mirror of
https://github.com/Creators-of-Create/Create.git
synced 2024-12-15 06:23:42 +01:00
Playtest II
- Fix Dist crash when placing track .. Fix crash when valve ticks while powered by other sources
This commit is contained in:
parent
4360916316
commit
47dc952382
4 changed files with 60 additions and 46 deletions
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@ -16,7 +16,7 @@ import com.simibubi.create.content.curiosities.weapons.PotatoCannonRenderHandler
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import com.simibubi.create.content.curiosities.zapper.ZapperRenderHandler;
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import com.simibubi.create.content.curiosities.zapper.ZapperRenderHandler;
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import com.simibubi.create.content.logistics.item.LinkedControllerClientHandler;
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import com.simibubi.create.content.logistics.item.LinkedControllerClientHandler;
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import com.simibubi.create.content.logistics.trains.GlobalRailwayManager;
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import com.simibubi.create.content.logistics.trains.GlobalRailwayManager;
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import com.simibubi.create.content.logistics.trains.track.TrackPlacement;
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import com.simibubi.create.content.logistics.trains.track.TrackPlacementOverlay;
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import com.simibubi.create.content.schematics.ClientSchematicLoader;
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import com.simibubi.create.content.schematics.ClientSchematicLoader;
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import com.simibubi.create.content.schematics.client.SchematicAndQuillHandler;
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import com.simibubi.create.content.schematics.client.SchematicAndQuillHandler;
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import com.simibubi.create.content.schematics.client.SchematicHandler;
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import com.simibubi.create.content.schematics.client.SchematicHandler;
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@ -110,7 +110,7 @@ public class CreateClient {
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OverlayRegistry.registerOverlayAbove(ForgeIngameGui.HOTBAR_ELEMENT, "Create's Schematics", SCHEMATIC_HANDLER.getOverlayRenderer());
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OverlayRegistry.registerOverlayAbove(ForgeIngameGui.HOTBAR_ELEMENT, "Create's Schematics", SCHEMATIC_HANDLER.getOverlayRenderer());
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OverlayRegistry.registerOverlayAbove(ForgeIngameGui.HOTBAR_ELEMENT, "Create's Toolboxes", ToolboxHandlerClient.OVERLAY);
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OverlayRegistry.registerOverlayAbove(ForgeIngameGui.HOTBAR_ELEMENT, "Create's Toolboxes", ToolboxHandlerClient.OVERLAY);
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OverlayRegistry.registerOverlayAbove(ForgeIngameGui.HOTBAR_ELEMENT, "Create's Value Settings", VALUE_SETTINGS_HANDLER);
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OverlayRegistry.registerOverlayAbove(ForgeIngameGui.HOTBAR_ELEMENT, "Create's Value Settings", VALUE_SETTINGS_HANDLER);
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OverlayRegistry.registerOverlayAbove(ForgeIngameGui.HOTBAR_ELEMENT, "Create's Track Placement", TrackPlacement.OVERLAY);
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OverlayRegistry.registerOverlayAbove(ForgeIngameGui.HOTBAR_ELEMENT, "Create's Track Placement", TrackPlacementOverlay.OVERLAY);
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}
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}
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public static void invalidateRenderers() {
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public static void invalidateRenderers() {
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@ -86,7 +86,7 @@ public class ValveHandleBlockEntity extends HandCrankBlockEntity {
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super.tick();
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super.tick();
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if (inUse == 0 && cooldown > 0)
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if (inUse == 0 && cooldown > 0)
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cooldown--;
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cooldown--;
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independentAngle = getIndependentAngle(0);
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independentAngle = level.isClientSide() ? getIndependentAngle(0) : 0;
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}
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}
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@Override
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@Override
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@ -6,8 +6,6 @@ import java.util.HashSet;
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import java.util.List;
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import java.util.List;
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import java.util.Set;
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import java.util.Set;
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import com.mojang.blaze3d.platform.Window;
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import com.mojang.blaze3d.vertex.PoseStack;
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import com.simibubi.create.AllBlocks;
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import com.simibubi.create.AllBlocks;
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import com.simibubi.create.AllSpecialTextures;
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import com.simibubi.create.AllSpecialTextures;
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import com.simibubi.create.CreateClient;
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import com.simibubi.create.CreateClient;
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@ -18,7 +16,6 @@ import com.simibubi.create.foundation.block.ProperWaterloggedBlock;
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import com.simibubi.create.foundation.config.AllConfigs;
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import com.simibubi.create.foundation.config.AllConfigs;
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import com.simibubi.create.foundation.utility.AngleHelper;
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import com.simibubi.create.foundation.utility.AngleHelper;
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import com.simibubi.create.foundation.utility.Color;
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import com.simibubi.create.foundation.utility.Color;
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import com.simibubi.create.foundation.utility.Components;
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import com.simibubi.create.foundation.utility.Couple;
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import com.simibubi.create.foundation.utility.Couple;
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import com.simibubi.create.foundation.utility.Iterate;
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import com.simibubi.create.foundation.utility.Iterate;
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import com.simibubi.create.foundation.utility.Lang;
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import com.simibubi.create.foundation.utility.Lang;
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@ -29,7 +26,6 @@ import com.simibubi.create.foundation.utility.animation.LerpedFloat.Chaser;
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import net.minecraft.ChatFormatting;
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import net.minecraft.ChatFormatting;
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import net.minecraft.client.Minecraft;
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import net.minecraft.client.Minecraft;
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import net.minecraft.client.gui.Gui;
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import net.minecraft.client.player.LocalPlayer;
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import net.minecraft.client.player.LocalPlayer;
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import net.minecraft.core.BlockPos;
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import net.minecraft.core.BlockPos;
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import net.minecraft.core.Direction;
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import net.minecraft.core.Direction;
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@ -38,7 +34,6 @@ import net.minecraft.core.Direction.AxisDirection;
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import net.minecraft.nbt.CompoundTag;
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import net.minecraft.nbt.CompoundTag;
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import net.minecraft.nbt.NbtUtils;
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import net.minecraft.nbt.NbtUtils;
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import net.minecraft.nbt.Tag;
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import net.minecraft.nbt.Tag;
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import net.minecraft.network.chat.MutableComponent;
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import net.minecraft.util.Mth;
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import net.minecraft.util.Mth;
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import net.minecraft.world.InteractionHand;
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import net.minecraft.world.InteractionHand;
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import net.minecraft.world.entity.player.Inventory;
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import net.minecraft.world.entity.player.Inventory;
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@ -46,7 +41,6 @@ import net.minecraft.world.entity.player.Player;
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import net.minecraft.world.item.BlockItem;
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import net.minecraft.world.item.BlockItem;
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import net.minecraft.world.item.ItemStack;
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import net.minecraft.world.item.ItemStack;
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import net.minecraft.world.item.context.UseOnContext;
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import net.minecraft.world.item.context.UseOnContext;
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import net.minecraft.world.level.GameType;
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import net.minecraft.world.level.Level;
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import net.minecraft.world.level.Level;
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import net.minecraft.world.level.block.Block;
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import net.minecraft.world.level.block.Block;
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import net.minecraft.world.level.block.EntityBlock;
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import net.minecraft.world.level.block.EntityBlock;
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@ -58,9 +52,6 @@ import net.minecraft.world.phys.HitResult.Type;
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import net.minecraft.world.phys.Vec3;
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import net.minecraft.world.phys.Vec3;
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import net.minecraftforge.api.distmarker.Dist;
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import net.minecraftforge.api.distmarker.Dist;
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import net.minecraftforge.api.distmarker.OnlyIn;
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import net.minecraftforge.api.distmarker.OnlyIn;
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import net.minecraftforge.client.gui.ForgeIngameGui;
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import net.minecraftforge.client.gui.IIngameOverlay;
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import net.minecraftforge.fml.util.ObfuscationReflectionHelper;
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import net.minecraftforge.items.ItemHandlerHelper;
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import net.minecraftforge.items.ItemHandlerHelper;
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public class TrackPlacement {
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public class TrackPlacement {
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@ -775,38 +766,4 @@ public class TrackPlacement {
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.colored(color);
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.colored(color);
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}
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}
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@OnlyIn(Dist.CLIENT)
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public static final IIngameOverlay OVERLAY = TrackPlacement::renderOverlay;
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@OnlyIn(Dist.CLIENT)
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public static void renderOverlay(ForgeIngameGui gui, PoseStack poseStack, float partialTicks, int width,
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int height) {
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Minecraft mc = Minecraft.getInstance();
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if (mc.options.hideGui || mc.gameMode.getPlayerMode() == GameType.SPECTATOR)
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return;
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if (hoveringPos == null)
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return;
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if (cached == null || cached.curve == null || !cached.valid)
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return;
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if (extraTipWarmup < 4)
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return;
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if (ObfuscationReflectionHelper.getPrivateValue(Gui.class, gui,
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"toolHighlightTimer") instanceof Integer toolHighlightTimer && toolHighlightTimer > 0)
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return;
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boolean active = mc.options.keySprint.isDown();
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MutableComponent text = Lang.translateDirect("track.hold_for_smooth_curve", Components.keybind("key.sprint")
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.withStyle(active ? ChatFormatting.WHITE : ChatFormatting.GRAY));
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Window window = mc.getWindow();
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int x = (window.getGuiScaledWidth() - gui.getFont()
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.width(text)) / 2;
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int y = window.getGuiScaledHeight() - 61;
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Color color = new Color(0x4ADB4A).setAlpha(Mth.clamp((extraTipWarmup - 4) / 3f, 0.1f, 1));
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gui.getFont()
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.draw(poseStack, text, x, y, color.getRGB());
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}
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}
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}
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@ -0,0 +1,57 @@
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package com.simibubi.create.content.logistics.trains.track;
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import com.mojang.blaze3d.platform.Window;
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import com.mojang.blaze3d.vertex.PoseStack;
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import com.simibubi.create.foundation.utility.Color;
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import com.simibubi.create.foundation.utility.Components;
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import com.simibubi.create.foundation.utility.Lang;
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import net.minecraft.ChatFormatting;
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import net.minecraft.client.Minecraft;
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import net.minecraft.client.gui.Gui;
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import net.minecraft.network.chat.MutableComponent;
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import net.minecraft.util.Mth;
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import net.minecraft.world.level.GameType;
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import net.minecraftforge.api.distmarker.Dist;
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import net.minecraftforge.api.distmarker.OnlyIn;
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import net.minecraftforge.client.gui.ForgeIngameGui;
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import net.minecraftforge.client.gui.IIngameOverlay;
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import net.minecraftforge.fml.util.ObfuscationReflectionHelper;
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public class TrackPlacementOverlay {
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@OnlyIn(Dist.CLIENT)
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public static final IIngameOverlay OVERLAY = TrackPlacementOverlay::renderOverlay;
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@OnlyIn(Dist.CLIENT)
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public static void renderOverlay(ForgeIngameGui gui, PoseStack poseStack, float partialTicks, int width,
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int height) {
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Minecraft mc = Minecraft.getInstance();
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if (mc.options.hideGui || mc.gameMode.getPlayerMode() == GameType.SPECTATOR)
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return;
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if (TrackPlacement.hoveringPos == null)
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return;
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if (TrackPlacement.cached == null || TrackPlacement.cached.curve == null || !TrackPlacement.cached.valid)
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return;
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if (TrackPlacement.extraTipWarmup < 4)
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return;
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if (ObfuscationReflectionHelper.getPrivateValue(Gui.class, gui,
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"toolHighlightTimer") instanceof Integer toolHighlightTimer && toolHighlightTimer > 0)
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return;
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boolean active = mc.options.keySprint.isDown();
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MutableComponent text = Lang.translateDirect("track.hold_for_smooth_curve", Components.keybind("key.sprint")
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.withStyle(active ? ChatFormatting.WHITE : ChatFormatting.GRAY));
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Window window = mc.getWindow();
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int x = (window.getGuiScaledWidth() - gui.getFont()
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.width(text)) / 2;
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int y = window.getGuiScaledHeight() - 61;
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Color color = new Color(0x4ADB4A).setAlpha(Mth.clamp((TrackPlacement.extraTipWarmup - 4) / 3f, 0.1f, 1));
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gui.getFont()
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.draw(poseStack, text, x, y, color.getRGB());
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}
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}
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