772a0575debe0ec93f43d45cb556542 assets/create/lang/unfinished/ru_ru.json
f9f56931ea5cae9fecf7bf5f4f323cdbe1101f75 assets/create/lang/unfinished/zh_cn.json
1c5669a3109edbd448623a38e8b1c653f1a312c5 assets/create/lang/unfinished/zh_tw.json
487a511a01b2a4531fb672f917922312db78f958 assets/create/models/block/acacia_window.json
b48060cba1a382f373a05bf0039054053eccf076 assets/create/models/block/acacia_window_pane_noside.json
3066db1bf03cffa1a9c7fbacf47ae586632f4eb3 assets/create/models/block/acacia_window_pane_noside_alt.json
@ -2135,7 +2135,7 @@ d080b1b25e5bc8baf5aee68691b08c7f12ece3b0 assets/create/models/item/windmill_bear
a80fb25a0b655e76be986b5b49fcb0f03461a1ab assets/create/models/item/zinc_nugget.json
b1689617190c05ef34bd18456b0c7ae09bb3210f assets/create/models/item/zinc_ore.json
5049f72c327a88f175f6f9425909e098fc711100 assets/create/sounds.json
0f1b4b980afba9bf2caf583b88e261bba8b10313 data/create/advancements/aesthetics.json
5d0cc4c0255dc241e61c173b31ddca70c88d08e4 data/create/advancements/aesthetics.json
613e64b44bed959da899fdd54c1cacb227fb33f2 data/create/advancements/andesite_alloy.json
81885c6bfb85792c88aaa7c9b70f58832945d31f data/create/advancements/andesite_casing.json
83c046bd200623933545c9e4326f782fb02c87fa data/create/advancements/arm_blaze_burner.json

View file

@ -1321,6 +1321,8 @@
"create.hint.empty_bearing": "_Right-click_ the bearing with an _empty_ _hand_ to _attach_ the structure you just built in front of it.",
"create.hint.full_deployer.title": "Deployer Item Overflow",
"create.hint.full_deployer": "It appears this _Deployer_ contains _excess_ _items_ that need to be _extracted._ Use a _hopper,_ _funnel_ or other means to free it from its overflow.",
"create.hint.derailed_train.title": "Derailed Train",
"create.hint.derailed_train": "It appears this _Train_ is no longer sitting on a connected track piece. _Right-Click_ using a _wrench_ in order to relocate it to a nearby track.",
"create.gui.schedule.lmb_edit": "Left-Click to Edit",
"create.gui.schedule.rmb_remove": "Right-Click to Remove",
@ -1404,6 +1406,13 @@
"create.track_target.too_far": "Targeted track is too far from here",
"create.train.unnamed": "Unnamed Train",
"create.train.cannot_relocate_moving": "Cannot relocate a moving Train",
"create.train.relocate": "Click a Track to Relocate %1$s to. Sneak-Click to abort",
"create.train.relocate.abort": "Relocation aborted",
"create.train.relocate.success": "Relocation successful",
"create.train.relocate.valid": "Can be relocated here, Click to Confirm",
"create.train.relocate.invalid": "Cannot relocate Train to this Track",
"create.train.relocate.too_far": "Cannot relocate Train this far away",
"create.gui.config.overlay1": "Hi :)",
"create.gui.config.overlay2": "This is a sample overlay",

View file

@ -1,5 +1,5 @@
{
"_": "Missing Localizations: 1413",
"_": "Missing Localizations: 1422",
"_": "->------------------------] Game Elements [------------------------<-",
@ -1322,6 +1322,8 @@
"create.hint.empty_bearing": "_Rechts-Klicke_ das Lager mit einer _leeren_ _Hand_ um die Struktur die du davor gebaut hast _anzubringen_.",
"create.hint.full_deployer.title": "Einsatzgerät Gegenstand Überlauf",
"create.hint.full_deployer": "Es scheint, dieses _Einsatzgerät_ enthält _überflüssige_ _Gegenstände_ die _extrahiert_ werden müssen. Nutze _Trichter_ oder anderes um ihn von seinem Überfluss zu befreien.",
"create.hint.derailed_train.title": "UNLOCALIZED: Derailed Train",
"create.hint.derailed_train": "UNLOCALIZED: It appears this _Train_ is no longer sitting on a connected track piece. _Right-Click_ using a _wrench_ in order to relocate it to a nearby track.",
"create.gui.schedule.lmb_edit": "UNLOCALIZED: Left-Click to Edit",
"create.gui.schedule.rmb_remove": "UNLOCALIZED: Right-Click to Remove",
@ -1405,6 +1407,13 @@
"create.track_target.too_far": "UNLOCALIZED: Targeted track is too far from here",
"create.train.unnamed": "UNLOCALIZED: Unnamed Train",
"create.train.cannot_relocate_moving": "UNLOCALIZED: Cannot relocate a moving Train",
"create.train.relocate": "UNLOCALIZED: Click a Track to Relocate %1$s to. Sneak-Click to abort",
"create.train.relocate.abort": "UNLOCALIZED: Relocation aborted",
"create.train.relocate.success": "UNLOCALIZED: Relocation successful",
"create.train.relocate.valid": "UNLOCALIZED: Can be relocated here, Click to Confirm",
"create.train.relocate.invalid": "UNLOCALIZED: Cannot relocate Train to this Track",
"create.train.relocate.too_far": "UNLOCALIZED: Cannot relocate Train this far away",
"create.gui.config.overlay1": "Hi :)",
"create.gui.config.overlay2": "Dies ist ein Beispiel Overlay",

View file

@ -1,5 +1,5 @@
{
"_": "Missing Localizations: 424",
"_": "Missing Localizations: 433",
"_": "->------------------------] Game Elements [------------------------<-",
@ -1322,6 +1322,8 @@
"create.hint.empty_bearing": "Haz _Click-Derecho_ en el rodamiento con tu _mano_ _vacía_ para _unir_ la estructura que acabas de construir frente a él.",
"create.hint.full_deployer.title": "Desbordamiento de objetos del Desplegador",
"create.hint.full_deployer": "Parece que este _Desplegador_ contiene _objetos_ de _exceso_ que requieren ser _extraídos._ Usa una _tolva,_ _tolvogán_ u otros parecidos para librarlo del sobreflujo.",
"create.hint.derailed_train.title": "UNLOCALIZED: Derailed Train",
"create.hint.derailed_train": "UNLOCALIZED: It appears this _Train_ is no longer sitting on a connected track piece. _Right-Click_ using a _wrench_ in order to relocate it to a nearby track.",
"create.gui.schedule.lmb_edit": "UNLOCALIZED: Left-Click to Edit",
"create.gui.schedule.rmb_remove": "UNLOCALIZED: Right-Click to Remove",
@ -1405,6 +1407,13 @@
"create.track_target.too_far": "UNLOCALIZED: Targeted track is too far from here",
"create.train.unnamed": "UNLOCALIZED: Unnamed Train",
"create.train.cannot_relocate_moving": "UNLOCALIZED: Cannot relocate a moving Train",
"create.train.relocate": "UNLOCALIZED: Click a Track to Relocate %1$s to. Sneak-Click to abort",
"create.train.relocate.abort": "UNLOCALIZED: Relocation aborted",
"create.train.relocate.success": "UNLOCALIZED: Relocation successful",
"create.train.relocate.valid": "UNLOCALIZED: Can be relocated here, Click to Confirm",
"create.train.relocate.invalid": "UNLOCALIZED: Cannot relocate Train to this Track",
"create.train.relocate.too_far": "UNLOCALIZED: Cannot relocate Train this far away",
"create.gui.config.overlay1": "Hola :)",
"create.gui.config.overlay2": "Este es un overlay de ejemplo",

View file

@ -1,5 +1,5 @@
{
"_": "Missing Localizations: 424",
"_": "Missing Localizations: 433",
"_": "->------------------------] Game Elements [------------------------<-",
@ -1322,6 +1322,8 @@
"create.hint.empty_bearing": "Haz clic derecho sobre el rodamiento con la _mano vacía_ para _adjuntar_ la estructura que acabas de construir delante de él.",
"create.hint.full_deployer.title": "Exceso de objetos en el desplegador",
"create.hint.full_deployer": "Parece que este _desplegador_ contiene _exceso_ de objetos que necesitan ser _extraídos._ Usa una _tolva_, _embudo_ u otro medio para liberarlo de su excedente.",
"create.hint.derailed_train.title": "UNLOCALIZED: Derailed Train",
"create.hint.derailed_train": "UNLOCALIZED: It appears this _Train_ is no longer sitting on a connected track piece. _Right-Click_ using a _wrench_ in order to relocate it to a nearby track.",
"create.gui.schedule.lmb_edit": "UNLOCALIZED: Left-Click to Edit",
"create.gui.schedule.rmb_remove": "UNLOCALIZED: Right-Click to Remove",
@ -1405,6 +1407,13 @@
"create.track_target.too_far": "UNLOCALIZED: Targeted track is too far from here",
"create.train.unnamed": "UNLOCALIZED: Unnamed Train",
"create.train.cannot_relocate_moving": "UNLOCALIZED: Cannot relocate a moving Train",
"create.train.relocate": "UNLOCALIZED: Click a Track to Relocate %1$s to. Sneak-Click to abort",
"create.train.relocate.abort": "UNLOCALIZED: Relocation aborted",
"create.train.relocate.success": "UNLOCALIZED: Relocation successful",
"create.train.relocate.valid": "UNLOCALIZED: Can be relocated here, Click to Confirm",
"create.train.relocate.invalid": "UNLOCALIZED: Cannot relocate Train to this Track",
"create.train.relocate.too_far": "UNLOCALIZED: Cannot relocate Train this far away",
"create.gui.config.overlay1": "Hola :)",
"create.gui.config.overlay2": "Esta es una muestra de la superposición",

View file

@ -1,5 +1,5 @@
{
"_": "Missing Localizations: 1675",
"_": "Missing Localizations: 1684",
"_": "->------------------------] Game Elements [------------------------<-",
@ -1322,6 +1322,8 @@
"create.hint.empty_bearing": "UNLOCALIZED: _Right-click_ the bearing with an _empty_ _hand_ to _attach_ the structure you just built in front of it.",
"create.hint.full_deployer.title": "UNLOCALIZED: Deployer Item Overflow",
"create.hint.full_deployer": "UNLOCALIZED: It appears this _Deployer_ contains _excess_ _items_ that need to be _extracted._ Use a _hopper,_ _funnel_ or other means to free it from its overflow.",
"create.hint.derailed_train.title": "UNLOCALIZED: Derailed Train",
"create.hint.derailed_train": "UNLOCALIZED: It appears this _Train_ is no longer sitting on a connected track piece. _Right-Click_ using a _wrench_ in order to relocate it to a nearby track.",
"create.gui.schedule.lmb_edit": "UNLOCALIZED: Left-Click to Edit",
"create.gui.schedule.rmb_remove": "UNLOCALIZED: Right-Click to Remove",
@ -1405,6 +1407,13 @@
"create.track_target.too_far": "UNLOCALIZED: Targeted track is too far from here",
"create.train.unnamed": "UNLOCALIZED: Unnamed Train",
"create.train.cannot_relocate_moving": "UNLOCALIZED: Cannot relocate a moving Train",
"create.train.relocate": "UNLOCALIZED: Click a Track to Relocate %1$s to. Sneak-Click to abort",
"create.train.relocate.abort": "UNLOCALIZED: Relocation aborted",
"create.train.relocate.success": "UNLOCALIZED: Relocation successful",
"create.train.relocate.valid": "UNLOCALIZED: Can be relocated here, Click to Confirm",
"create.train.relocate.invalid": "UNLOCALIZED: Cannot relocate Train to this Track",
"create.train.relocate.too_far": "UNLOCALIZED: Cannot relocate Train this far away",
"create.gui.config.overlay1": "UNLOCALIZED: Hi :)",
"create.gui.config.overlay2": "UNLOCALIZED: This is a sample overlay",

View file

@ -1,5 +1,5 @@
{
"_": "Missing Localizations: 1364",
"_": "Missing Localizations: 1373",
"_": "->------------------------] Game Elements [------------------------<-",
@ -1322,6 +1322,8 @@
"create.hint.empty_bearing": "_Clicca_ _col_ _destro_ il supporto con una _mano_ _vuota_ per _attaccarci_ la struttura che ci hai appena costruito davanti.",
"create.hint.full_deployer.title": "Overflow di oggetti dell'installatore",
"create.hint.full_deployer": "Sembra che questo _installatore_ contenga _oggetti_ _eccessivi_ che necessitano di essere _estratti_. Usa una _tramoggia_, un _imbuto_ o altro per liberarlo dall'overflow.",
"create.hint.derailed_train.title": "UNLOCALIZED: Derailed Train",
"create.hint.derailed_train": "UNLOCALIZED: It appears this _Train_ is no longer sitting on a connected track piece. _Right-Click_ using a _wrench_ in order to relocate it to a nearby track.",
"create.gui.schedule.lmb_edit": "UNLOCALIZED: Left-Click to Edit",
"create.gui.schedule.rmb_remove": "UNLOCALIZED: Right-Click to Remove",
@ -1405,6 +1407,13 @@
"create.track_target.too_far": "UNLOCALIZED: Targeted track is too far from here",
"create.train.unnamed": "UNLOCALIZED: Unnamed Train",
"create.train.cannot_relocate_moving": "UNLOCALIZED: Cannot relocate a moving Train",
"create.train.relocate": "UNLOCALIZED: Click a Track to Relocate %1$s to. Sneak-Click to abort",
"create.train.relocate.abort": "UNLOCALIZED: Relocation aborted",
"create.train.relocate.success": "UNLOCALIZED: Relocation successful",
"create.train.relocate.valid": "UNLOCALIZED: Can be relocated here, Click to Confirm",
"create.train.relocate.invalid": "UNLOCALIZED: Cannot relocate Train to this Track",
"create.train.relocate.too_far": "UNLOCALIZED: Cannot relocate Train this far away",
"create.gui.config.overlay1": "Ciao :)",
"create.gui.config.overlay2": "Questo overlay è di esempio",

View file

@ -1,5 +1,5 @@
{
"_": "Missing Localizations: 94",
"_": "Missing Localizations: 103",
"_": "->------------------------] Game Elements [------------------------<-",
@ -1322,6 +1322,8 @@
"create.hint.empty_bearing": "_素手_でベアリングを_右クリック_して、その前に先ほど作った構造物を_接続_します。",
"create.hint.full_deployer.title": "デプロイヤーのアイテムが溢れています",
"create.hint.full_deployer": "この_デプロイヤー_には、_搬出_する必要がある余分なアイテムが含まれています。_ ホッパー_や_漏斗_などの手段を利用して、溢れないようにしてください。",
"create.hint.derailed_train.title": "UNLOCALIZED: Derailed Train",
"create.hint.derailed_train": "UNLOCALIZED: It appears this _Train_ is no longer sitting on a connected track piece. _Right-Click_ using a _wrench_ in order to relocate it to a nearby track.",
"create.gui.schedule.lmb_edit": "UNLOCALIZED: Left-Click to Edit",
"create.gui.schedule.rmb_remove": "UNLOCALIZED: Right-Click to Remove",
@ -1405,6 +1407,13 @@
"create.track_target.too_far": "UNLOCALIZED: Targeted track is too far from here",
"create.train.unnamed": "UNLOCALIZED: Unnamed Train",
"create.train.cannot_relocate_moving": "UNLOCALIZED: Cannot relocate a moving Train",
"create.train.relocate": "UNLOCALIZED: Click a Track to Relocate %1$s to. Sneak-Click to abort",
"create.train.relocate.abort": "UNLOCALIZED: Relocation aborted",
"create.train.relocate.success": "UNLOCALIZED: Relocation successful",
"create.train.relocate.valid": "UNLOCALIZED: Can be relocated here, Click to Confirm",
"create.train.relocate.invalid": "UNLOCALIZED: Cannot relocate Train to this Track",
"create.train.relocate.too_far": "UNLOCALIZED: Cannot relocate Train this far away",
"create.gui.config.overlay1": "やぁ(・∀・)",
"create.gui.config.overlay2": "これはオーバーレイのサンプルです",

View file

@ -1,5 +1,5 @@
{
"_": "Missing Localizations: 96",
"_": "Missing Localizations: 105",
"_": "->------------------------] Game Elements [------------------------<-",
@ -1322,6 +1322,8 @@
"create.hint.empty_bearing": "_맨 손_으로 베어링을 _우클릭_하여 구조물을 _부착_하세요.",
"create.hint.full_deployer.title": "기계 손 아이템 과적",
"create.hint.full_deployer": "이 _기계 손_은 _배출_할 아이템을 가지고 있습니다. 호퍼 , 퍼널 등을 이용해 아이템을 빼내세요.",
"create.hint.derailed_train.title": "UNLOCALIZED: Derailed Train",
"create.hint.derailed_train": "UNLOCALIZED: It appears this _Train_ is no longer sitting on a connected track piece. _Right-Click_ using a _wrench_ in order to relocate it to a nearby track.",
"create.gui.schedule.lmb_edit": "UNLOCALIZED: Left-Click to Edit",
"create.gui.schedule.rmb_remove": "UNLOCALIZED: Right-Click to Remove",
@ -1405,6 +1407,13 @@
"create.track_target.too_far": "UNLOCALIZED: Targeted track is too far from here",
"create.train.unnamed": "UNLOCALIZED: Unnamed Train",
"create.train.cannot_relocate_moving": "UNLOCALIZED: Cannot relocate a moving Train",
"create.train.relocate": "UNLOCALIZED: Click a Track to Relocate %1$s to. Sneak-Click to abort",
"create.train.relocate.abort": "UNLOCALIZED: Relocation aborted",
"create.train.relocate.success": "UNLOCALIZED: Relocation successful",
"create.train.relocate.valid": "UNLOCALIZED: Can be relocated here, Click to Confirm",
"create.train.relocate.invalid": "UNLOCALIZED: Cannot relocate Train to this Track",
"create.train.relocate.too_far": "UNLOCALIZED: Cannot relocate Train this far away",
"create.gui.config.overlay1": "Hi :)",
"create.gui.config.overlay2": "This is a sample overlay",

View file

@ -1,5 +1,5 @@
{
"_": "Missing Localizations: 2028",
"_": "Missing Localizations: 2037",
"_": "->------------------------] Game Elements [------------------------<-",
@ -1322,6 +1322,8 @@
"create.hint.empty_bearing": "UNLOCALIZED: _Right-click_ the bearing with an _empty_ _hand_ to _attach_ the structure you just built in front of it.",
"create.hint.full_deployer.title": "UNLOCALIZED: Deployer Item Overflow",
"create.hint.full_deployer": "UNLOCALIZED: It appears this _Deployer_ contains _excess_ _items_ that need to be _extracted._ Use a _hopper,_ _funnel_ or other means to free it from its overflow.",
"create.hint.derailed_train.title": "UNLOCALIZED: Derailed Train",
"create.hint.derailed_train": "UNLOCALIZED: It appears this _Train_ is no longer sitting on a connected track piece. _Right-Click_ using a _wrench_ in order to relocate it to a nearby track.",
"create.gui.schedule.lmb_edit": "UNLOCALIZED: Left-Click to Edit",
"create.gui.schedule.rmb_remove": "UNLOCALIZED: Right-Click to Remove",
@ -1405,6 +1407,13 @@
"create.track_target.too_far": "UNLOCALIZED: Targeted track is too far from here",
"create.train.unnamed": "UNLOCALIZED: Unnamed Train",
"create.train.cannot_relocate_moving": "UNLOCALIZED: Cannot relocate a moving Train",
"create.train.relocate": "UNLOCALIZED: Click a Track to Relocate %1$s to. Sneak-Click to abort",
"create.train.relocate.abort": "UNLOCALIZED: Relocation aborted",
"create.train.relocate.success": "UNLOCALIZED: Relocation successful",
"create.train.relocate.valid": "UNLOCALIZED: Can be relocated here, Click to Confirm",
"create.train.relocate.invalid": "UNLOCALIZED: Cannot relocate Train to this Track",
"create.train.relocate.too_far": "UNLOCALIZED: Cannot relocate Train this far away",
"create.gui.config.overlay1": "UNLOCALIZED: Hi :)",
"create.gui.config.overlay2": "UNLOCALIZED: This is a sample overlay",

View file

@ -1,5 +1,5 @@
{
"_": "Missing Localizations: 463",
"_": "Missing Localizations: 472",
"_": "->------------------------] Game Elements [------------------------<-",
@ -1322,6 +1322,8 @@
"create.hint.empty_bearing": "_Kliknij_ na łożysko _PPM_ pustą ręką, aby _przyczepić_ do niego strukturę zbudowaną z przodu.",
"create.hint.full_deployer.title": "Nadmiar przedmiotów w aplikatorze",
"create.hint.full_deployer": "Wygląda na to, że ten _aplikator_ zawiera _nadmiar_ _przedmiotów_, które muszą zostać _wyciągnięte_. Użyj _leji_, _lejków_ lub innych sposobów, aby uwolnić od przepełnienia.",
"create.hint.derailed_train.title": "UNLOCALIZED: Derailed Train",
"create.hint.derailed_train": "UNLOCALIZED: It appears this _Train_ is no longer sitting on a connected track piece. _Right-Click_ using a _wrench_ in order to relocate it to a nearby track.",
"create.gui.schedule.lmb_edit": "UNLOCALIZED: Left-Click to Edit",
"create.gui.schedule.rmb_remove": "UNLOCALIZED: Right-Click to Remove",
@ -1405,6 +1407,13 @@
"create.track_target.too_far": "UNLOCALIZED: Targeted track is too far from here",
"create.train.unnamed": "UNLOCALIZED: Unnamed Train",
"create.train.cannot_relocate_moving": "UNLOCALIZED: Cannot relocate a moving Train",
"create.train.relocate": "UNLOCALIZED: Click a Track to Relocate %1$s to. Sneak-Click to abort",
"create.train.relocate.abort": "UNLOCALIZED: Relocation aborted",
"create.train.relocate.success": "UNLOCALIZED: Relocation successful",
"create.train.relocate.valid": "UNLOCALIZED: Can be relocated here, Click to Confirm",
"create.train.relocate.invalid": "UNLOCALIZED: Cannot relocate Train to this Track",
"create.train.relocate.too_far": "UNLOCALIZED: Cannot relocate Train this far away",
"create.gui.config.overlay1": "Cześć :)",
"create.gui.config.overlay2": "To jest przykładowa nakładka",

View file

@ -1,5 +1,5 @@
{
"_": "Missing Localizations: 1647",
"_": "Missing Localizations: 1656",
"_": "->------------------------] Game Elements [------------------------<-",
@ -1322,6 +1322,8 @@
"create.hint.empty_bearing": "UNLOCALIZED: _Right-click_ the bearing with an _empty_ _hand_ to _attach_ the structure you just built in front of it.",
"create.hint.full_deployer.title": "UNLOCALIZED: Deployer Item Overflow",
"create.hint.full_deployer": "UNLOCALIZED: It appears this _Deployer_ contains _excess_ _items_ that need to be _extracted._ Use a _hopper,_ _funnel_ or other means to free it from its overflow.",
"create.hint.derailed_train.title": "UNLOCALIZED: Derailed Train",
"create.hint.derailed_train": "UNLOCALIZED: It appears this _Train_ is no longer sitting on a connected track piece. _Right-Click_ using a _wrench_ in order to relocate it to a nearby track.",
"create.gui.schedule.lmb_edit": "UNLOCALIZED: Left-Click to Edit",
"create.gui.schedule.rmb_remove": "UNLOCALIZED: Right-Click to Remove",
@ -1405,6 +1407,13 @@
"create.track_target.too_far": "UNLOCALIZED: Targeted track is too far from here",
"create.train.unnamed": "UNLOCALIZED: Unnamed Train",
"create.train.cannot_relocate_moving": "UNLOCALIZED: Cannot relocate a moving Train",
"create.train.relocate": "UNLOCALIZED: Click a Track to Relocate %1$s to. Sneak-Click to abort",
"create.train.relocate.abort": "UNLOCALIZED: Relocation aborted",
"create.train.relocate.success": "UNLOCALIZED: Relocation successful",
"create.train.relocate.valid": "UNLOCALIZED: Can be relocated here, Click to Confirm",
"create.train.relocate.invalid": "UNLOCALIZED: Cannot relocate Train to this Track",
"create.train.relocate.too_far": "UNLOCALIZED: Cannot relocate Train this far away",
"create.gui.config.overlay1": "UNLOCALIZED: Hi :)",
"create.gui.config.overlay2": "UNLOCALIZED: This is a sample overlay",

View file

@ -1,5 +1,5 @@
{
"_": "Missing Localizations: 1647",
"_": "Missing Localizations: 1656",
"_": "->------------------------] Game Elements [------------------------<-",
@ -1322,6 +1322,8 @@
"create.hint.empty_bearing": "UNLOCALIZED: _Right-click_ the bearing with an _empty_ _hand_ to _attach_ the structure you just built in front of it.",
"create.hint.full_deployer.title": "UNLOCALIZED: Deployer Item Overflow",
"create.hint.full_deployer": "UNLOCALIZED: It appears this _Deployer_ contains _excess_ _items_ that need to be _extracted._ Use a _hopper,_ _funnel_ or other means to free it from its overflow.",
"create.hint.derailed_train.title": "UNLOCALIZED: Derailed Train",
"create.hint.derailed_train": "UNLOCALIZED: It appears this _Train_ is no longer sitting on a connected track piece. _Right-Click_ using a _wrench_ in order to relocate it to a nearby track.",
"create.gui.schedule.lmb_edit": "UNLOCALIZED: Left-Click to Edit",
"create.gui.schedule.rmb_remove": "UNLOCALIZED: Right-Click to Remove",
@ -1405,6 +1407,13 @@
"create.track_target.too_far": "UNLOCALIZED: Targeted track is too far from here",
"create.train.unnamed": "UNLOCALIZED: Unnamed Train",
"create.train.cannot_relocate_moving": "UNLOCALIZED: Cannot relocate a moving Train",
"create.train.relocate": "UNLOCALIZED: Click a Track to Relocate %1$s to. Sneak-Click to abort",
"create.train.relocate.abort": "UNLOCALIZED: Relocation aborted",
"create.train.relocate.success": "UNLOCALIZED: Relocation successful",
"create.train.relocate.valid": "UNLOCALIZED: Can be relocated here, Click to Confirm",
"create.train.relocate.invalid": "UNLOCALIZED: Cannot relocate Train to this Track",
"create.train.relocate.too_far": "UNLOCALIZED: Cannot relocate Train this far away",
"create.gui.config.overlay1": "UNLOCALIZED: Hi :)",
"create.gui.config.overlay2": "UNLOCALIZED: This is a sample overlay",

View file

@ -1,5 +1,5 @@
{
"_": "Missing Localizations: 468",
"_": "Missing Localizations: 477",
"_": "->------------------------] Game Elements [------------------------<-",
@ -1322,6 +1322,8 @@
"create.hint.empty_bearing": "_Правый клик_ по подшипнику _пустой рукой_, чтобы _присоединить_ к нему структуру, которую вы только что построили перед ним.",
"create.hint.full_deployer.title": "Переполнение автономного активатора",
"create.hint.full_deployer": "Похоже, этот _автономный активатор_ содержит _лишние_ _предметы_, которые необходимо _извлечь_. Используйте _воронку_ или _другие способы_, чтобы освободить его от переполнения.",
"create.hint.derailed_train.title": "UNLOCALIZED: Derailed Train",
"create.hint.derailed_train": "UNLOCALIZED: It appears this _Train_ is no longer sitting on a connected track piece. _Right-Click_ using a _wrench_ in order to relocate it to a nearby track.",
"create.gui.schedule.lmb_edit": "UNLOCALIZED: Left-Click to Edit",
"create.gui.schedule.rmb_remove": "UNLOCALIZED: Right-Click to Remove",
@ -1405,6 +1407,13 @@
"create.track_target.too_far": "UNLOCALIZED: Targeted track is too far from here",
"create.train.unnamed": "UNLOCALIZED: Unnamed Train",
"create.train.cannot_relocate_moving": "UNLOCALIZED: Cannot relocate a moving Train",
"create.train.relocate": "UNLOCALIZED: Click a Track to Relocate %1$s to. Sneak-Click to abort",
"create.train.relocate.abort": "UNLOCALIZED: Relocation aborted",
"create.train.relocate.success": "UNLOCALIZED: Relocation successful",
"create.train.relocate.valid": "UNLOCALIZED: Can be relocated here, Click to Confirm",
"create.train.relocate.invalid": "UNLOCALIZED: Cannot relocate Train to this Track",
"create.train.relocate.too_far": "UNLOCALIZED: Cannot relocate Train this far away",
"create.gui.config.overlay1": "Привет :)",
"create.gui.config.overlay2": "Это образец оверлея",

View file

@ -1,5 +1,5 @@
{
"_": "Missing Localizations: 94",
"_": "Missing Localizations: 103",
"_": "->------------------------] Game Elements [------------------------<-",
@ -1322,6 +1322,8 @@
"create.hint.empty_bearing": "_空手右击_轴承可以将你新建造的结构_接到_轴承上。",
"create.hint.full_deployer.title": "机械手物品溢出",
"create.hint.full_deployer": "_机械手_包含_过剩的物品_需要被_提取。你需要_使用_料斗__漏斗_或其他方法将溢出释放出来。",
"create.hint.derailed_train.title": "UNLOCALIZED: Derailed Train",
"create.hint.derailed_train": "UNLOCALIZED: It appears this _Train_ is no longer sitting on a connected track piece. _Right-Click_ using a _wrench_ in order to relocate it to a nearby track.",
"create.gui.schedule.lmb_edit": "UNLOCALIZED: Left-Click to Edit",
"create.gui.schedule.rmb_remove": "UNLOCALIZED: Right-Click to Remove",
@ -1405,6 +1407,13 @@
"create.track_target.too_far": "UNLOCALIZED: Targeted track is too far from here",
"create.train.unnamed": "UNLOCALIZED: Unnamed Train",
"create.train.cannot_relocate_moving": "UNLOCALIZED: Cannot relocate a moving Train",
"create.train.relocate": "UNLOCALIZED: Click a Track to Relocate %1$s to. Sneak-Click to abort",
"create.train.relocate.abort": "UNLOCALIZED: Relocation aborted",
"create.train.relocate.success": "UNLOCALIZED: Relocation successful",
"create.train.relocate.valid": "UNLOCALIZED: Can be relocated here, Click to Confirm",
"create.train.relocate.invalid": "UNLOCALIZED: Cannot relocate Train to this Track",
"create.train.relocate.too_far": "UNLOCALIZED: Cannot relocate Train this far away",
"create.gui.config.overlay1": "Hi :)",
"create.gui.config.overlay2": "这是一个实例层",

View file

@ -1,5 +1,5 @@
{
"_": "Missing Localizations: 482",
"_": "Missing Localizations: 491",
"_": "->------------------------] Game Elements [------------------------<-",
@ -1322,6 +1322,8 @@
"create.hint.empty_bearing": "_空手右鍵_軸承來_添加_你新建造的結構。",
"create.hint.full_deployer.title": "機械手物品溢出",
"create.hint.full_deployer": "_機械手_包含_過剩的物品_需要被_取出._使用漏斗_或其他方法將溢出解決。",
"create.hint.derailed_train.title": "UNLOCALIZED: Derailed Train",
"create.hint.derailed_train": "UNLOCALIZED: It appears this _Train_ is no longer sitting on a connected track piece. _Right-Click_ using a _wrench_ in order to relocate it to a nearby track.",
"create.gui.schedule.lmb_edit": "UNLOCALIZED: Left-Click to Edit",
"create.gui.schedule.rmb_remove": "UNLOCALIZED: Right-Click to Remove",
@ -1405,6 +1407,13 @@
"create.track_target.too_far": "UNLOCALIZED: Targeted track is too far from here",
"create.train.unnamed": "UNLOCALIZED: Unnamed Train",
"create.train.cannot_relocate_moving": "UNLOCALIZED: Cannot relocate a moving Train",
"create.train.relocate": "UNLOCALIZED: Click a Track to Relocate %1$s to. Sneak-Click to abort",
"create.train.relocate.abort": "UNLOCALIZED: Relocation aborted",
"create.train.relocate.success": "UNLOCALIZED: Relocation successful",
"create.train.relocate.valid": "UNLOCALIZED: Can be relocated here, Click to Confirm",
"create.train.relocate.invalid": "UNLOCALIZED: Cannot relocate Train to this Track",
"create.train.relocate.too_far": "UNLOCALIZED: Cannot relocate Train this far away",
"create.gui.config.overlay1": "嗨 :)",
"create.gui.config.overlay2": "這是一個實例層",

View file

@ -28,8 +28,8 @@
"trigger": "create:bracket_apply",
"conditions": {
"accepted_entries": [
"create:cogwheel",
"create:large_cogwheel"
"create:large_cogwheel",
"create:cogwheel"
]
}
},

View file

@ -1,10 +1,19 @@
package com.simibubi.create.content.contraptions.components.structureMovement;
import java.util.List;
import javax.annotation.Nullable;
import org.apache.commons.lang3.mutable.MutableObject;
import com.simibubi.create.AllItems;
import com.simibubi.create.content.contraptions.components.structureMovement.sync.ContraptionInteractionPacket;
import com.simibubi.create.content.logistics.trains.entity.CarriageContraptionEntity;
import com.simibubi.create.content.logistics.trains.entity.TrainRelocator;
import com.simibubi.create.foundation.networking.AllPackets;
import com.simibubi.create.foundation.utility.Couple;
import com.simibubi.create.foundation.utility.RaycastHelper;
import com.simibubi.create.foundation.utility.VecHelper;
import com.simibubi.create.foundation.utility.RaycastHelper.PredicateTraceResult;
import net.minecraft.client.Minecraft;
@ -14,6 +23,7 @@ import net.minecraft.core.BlockPos;
import net.minecraft.core.Direction;
import net.minecraft.nbt.CompoundTag;
import net.minecraft.world.InteractionHand;
import net.minecraft.world.entity.player.Player;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.level.levelgen.structure.templatesystem.StructureTemplate.StructureBlockInfo;
import net.minecraft.world.phys.AABB;
@ -61,6 +71,7 @@ public class ContraptionHandlerClient {
public static void rightClickingOnContraptionsGetsHandledLocally(ClickInputEvent event) {
Minecraft mc = Minecraft.getInstance();
LocalPlayer player = mc.player;
if (player == null)
return;
if (player.isPassenger())
@ -69,53 +80,84 @@ public class ContraptionHandlerClient {
return;
if (!event.isUseItem())
return;
Vec3 origin = RaycastHelper.getTraceOrigin(player);
double reach = mc.gameMode.getPickRange();
if (mc.hitResult != null && mc.hitResult.getLocation() != null)
reach = Math.min(mc.hitResult.getLocation()
.distanceTo(origin), reach);
Couple<Vec3> rayInputs = getRayInputs(player);
Vec3 origin = rayInputs.getFirst();
Vec3 target = rayInputs.getSecond();
AABB aabb = new AABB(origin, target);
List<AbstractContraptionEntity> intersectingContraptions =
mc.level.getEntitiesOfClass(AbstractContraptionEntity.class, aabb);
Vec3 target = RaycastHelper.getTraceTarget(player, reach, origin);
for (AbstractContraptionEntity contraptionEntity : mc.level
.getEntitiesOfClass(AbstractContraptionEntity.class, new AABB(origin, target))) {
for (AbstractContraptionEntity contraptionEntity : intersectingContraptions) {
BlockHitResult rayTraceResult = rayTraceContraption(origin, target, contraptionEntity);
if (rayTraceResult == null)
continue;
Vec3 localOrigin = contraptionEntity.toLocalVector(origin, 1);
Vec3 localTarget = contraptionEntity.toLocalVector(target, 1);
Contraption contraption = contraptionEntity.getContraption();
MutableObject<BlockHitResult> mutableResult = new MutableObject<>();
PredicateTraceResult predicateResult = RaycastHelper.rayTraceUntil(localOrigin, localTarget, p -> {
StructureBlockInfo blockInfo = contraption.getBlocks()
.get(p);
if (blockInfo == null)
return false;
BlockState state = blockInfo.state;
VoxelShape raytraceShape = state.getShape(Minecraft.getInstance().level, BlockPos.ZERO.below());
if (raytraceShape.isEmpty())
return false;
BlockHitResult rayTrace = raytraceShape.clip(localOrigin, localTarget, p);
if (rayTrace != null) {
mutableResult.setValue(rayTrace);
return true;
}
return false;
});
if (predicateResult == null || predicateResult.missed())
return;
BlockHitResult rayTraceResult = mutableResult.getValue();
InteractionHand hand = event.getHand();
Direction face = rayTraceResult.getDirection();
BlockPos pos = rayTraceResult.getBlockPos();
if (!contraptionEntity.handlePlayerInteraction(player, pos, face, hand))
return;
AllPackets.channel.sendToServer(new ContraptionInteractionPacket(contraptionEntity, hand, pos, face));
if (contraptionEntity.handlePlayerInteraction(player, pos, face, hand)) {
AllPackets.channel.sendToServer(new ContraptionInteractionPacket(contraptionEntity, hand, pos, face));
} else if (handleSpecialInteractions(contraptionEntity, player, pos, face, hand)) {
} else
continue;
event.setCanceled(true);
event.setSwingHand(false);
}
}
private static boolean handleSpecialInteractions(AbstractContraptionEntity contraptionEntity, Player player,
BlockPos localPos, Direction side, InteractionHand interactionHand) {
if (AllItems.WRENCH.isIn(player.getItemInHand(interactionHand))
&& contraptionEntity instanceof CarriageContraptionEntity car)
return TrainRelocator.carriageWrenched(car.toGlobalVector(VecHelper.getCenterOf(localPos), 1), car);
return false;
}
@OnlyIn(Dist.CLIENT)
public static Couple<Vec3> getRayInputs(LocalPlayer player) {
Minecraft mc = Minecraft.getInstance();
Vec3 origin = RaycastHelper.getTraceOrigin(player);
double reach = mc.gameMode.getPickRange();
if (mc.hitResult != null && mc.hitResult.getLocation() != null)
reach = Math.min(mc.hitResult.getLocation()
.distanceTo(origin), reach);
Vec3 target = RaycastHelper.getTraceTarget(player, reach, origin);
return Couple.create(origin, target);
}
@Nullable
public static BlockHitResult rayTraceContraption(Vec3 origin, Vec3 target,
AbstractContraptionEntity contraptionEntity) {
Vec3 localOrigin = contraptionEntity.toLocalVector(origin, 1);
Vec3 localTarget = contraptionEntity.toLocalVector(target, 1);
Contraption contraption = contraptionEntity.getContraption();
MutableObject<BlockHitResult> mutableResult = new MutableObject<>();
PredicateTraceResult predicateResult = RaycastHelper.rayTraceUntil(localOrigin, localTarget, p -> {
StructureBlockInfo blockInfo = contraption.getBlocks()
.get(p);
if (blockInfo == null)
return false;
BlockState state = blockInfo.state;
VoxelShape raytraceShape = state.getShape(Minecraft.getInstance().level, BlockPos.ZERO.below());
if (raytraceShape.isEmpty())
return false;
BlockHitResult rayTrace = raytraceShape.clip(localOrigin, localTarget, p);
if (rayTrace != null) {
mutableResult.setValue(rayTrace);
return true;
}
return false;
});
if (predicateResult == null || predicateResult.missed())
return null;
BlockHitResult rayTraceResult = mutableResult.getValue();
return rayTraceResult;
}
}

View file

@ -2,6 +2,7 @@ package com.simibubi.create.content.contraptions.components.structureMovement.in
import com.jozufozu.flywheel.core.virtual.VirtualRenderWorld;
import com.simibubi.create.AllBlockPartials;
import com.simibubi.create.content.contraptions.components.structureMovement.AbstractContraptionEntity;
import com.simibubi.create.content.contraptions.components.structureMovement.MovementContext;
import com.simibubi.create.content.contraptions.components.structureMovement.render.ContraptionMatrices;
import com.simibubi.create.content.contraptions.components.structureMovement.render.ContraptionRenderDispatcher;
@ -13,7 +14,9 @@ import com.simibubi.create.foundation.utility.Iterate;
import net.minecraft.client.renderer.MultiBufferSource;
import net.minecraft.client.renderer.RenderType;
import net.minecraft.core.Direction;
import net.minecraft.util.Mth;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.phys.Vec3;
public class ControlsRenderer {
@ -32,10 +35,15 @@ public class ControlsRenderer {
.renderInto(matrices.getViewProjection(), buffer.getBuffer(RenderType.solid()));
for (boolean first : Iterate.trueAndFalse) {
AbstractContraptionEntity entity = context.contraption.entity;
double motion = entity.position()
.distanceTo(new Vec3(entity.xo, entity.yo, entity.zo));
float vAngle = (float) Mth.clamp(first ? motion * 45 : 0, -45, 45);
SuperByteBuffer lever = CachedBufferer.partial(AllBlockPartials.TRAIN_CONTROLS_LEVER, state);
lever.transform(matrices.getModel())
.centre()
.rotateY(hAngle)
.rotateX(vAngle)
.unCentre()
.translate(first ? 0 : 6 / 16f, 0, 0)
.light(matrices.getWorld(), ContraptionRenderDispatcher.getContraptionWorldLight(context, renderWorld))

View file

@ -13,6 +13,7 @@ import com.simibubi.create.CreateClient;
import com.simibubi.create.content.contraptions.components.structureMovement.IDisplayAssemblyExceptions;
import com.simibubi.create.content.contraptions.components.structureMovement.piston.MechanicalPistonBlock;
import com.simibubi.create.content.contraptions.components.structureMovement.piston.PistonExtensionPoleBlock;
import com.simibubi.create.content.logistics.trains.entity.TrainRelocator;
import com.simibubi.create.foundation.config.AllConfigs;
import com.simibubi.create.foundation.config.CClient;
import com.simibubi.create.foundation.gui.RemovedGuiUtils;
@ -52,7 +53,8 @@ public class GoggleOverlayRenderer {
public static int hoverTicks = 0;
public static BlockPos lastHovered = null;
public static void renderOverlay(ForgeIngameGui gui, PoseStack poseStack, float partialTicks, int width, int height) {
public static void renderOverlay(ForgeIngameGui gui, PoseStack poseStack, float partialTicks, int width,
int height) {
HitResult objectMouseOver = Minecraft.getInstance().hitResult;
if (!(objectMouseOver instanceof BlockHitResult)) {
@ -76,6 +78,7 @@ public class GoggleOverlayRenderer {
ItemStack headSlot = mc.player.getItemBySlot(EquipmentSlot.HEAD);
BlockEntity te = world.getBlockEntity(pos);
int prevHoverTicks = hoverTicks;
if (lastHovered == null || lastHovered.equals(pos))
hoverTicks++;
else
@ -117,6 +120,11 @@ public class GoggleOverlayRenderer {
}
}
if (!hasHoveringInformation)
if (hasHoveringInformation =
hoverAddedInformation = TrainRelocator.addToTooltip(tooltip, mc.player.isShiftKeyDown()))
hoverTicks = prevHoverTicks + 1;
// break early if goggle or hover returned false when present
if ((hasGoggleInformation && !goggleAddedInformation) && (hasHoveringInformation && !hoverAddedInformation))
return;
@ -173,15 +181,15 @@ public class GoggleOverlayRenderer {
float fade = Mth.clamp((hoverTicks + partialTicks) / 12f, 0, 1);
Boolean useCustom = cfg.overlayCustomColor.get();
Color colorBackground = useCustom ?
new Color(cfg.overlayBackgroundColor.get()) :
Theme.c(Theme.Key.VANILLA_TOOLTIP_BACKGROUND).scaleAlpha(.75f);
Color colorBorderTop = useCustom ?
new Color(cfg.overlayBorderColorTop.get()) :
Theme.c(Theme.Key.VANILLA_TOOLTIP_BORDER, true).copy();
Color colorBorderBot = useCustom ?
new Color(cfg.overlayBorderColorBot.get()) :
Theme.c(Theme.Key.VANILLA_TOOLTIP_BORDER, false).copy();
Color colorBackground = useCustom ? new Color(cfg.overlayBackgroundColor.get())
: Theme.c(Theme.Key.VANILLA_TOOLTIP_BACKGROUND)
.scaleAlpha(.75f);
Color colorBorderTop = useCustom ? new Color(cfg.overlayBorderColorTop.get())
: Theme.c(Theme.Key.VANILLA_TOOLTIP_BORDER, true)
.copy();
Color colorBorderBot = useCustom ? new Color(cfg.overlayBorderColorBot.get())
: Theme.c(Theme.Key.VANILLA_TOOLTIP_BORDER, false)
.copy();
if (fade < 1) {
poseStack.translate((1 - fade) * Math.signum(cfg.overlayOffsetX.get() + .5f) * 4, 0, 0);
@ -190,8 +198,8 @@ public class GoggleOverlayRenderer {
colorBorderBot.scaleAlpha(fade);
}
RemovedGuiUtils.drawHoveringText(poseStack, tooltip, posX, posY, width, height, -1,
colorBackground.getRGB(), colorBorderTop.getRGB(), colorBorderBot.getRGB(), mc.font);
RemovedGuiUtils.drawHoveringText(poseStack, tooltip, posX, posY, width, height, -1, colorBackground.getRGB(),
colorBorderTop.getRGB(), colorBorderBot.getRGB(), mc.font);
ItemStack item = AllItems.GOGGLES.asStack();
GuiGameElement.of(item)
@ -201,8 +209,8 @@ public class GoggleOverlayRenderer {
}
/**
* Use this method to add custom entry points to the goggles overlay, e.g. custom
* armor, handheld alternatives, etc.
* Use this method to add custom entry points to the goggles overlay, e.g.
* custom armor, handheld alternatives, etc.
*/
public static void registerCustomGoggleCondition(Supplier<Boolean> condition) {
customGogglePredicates.add(condition);

View file

@ -0,0 +1,89 @@
package com.simibubi.create.content.logistics.trains;
import java.util.List;
import com.simibubi.create.Create;
import com.simibubi.create.content.logistics.trains.TrackNodeLocation.DiscoveredLocation;
import com.simibubi.create.content.logistics.trains.management.GraphLocation;
import com.simibubi.create.foundation.utility.Couple;
import com.simibubi.create.foundation.utility.Pair;
import net.minecraft.core.BlockPos;
import net.minecraft.core.Direction.AxisDirection;
import net.minecraft.world.level.Level;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.phys.Vec3;
public class TrackGraphHelper {
public static GraphLocation getGraphLocationAt(Level level, BlockPos pos, AxisDirection targetDirection) {
BlockState trackBlockState = level.getBlockState(pos);
if (!(trackBlockState.getBlock()instanceof ITrackBlock track))
return null;
Vec3 axis = track.getTrackAxis(level, pos, trackBlockState)
.scale(targetDirection.getStep());
double length = axis.length();
List<Pair<BlockPos, DiscoveredLocation>> ends =
TrackPropagator.getEnds(level, pos, trackBlockState, null, true);
TrackGraph graph = null;
TrackNode frontNode = null;
TrackNode backNode = null;
double position = 0;
for (Pair<BlockPos, DiscoveredLocation> pair : ends) {
DiscoveredLocation current = pair.getSecond();
BlockPos currentPos = pair.getFirst();
Vec3 offset = Vec3.atLowerCornerOf(currentPos.subtract(pos));
boolean forward = offset.distanceToSqr(axis.scale(-1)) < 1 / 4096f;
boolean backwards = offset.distanceToSqr(axis) < 1 / 4096f;
if (!forward && !backwards)
continue;
for (int i = 0; i < 32; i++) {
DiscoveredLocation loc = current;
List<Pair<BlockPos, DiscoveredLocation>> list =
TrackPropagator.getEnds(level, currentPos, level.getBlockState(currentPos), current, true);
if (!list.isEmpty()) {
currentPos = list.get(0)
.getFirst();
current = list.get(0)
.getSecond();
}
if (graph == null)
graph = Create.RAILWAYS.getGraph(level, loc);
if (graph == null)
continue;
TrackNode node = graph.locateNode(loc);
if (node == null)
continue;
if (forward)
frontNode = node;
if (backwards) {
backNode = node;
position = (i + .5) * length;
}
break;
}
}
if (frontNode == null || backNode == null)
return null;
GraphLocation graphLocation = new GraphLocation();
graphLocation.edge = Couple.create(backNode.getLocation(), frontNode.getLocation());
graphLocation.position = position;
graphLocation.graph = graph;
return graphLocation;
}
public static boolean getTrackDirectionByLookVec(Vec3 lookAngle, Level level, BlockPos pos, BlockState state,
ITrackBlock track) {
return lookAngle.dot(track.getTrackAxis(level, pos, state)) < 0;
}
}

View file

@ -25,13 +25,17 @@ import com.simibubi.create.content.logistics.trains.management.GlobalStation;
import com.simibubi.create.content.logistics.trains.management.GraphLocation;
import com.simibubi.create.content.logistics.trains.management.ScheduleRuntime;
import com.simibubi.create.content.logistics.trains.management.ScheduleRuntime.State;
import com.simibubi.create.foundation.utility.Iterate;
import com.simibubi.create.foundation.utility.Lang;
import com.simibubi.create.foundation.utility.VecHelper;
import net.minecraft.core.BlockPos;
import net.minecraft.core.Direction;
import net.minecraft.core.Direction.Axis;
import net.minecraft.network.chat.Component;
import net.minecraft.util.Mth;
import net.minecraft.world.entity.LivingEntity;
import net.minecraft.world.level.Explosion.BlockInteraction;
import net.minecraft.world.level.Level;
import net.minecraft.world.phys.Vec3;
@ -91,7 +95,7 @@ public class Train {
public void tick(Level level) {
status.tick(level);
if (graph == null) {
if (!migratingPoints.isEmpty())
reattachToTracks(level);
@ -107,6 +111,12 @@ public class Train {
speed = 0;
}
if (derailed) {
speed /= 3f;
if (Mth.equal(speed, 0))
speed = 0;
}
double distance = speed;
Carriage previousCarriage = null;
@ -143,8 +153,10 @@ public class Train {
double actualDistance = carriage.travel(level, graph, distance + leadingStress + trailingStress, control);
blocked |= carriage.blocked;
if (i == 0)
if (i == 0) {
distance = actualDistance;
collideWithOtherTrains(level, carriage);
}
previous = carriage.getTrailingPoint();
}
@ -164,6 +176,86 @@ public class Train {
}
}
private void collideWithOtherTrains(Level level, Carriage carriage) {
if (derailed)
return;
Collision: for (Train train : Create.RAILWAYS.trains.values()) {
if (train == this)
continue;
Vec3 start = carriage.getLeadingPoint()
.getPosition();
Vec3 end = carriage.getTrailingPoint()
.getPosition();
Vec3 diff = end.subtract(start);
Vec3 lastPoint = null;
for (Carriage otherCarriage : train.carriages) {
for (boolean betweenBits : Iterate.trueAndFalse) {
if (betweenBits && lastPoint == null)
continue;
Vec3 start2 = otherCarriage.getLeadingPoint()
.getPosition();
Vec3 end2 = otherCarriage.getTrailingPoint()
.getPosition();
if (betweenBits) {
end2 = start2;
start2 = lastPoint;
}
lastPoint = end2;
if ((end.y < end2.y - 3 || end2.y < end.y - 3)
&& (start.y < start2.y - 3 || start2.y < start.y - 3))
continue;
Vec3 diff2 = end2.subtract(start2);
Vec3 normedDiff = diff.normalize();
Vec3 normedDiff2 = diff2.normalize();
double[] intersect = VecHelper.intersect(start, start2, normedDiff, normedDiff2, Axis.Y);
if (intersect == null) {
Vec3 intersectSphere = VecHelper.intersectSphere(start2, normedDiff2, start, .125f);
if (intersectSphere == null)
continue;
if (!Mth.equal(normedDiff2.dot(intersectSphere.subtract(start2)
.normalize()), 1))
continue;
intersect = new double[2];
intersect[0] = intersectSphere.distanceTo(start) - .125;
intersect[1] = intersectSphere.distanceTo(start2) - .125;
}
if (intersect[0] > diff.length())
continue;
if (intersect[1] > diff2.length())
continue;
if (intersect[0] < 0)
continue;
if (intersect[1] < 0)
continue;
double combinedSpeed = speed + train.speed;
if (combinedSpeed > .2f) {
Vec3 v = start.add(normedDiff.scale(intersect[0]));
level.explode(null, v.x, v.y, v.z, (float) Math.min(3 * combinedSpeed, 5),
BlockInteraction.NONE);
}
crash();
train.crash();
break Collision;
}
}
}
}
public void crash() {
navigation.cancelNavigation();
if (derailed)
return;
speed = -Mth.clamp(speed, -.5, .5);
derailed = true;
status.crash();
}
public boolean disassemble(Direction assemblyDirection, BlockPos pos) {
for (Carriage carriage : carriages) {
CarriageContraptionEntity entity = carriage.entity.get();
@ -219,7 +311,7 @@ public class Train {
}
private void forEachTravellingPoint(Consumer<TravellingPoint> callback) {
public void forEachTravellingPoint(Consumer<TravellingPoint> callback) {
for (Carriage c : carriages) {
c.leadingBogey().points.forEach(callback::accept);
if (c.isOnTwoBogeys())

View file

@ -13,7 +13,8 @@ import com.simibubi.create.foundation.utility.VecHelper;
import net.minecraft.util.Mth;
import net.minecraft.world.phys.Vec3;
class TrainMigration {
public class TrainMigration {
Couple<TrackNodeLocation> locations;
double positionOnOldEdge;
boolean curve;

View file

@ -0,0 +1,303 @@
package com.simibubi.create.content.logistics.trains.entity;
import java.lang.ref.WeakReference;
import java.util.ArrayList;
import java.util.List;
import java.util.UUID;
import java.util.function.Consumer;
import javax.annotation.Nullable;
import com.simibubi.create.AllItems;
import com.simibubi.create.Create;
import com.simibubi.create.content.contraptions.components.structureMovement.ContraptionHandlerClient;
import com.simibubi.create.content.logistics.trains.ITrackBlock;
import com.simibubi.create.content.logistics.trains.TrackEdge;
import com.simibubi.create.content.logistics.trains.TrackGraph;
import com.simibubi.create.content.logistics.trains.TrackGraphHelper;
import com.simibubi.create.content.logistics.trains.TrackNode;
import com.simibubi.create.content.logistics.trains.entity.TravellingPoint.ITrackSelector;
import com.simibubi.create.content.logistics.trains.entity.TravellingPoint.SteerDirection;
import com.simibubi.create.content.logistics.trains.management.GraphLocation;
import com.simibubi.create.foundation.item.TooltipHelper;
import com.simibubi.create.foundation.utility.Couple;
import com.simibubi.create.foundation.utility.Lang;
import com.simibubi.create.foundation.utility.Pair;
import net.minecraft.ChatFormatting;
import net.minecraft.client.Minecraft;
import net.minecraft.client.player.LocalPlayer;
import net.minecraft.core.BlockPos;
import net.minecraft.core.Direction.AxisDirection;
import net.minecraft.network.chat.Component;
import net.minecraft.world.entity.player.Player;
import net.minecraft.world.level.Level;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.phys.AABB;
import net.minecraft.world.phys.BlockHitResult;
import net.minecraft.world.phys.HitResult;
import net.minecraft.world.phys.Vec3;
import net.minecraftforge.client.event.InputEvent.ClickInputEvent;
public class TrainRelocator {
static WeakReference<CarriageContraptionEntity> hoveredEntity = new WeakReference<>(null);
static UUID relocatingTrain;
static Vec3 relocatingOrigin;
static BlockPos lastHoveredPos;
static Boolean lastHoveredResult;
public static void onClicked(ClickInputEvent event) {
if (relocatingTrain == null)
return;
Minecraft mc = Minecraft.getInstance();
LocalPlayer player = mc.player;
if (player == null)
return;
if (!player.position()
.closerThan(relocatingOrigin, 24) || player.isSteppingCarefully()) {
relocatingTrain = null;
player.displayClientMessage(Lang.translate("train.relocate.abort")
.withStyle(ChatFormatting.RED), true);
return;
}
if (player.isPassenger())
return;
if (mc.level == null)
return;
Train relocating = getRelocating();
if (relocating != null) {
Boolean relocate = relocateClient(relocating, false); // TODO send packet
if (relocate != null && relocate.booleanValue()) {
relocatingTrain = null;
player.displayClientMessage(Lang.translate("train.relocate.success")
.withStyle(ChatFormatting.GREEN), true);
}
if (relocate != null)
event.setCanceled(true);
}
}
@Nullable
public static Boolean relocateClient(Train relocating, boolean simulate) {
Minecraft mc = Minecraft.getInstance();
HitResult hitResult = mc.hitResult;
if (!(hitResult instanceof BlockHitResult blockhit))
return null;
BlockPos blockPos = blockhit.getBlockPos();
if (simulate) {
if (lastHoveredPos != null && lastHoveredPos.equals(blockPos))
return lastHoveredResult;
lastHoveredPos = blockPos;
}
BlockState blockState = mc.level.getBlockState(blockPos);
if (!(blockState.getBlock()instanceof ITrackBlock track))
return lastHoveredResult = null;
return lastHoveredResult = relocate(relocating, mc.player, blockPos, simulate);
}
public static boolean relocate(Train train, Player player, BlockPos pos, boolean simulate) {
Vec3 lookAngle = player.getLookAngle();
Level level = player.getLevel();
BlockState blockState = level.getBlockState(pos);
if (!(blockState.getBlock()instanceof ITrackBlock track))
return false;
boolean front = TrackGraphHelper.getTrackDirectionByLookVec(lookAngle, level, pos, blockState, track);
GraphLocation graphLocation =
TrackGraphHelper.getGraphLocationAt(level, pos, front ? AxisDirection.POSITIVE : AxisDirection.NEGATIVE);
if (graphLocation == null)
return false;
TrackGraph graph = graphLocation.graph;
TrackNode node1 = graph.locateNode(graphLocation.edge.getFirst());
TrackNode node2 = graph.locateNode(graphLocation.edge.getSecond());
TrackEdge edge = graph.getConnectionsFrom(node1)
.get(node2);
if (edge == null)
return false;
TravellingPoint probe = new TravellingPoint(node1, node2, edge, graphLocation.position);
List<Pair<Couple<TrackNode>, Double>> recordedLocations = new ArrayList<>();
Consumer<TravellingPoint> recorder =
tp -> recordedLocations.add(Pair.of(Couple.create(tp.node1, tp.node2), tp.position));
recorder.accept(probe);
double lastWheelOffset = 0;
ITrackSelector steer = probe.steer(SteerDirection.NONE, track.getUpNormal(level, pos, blockState));
for (int i = 0; i < train.carriages.size(); i++) {
int index = train.carriages.size() - i - 1;
Carriage carriage = train.carriages.get(index);
double trailSpacing = carriage.trailingBogey().type.getWheelPointSpacing();
if (i > 0) {
probe.travel(graph, train.carriageSpacing.get(index) - lastWheelOffset - trailSpacing / 2, steer);
if (probe.blocked)
return false;
recorder.accept(probe);
}
// inside 1st bogey
probe.travel(graph, trailSpacing, steer);
if (probe.blocked)
return false;
recorder.accept(probe);
lastWheelOffset = trailSpacing / 2;
if (!carriage.isOnTwoBogeys())
continue;
double leadSpacing = carriage.leadingBogey().type.getWheelPointSpacing();
// between bogeys
probe.travel(graph, carriage.bogeySpacing - lastWheelOffset - leadSpacing / 2, steer);
if (probe.blocked)
return false;
recorder.accept(probe);
// inside 2nd bogey
probe.travel(graph, leadSpacing, steer);
if (probe.blocked)
return false;
recorder.accept(probe);
lastWheelOffset = leadSpacing / 2;
}
if (simulate)
return true;
train.derailed = false;
train.graph = graph;
train.migratingPoints.clear();
train.forEachTravellingPoint(tp -> {
Pair<Couple<TrackNode>, Double> last = recordedLocations.remove(recordedLocations.size() - 1);
tp.node1 = last.getFirst()
.getFirst();
tp.node2 = last.getFirst()
.getSecond();
tp.position = last.getSecond();
tp.edge = graph.getConnectionsFrom(tp.node1)
.get(tp.node2);
});
train.status.successfulMigration();
train.leave();
return true;
}
public static void clientTick() {
Minecraft mc = Minecraft.getInstance();
LocalPlayer player = mc.player;
if (player == null)
return;
if (player.isPassenger())
return;
if (mc.level == null)
return;
if (relocatingTrain != null) {
Train relocating = getRelocating();
if (relocating == null) {
relocatingTrain = null;
return;
}
if (Math.abs(relocating.speed) > 1 / 1024d) {
player.displayClientMessage(Lang.translate("train.cannot_relocate_moving")
.withStyle(ChatFormatting.RED), true);
relocatingTrain = null;
return;
}
if (!AllItems.WRENCH.isIn(player.getMainHandItem())) {
player.displayClientMessage(Lang.translate("train.relocate.abort")
.withStyle(ChatFormatting.RED), true);
relocatingTrain = null;
return;
}
if (!player.position()
.closerThan(relocatingOrigin, 24)) {
player.displayClientMessage(Lang.translate("train.relocate.too_far")
.withStyle(ChatFormatting.RED), true);
return;
}
Boolean success = relocateClient(relocating, true);
if (success == null)
player.displayClientMessage(Lang.translate("train.relocate", relocating.name), true);
else if (success.booleanValue())
player.displayClientMessage(Lang.translate("train.relocate.valid")
.withStyle(ChatFormatting.GREEN), true);
else
player.displayClientMessage(Lang.translate("train.relocate.invalid")
.withStyle(ChatFormatting.RED), true);
return;
}
Couple<Vec3> rayInputs = ContraptionHandlerClient.getRayInputs(player);
Vec3 origin = rayInputs.getFirst();
Vec3 target = rayInputs.getSecond();
CarriageContraptionEntity currentEntity = hoveredEntity.get();
if (currentEntity != null) {
if (ContraptionHandlerClient.rayTraceContraption(origin, target, currentEntity) != null)
return;
hoveredEntity = new WeakReference<>(null);
}
AABB aabb = new AABB(origin, target);
List<CarriageContraptionEntity> intersectingContraptions =
mc.level.getEntitiesOfClass(CarriageContraptionEntity.class, aabb);
for (CarriageContraptionEntity contraptionEntity : intersectingContraptions) {
if (ContraptionHandlerClient.rayTraceContraption(origin, target, contraptionEntity) == null)
continue;
hoveredEntity = new WeakReference<>(contraptionEntity);
}
}
public static boolean carriageWrenched(Vec3 vec3, CarriageContraptionEntity entity) {
Train train = getTrainFromEntity(entity);
if (train != null && !train.heldForAssembly) {
relocatingOrigin = vec3;
relocatingTrain = train.id;
return true;
}
return false;
}
public static boolean addToTooltip(List<Component> tooltip, boolean shiftKeyDown) {
Train train = getTrainFromEntity(hoveredEntity.get());
if (train != null && train.derailed) {
TooltipHelper.addHint(tooltip, "hint.derailed_train");
return true;
}
return false;
}
private static Train getRelocating() {
if (relocatingTrain == null)
return null;
return Create.RAILWAYS.trains.get(relocatingTrain); // TODO: thread breach
}
private static Train getTrainFromEntity(CarriageContraptionEntity carriageContraptionEntity) {
if (carriageContraptionEntity == null)
return null;
int id = ((CarriageContraption) carriageContraptionEntity.getContraption()).temporaryCarriageIdHolder;
Carriage carriage = Create.RAILWAYS.carriageById.get(id); // TODO: thread breach
if (carriage == null)
return null;
return carriage.train;
}
}

View file

@ -50,6 +50,10 @@ public class TrainStatus {
displayInformation("A Carriage has reached the end of its Track.", false);
track = true;
}
public void crash() {
displayInformation("Collision with other Train", false);
}
public void successfulMigration() {
if (!track)

View file

@ -172,7 +172,7 @@ public class TravellingPoint {
position -= edgeLength;
edgeLength = edge.getLength(node1, node2);
}
return traveled;
}

View file

@ -63,6 +63,8 @@ public class ScheduleRuntime {
return;
if (paused)
return;
if (train.derailed)
return;
if (train.navigation.destination != null)
return;
if (currentEntry >= schedule.entries.size()) {
@ -129,7 +131,8 @@ public class ScheduleRuntime {
for (GlobalStation globalStation : train.graph.getStations()) {
if (!globalStation.name.matches(regex))
continue;
double cost = train.navigation.startNavigation(globalStation, true);
boolean matchesCurrent = train.currentStation != null && train.currentStation.equals(globalStation.id);
double cost = matchesCurrent ? 0 : train.navigation.startNavigation(globalStation, true);
if (cost < 0)
continue;
if (cost > bestCost)

View file

@ -3,6 +3,7 @@ package com.simibubi.create.content.logistics.trains.management;
import com.simibubi.create.AllItems;
import com.simibubi.create.AllShapes;
import com.simibubi.create.AllTileEntities;
import com.simibubi.create.Create;
import com.simibubi.create.foundation.block.ITE;
import com.simibubi.create.foundation.gui.ScreenOpener;
@ -14,6 +15,7 @@ import net.minecraft.world.InteractionResult;
import net.minecraft.world.entity.player.Player;
import net.minecraft.world.item.CreativeModeTab;
import net.minecraft.world.item.ItemStack;
import net.minecraft.world.item.Items;
import net.minecraft.world.item.context.BlockPlaceContext;
import net.minecraft.world.level.BlockGetter;
import net.minecraft.world.level.Level;
@ -59,6 +61,10 @@ public class StationBlock extends HorizontalDirectionalBlock implements ITE<Stat
ItemStack itemInHand = pPlayer.getItemInHand(pHand);
if (AllItems.WRENCH.isIn(itemInHand))
return InteractionResult.PASS;
if (itemInHand.getItem() == Items.SPONGE) {
Create.RAILWAYS.trains.clear();
Create.RAILWAYS.carriageById.clear();
}
DistExecutor.unsafeRunWhenOn(Dist.CLIENT,
() -> () -> withTileEntityDo(pLevel, pPos, te -> this.displayScreen(te, pPlayer)));
return InteractionResult.SUCCESS;

View file

@ -204,9 +204,6 @@ public class StationTileEntity extends SmartTileEntity {
axisFound = true;
}
Create.RAILWAYS.trains.clear();
Create.RAILWAYS.carriageById.clear();
return true;
}
@ -475,10 +472,6 @@ public class StationTileEntity extends SmartTileEntity {
contraption.expandBoundsAroundAxis(Axis.Y);
}
Create.RAILWAYS.carriageById.values()
.forEach(Carriage::discardEntity);
Create.RAILWAYS.carriageById.clear();
Train train = new Train(UUID.randomUUID(), playerUUID, graph, carriages, spacing);
GlobalStation station = getOrCreateGlobalStation();
train.setCurrentStation(station);

View file

@ -1,21 +1,13 @@
package com.simibubi.create.content.logistics.trains.management;
import java.util.List;
import com.mojang.blaze3d.vertex.PoseStack;
import com.simibubi.create.Create;
import com.simibubi.create.content.logistics.trains.ITrackBlock;
import com.simibubi.create.content.logistics.trains.TrackGraph;
import com.simibubi.create.content.logistics.trains.TrackNode;
import com.simibubi.create.content.logistics.trains.TrackNodeLocation.DiscoveredLocation;
import com.simibubi.create.content.logistics.trains.TrackPropagator;
import com.simibubi.create.content.logistics.trains.TrackGraphHelper;
import com.simibubi.create.foundation.render.CachedBufferer;
import com.simibubi.create.foundation.render.SuperByteBuffer;
import com.simibubi.create.foundation.tileEntity.SmartTileEntity;
import com.simibubi.create.foundation.tileEntity.TileEntityBehaviour;
import com.simibubi.create.foundation.tileEntity.behaviour.BehaviourType;
import com.simibubi.create.foundation.utility.Couple;
import com.simibubi.create.foundation.utility.Pair;
import net.minecraft.client.renderer.LevelRenderer;
import net.minecraft.client.renderer.MultiBufferSource;
@ -24,11 +16,9 @@ import net.minecraft.core.BlockPos;
import net.minecraft.core.Direction.AxisDirection;
import net.minecraft.nbt.CompoundTag;
import net.minecraft.nbt.NbtUtils;
import net.minecraft.world.level.Level;
import net.minecraft.world.level.LevelAccessor;
import net.minecraft.world.level.block.Block;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.phys.Vec3;
import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.api.distmarker.OnlyIn;
@ -85,71 +75,7 @@ public class TrackTargetingBehaviour extends TileEntityBehaviour {
}
public GraphLocation determineGraphLocation() {
Level level = getWorld();
BlockPos pos = getGlobalPosition();
BlockState trackBlockState = getTrackBlockState();
ITrackBlock track = getTrack();
if (track == null)
return null;
Vec3 axis = track.getTrackAxis(level, pos, trackBlockState)
.scale(getTargetDirection().getStep());
double length = axis.length();
List<Pair<BlockPos, DiscoveredLocation>> ends =
TrackPropagator.getEnds(level, pos, trackBlockState, null, true);
TrackGraph graph = null;
TrackNode frontNode = null;
TrackNode backNode = null;
double position = 0;
for (Pair<BlockPos, DiscoveredLocation> pair : ends) {
DiscoveredLocation current = pair.getSecond();
BlockPos currentPos = pair.getFirst();
Vec3 offset = Vec3.atLowerCornerOf(currentPos.subtract(pos));
boolean forward = offset.distanceToSqr(axis.scale(-1)) < 1 / 4096f;
boolean backwards = offset.distanceToSqr(axis) < 1 / 4096f;
if (!forward && !backwards)
continue;
for (int i = 0; i < 32; i++) {
DiscoveredLocation loc = current;
List<Pair<BlockPos, DiscoveredLocation>> list =
TrackPropagator.getEnds(level, currentPos, level.getBlockState(currentPos), current, true);
if (!list.isEmpty()) {
currentPos = list.get(0)
.getFirst();
current = list.get(0)
.getSecond();
}
if (graph == null)
graph = Create.RAILWAYS.getGraph(level, loc);
if (graph == null)
continue;
TrackNode node = graph.locateNode(loc);
if (node == null)
continue;
if (forward)
frontNode = node;
if (backwards) {
backNode = node;
position = (i + .5) * length;
}
break;
}
}
if (frontNode == null || backNode == null)
return null;
GraphLocation graphLocation = new GraphLocation();
graphLocation.edge = Couple.create(backNode.getLocation(), frontNode.getLocation());
graphLocation.position = position;
graphLocation.graph = graph;
return graphLocation;
return TrackGraphHelper.getGraphLocationAt(getWorld(), getGlobalPosition(), getTargetDirection());
}
@OnlyIn(Dist.CLIENT)

View file

@ -2,6 +2,7 @@ package com.simibubi.create.content.logistics.trains.management;
import com.mojang.blaze3d.vertex.PoseStack;
import com.simibubi.create.content.logistics.trains.ITrackBlock;
import com.simibubi.create.content.logistics.trains.TrackGraphHelper;
import com.simibubi.create.foundation.render.SuperRenderTypeBuffer;
import com.simibubi.create.foundation.utility.Lang;
@ -17,6 +18,7 @@ import net.minecraft.world.item.context.UseOnContext;
import net.minecraft.world.level.Level;
import net.minecraft.world.level.block.Block;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.phys.Vec3;
public class TrackTargetingBlockItem extends BlockItem {
@ -43,12 +45,12 @@ public class TrackTargetingBlockItem extends BlockItem {
return InteractionResult.SUCCESS;
}
if (state.getBlock() instanceof ITrackBlock track) {
if (state.getBlock()instanceof ITrackBlock track) {
if (level.isClientSide)
return InteractionResult.SUCCESS;
CompoundTag stackTag = stack.getOrCreateTag();
boolean front = player.getLookAngle()
.dot(track.getTrackAxis(level, pos, state)) < 0;
Vec3 lookAngle = player.getLookAngle();
boolean front = TrackGraphHelper.getTrackDirectionByLookVec(lookAngle, level, pos, state, track);
stackTag.put("SelectedPos", NbtUtils.writeBlockPos(pos));
stackTag.putBoolean("SelectedDirection", front);
player.displayClientMessage(Lang.translate("track_target.set"), true);
@ -69,7 +71,7 @@ public class TrackTargetingBlockItem extends BlockItem {
BlockPos selectedPos = NbtUtils.readBlockPos(tag.getCompound("SelectedPos"));
BlockPos placedPos = pos.relative(pContext.getClickedFace(), state.getMaterial()
.isReplaceable() ? 0 : 1);
if (!selectedPos.closerThan(placedPos, 16)) {
player.displayClientMessage(Lang.translate("track_target.too_far")
.withStyle(ChatFormatting.RED), true);

View file

@ -33,6 +33,7 @@ import com.simibubi.create.content.logistics.block.depot.EjectorTargetHandler;
import com.simibubi.create.content.logistics.block.mechanicalArm.ArmInteractionPointHandler;
import com.simibubi.create.content.logistics.item.LinkedControllerClientHandler;
import com.simibubi.create.content.logistics.trains.entity.CarriageCouplingRenderer;
import com.simibubi.create.content.logistics.trains.entity.TrainRelocator;
import com.simibubi.create.content.logistics.trains.management.TrackTargetingBlockItem;
import com.simibubi.create.content.logistics.trains.track.TrackPlacement;
import com.simibubi.create.foundation.config.AllConfigs;
@ -150,6 +151,7 @@ public class ClientEvents {
ToolboxHandlerClient.clientTick();
TrackTargetingBlockItem.clientTick();
TrackPlacement.clientTick();
TrainRelocator.clientTick();
}
@SubscribeEvent

View file

@ -3,6 +3,7 @@ package com.simibubi.create.events;
import com.simibubi.create.CreateClient;
import com.simibubi.create.content.curiosities.toolbox.ToolboxHandlerClient;
import com.simibubi.create.content.logistics.item.LinkedControllerClientHandler;
import com.simibubi.create.content.logistics.trains.entity.TrainRelocator;
import com.simibubi.create.foundation.tileEntity.behaviour.filtering.FilteringHandler;
import com.simibubi.create.foundation.tileEntity.behaviour.scrollvalue.ScrollValueHandler;
@ -38,8 +39,8 @@ public class InputEvents {
double delta = event.getScrollDelta();
// CollisionDebugger.onScroll(delta);
boolean cancelled = CreateClient.SCHEMATIC_HANDLER.mouseScrolled(delta)
|| CreateClient.SCHEMATIC_AND_QUILL_HANDLER.mouseScrolled(delta) || FilteringHandler.onScroll(delta)
|| ScrollValueHandler.onScroll(delta);
|| CreateClient.SCHEMATIC_AND_QUILL_HANDLER.mouseScrolled(delta) || FilteringHandler.onScroll(delta)
|| ScrollValueHandler.onScroll(delta);
event.setCanceled(cancelled);
}
@ -59,15 +60,18 @@ public class InputEvents {
public static void onClickInput(ClickInputEvent event) {
if (Minecraft.getInstance().screen != null)
return;
if (event.getKeyMapping() == Minecraft.getInstance().options.keyPickItem) {
if (ToolboxHandlerClient.onPickItem())
event.setCanceled(true);
return;
}
if (event.isUseItem())
LinkedControllerClientHandler.deactivateInLectern();
if (!event.isUseItem())
return;
LinkedControllerClientHandler.deactivateInLectern();
TrainRelocator.onClicked(event);
}
}

View file

@ -550,6 +550,9 @@
"create.hint.full_deployer.title": "Deployer Item Overflow",
"create.hint.full_deployer": "It appears this _Deployer_ contains _excess_ _items_ that need to be _extracted._ Use a _hopper,_ _funnel_ or other means to free it from its overflow.",
"create.hint.derailed_train.title": "Derailed Train",
"create.hint.derailed_train": "It appears this _Train_ is no longer sitting on a connected track piece. _Right-Click_ using a _wrench_ in order to relocate it to a nearby track.",
"create.gui.schedule.lmb_edit": "Left-Click to Edit",
"create.gui.schedule.rmb_remove": "Right-Click to Remove",
"create.gui.schedule.duplicate": "Duplicate",
@ -632,6 +635,13 @@
"create.track_target.too_far": "Targeted track is too far from here",
"create.train.unnamed": "Unnamed Train",
"create.train.cannot_relocate_moving": "Cannot relocate a moving Train",
"create.train.relocate": "Click a Track to Relocate %1$s to. Sneak-Click to abort",
"create.train.relocate.abort": "Relocation aborted",
"create.train.relocate.success": "Relocation successful",
"create.train.relocate.valid": "Can relocate to here, Click to Confirm",
"create.train.relocate.invalid": "Cannot relocate Train to this Track",
"create.train.relocate.too_far": "Cannot relocate Train this far away",
"create.gui.config.overlay1": "Hi :)",
"create.gui.config.overlay2": "This is a sample overlay",