mirror of
https://github.com/Creators-of-Create/Create.git
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ForgeCraft Playtesting, Part III-b
- fix blockzapper upgrade category - fix goggle item not displaying properly in the goggle-overlay and its config screen - fix items in guis occluding certain tooltips (again)
This commit is contained in:
parent
f499122ae5
commit
49ed619a79
12 changed files with 80 additions and 103 deletions
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@ -1,19 +1,11 @@
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package com.simibubi.create.compat.jei.category;
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import static com.simibubi.create.foundation.gui.AllGuiTextures.BLOCKZAPPER_UPGRADE_RECIPE;
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import java.util.ArrayList;
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import java.util.Arrays;
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import java.util.List;
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import com.mojang.blaze3d.matrix.MatrixStack;
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import com.mojang.blaze3d.systems.RenderSystem;
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import com.simibubi.create.AllItems;
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import com.simibubi.create.compat.jei.ScreenResourceWrapper;
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import com.simibubi.create.content.curiosities.zapper.blockzapper.BlockzapperUpgradeRecipe;
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import com.simibubi.create.foundation.gui.GuiGameElement;
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import com.simibubi.create.foundation.utility.Lang;
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import mezz.jei.api.constants.VanillaTypes;
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import mezz.jei.api.gui.IRecipeLayout;
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import mezz.jei.api.gui.ingredient.IGuiItemStackGroup;
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@ -24,7 +16,15 @@ import net.minecraft.client.util.ITooltipFlag;
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import net.minecraft.item.crafting.Ingredient;
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import net.minecraft.item.crafting.ShapedRecipe;
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import net.minecraft.util.NonNullList;
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import net.minecraft.util.text.IFormattableTextComponent;
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import net.minecraft.util.text.ITextComponent;
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import net.minecraft.util.text.StringTextComponent;
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import java.util.ArrayList;
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import java.util.Arrays;
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import java.util.List;
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import static com.simibubi.create.foundation.gui.AllGuiTextures.BLOCKZAPPER_UPGRADE_RECIPE;
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public class BlockzapperUpgradeCategory extends CreateRecipeCategory<BlockzapperUpgradeRecipe> {
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@ -78,18 +78,17 @@ public class BlockzapperUpgradeCategory extends CreateRecipeCategory<Blockzapper
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@Override
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public void draw(BlockzapperUpgradeRecipe recipe, MatrixStack matrixStack, double mouseX, double mouseY) {
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FontRenderer font = Minecraft.getInstance().fontRenderer;
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ITextComponent componentName =
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Lang.translate("blockzapper.component." + Lang.asId(recipe.getUpgradedComponent().name()));
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String text = "+ " + recipe.getTier().color + componentName;
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font.drawWithShadow(matrixStack, text, (BLOCKZAPPER_UPGRADE_RECIPE.width - font.getStringWidth(text)) / 2, 57,
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0x8B8B8B);
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matrixStack.push();
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matrixStack.translate(126, 0, 0);
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matrixStack.scale(3.5f, 3.5f, 3.5f);
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matrixStack.translate(-10, 0, 0);
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RenderSystem.color3f(1, 1, 1);
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GuiGameElement.of(recipe.getRecipeOutput()).render(matrixStack);
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matrixStack.pop();
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IFormattableTextComponent textComponent =
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new StringTextComponent("+ ")
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.append(Lang.translate("blockzapper.component." + Lang.asId(recipe.getUpgradedComponent().name())))
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.formatted(recipe.getTier().color);
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font.drawWithShadow(matrixStack, textComponent, (BLOCKZAPPER_UPGRADE_RECIPE.width - font.getStringWidth(textComponent.getString())) / 2f, 57, 0x8B8B8B);
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GuiGameElement.of(recipe.getRecipeOutput())
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.at(90, 55)
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.scale(3.5)
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.render(matrixStack);
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}
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}
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@ -1,21 +1,20 @@
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package com.simibubi.create.content.contraptions.goggles;
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import java.util.ArrayList;
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import java.util.List;
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import com.mojang.blaze3d.matrix.MatrixStack;
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import com.simibubi.create.AllItems;
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import com.simibubi.create.foundation.config.AllConfigs;
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import com.simibubi.create.foundation.gui.AbstractSimiScreen;
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import com.simibubi.create.foundation.gui.GuiGameElement;
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import com.simibubi.create.foundation.utility.Lang;
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import net.minecraft.client.Minecraft;
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import net.minecraft.item.ItemStack;
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import net.minecraft.util.text.ITextComponent;
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import net.minecraft.util.text.StringTextComponent;
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import net.minecraft.util.text.TextFormatting;
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import java.util.ArrayList;
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import java.util.List;
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public class GoggleConfigScreen extends AbstractSimiScreen {
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private int offsetX;
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@ -78,12 +77,10 @@ public class GoggleConfigScreen extends AbstractSimiScreen {
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ms.push();
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int posX = this.width / 2 + offsetX;
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int posY = this.height / 2 + offsetY;
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//tooltipScreen.renderTooltip(tooltip, tooltipScreen.width / 2, tooltipScreen.height / 2);
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renderTooltip(ms, tooltip, posX, posY);
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ItemStack item = AllItems.GOGGLES.asStack();
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//GuiGameElement.of(item).at(tooltipScreen.width / 2 + 10, tooltipScreen.height / 2 - 16).render();
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GuiGameElement.of(item).at(posX + 10, posY - 16).render(ms);
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GuiGameElement.of(item).atLocal(posX + 10, posY, 450).render(ms);
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ms.pop();
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}
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}
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@ -1,13 +1,9 @@
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package com.simibubi.create.content.contraptions.goggles;
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import java.util.ArrayList;
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import java.util.List;
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import com.mojang.blaze3d.matrix.MatrixStack;
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import com.simibubi.create.AllItems;
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import com.simibubi.create.foundation.config.AllConfigs;
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import com.simibubi.create.foundation.gui.GuiGameElement;
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import net.minecraft.client.Minecraft;
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import net.minecraft.client.gui.screen.Screen;
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import net.minecraft.client.world.ClientWorld;
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@ -25,6 +21,9 @@ import net.minecraftforge.client.event.RenderGameOverlayEvent.ElementType;
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import net.minecraftforge.eventbus.api.SubscribeEvent;
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import net.minecraftforge.fml.common.Mod.EventBusSubscriber;
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import java.util.ArrayList;
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import java.util.List;
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@EventBusSubscriber(value = Dist.CLIENT)
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public class GoggleOverlayRenderer {
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tooltipScreen.init(mc, mc.getWindow().getScaledWidth(), mc.getWindow().getScaledHeight());
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int posX = tooltipScreen.width / 2 + AllConfigs.CLIENT.overlayOffsetX.get();
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int posY = tooltipScreen.height / 2 + AllConfigs.CLIENT.overlayOffsetY.get();
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//tooltipScreen.renderTooltip(tooltip, tooltipScreen.width / 2, tooltipScreen.height / 2);
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tooltipScreen.renderTooltip(ms, tooltip, posX, posY);
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ItemStack item = AllItems.GOGGLES.asStack();
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//GuiGameElement.of(item).at(tooltipScreen.width / 2 + 10, tooltipScreen.height / 2 - 16).render();
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GuiGameElement.of(item).at(posX + 10, posY - 16).render(ms);
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GuiGameElement.of(item).atLocal(posX + 10, posY, 450).render(ms);
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ms.pop();
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}
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@ -1,7 +1,5 @@
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package com.simibubi.create.content.contraptions.relays.advanced.sequencer;
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import java.util.Vector;
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import com.mojang.blaze3d.matrix.MatrixStack;
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import com.simibubi.create.AllBlocks;
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import com.simibubi.create.foundation.gui.AbstractSimiScreen;
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@ -13,7 +11,6 @@ import com.simibubi.create.foundation.gui.widgets.ScrollInput;
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import com.simibubi.create.foundation.gui.widgets.SelectionScrollInput;
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import com.simibubi.create.foundation.networking.AllPackets;
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import com.simibubi.create.foundation.utility.Lang;
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import net.minecraft.client.Minecraft;
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import net.minecraft.item.ItemStack;
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import net.minecraft.nbt.ListNBT;
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@ -21,6 +18,8 @@ import net.minecraft.util.math.BlockPos;
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import net.minecraft.util.text.ITextComponent;
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import net.minecraft.util.text.StringTextComponent;
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import java.util.Vector;
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public class SequencedGearshiftScreen extends AbstractSimiScreen {
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private final ItemStack renderedItem = AllBlocks.SEQUENCED_GEARSHIFT.asStack();
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@ -153,7 +152,7 @@ public class SequencedGearshiftScreen extends AbstractSimiScreen {
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0xffffff);
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GuiGameElement.of(renderedItem)
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.at(guiLeft + background.width + 10, guiTop + 180)
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.at(guiLeft + background.width + 10, guiTop + 180, -150)
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.scale(5)
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.render(matrixStack);
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}
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@ -1,11 +1,7 @@
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package com.simibubi.create.content.curiosities.symmetry;
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import com.mojang.blaze3d.matrix.MatrixStack;
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import com.simibubi.create.content.curiosities.symmetry.mirror.CrossPlaneMirror;
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import com.simibubi.create.content.curiosities.symmetry.mirror.EmptyMirror;
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import com.simibubi.create.content.curiosities.symmetry.mirror.PlaneMirror;
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import com.simibubi.create.content.curiosities.symmetry.mirror.SymmetryMirror;
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import com.simibubi.create.content.curiosities.symmetry.mirror.TriplePlaneMirror;
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import com.simibubi.create.content.curiosities.symmetry.mirror.*;
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import com.simibubi.create.foundation.gui.AbstractSimiScreen;
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import com.simibubi.create.foundation.gui.AllGuiTextures;
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import com.simibubi.create.foundation.gui.AllIcons;
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import com.simibubi.create.foundation.networking.AllPackets;
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import com.simibubi.create.foundation.networking.NbtPacket;
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import com.simibubi.create.foundation.utility.Lang;
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import net.minecraft.client.Minecraft;
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import net.minecraft.item.ItemStack;
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import net.minecraft.nbt.CompoundNBT;
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renderBlock(matrixStack);
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GuiGameElement.of(wand)
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.at(guiLeft + 190, guiTop + 420)
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.at(guiLeft + 190, guiTop + 420, -150)
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.scale(4)
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.rotate(-70, 20, 20)
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.render(matrixStack);
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@ -1,7 +1,5 @@
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package com.simibubi.create.content.curiosities.zapper;
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import java.util.Vector;
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import com.mojang.blaze3d.matrix.MatrixStack;
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import com.simibubi.create.foundation.gui.AbstractSimiScreen;
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import com.simibubi.create.foundation.gui.AllGuiTextures;
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import com.simibubi.create.foundation.networking.AllPackets;
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import com.simibubi.create.foundation.networking.NbtPacket;
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import com.simibubi.create.foundation.utility.Lang;
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import net.minecraft.block.BlockState;
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import net.minecraft.block.Blocks;
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import net.minecraft.client.Minecraft;
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import net.minecraft.util.text.ITextComponent;
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import net.minecraft.util.text.StringTextComponent;
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import java.util.Vector;
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public class ZapperScreen extends AbstractSimiScreen {
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protected ItemStack zapper;
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protected void renderZapper(MatrixStack matrixStack) {
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GuiGameElement.of(zapper)
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.at((this.width - this.sWidth) / 2 + 220, this.height / 2 - this.sHeight / 4 + 30)
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.at((this.width - this.sWidth) / 2 + 220, this.height / 2 - this.sHeight / 4 + 30, -150)
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.scale(4)
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.render(matrixStack);
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}
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@ -1,12 +1,5 @@
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package com.simibubi.create.content.logistics.block.inventories;
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import static com.simibubi.create.foundation.gui.AllGuiTextures.ADJUSTABLE_CRATE;
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import static com.simibubi.create.foundation.gui.AllGuiTextures.ADJUSTABLE_DOUBLE_CRATE;
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import static com.simibubi.create.foundation.gui.AllGuiTextures.PLAYER_INVENTORY;
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import java.util.ArrayList;
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import java.util.List;
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import com.mojang.blaze3d.matrix.MatrixStack;
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import com.simibubi.create.AllBlocks;
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import com.simibubi.create.content.logistics.packet.ConfigureFlexcratePacket;
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@ -17,13 +10,17 @@ import com.simibubi.create.foundation.gui.widgets.Label;
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import com.simibubi.create.foundation.gui.widgets.ScrollInput;
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import com.simibubi.create.foundation.networking.AllPackets;
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import com.simibubi.create.foundation.utility.Lang;
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import net.minecraft.client.renderer.Rectangle2d;
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import net.minecraft.entity.player.PlayerInventory;
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import net.minecraft.item.ItemStack;
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import net.minecraft.util.text.ITextComponent;
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import net.minecraft.util.text.StringTextComponent;
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import java.util.ArrayList;
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import java.util.List;
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import static com.simibubi.create.foundation.gui.AllGuiTextures.*;
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public class AdjustableCrateScreen extends AbstractSimiContainerScreen<AdjustableCrateContainer> {
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private AdjustableCrateTileEntity te;
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}
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GuiGameElement.of(renderedItem)
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.at(guiLeft + ADJUSTABLE_CRATE.width + 110, guiTop + 120)
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.at(guiLeft + ADJUSTABLE_CRATE.width + 110, guiTop + 120, -150)
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.scale(5)
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.render(matrixStack);
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}
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package com.simibubi.create.content.logistics.block.redstone;
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import static com.simibubi.create.foundation.gui.AllGuiTextures.STOCKSWITCH;
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import com.mojang.blaze3d.matrix.MatrixStack;
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import com.simibubi.create.AllBlocks;
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import com.simibubi.create.content.logistics.packet.ConfigureStockswitchPacket;
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import com.simibubi.create.foundation.utility.Lang;
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import com.simibubi.create.foundation.utility.LerpedFloat;
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import com.simibubi.create.foundation.utility.LerpedFloat.Chaser;
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import net.minecraft.client.Minecraft;
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import net.minecraft.item.ItemStack;
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import net.minecraft.util.text.ITextComponent;
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import net.minecraft.util.text.StringTextComponent;
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import static com.simibubi.create.foundation.gui.AllGuiTextures.STOCKSWITCH;
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public class StockpileSwitchScreen extends AbstractSimiScreen {
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private ScrollInput offBelow;
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matrixStack.push();
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GuiGameElement.of(renderedItem)
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.at(guiLeft + STOCKSWITCH.width + 15, guiTop + 120)
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.at(guiLeft + STOCKSWITCH.width + 15, guiTop + 120, -250)
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.scale(5)
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.render(matrixStack);
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matrixStack.pop();
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@ -1,11 +1,5 @@
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package com.simibubi.create.content.logistics.item.filter;
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import static com.simibubi.create.foundation.gui.AllGuiTextures.PLAYER_INVENTORY;
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import static net.minecraft.util.text.TextFormatting.GRAY;
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import java.util.Collections;
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import java.util.List;
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import com.mojang.blaze3d.matrix.MatrixStack;
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import com.simibubi.create.content.logistics.item.filter.FilterScreenPacket.Option;
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import com.simibubi.create.foundation.gui.AbstractSimiContainerScreen;
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@ -18,13 +12,18 @@ import com.simibubi.create.foundation.gui.widgets.Indicator.State;
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import com.simibubi.create.foundation.item.ItemDescription.Palette;
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import com.simibubi.create.foundation.item.TooltipHelper;
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import com.simibubi.create.foundation.networking.AllPackets;
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import net.minecraft.client.gui.widget.Widget;
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import net.minecraft.client.resources.I18n;
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import net.minecraft.entity.player.PlayerInventory;
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import net.minecraft.util.text.IFormattableTextComponent;
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import net.minecraft.util.text.ITextComponent;
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import java.util.Collections;
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import java.util.List;
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import static com.simibubi.create.foundation.gui.AllGuiTextures.PLAYER_INVENTORY;
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import static net.minecraft.util.text.TextFormatting.GRAY;
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public abstract class AbstractFilterScreen<F extends AbstractFilterContainer> extends AbstractSimiContainerScreen<F> {
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protected AllGuiTextures background;
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@ -65,7 +64,7 @@ public abstract class AbstractFilterScreen<F extends AbstractFilterContainer> ex
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textRenderer.draw(ms, I18n.format(container.filterItem.getTranslationKey()), x + 15, y + 3, 0xdedede);
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GuiGameElement.of(container.filterItem)
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.at(guiLeft + background.width, guiTop + background.height + 25)
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.at(guiLeft + background.width, guiTop + background.height + 25, -150)
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.scale(5)
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.render(ms);
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@ -1,11 +1,5 @@
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package com.simibubi.create.content.schematics.block;
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import static com.simibubi.create.foundation.gui.AllGuiTextures.SCHEMATIC_TABLE;
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import static com.simibubi.create.foundation.gui.AllGuiTextures.SCHEMATIC_TABLE_PROGRESS;
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import java.nio.file.Paths;
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import java.util.List;
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import com.mojang.blaze3d.matrix.MatrixStack;
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import com.mojang.blaze3d.systems.RenderSystem;
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import com.simibubi.create.AllBlocks;
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@ -20,7 +14,6 @@ import com.simibubi.create.foundation.gui.widgets.Label;
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import com.simibubi.create.foundation.gui.widgets.ScrollInput;
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import com.simibubi.create.foundation.gui.widgets.SelectionScrollInput;
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import com.simibubi.create.foundation.utility.Lang;
|
||||
|
||||
import net.minecraft.client.gui.IHasContainer;
|
||||
import net.minecraft.entity.player.PlayerInventory;
|
||||
import net.minecraft.item.ItemStack;
|
||||
|
@ -29,6 +22,12 @@ import net.minecraft.util.math.MathHelper;
|
|||
import net.minecraft.util.text.ITextComponent;
|
||||
import net.minecraft.util.text.StringTextComponent;
|
||||
|
||||
import java.nio.file.Paths;
|
||||
import java.util.List;
|
||||
|
||||
import static com.simibubi.create.foundation.gui.AllGuiTextures.SCHEMATIC_TABLE;
|
||||
import static com.simibubi.create.foundation.gui.AllGuiTextures.SCHEMATIC_TABLE_PROGRESS;
|
||||
|
||||
|
||||
public class SchematicTableScreen extends AbstractSimiContainerScreen<SchematicTableContainer>
|
||||
implements IHasContainer<SchematicTableContainer> {
|
||||
|
@ -116,7 +115,7 @@ public class SchematicTableScreen extends AbstractSimiContainerScreen<SchematicT
|
|||
textRenderer.drawWithShadow(matrixStack, noSchematics, mainLeft + 54, mainTop + 26, 0xd3d3d3);
|
||||
|
||||
GuiGameElement.of(renderedItem)
|
||||
.at(mainLeft + 217, mainTop + 98)
|
||||
.at(mainLeft + 217, mainTop + 98, -150)
|
||||
.scale(3)
|
||||
.render(matrixStack);
|
||||
|
||||
|
|
|
@ -1,14 +1,5 @@
|
|||
package com.simibubi.create.content.schematics.block;
|
||||
|
||||
import static net.minecraft.util.text.TextFormatting.BLUE;
|
||||
import static net.minecraft.util.text.TextFormatting.DARK_PURPLE;
|
||||
import static net.minecraft.util.text.TextFormatting.GRAY;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.Collections;
|
||||
import java.util.List;
|
||||
import java.util.Vector;
|
||||
|
||||
import com.google.common.collect.ImmutableList;
|
||||
import com.mojang.blaze3d.matrix.MatrixStack;
|
||||
import com.simibubi.create.AllBlocks;
|
||||
|
@ -25,7 +16,6 @@ import com.simibubi.create.foundation.item.ItemDescription.Palette;
|
|||
import com.simibubi.create.foundation.item.TooltipHelper;
|
||||
import com.simibubi.create.foundation.networking.AllPackets;
|
||||
import com.simibubi.create.foundation.utility.Lang;
|
||||
|
||||
import net.minecraft.client.Minecraft;
|
||||
import net.minecraft.client.gui.widget.Widget;
|
||||
import net.minecraft.client.renderer.Rectangle2d;
|
||||
|
@ -35,6 +25,13 @@ import net.minecraft.util.text.ITextComponent;
|
|||
import net.minecraft.util.text.StringTextComponent;
|
||||
import net.minecraft.util.text.TextFormatting;
|
||||
import net.minecraft.util.text.TranslationTextComponent;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.Collections;
|
||||
import java.util.List;
|
||||
import java.util.Vector;
|
||||
|
||||
import static net.minecraft.util.text.TextFormatting.*;
|
||||
public class SchematicannonScreen extends AbstractSimiContainerScreen<SchematicannonContainer> {
|
||||
|
||||
private static final AllGuiTextures BG_BOTTOM = AllGuiTextures.SCHEMATICANNON_BOTTOM;
|
||||
|
@ -261,7 +258,7 @@ public class SchematicannonScreen extends AbstractSimiContainerScreen<Schematica
|
|||
renderBlueprintHighlight(matrixStack);
|
||||
|
||||
GuiGameElement.of(renderedItem)
|
||||
.at(guiLeft + 230, guiTop + 190)
|
||||
.at(guiLeft + 230, guiTop + 190, -200)
|
||||
.scale(5)
|
||||
.render(matrixStack);
|
||||
|
||||
|
|
|
@ -1,8 +1,5 @@
|
|||
package com.simibubi.create.foundation.gui;
|
||||
|
||||
import javax.annotation.Nonnull;
|
||||
import javax.annotation.Nullable;
|
||||
|
||||
import com.mojang.blaze3d.matrix.MatrixStack;
|
||||
import com.mojang.blaze3d.platform.GlStateManager;
|
||||
import com.mojang.blaze3d.platform.GlStateManager.DestFactor;
|
||||
|
@ -15,19 +12,12 @@ import com.simibubi.create.foundation.utility.ColorHelper;
|
|||
import com.simibubi.create.foundation.utility.Iterate;
|
||||
import com.simibubi.create.foundation.utility.VecHelper;
|
||||
import com.simibubi.create.foundation.utility.worldWrappers.WrappedWorld;
|
||||
|
||||
import net.minecraft.block.BlockState;
|
||||
import net.minecraft.block.Blocks;
|
||||
import net.minecraft.block.FireBlock;
|
||||
import net.minecraft.block.FlowingFluidBlock;
|
||||
import net.minecraft.client.Minecraft;
|
||||
import net.minecraft.client.renderer.Atlases;
|
||||
import net.minecraft.client.renderer.BlockRendererDispatcher;
|
||||
import net.minecraft.client.renderer.IRenderTypeBuffer;
|
||||
import net.minecraft.client.renderer.ItemRenderer;
|
||||
import net.minecraft.client.renderer.RenderHelper;
|
||||
import net.minecraft.client.renderer.RenderType;
|
||||
import net.minecraft.client.renderer.RenderTypeLookup;
|
||||
import net.minecraft.client.renderer.*;
|
||||
import net.minecraft.client.renderer.model.IBakedModel;
|
||||
import net.minecraft.client.renderer.model.ItemCameraTransforms;
|
||||
import net.minecraft.client.renderer.texture.AtlasTexture;
|
||||
|
@ -46,6 +36,9 @@ import net.minecraft.world.LightType;
|
|||
import net.minecraft.world.World;
|
||||
import net.minecraftforge.client.model.data.EmptyModelData;
|
||||
|
||||
import javax.annotation.Nonnull;
|
||||
import javax.annotation.Nullable;
|
||||
|
||||
public class GuiGameElement {
|
||||
|
||||
public static GuiRenderBuilder of(ItemStack stack) {
|
||||
|
@ -71,7 +64,7 @@ public class GuiGameElement {
|
|||
}
|
||||
|
||||
public static abstract class GuiRenderBuilder {
|
||||
double xBeforeScale, yBeforeScale;
|
||||
double xBeforeScale, yBeforeScale, zBeforeScale = 0;
|
||||
double x, y, z;
|
||||
double xRot, yRot, zRot;
|
||||
double scale = 1;
|
||||
|
@ -91,6 +84,13 @@ public class GuiGameElement {
|
|||
return this;
|
||||
}
|
||||
|
||||
public GuiRenderBuilder at(double x, double y, double z) {
|
||||
this.xBeforeScale = x;
|
||||
this.yBeforeScale = y;
|
||||
this.zBeforeScale = z;
|
||||
return this;
|
||||
}
|
||||
|
||||
public GuiRenderBuilder rotate(double xRot, double yRot, double zRot) {
|
||||
this.xRot = xRot;
|
||||
this.yRot = yRot;
|
||||
|
@ -148,7 +148,7 @@ public class GuiGameElement {
|
|||
}
|
||||
|
||||
protected void transformMatrix(MatrixStack matrixStack) {
|
||||
matrixStack.translate(xBeforeScale, yBeforeScale, 0);
|
||||
matrixStack.translate(xBeforeScale, yBeforeScale, zBeforeScale);
|
||||
matrixStack.scale((float) scale, (float) scale, (float) scale);
|
||||
matrixStack.translate(x, y, z);
|
||||
matrixStack.scale(1, -1, 1);
|
||||
|
|
Loading…
Reference in a new issue