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https://github.com/Creators-of-Create/Create.git
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Merge pull request #3039 from talrey/mc1.18/dev
Generify Connectivity Handlers
This commit is contained in:
commit
4a5eab831e
14 changed files with 614 additions and 748 deletions
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@ -0,0 +1,378 @@
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package com.simibubi.create.api.connectivity;
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import com.simibubi.create.content.contraptions.fluids.tank.CreativeFluidTankTileEntity;
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import com.simibubi.create.foundation.tileEntity.IMultiTileContainer;
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import com.simibubi.create.foundation.utility.Iterate;
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import net.minecraft.core.BlockPos;
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import net.minecraft.core.Direction;
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import net.minecraft.world.level.BlockGetter;
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import net.minecraft.world.level.Level;
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import net.minecraft.world.level.block.entity.BlockEntity;
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import net.minecraft.world.level.block.entity.BlockEntityType;
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import net.minecraftforge.fluids.FluidStack;
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import net.minecraftforge.fluids.IFluidTank;
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import net.minecraftforge.fluids.capability.CapabilityFluidHandler;
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import net.minecraftforge.fluids.capability.IFluidHandler;
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import net.minecraftforge.items.CapabilityItemHandler;
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import org.apache.commons.lang3.tuple.Pair;
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import javax.annotation.Nullable;
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import java.util.ArrayList;
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import java.util.HashMap;
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import java.util.HashSet;
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import java.util.List;
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import java.util.Map;
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import java.util.Optional;
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import java.util.PriorityQueue;
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import java.util.Set;
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public class ConnectivityHandler {
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public static <T extends BlockEntity & IMultiTileContainer> void formMulti(T be) {
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SearchCache<T> cache = new SearchCache<>();
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List<T> frontier = new ArrayList<>();
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frontier.add(be);
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formMulti(be.getType(), be.getLevel(), cache, frontier);
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}
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private static <T extends BlockEntity & IMultiTileContainer> void formMulti(BlockEntityType<?> type, BlockGetter level, SearchCache<T> cache, List<T> frontier) {
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PriorityQueue<Pair<Integer, T>> creationQueue = makeCreationQueue();
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Set<BlockPos> visited = new HashSet<>();
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Direction.Axis mainAxis = frontier.get(0).getMainConnectionAxis();
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// essentially, if it's a vertical multi then the search won't be restricted by Y
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// alternately, a horizontal multi search shouldn't be restricted by X or Z
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int minX = (mainAxis == Direction.Axis.Y ? Integer.MAX_VALUE : Integer.MIN_VALUE);
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int minY = (mainAxis != Direction.Axis.Y ? Integer.MAX_VALUE : Integer.MIN_VALUE);
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int minZ = (mainAxis == Direction.Axis.Y ? Integer.MAX_VALUE : Integer.MIN_VALUE);
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for (T be : frontier) {
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BlockPos pos = be.getBlockPos();
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minX = Math.min(pos.getX(), minX);
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minY = Math.min(pos.getY(), minY);
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minZ = Math.min(pos.getZ(), minZ);
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}
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if (mainAxis == Direction.Axis.Y) minX -= frontier.get(0).getMaxWidth();
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if (mainAxis != Direction.Axis.Y) minY -= frontier.get(0).getMaxWidth();
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if (mainAxis == Direction.Axis.Y) minZ -= frontier.get(0).getMaxWidth();
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while (!frontier.isEmpty()) {
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T part = frontier.remove(0);
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BlockPos partPos = part.getBlockPos();
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if (visited.contains(partPos)) continue;
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visited.add(partPos);
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int amount = tryToFormNewMulti(part, cache, true);
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if (amount > 1) {
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creationQueue.add(Pair.of(amount, part));
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}
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for (Direction.Axis axis : Iterate.axes) {
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Direction dir = Direction.get(Direction.AxisDirection.NEGATIVE, axis);
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BlockPos next = partPos.relative(dir);
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if (next.getX() <= minX || next.getY() <= minY || next.getZ() <= minZ) continue;
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if (visited.contains(next)) continue;
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T nextBe = partAt(type, level, next);
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if (nextBe == null) continue;
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if (nextBe.isRemoved()) continue;
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frontier.add(nextBe);
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}
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}
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visited.clear();
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while (!creationQueue.isEmpty()) {
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Pair<Integer, T> next = creationQueue.poll();
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T toCreate = next.getValue();
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if (visited.contains(toCreate.getBlockPos())) continue;
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visited.add(toCreate.getBlockPos());
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tryToFormNewMulti(toCreate, cache, false);
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}
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}
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private static <T extends BlockEntity & IMultiTileContainer> int tryToFormNewMulti(T be, SearchCache<T> cache, boolean simulate) {
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int bestWidth = 1;
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int bestAmount = -1;
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if (!be.isController()) return 0;
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int radius = be.getMaxWidth();
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for (int w = 1; w <= radius; w++) {
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int amount = tryToFormNewMultiOfWidth(be, w, cache, true);
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if (amount < bestAmount) continue;
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bestWidth = w;
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bestAmount = amount;
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}
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if (!simulate) {
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int beWidth = be.getWidth();
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if (beWidth == bestWidth && beWidth*beWidth * be.getHeight() == bestAmount) return bestAmount;
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splitMultiAndInvalidate(be, cache, false);
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if (be instanceof IMultiTileContainer.Fluid ifluid && ifluid.hasTank()) ifluid.setTankSize(0, bestAmount);
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tryToFormNewMultiOfWidth(be, bestWidth, cache, false);
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be.preventConnectivityUpdate();
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be.setWidth(bestWidth);
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be.setHeight(bestAmount / bestWidth / bestWidth);
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be.notifyMultiUpdated();
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}
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return bestAmount;
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}
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private static <T extends BlockEntity & IMultiTileContainer> int tryToFormNewMultiOfWidth(T be, int width, SearchCache<T> cache, boolean simulate) {
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int amount = 0;
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int height = 0;
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BlockEntityType<?> type = be.getType();
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Level level = be.getLevel();
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if (level == null) return 0;
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BlockPos origin = be.getBlockPos();
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// optional fluid handling
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IFluidTank beTank = null;
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FluidStack fluid = FluidStack.EMPTY;
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if (be instanceof IMultiTileContainer.Fluid ifluid && ifluid.hasTank()) {
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beTank = ifluid.getTank(0);
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fluid = beTank.getFluid();
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}
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Direction.Axis axis = be.getMainConnectionAxis();
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Search:
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for (int yOffset = 0; yOffset < be.getMaxLength(axis, width); yOffset++) {
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for (int xOffset = 0; xOffset < width; xOffset++) {
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for (int zOffset = 0; zOffset < width; zOffset++) {
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BlockPos pos = switch (axis) {
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case X -> origin.offset(yOffset, xOffset, zOffset);
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case Y -> origin.offset(xOffset, yOffset, zOffset);
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case Z -> origin.offset(xOffset, zOffset, yOffset);
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};
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Optional<T> part = cache.getOrCache(type, level, pos);
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if (part.isEmpty()) break Search;
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T controller = part.get();
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int otherWidth = controller.getWidth();
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if (otherWidth > width) break Search;
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if (otherWidth == width && controller.getHeight() == be.getMaxLength(axis, width)) break Search;
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Direction.Axis conAxis = controller.getMainConnectionAxis();
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if (axis != conAxis) break Search;
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BlockPos conPos = controller.getBlockPos();
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if (!conPos.equals(origin)) {
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if (axis == Direction.Axis.Y) { // vertical multi, like a FluidTank
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if (conPos.getX() < origin.getX()) break Search;
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if (conPos.getZ() < origin.getZ()) break Search;
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if (conPos.getX() + otherWidth > origin.getX() + width) break Search;
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if (conPos.getZ() + otherWidth > origin.getZ() + width) break Search;
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} else { // horizontal multi, like an ItemVault
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if (axis == Direction.Axis.Z && conPos.getX() < origin.getX()) break Search;
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if (conPos.getY() < origin.getY()) break Search;
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if (axis == Direction.Axis.X && conPos.getZ() < origin.getZ()) break Search;
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if (axis == Direction.Axis.Z && conPos.getX() + otherWidth > origin.getX() + width) break Search;
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if (conPos.getY() + otherWidth > origin.getY() + width) break Search;
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if (axis == Direction.Axis.X && conPos.getZ() + otherWidth > origin.getZ() + width) break Search;
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}
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}
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if (controller instanceof IMultiTileContainer.Fluid ifluidCon && ifluidCon.hasTank()) {
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FluidStack otherFluid = ifluidCon.getFluid(0);
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if (!fluid.isEmpty() && !otherFluid.isEmpty() && !fluid.isFluidEqual(otherFluid)) break Search;
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}
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}
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}
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amount += width * width;
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height++;
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}
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if (simulate) return amount;
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Object extraData = be.getExtraData();
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for (int yOffset = 0; yOffset < height; yOffset++) {
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for (int xOffset = 0; xOffset < width; xOffset++) {
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for (int zOffset = 0; zOffset < width; zOffset++) {
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BlockPos pos = switch (axis) {
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case X -> origin.offset(yOffset, xOffset, zOffset);
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case Y -> origin.offset(xOffset, yOffset, zOffset);
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case Z -> origin.offset(xOffset, zOffset, yOffset);
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};
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T part = partAt(type, level, pos);
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if (part == null) continue;
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if (part == be) continue;
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extraData = be.modifyExtraData(extraData);
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if (part instanceof IMultiTileContainer.Fluid ifluidPart && ifluidPart.hasTank()) {
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IFluidTank tankAt = ifluidPart.getTank(0);
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FluidStack fluidAt = tankAt.getFluid();
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if (!fluidAt.isEmpty()) {
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// making this generic would be a rather large mess, unfortunately
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if (beTank != null && fluid.isEmpty() && beTank instanceof CreativeFluidTankTileEntity.CreativeSmartFluidTank) {
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((CreativeFluidTankTileEntity.CreativeSmartFluidTank)beTank).setContainedFluid(fluidAt);
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}
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if (be instanceof IMultiTileContainer.Fluid ifluidBE && ifluidBE.hasTank() && beTank != null) {
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beTank.fill(fluidAt, IFluidHandler.FluidAction.EXECUTE);
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}
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}
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tankAt.drain(tankAt.getCapacity(), IFluidHandler.FluidAction.EXECUTE);
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}
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splitMultiAndInvalidate(part, cache, false);
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part.setController(origin);
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part.preventConnectivityUpdate();
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cache.put(pos, be);
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part.setHeight(height);
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part.setWidth(width);
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part.notifyMultiUpdated();
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}
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}
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}
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be.setExtraData(extraData);
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be.notifyMultiUpdated();
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return amount;
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}
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public static <T extends BlockEntity & IMultiTileContainer> void splitMulti(T be) {
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splitMultiAndInvalidate(be, null, false);
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}
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// tryReconnect helps whenever only a few tanks have been removed
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private static <T extends BlockEntity & IMultiTileContainer> void splitMultiAndInvalidate(T be, @Nullable SearchCache<T> cache, boolean tryReconnect) {
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Level level = be.getLevel();
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if (level == null) return;
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be = be.getControllerTE();
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if (be == null) return;
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int height = be.getHeight();
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int width = be.getWidth();
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if (width == 1 && height == 1) return;
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BlockPos origin = be.getBlockPos();
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List<T> frontier = new ArrayList<>();
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Direction.Axis axis = be.getMainConnectionAxis();
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// fluid handling, if present
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FluidStack toDistribute = FluidStack.EMPTY;
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int maxCapacity = 0;
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if (be instanceof IMultiTileContainer.Fluid ifluidBE && ifluidBE.hasTank()) {
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toDistribute = ifluidBE.getFluid(0);
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maxCapacity = ifluidBE.getTankSize(0);
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if (!toDistribute.isEmpty() && !be.isRemoved()) toDistribute.shrink(maxCapacity);
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ifluidBE.setTankSize(0, 1);
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}
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for (int yOffset = 0; yOffset < height; yOffset++) {
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for (int xOffset = 0; xOffset < width; xOffset++) {
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for (int zOffset = 0; zOffset < width; zOffset++) {
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BlockPos pos = switch (axis) {
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case X -> origin.offset(yOffset, xOffset, zOffset);
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case Y -> origin.offset(xOffset, yOffset, zOffset);
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case Z -> origin.offset(xOffset, zOffset, yOffset);
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};
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T partAt = partAt(be.getType(), level, pos);
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if (partAt == null) continue;
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if (!partAt.getController().equals(origin)) continue;
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T controllerBE = partAt.getControllerTE();
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partAt.setExtraData((controllerBE == null ? null : controllerBE.getExtraData()));
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partAt.removeController(true);
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if (!toDistribute.isEmpty() && partAt != be) {
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FluidStack copy = toDistribute.copy();
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IFluidTank tank = (partAt instanceof IMultiTileContainer.Fluid ifluidPart ? ifluidPart.getTank(0) : null);
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// making this generic would be a rather large mess, unfortunately
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if (tank instanceof CreativeFluidTankTileEntity.CreativeSmartFluidTank creativeTank) {
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if (creativeTank.isEmpty()) creativeTank.setContainedFluid(toDistribute);
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}
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else {
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int split = Math.min(maxCapacity, toDistribute.getAmount());
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copy.setAmount(split);
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toDistribute.shrink(split);
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if (tank != null) tank.fill(copy, IFluidHandler.FluidAction.EXECUTE);
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}
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}
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if (tryReconnect) {
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frontier.add(partAt);
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partAt.preventConnectivityUpdate();
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}
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if (cache != null) {
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cache.put(pos, partAt);
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}
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}
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}
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}
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if (be instanceof IMultiTileContainer.Inventory iinv && iinv.hasInventory()) {
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be.getCapability(CapabilityItemHandler.ITEM_HANDLER_CAPABILITY).invalidate();
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}
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if (be instanceof IMultiTileContainer.Fluid ifluid && ifluid.hasTank()) {
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be.getCapability(CapabilityFluidHandler.FLUID_HANDLER_CAPABILITY).invalidate();
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}
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if (tryReconnect) {
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formMulti(be.getType(), level, cache == null ? new SearchCache<>() : cache, frontier);
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}
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}
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private static <T extends BlockEntity & IMultiTileContainer> PriorityQueue<Pair<Integer, T>> makeCreationQueue() {
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return new PriorityQueue<>((one, two) -> two.getKey() - one.getKey());
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}
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@Nullable
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public static <T extends BlockEntity & IMultiTileContainer> T partAt(BlockEntityType<?> type, BlockGetter level, BlockPos pos) {
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BlockEntity be = level.getBlockEntity(pos);
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if (be != null && be.getType() == type) return checked(be);
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return null;
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}
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public static <T extends BlockEntity & IMultiTileContainer> boolean isConnected(BlockGetter level, BlockPos pos, BlockPos other) {
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T one = checked(level.getBlockEntity(pos));
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T two = checked(level.getBlockEntity(other));
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if (one == null || two == null) return false;
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return one.getController().equals(two.getController());
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}
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@Nullable
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@SuppressWarnings("unchecked")
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private static <T extends BlockEntity & IMultiTileContainer> T checked(BlockEntity be) {
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if (be instanceof IMultiTileContainer) return (T)be;
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return null;
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}
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private static class SearchCache<T extends BlockEntity & IMultiTileContainer> {
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Map<BlockPos, Optional<T>> controllerMap;
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public SearchCache() { controllerMap = new HashMap<>(); }
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void put(BlockPos pos, T target) { controllerMap.put(pos, Optional.of(target)); }
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void putEmpty(BlockPos pos) { controllerMap.put(pos, Optional.empty()); }
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boolean hasVisited(BlockPos pos) { return controllerMap.containsKey(pos); }
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Optional<T> getOrCache(BlockEntityType<?> type, BlockGetter level, BlockPos pos) {
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if (hasVisited(pos)) return controllerMap.get(pos);
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T partAt = partAt(type, level, pos);
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if (partAt == null) {
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putEmpty(pos);
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return Optional.empty();
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}
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T controller = checked(level.getBlockEntity(partAt.getController()));
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if (controller == null) {
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putEmpty(pos);
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return Optional.empty();
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}
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put(pos, controller);
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return Optional.of(controller);
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}
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}
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}
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@ -5,6 +5,7 @@ import java.util.List;
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import com.simibubi.create.AllBlocks;
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import com.simibubi.create.AllTags.AllBlockTags;
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import com.simibubi.create.api.connectivity.ConnectivityHandler;
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import com.simibubi.create.content.contraptions.components.actors.AttachedActorBlock;
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import com.simibubi.create.content.contraptions.components.actors.HarvesterBlock;
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import com.simibubi.create.content.contraptions.components.actors.PloughBlock;
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@ -330,9 +331,9 @@ public class BlockMovementChecks {
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return direction.getAxis() != state.getValue(SailBlock.FACING)
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.getAxis();
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if (state.getBlock() instanceof FluidTankBlock)
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return FluidTankConnectivityHandler.isConnected(world, pos, pos.relative(direction));
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return ConnectivityHandler.isConnected(world, pos, pos.relative(direction)); //FluidTankConnectivityHandler.isConnected(world, pos, pos.relative(direction));
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if (state.getBlock() instanceof ItemVaultBlock)
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return ItemVaultConnectivityHandler.isConnected(world, pos, pos.relative(direction));
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return ConnectivityHandler.isConnected(world, pos, pos.relative(direction)); //ItemVaultConnectivityHandler.isConnected(world, pos, pos.relative(direction));
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if (AllBlocks.STICKER.has(state) && state.getValue(StickerBlock.EXTENDED)) {
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return direction == state.getValue(StickerBlock.FACING)
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&& !isNotSupportive(world.getBlockState(pos.relative(direction)), direction.getOpposite());
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@ -349,7 +350,7 @@ public class BlockMovementChecks {
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return state.getValue(HarvesterBlock.FACING) == facing;
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if (AllBlocks.MECHANICAL_PLOUGH.has(state))
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return state.getValue(PloughBlock.FACING) == facing;
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if (AllBlocks.CART_ASSEMBLER.has(state))
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return Direction.DOWN == facing;
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if (AllBlocks.MECHANICAL_SAW.has(state))
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@ -1,6 +1,7 @@
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package com.simibubi.create.content.contraptions.fluids.tank;
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import com.simibubi.create.AllTileEntities;
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||||
import com.simibubi.create.api.connectivity.ConnectivityHandler;
|
||||
import com.simibubi.create.content.contraptions.fluids.actors.GenericItemFilling;
|
||||
import com.simibubi.create.content.contraptions.fluids.tank.CreativeFluidTankTileEntity.CreativeSmartFluidTank;
|
||||
import com.simibubi.create.content.contraptions.processing.EmptyingByBasin;
|
||||
|
@ -90,10 +91,10 @@ public class FluidTankBlock extends Block implements IWrenchable, ITE<FluidTankT
|
|||
protected void createBlockStateDefinition(Builder<Block, BlockState> p_206840_1_) {
|
||||
p_206840_1_.add(TOP, BOTTOM, SHAPE);
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
public int getLightEmission(BlockState state, BlockGetter world, BlockPos pos) {
|
||||
FluidTankTileEntity tankAt = FluidTankConnectivityHandler.anyTankAt(world, pos);
|
||||
FluidTankTileEntity tankAt = ConnectivityHandler.partAt(getTileEntityType(), world, pos);
|
||||
if (tankAt == null)
|
||||
return 0;
|
||||
FluidTankTileEntity controllerTE = tankAt.getControllerTE();
|
||||
|
@ -120,7 +121,7 @@ public class FluidTankBlock extends Block implements IWrenchable, ITE<FluidTankT
|
|||
return InteractionResult.PASS;
|
||||
|
||||
FluidExchange exchange = null;
|
||||
FluidTankTileEntity te = FluidTankConnectivityHandler.anyTankAt(world, pos);
|
||||
FluidTankTileEntity te = ConnectivityHandler.partAt(getTileEntityType(), world, pos);
|
||||
if (te == null)
|
||||
return InteractionResult.FAIL;
|
||||
|
||||
|
@ -231,7 +232,7 @@ public class FluidTankBlock extends Block implements IWrenchable, ITE<FluidTankT
|
|||
return;
|
||||
FluidTankTileEntity tankTE = (FluidTankTileEntity) te;
|
||||
world.removeBlockEntity(pos);
|
||||
FluidTankConnectivityHandler.splitTank(tankTE);
|
||||
ConnectivityHandler.splitMulti(tankTE);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -239,7 +240,7 @@ public class FluidTankBlock extends Block implements IWrenchable, ITE<FluidTankT
|
|||
public Class<FluidTankTileEntity> getTileEntityClass() {
|
||||
return FluidTankTileEntity.class;
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
public BlockEntityType<? extends FluidTankTileEntity> getTileEntityType() {
|
||||
return creative ? AllTileEntities.CREATIVE_FLUID_TANK.get() : AllTileEntities.FLUID_TANK.get();
|
||||
|
|
|
@ -1,5 +1,6 @@
|
|||
package com.simibubi.create.content.contraptions.fluids.tank;
|
||||
|
||||
import com.simibubi.create.api.connectivity.ConnectivityHandler;
|
||||
import com.simibubi.create.foundation.block.connected.CTSpriteShiftEntry;
|
||||
import com.simibubi.create.foundation.block.connected.HorizontalCTBehaviour;
|
||||
|
||||
|
@ -21,6 +22,6 @@ public class FluidTankCTBehaviour extends HorizontalCTBehaviour {
|
|||
@Override
|
||||
public boolean connectsTo(BlockState state, BlockState other, BlockAndTintGetter reader, BlockPos pos, BlockPos otherPos,
|
||||
Direction face) {
|
||||
return state.getBlock() == other.getBlock() && FluidTankConnectivityHandler.isConnected(reader, pos, otherPos);
|
||||
return state.getBlock() == other.getBlock() && ConnectivityHandler.isConnected(reader, pos, otherPos); //FluidTankConnectivityHandler.isConnected(reader, pos, otherPos);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -1,381 +0,0 @@
|
|||
package com.simibubi.create.content.contraptions.fluids.tank;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.Comparator;
|
||||
import java.util.HashMap;
|
||||
import java.util.HashSet;
|
||||
import java.util.List;
|
||||
import java.util.Map;
|
||||
import java.util.Optional;
|
||||
import java.util.PriorityQueue;
|
||||
import java.util.Set;
|
||||
|
||||
import javax.annotation.Nullable;
|
||||
|
||||
import org.apache.commons.lang3.tuple.Pair;
|
||||
|
||||
import com.simibubi.create.content.contraptions.fluids.tank.CreativeFluidTankTileEntity.CreativeSmartFluidTank;
|
||||
import com.simibubi.create.foundation.utility.Iterate;
|
||||
|
||||
import net.minecraft.core.BlockPos;
|
||||
import net.minecraft.core.Direction;
|
||||
import net.minecraft.core.Direction.Axis;
|
||||
import net.minecraft.core.Direction.AxisDirection;
|
||||
import net.minecraft.world.level.BlockGetter;
|
||||
import net.minecraft.world.level.Level;
|
||||
import net.minecraft.world.level.block.entity.BlockEntity;
|
||||
import net.minecraft.world.level.block.entity.BlockEntityType;
|
||||
import net.minecraft.world.level.block.state.BlockState;
|
||||
import net.minecraftforge.common.util.LazyOptional;
|
||||
import net.minecraftforge.fluids.FluidStack;
|
||||
import net.minecraftforge.fluids.capability.CapabilityFluidHandler;
|
||||
import net.minecraftforge.fluids.capability.IFluidHandler;
|
||||
import net.minecraftforge.fluids.capability.IFluidHandler.FluidAction;
|
||||
import net.minecraftforge.fluids.capability.templates.FluidTank;
|
||||
|
||||
public class FluidTankConnectivityHandler {
|
||||
|
||||
public static void formTanks(FluidTankTileEntity te) {
|
||||
TankSearchCache cache = new TankSearchCache();
|
||||
List<FluidTankTileEntity> frontier = new ArrayList<>();
|
||||
frontier.add(te);
|
||||
formTanks(te.getType(), te.getLevel(), cache, frontier);
|
||||
}
|
||||
|
||||
private static void formTanks(BlockEntityType<?> type, BlockGetter world, TankSearchCache cache,
|
||||
List<FluidTankTileEntity> frontier) {
|
||||
PriorityQueue<Pair<Integer, FluidTankTileEntity>> creationQueue = makeCreationQueue();
|
||||
Set<BlockPos> visited = new HashSet<>();
|
||||
|
||||
int minX = Integer.MAX_VALUE;
|
||||
int minZ = Integer.MAX_VALUE;
|
||||
for (FluidTankTileEntity fluidTankTileEntity : frontier) {
|
||||
BlockPos pos = fluidTankTileEntity.getBlockPos();
|
||||
minX = Math.min(pos.getX(), minX);
|
||||
minZ = Math.min(pos.getZ(), minZ);
|
||||
}
|
||||
minX -= FluidTankTileEntity.getMaxSize();
|
||||
minZ -= FluidTankTileEntity.getMaxSize();
|
||||
|
||||
while (!frontier.isEmpty()) {
|
||||
FluidTankTileEntity tank = frontier.remove(0);
|
||||
BlockPos tankPos = tank.getBlockPos();
|
||||
if (visited.contains(tankPos))
|
||||
continue;
|
||||
|
||||
visited.add(tankPos);
|
||||
|
||||
int amount = tryToFormNewTank(tank, cache, true);
|
||||
if (amount > 1)
|
||||
creationQueue.add(Pair.of(amount, tank));
|
||||
|
||||
for (Axis axis : Iterate.axes) {
|
||||
Direction d = Direction.get(AxisDirection.NEGATIVE, axis);
|
||||
BlockPos next = tankPos.relative(d);
|
||||
|
||||
if (next.getX() <= minX || next.getZ() <= minZ)
|
||||
continue;
|
||||
if (visited.contains(next))
|
||||
continue;
|
||||
FluidTankTileEntity nextTank = tankAt(type, world, next);
|
||||
if (nextTank == null)
|
||||
continue;
|
||||
if (nextTank.isRemoved())
|
||||
continue;
|
||||
frontier.add(nextTank);
|
||||
}
|
||||
}
|
||||
|
||||
visited.clear();
|
||||
|
||||
while (!creationQueue.isEmpty()) {
|
||||
Pair<Integer, FluidTankTileEntity> next = creationQueue.poll();
|
||||
FluidTankTileEntity toCreate = next.getValue();
|
||||
if (visited.contains(toCreate.getBlockPos()))
|
||||
continue;
|
||||
visited.add(toCreate.getBlockPos());
|
||||
tryToFormNewTank(toCreate, cache, false);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
public static void splitTank(FluidTankTileEntity te) {
|
||||
splitTankAndInvalidate(te, null, false);
|
||||
}
|
||||
|
||||
private static int tryToFormNewTank(FluidTankTileEntity te, TankSearchCache cache, boolean simulate) {
|
||||
int bestWidth = 1;
|
||||
int bestAmount = -1;
|
||||
|
||||
if (!te.isController())
|
||||
return 0;
|
||||
|
||||
for (int w = 1; w <= FluidTankTileEntity.getMaxSize(); w++) {
|
||||
int amount = tryToFormNewTankOfWidth(te, w, cache, true);
|
||||
if (amount < bestAmount)
|
||||
continue;
|
||||
bestWidth = w;
|
||||
bestAmount = amount;
|
||||
}
|
||||
|
||||
if (!simulate) {
|
||||
if (te.width == bestWidth && te.width * te.width * te.height == bestAmount)
|
||||
return bestAmount;
|
||||
|
||||
splitTankAndInvalidate(te, cache, false);
|
||||
te.applyFluidTankSize(bestAmount);
|
||||
tryToFormNewTankOfWidth(te, bestWidth, cache, simulate);
|
||||
te.updateConnectivity = false;
|
||||
te.width = bestWidth;
|
||||
te.height = bestAmount / bestWidth / bestWidth;
|
||||
|
||||
BlockState state = te.getBlockState();
|
||||
if (FluidTankBlock.isTank(state)) {
|
||||
state = state.setValue(FluidTankBlock.BOTTOM, true);
|
||||
state = state.setValue(FluidTankBlock.TOP, te.height == 1);
|
||||
te.getLevel()
|
||||
.setBlock(te.getBlockPos(), state, 22);
|
||||
}
|
||||
|
||||
te.setWindows(te.window);
|
||||
te.onFluidStackChanged(te.tankInventory.getFluid());
|
||||
te.setChanged();
|
||||
}
|
||||
|
||||
return bestAmount;
|
||||
}
|
||||
|
||||
private static int tryToFormNewTankOfWidth(FluidTankTileEntity te, int width, TankSearchCache cache,
|
||||
boolean simulate) {
|
||||
int amount = 0;
|
||||
int height = 0;
|
||||
BlockEntityType<?> type = te.getType();
|
||||
Level world = te.getLevel();
|
||||
BlockPos origin = te.getBlockPos();
|
||||
LazyOptional<IFluidHandler> capability = te.getCapability(CapabilityFluidHandler.FLUID_HANDLER_CAPABILITY);
|
||||
FluidTank teTank = (FluidTank) capability.orElse(null);
|
||||
FluidStack fluid = capability.map(ifh -> ifh.getFluidInTank(0))
|
||||
.orElse(FluidStack.EMPTY);
|
||||
|
||||
Search:
|
||||
|
||||
for (int yOffset = 0; yOffset < FluidTankTileEntity.getMaxHeight(); yOffset++) {
|
||||
for (int xOffset = 0; xOffset < width; xOffset++) {
|
||||
for (int zOffset = 0; zOffset < width; zOffset++) {
|
||||
|
||||
BlockPos pos = origin.offset(xOffset, yOffset, zOffset);
|
||||
Optional<FluidTankTileEntity> tank = cache.getOrCache(type, world, pos);
|
||||
if (!tank.isPresent())
|
||||
break Search;
|
||||
|
||||
FluidTankTileEntity controller = tank.get();
|
||||
int otherWidth = controller.width;
|
||||
if (otherWidth > width)
|
||||
break Search;
|
||||
|
||||
BlockPos controllerPos = controller.getBlockPos();
|
||||
if (!controllerPos.equals(origin)) {
|
||||
if (controllerPos.getX() < origin.getX())
|
||||
break Search;
|
||||
if (controllerPos.getZ() < origin.getZ())
|
||||
break Search;
|
||||
if (controllerPos.getX() + otherWidth > origin.getX() + width)
|
||||
break Search;
|
||||
if (controllerPos.getZ() + otherWidth > origin.getZ() + width)
|
||||
break Search;
|
||||
}
|
||||
|
||||
FluidStack otherFluid = controller.getTankInventory()
|
||||
.getFluid();
|
||||
if (!fluid.isEmpty() && !otherFluid.isEmpty() && !fluid.isFluidEqual(otherFluid))
|
||||
break Search;
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
amount += width * width;
|
||||
height++;
|
||||
}
|
||||
|
||||
if (simulate)
|
||||
return amount;
|
||||
|
||||
boolean opaque = false;
|
||||
|
||||
for (int yOffset = 0; yOffset < height; yOffset++) {
|
||||
for (int xOffset = 0; xOffset < width; xOffset++) {
|
||||
for (int zOffset = 0; zOffset < width; zOffset++) {
|
||||
BlockPos pos = origin.offset(xOffset, yOffset, zOffset);
|
||||
FluidTankTileEntity tank = tankAt(type, world, pos);
|
||||
if (tank == te)
|
||||
continue;
|
||||
|
||||
opaque |= !tank.window;
|
||||
FluidTank tankTank = tank.tankInventory;
|
||||
FluidStack fluidInTank = tankTank.getFluid();
|
||||
if (!fluidInTank.isEmpty()) {
|
||||
if (teTank.isEmpty() && teTank instanceof CreativeSmartFluidTank)
|
||||
((CreativeSmartFluidTank) teTank).setContainedFluid(fluidInTank);
|
||||
teTank.fill(fluidInTank, FluidAction.EXECUTE);
|
||||
}
|
||||
tankTank.setFluid(FluidStack.EMPTY);
|
||||
|
||||
splitTankAndInvalidate(tank, cache, false);
|
||||
tank.setController(origin);
|
||||
tank.updateConnectivity = false;
|
||||
cache.put(pos, te);
|
||||
|
||||
BlockState state = world.getBlockState(pos);
|
||||
if (!FluidTankBlock.isTank(state))
|
||||
continue;
|
||||
state = state.setValue(FluidTankBlock.BOTTOM, yOffset == 0);
|
||||
state = state.setValue(FluidTankBlock.TOP, yOffset == height - 1);
|
||||
world.setBlock(pos, state, 22);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
te.setWindows(!opaque);
|
||||
|
||||
return amount;
|
||||
}
|
||||
|
||||
private static void splitTankAndInvalidate(FluidTankTileEntity te, @Nullable TankSearchCache cache,
|
||||
boolean tryReconnect) {
|
||||
// tryReconnect helps whenever only few tanks have been removed
|
||||
|
||||
te = te.getControllerTE();
|
||||
if (te == null)
|
||||
return;
|
||||
|
||||
int height = te.height;
|
||||
int width = te.width;
|
||||
if (width == 1 && height == 1)
|
||||
return;
|
||||
|
||||
Level world = te.getLevel();
|
||||
BlockPos origin = te.getBlockPos();
|
||||
List<FluidTankTileEntity> frontier = new ArrayList<>();
|
||||
FluidStack toDistribute = te.tankInventory.getFluid()
|
||||
.copy();
|
||||
int maxCapacity = FluidTankTileEntity.getCapacityMultiplier();
|
||||
if (!toDistribute.isEmpty() && !te.isRemoved())
|
||||
toDistribute.shrink(maxCapacity);
|
||||
te.applyFluidTankSize(1);
|
||||
|
||||
for (int yOffset = 0; yOffset < height; yOffset++) {
|
||||
for (int xOffset = 0; xOffset < width; xOffset++) {
|
||||
for (int zOffset = 0; zOffset < width; zOffset++) {
|
||||
|
||||
BlockPos pos = origin.offset(xOffset, yOffset, zOffset);
|
||||
FluidTankTileEntity tankAt = tankAt(te.getType(), world, pos);
|
||||
if (tankAt == null)
|
||||
continue;
|
||||
if (!tankAt.getController()
|
||||
.equals(origin))
|
||||
continue;
|
||||
FluidTankTileEntity controllerTE = tankAt.getControllerTE();
|
||||
tankAt.window = controllerTE == null || controllerTE.window;
|
||||
tankAt.removeController(true);
|
||||
|
||||
if (!toDistribute.isEmpty() && tankAt != te) {
|
||||
FluidStack copy = toDistribute.copy();
|
||||
FluidTank tankInventory = tankAt.tankInventory;
|
||||
if (tankInventory.isEmpty() && tankInventory instanceof CreativeSmartFluidTank)
|
||||
((CreativeSmartFluidTank) tankInventory).setContainedFluid(toDistribute);
|
||||
else {
|
||||
int split = Math.min(maxCapacity, toDistribute.getAmount());
|
||||
copy.setAmount(split);
|
||||
toDistribute.shrink(split);
|
||||
tankInventory.fill(copy, FluidAction.EXECUTE);
|
||||
}
|
||||
}
|
||||
|
||||
if (tryReconnect) {
|
||||
frontier.add(tankAt);
|
||||
tankAt.updateConnectivity = false;
|
||||
}
|
||||
if (cache != null)
|
||||
cache.put(pos, tankAt);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
te.fluidCapability.invalidate();
|
||||
if (tryReconnect)
|
||||
formTanks(te.getType(), world, cache == null ? new TankSearchCache() : cache, frontier);
|
||||
}
|
||||
|
||||
private static PriorityQueue<Pair<Integer, FluidTankTileEntity>> makeCreationQueue() {
|
||||
return new PriorityQueue<>(new Comparator<Pair<Integer, FluidTankTileEntity>>() {
|
||||
@Override
|
||||
public int compare(Pair<Integer, FluidTankTileEntity> o1, Pair<Integer, FluidTankTileEntity> o2) {
|
||||
return o2.getKey() - o1.getKey();
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
@Nullable
|
||||
public static FluidTankTileEntity tankAt(BlockEntityType<?> type, BlockGetter world, BlockPos pos) {
|
||||
BlockEntity te = world.getBlockEntity(pos);
|
||||
if (te instanceof FluidTankTileEntity && te.getType() == type)
|
||||
return (FluidTankTileEntity) te;
|
||||
return null;
|
||||
}
|
||||
|
||||
@Nullable
|
||||
public static FluidTankTileEntity anyTankAt(BlockGetter world, BlockPos pos) {
|
||||
BlockEntity te = world.getBlockEntity(pos);
|
||||
if (te instanceof FluidTankTileEntity)
|
||||
return (FluidTankTileEntity) te;
|
||||
return null;
|
||||
}
|
||||
|
||||
private static class TankSearchCache {
|
||||
Map<BlockPos, Optional<FluidTankTileEntity>> controllerMap;
|
||||
|
||||
public TankSearchCache() {
|
||||
controllerMap = new HashMap<>();
|
||||
}
|
||||
|
||||
void put(BlockPos pos, FluidTankTileEntity target) {
|
||||
controllerMap.put(pos, Optional.of(target));
|
||||
}
|
||||
|
||||
void putEmpty(BlockPos pos) {
|
||||
controllerMap.put(pos, Optional.empty());
|
||||
}
|
||||
|
||||
boolean hasVisited(BlockPos pos) {
|
||||
return controllerMap.containsKey(pos);
|
||||
}
|
||||
|
||||
Optional<FluidTankTileEntity> getOrCache(BlockEntityType<?> type, BlockGetter world, BlockPos pos) {
|
||||
if (hasVisited(pos))
|
||||
return controllerMap.get(pos);
|
||||
FluidTankTileEntity tankAt = tankAt(type, world, pos);
|
||||
if (tankAt == null) {
|
||||
putEmpty(pos);
|
||||
return Optional.empty();
|
||||
}
|
||||
FluidTankTileEntity controller = tankAt.getControllerTE();
|
||||
if (controller == null) {
|
||||
putEmpty(pos);
|
||||
return Optional.empty();
|
||||
}
|
||||
put(pos, controller);
|
||||
return Optional.of(controller);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
public static boolean isConnected(BlockGetter world, BlockPos tankPos, BlockPos otherTankPos) {
|
||||
BlockEntity te1 = world.getBlockEntity(tankPos);
|
||||
BlockEntity te2 = world.getBlockEntity(otherTankPos);
|
||||
if (!(te1 instanceof FluidTankTileEntity) || !(te2 instanceof FluidTankTileEntity))
|
||||
return false;
|
||||
return ((FluidTankTileEntity) te1).getController()
|
||||
.equals(((FluidTankTileEntity) te2).getController());
|
||||
}
|
||||
|
||||
}
|
|
@ -1,5 +1,9 @@
|
|||
package com.simibubi.create.content.contraptions.fluids.tank;
|
||||
|
||||
import com.simibubi.create.AllBlocks;
|
||||
import com.simibubi.create.AllTileEntities;
|
||||
import com.simibubi.create.api.connectivity.ConnectivityHandler;
|
||||
|
||||
import net.minecraft.core.BlockPos;
|
||||
import net.minecraft.core.Direction;
|
||||
import net.minecraft.nbt.CompoundTag;
|
||||
|
@ -71,7 +75,10 @@ public class FluidTankItem extends BlockItem {
|
|||
|
||||
if (!FluidTankBlock.isTank(placedOnState))
|
||||
return;
|
||||
FluidTankTileEntity tankAt = FluidTankConnectivityHandler.anyTankAt(world, placedOnPos);
|
||||
boolean creative = getBlock().equals(AllBlocks.CREATIVE_FLUID_TANK.get());
|
||||
FluidTankTileEntity tankAt = ConnectivityHandler.partAt(
|
||||
creative ? AllTileEntities.CREATIVE_FLUID_TANK.get() : AllTileEntities.FLUID_TANK.get(), world, placedOnPos
|
||||
);
|
||||
if (tankAt == null)
|
||||
return;
|
||||
FluidTankTileEntity controllerTE = tankAt.getControllerTE();
|
||||
|
|
|
@ -7,6 +7,7 @@ import java.util.List;
|
|||
import java.util.Random;
|
||||
|
||||
import com.simibubi.create.AllSpriteShifts;
|
||||
import com.simibubi.create.api.connectivity.ConnectivityHandler;
|
||||
import com.simibubi.create.foundation.block.connected.CTModel;
|
||||
import com.simibubi.create.foundation.block.connected.CTSpriteShiftEntry;
|
||||
import com.simibubi.create.foundation.utility.Iterate;
|
||||
|
@ -28,20 +29,20 @@ public class FluidTankModel extends CTModel {
|
|||
public static FluidTankModel standard(BakedModel originalModel) {
|
||||
return new FluidTankModel(originalModel, AllSpriteShifts.FLUID_TANK, AllSpriteShifts.COPPER_CASING);
|
||||
}
|
||||
|
||||
|
||||
public static FluidTankModel creative(BakedModel originalModel) {
|
||||
return new FluidTankModel(originalModel, AllSpriteShifts.CREATIVE_FLUID_TANK, AllSpriteShifts.CREATIVE_CASING);
|
||||
}
|
||||
|
||||
|
||||
private FluidTankModel(BakedModel originalModel, CTSpriteShiftEntry side, CTSpriteShiftEntry top) {
|
||||
super(originalModel, new FluidTankCTBehaviour(side, top));
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
protected Builder gatherModelData(Builder builder, BlockAndTintGetter world, BlockPos pos, BlockState state) {
|
||||
CullData cullData = new CullData();
|
||||
for (Direction d : Iterate.horizontalDirections)
|
||||
cullData.setCulled(d, FluidTankConnectivityHandler.isConnected(world, pos, pos.relative(d)));
|
||||
cullData.setCulled(d, ConnectivityHandler.isConnected(world, pos, pos.relative(d))); //FluidTankConnectivityHandler.isConnected(world, pos, pos.relative(d)));
|
||||
return super.gatherModelData(builder, world, pos, state).withInitial(CULL_PROPERTY, cullData);
|
||||
}
|
||||
|
||||
|
|
|
@ -7,6 +7,7 @@ import java.util.List;
|
|||
import javax.annotation.Nonnull;
|
||||
import javax.annotation.Nullable;
|
||||
|
||||
import com.simibubi.create.api.connectivity.ConnectivityHandler;
|
||||
import com.simibubi.create.content.contraptions.fluids.tank.FluidTankBlock.Shape;
|
||||
import com.simibubi.create.content.contraptions.goggles.IHaveGoggleInformation;
|
||||
import com.simibubi.create.foundation.config.AllConfigs;
|
||||
|
@ -35,7 +36,7 @@ import net.minecraftforge.fluids.capability.IFluidHandler;
|
|||
import net.minecraftforge.fluids.capability.IFluidHandler.FluidAction;
|
||||
import net.minecraftforge.fluids.capability.templates.FluidTank;
|
||||
|
||||
public class FluidTankTileEntity extends SmartTileEntity implements IHaveGoggleInformation, IMultiTileContainer {
|
||||
public class FluidTankTileEntity extends SmartTileEntity implements IHaveGoggleInformation, IMultiTileContainer.Fluid {
|
||||
|
||||
private static final int MAX_SIZE = 3;
|
||||
|
||||
|
@ -79,7 +80,7 @@ public class FluidTankTileEntity extends SmartTileEntity implements IHaveGoggleI
|
|||
return;
|
||||
if (!isController())
|
||||
return;
|
||||
FluidTankConnectivityHandler.formTanks(this);
|
||||
ConnectivityHandler.formMulti(this);
|
||||
}
|
||||
|
||||
@Override
|
||||
|
@ -103,7 +104,7 @@ public class FluidTankTileEntity extends SmartTileEntity implements IHaveGoggleI
|
|||
if (fluidLevel != null)
|
||||
fluidLevel.tick();
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
public BlockPos getLastKnownPos() {
|
||||
return lastKnownPos;
|
||||
|
@ -145,7 +146,7 @@ public class FluidTankTileEntity extends SmartTileEntity implements IHaveGoggleI
|
|||
for (int xOffset = 0; xOffset < width; xOffset++) {
|
||||
for (int zOffset = 0; zOffset < width; zOffset++) {
|
||||
BlockPos pos = this.worldPosition.offset(xOffset, yOffset, zOffset);
|
||||
FluidTankTileEntity tankAt = FluidTankConnectivityHandler.anyTankAt(level, pos);
|
||||
FluidTankTileEntity tankAt = ConnectivityHandler.partAt(getType(), level, pos);
|
||||
if (tankAt == null)
|
||||
continue;
|
||||
level.updateNeighbourForOutputSignal(pos, tankAt.getBlockState()
|
||||
|
@ -161,7 +162,7 @@ public class FluidTankTileEntity extends SmartTileEntity implements IHaveGoggleI
|
|||
setChanged();
|
||||
sendData();
|
||||
}
|
||||
|
||||
|
||||
if (isVirtual()) {
|
||||
if (fluidLevel == null)
|
||||
fluidLevel = new InterpolatedChasingValue().start(getFillState());
|
||||
|
@ -462,4 +463,82 @@ public class FluidTankTileEntity extends SmartTileEntity implements IHaveGoggleI
|
|||
this.fluidLevel = fluidLevel;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void preventConnectivityUpdate() { updateConnectivity = false; }
|
||||
|
||||
@Override
|
||||
public void notifyMultiUpdated() {
|
||||
BlockState state = this.getBlockState();
|
||||
if (FluidTankBlock.isTank(state)) { // safety
|
||||
state = state.setValue(FluidTankBlock.BOTTOM, getController().getY() == getBlockPos().getY());
|
||||
state = state.setValue(FluidTankBlock.TOP, getController().getY() + height - 1 == getBlockPos().getY());
|
||||
level.setBlock(getBlockPos(), state, 22);
|
||||
}
|
||||
setWindows(window);
|
||||
onFluidStackChanged(tankInventory.getFluid());
|
||||
setChanged();
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setExtraData(@Nullable Object data) {
|
||||
if (data instanceof Boolean) window = (boolean)data;
|
||||
}
|
||||
|
||||
@Override
|
||||
@Nullable
|
||||
public Object getExtraData() { return window; }
|
||||
|
||||
@Override
|
||||
public Object modifyExtraData(Object data) {
|
||||
if (data instanceof Boolean windows) {
|
||||
windows |= window;
|
||||
return windows;
|
||||
}
|
||||
return data;
|
||||
}
|
||||
|
||||
@Override
|
||||
public Direction.Axis getMainConnectionAxis() { return Direction.Axis.Y; }
|
||||
|
||||
@Override
|
||||
public int getMaxLength(Direction.Axis longAxis, int width) {
|
||||
if (longAxis == Direction.Axis.Y) return getMaxHeight();
|
||||
return getMaxWidth();
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getMaxWidth() { return MAX_SIZE; }
|
||||
|
||||
@Override
|
||||
public int getHeight() { return height; }
|
||||
|
||||
@Override
|
||||
public void setHeight(int height) { this.height = height; }
|
||||
|
||||
@Override
|
||||
public int getWidth() { return width; }
|
||||
|
||||
@Override
|
||||
public void setWidth(int width) { this.width = width; }
|
||||
|
||||
@Override
|
||||
public boolean hasTank() { return true; }
|
||||
|
||||
@Override
|
||||
public int getTankSize(int tank) { return getCapacityMultiplier(); }
|
||||
|
||||
@Override
|
||||
public void setTankSize(int tank, int blocks) {
|
||||
applyFluidTankSize(blocks);
|
||||
}
|
||||
|
||||
@Override
|
||||
public IFluidTank getTank(int tank) {
|
||||
return tankInventory;
|
||||
}
|
||||
|
||||
@Override
|
||||
public FluidStack getFluid(int tank) {
|
||||
return tankInventory.getFluid().copy();
|
||||
}
|
||||
}
|
||||
|
|
|
@ -4,6 +4,7 @@ import javax.annotation.Nullable;
|
|||
|
||||
import com.simibubi.create.AllBlocks;
|
||||
import com.simibubi.create.AllTileEntities;
|
||||
import com.simibubi.create.api.connectivity.ConnectivityHandler;
|
||||
import com.simibubi.create.content.contraptions.wrench.IWrenchable;
|
||||
import com.simibubi.create.foundation.block.ITE;
|
||||
import com.simibubi.create.foundation.item.ItemHelper;
|
||||
|
@ -85,7 +86,7 @@ public class ItemVaultBlock extends Block implements IWrenchable, ITE<ItemVaultT
|
|||
.getBlockEntity(context.getClickedPos());
|
||||
if (te instanceof ItemVaultTileEntity) {
|
||||
ItemVaultTileEntity vault = (ItemVaultTileEntity) te;
|
||||
ItemVaultConnectivityHandler.splitVault(vault);
|
||||
ConnectivityHandler.splitMulti(vault);
|
||||
vault.removeController(true);
|
||||
}
|
||||
state = state.setValue(LARGE, false);
|
||||
|
@ -100,10 +101,10 @@ public class ItemVaultBlock extends Block implements IWrenchable, ITE<ItemVaultT
|
|||
BlockEntity te = world.getBlockEntity(pos);
|
||||
if (!(te instanceof ItemVaultTileEntity))
|
||||
return;
|
||||
ItemVaultTileEntity tankTE = (ItemVaultTileEntity) te;
|
||||
ItemHelper.dropContents(world, pos, tankTE.inventory);
|
||||
ItemVaultTileEntity vaultTE = (ItemVaultTileEntity) te;
|
||||
ItemHelper.dropContents(world, pos, vaultTE.inventory);
|
||||
world.removeBlockEntity(pos);
|
||||
ItemVaultConnectivityHandler.splitVault(tankTE);
|
||||
ConnectivityHandler.splitMulti(vaultTE);
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -1,6 +1,7 @@
|
|||
package com.simibubi.create.content.logistics.block.vault;
|
||||
|
||||
import com.simibubi.create.AllSpriteShifts;
|
||||
import com.simibubi.create.api.connectivity.ConnectivityHandler;
|
||||
import com.simibubi.create.foundation.block.connected.CTSpriteShiftEntry;
|
||||
import com.simibubi.create.foundation.block.connected.ConnectedTextureBehaviour;
|
||||
|
||||
|
@ -62,7 +63,7 @@ public class ItemVaultCTBehaviour extends ConnectedTextureBehaviour {
|
|||
@Override
|
||||
public boolean connectsTo(BlockState state, BlockState other, BlockAndTintGetter reader, BlockPos pos,
|
||||
BlockPos otherPos, Direction face) {
|
||||
return state == other && ItemVaultConnectivityHandler.isConnected(reader, pos, otherPos);
|
||||
return state == other && ConnectivityHandler.isConnected(reader, pos, otherPos); //ItemVaultConnectivityHandler.isConnected(reader, pos, otherPos);
|
||||
}
|
||||
|
||||
}
|
||||
|
|
|
@ -1,329 +0,0 @@
|
|||
package com.simibubi.create.content.logistics.block.vault;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.Comparator;
|
||||
import java.util.HashMap;
|
||||
import java.util.HashSet;
|
||||
import java.util.List;
|
||||
import java.util.Map;
|
||||
import java.util.Optional;
|
||||
import java.util.PriorityQueue;
|
||||
import java.util.Set;
|
||||
|
||||
import javax.annotation.Nullable;
|
||||
|
||||
import org.apache.commons.lang3.tuple.Pair;
|
||||
|
||||
import com.simibubi.create.foundation.utility.Iterate;
|
||||
|
||||
import net.minecraft.core.BlockPos;
|
||||
import net.minecraft.core.Direction;
|
||||
import net.minecraft.core.Direction.Axis;
|
||||
import net.minecraft.core.Direction.AxisDirection;
|
||||
import net.minecraft.world.level.BlockGetter;
|
||||
import net.minecraft.world.level.Level;
|
||||
import net.minecraft.world.level.block.entity.BlockEntity;
|
||||
import net.minecraft.world.level.block.entity.BlockEntityType;
|
||||
import net.minecraft.world.level.block.state.BlockState;
|
||||
|
||||
public class ItemVaultConnectivityHandler {
|
||||
|
||||
public static void formVaults(ItemVaultTileEntity te) {
|
||||
VaultSearchCache cache = new VaultSearchCache();
|
||||
List<ItemVaultTileEntity> frontier = new ArrayList<>();
|
||||
frontier.add(te);
|
||||
formVaults(te.getType(), te.getLevel(), cache, frontier);
|
||||
}
|
||||
|
||||
private static void formVaults(BlockEntityType<?> type, BlockGetter world, VaultSearchCache cache,
|
||||
List<ItemVaultTileEntity> frontier) {
|
||||
PriorityQueue<Pair<Integer, ItemVaultTileEntity>> creationQueue = makeCreationQueue();
|
||||
Set<BlockPos> visited = new HashSet<>();
|
||||
|
||||
int minY = Integer.MAX_VALUE;
|
||||
for (ItemVaultTileEntity fluidTankTileEntity : frontier) {
|
||||
BlockPos pos = fluidTankTileEntity.getBlockPos();
|
||||
minY = Math.min(pos.getY(), minY);
|
||||
}
|
||||
|
||||
minY -= 3;
|
||||
|
||||
while (!frontier.isEmpty()) {
|
||||
ItemVaultTileEntity tank = frontier.remove(0);
|
||||
BlockPos tankPos = tank.getBlockPos();
|
||||
if (visited.contains(tankPos))
|
||||
continue;
|
||||
|
||||
visited.add(tankPos);
|
||||
|
||||
int amount = tryToFormNewVault(tank, cache, true);
|
||||
if (amount > 1)
|
||||
creationQueue.add(Pair.of(amount, tank));
|
||||
|
||||
for (Axis axis : Iterate.axes) {
|
||||
Direction d = Direction.fromAxisAndDirection(axis, AxisDirection.NEGATIVE);
|
||||
BlockPos next = tankPos.relative(d);
|
||||
|
||||
if (next.getY() <= minY)
|
||||
continue;
|
||||
if (visited.contains(next))
|
||||
continue;
|
||||
ItemVaultTileEntity nextTank = vaultAt(type, world, next);
|
||||
if (nextTank == null)
|
||||
continue;
|
||||
if (nextTank.isRemoved())
|
||||
continue;
|
||||
frontier.add(nextTank);
|
||||
}
|
||||
}
|
||||
|
||||
visited.clear();
|
||||
|
||||
while (!creationQueue.isEmpty()) {
|
||||
Pair<Integer, ItemVaultTileEntity> next = creationQueue.poll();
|
||||
ItemVaultTileEntity toCreate = next.getValue();
|
||||
if (visited.contains(toCreate.getBlockPos()))
|
||||
continue;
|
||||
visited.add(toCreate.getBlockPos());
|
||||
tryToFormNewVault(toCreate, cache, false);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
public static void splitVault(ItemVaultTileEntity te) {
|
||||
splitVaultAndInvalidate(te, null, false);
|
||||
}
|
||||
|
||||
private static int tryToFormNewVault(ItemVaultTileEntity te, VaultSearchCache cache, boolean simulate) {
|
||||
int bestWidth = 1;
|
||||
int bestAmount = -1;
|
||||
|
||||
if (!te.isController())
|
||||
return 0;
|
||||
|
||||
for (int w = 1; w <= 3; w++) {
|
||||
int amount = tryToFormNewVaultOfRadius(te, w, cache, true);
|
||||
if (amount < bestAmount)
|
||||
continue;
|
||||
bestWidth = w;
|
||||
bestAmount = amount;
|
||||
}
|
||||
|
||||
if (!simulate) {
|
||||
if (te.radius == bestWidth && te.radius * te.radius * te.length == bestAmount)
|
||||
return bestAmount;
|
||||
|
||||
splitVaultAndInvalidate(te, cache, false);
|
||||
tryToFormNewVaultOfRadius(te, bestWidth, cache, simulate);
|
||||
te.updateConnectivity = false;
|
||||
te.radius = bestWidth;
|
||||
te.length = bestAmount / bestWidth / bestWidth;
|
||||
|
||||
BlockState state = te.getBlockState();
|
||||
if (ItemVaultBlock.isVault(state))
|
||||
te.getLevel()
|
||||
.setBlock(te.getBlockPos(), state.setValue(ItemVaultBlock.LARGE, te.radius > 2), 22);
|
||||
|
||||
te.itemCapability.invalidate();
|
||||
te.setChanged();
|
||||
}
|
||||
|
||||
return bestAmount;
|
||||
}
|
||||
|
||||
private static int tryToFormNewVaultOfRadius(ItemVaultTileEntity te, int width, VaultSearchCache cache,
|
||||
boolean simulate) {
|
||||
int amount = 0;
|
||||
int height = 0;
|
||||
BlockEntityType<?> type = te.getType();
|
||||
Level world = te.getLevel();
|
||||
BlockPos origin = te.getBlockPos();
|
||||
boolean alongZ = ItemVaultBlock.getVaultBlockAxis(te.getBlockState()) == Axis.Z;
|
||||
|
||||
Search:
|
||||
|
||||
for (int yOffset = 0; yOffset < ItemVaultTileEntity.getMaxLength(width); yOffset++) {
|
||||
for (int xOffset = 0; xOffset < width; xOffset++) {
|
||||
for (int zOffset = 0; zOffset < width; zOffset++) {
|
||||
|
||||
BlockPos pos =
|
||||
alongZ ? origin.offset(xOffset, zOffset, yOffset) : origin.offset(yOffset, xOffset, zOffset);
|
||||
Optional<ItemVaultTileEntity> tank = cache.getOrCache(type, world, pos);
|
||||
if (!tank.isPresent())
|
||||
break Search;
|
||||
|
||||
ItemVaultTileEntity controller = tank.get();
|
||||
int otherWidth = controller.radius;
|
||||
if (otherWidth > width)
|
||||
break Search;
|
||||
if (otherWidth == width && controller.length == ItemVaultTileEntity.getMaxLength(width))
|
||||
break Search;
|
||||
if ((ItemVaultBlock.getVaultBlockAxis(controller.getBlockState()) == Axis.Z) != alongZ)
|
||||
break Search;
|
||||
|
||||
BlockPos controllerPos = controller.getBlockPos();
|
||||
if (!controllerPos.equals(origin)) {
|
||||
if (alongZ && controllerPos.getX() < origin.getX())
|
||||
break Search;
|
||||
if (controllerPos.getY() < origin.getY())
|
||||
break Search;
|
||||
if (!alongZ && controllerPos.getZ() < origin.getZ())
|
||||
break Search;
|
||||
if (alongZ && controllerPos.getX() + otherWidth > origin.getX() + width)
|
||||
break Search;
|
||||
if (controllerPos.getY() + otherWidth > origin.getY() + width)
|
||||
break Search;
|
||||
if (!alongZ && controllerPos.getZ() + otherWidth > origin.getZ() + width)
|
||||
break Search;
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
amount += width * width;
|
||||
height++;
|
||||
}
|
||||
|
||||
if (simulate)
|
||||
return amount;
|
||||
|
||||
for (int yOffset = 0; yOffset < height; yOffset++) {
|
||||
for (int xOffset = 0; xOffset < width; xOffset++) {
|
||||
for (int zOffset = 0; zOffset < width; zOffset++) {
|
||||
BlockPos pos =
|
||||
alongZ ? origin.offset(xOffset, zOffset, yOffset) : origin.offset(yOffset, xOffset, zOffset);
|
||||
ItemVaultTileEntity tank = vaultAt(type, world, pos);
|
||||
if (tank == te)
|
||||
continue;
|
||||
|
||||
splitVaultAndInvalidate(tank, cache, false);
|
||||
tank.setController(origin);
|
||||
tank.updateConnectivity = false;
|
||||
cache.put(pos, te);
|
||||
|
||||
BlockState state = world.getBlockState(pos);
|
||||
if (!ItemVaultBlock.isVault(state))
|
||||
continue;
|
||||
state = state.setValue(ItemVaultBlock.LARGE, width > 2);
|
||||
world.setBlock(pos, state, 22);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return amount;
|
||||
}
|
||||
|
||||
private static void splitVaultAndInvalidate(ItemVaultTileEntity te, @Nullable VaultSearchCache cache,
|
||||
boolean tryReconnect) {
|
||||
// tryReconnect helps whenever only few tanks have been removed
|
||||
|
||||
te = te.getControllerTE();
|
||||
if (te == null)
|
||||
return;
|
||||
|
||||
int height = te.length;
|
||||
int width = te.radius;
|
||||
BlockState state = te.getBlockState();
|
||||
boolean alongZ = ItemVaultBlock.getVaultBlockAxis(state) == Axis.Z;
|
||||
if (width == 1 && height == 1)
|
||||
return;
|
||||
|
||||
Level world = te.getLevel();
|
||||
BlockPos origin = te.getBlockPos();
|
||||
List<ItemVaultTileEntity> frontier = new ArrayList<>();
|
||||
|
||||
for (int yOffset = 0; yOffset < height; yOffset++) {
|
||||
for (int xOffset = 0; xOffset < width; xOffset++) {
|
||||
for (int zOffset = 0; zOffset < width; zOffset++) {
|
||||
|
||||
BlockPos pos =
|
||||
alongZ ? origin.offset(xOffset, zOffset, yOffset) : origin.offset(yOffset, xOffset, zOffset);
|
||||
ItemVaultTileEntity tankAt = vaultAt(te.getType(), world, pos);
|
||||
if (tankAt == null)
|
||||
continue;
|
||||
if (!tankAt.getController()
|
||||
.equals(origin))
|
||||
continue;
|
||||
|
||||
tankAt.removeController(true);
|
||||
|
||||
if (tryReconnect) {
|
||||
frontier.add(tankAt);
|
||||
tankAt.updateConnectivity = false;
|
||||
}
|
||||
if (cache != null)
|
||||
cache.put(pos, tankAt);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
te.itemCapability.invalidate();
|
||||
if (tryReconnect)
|
||||
formVaults(te.getType(), world, cache == null ? new VaultSearchCache() : cache, frontier);
|
||||
}
|
||||
|
||||
private static PriorityQueue<Pair<Integer, ItemVaultTileEntity>> makeCreationQueue() {
|
||||
return new PriorityQueue<>(new Comparator<Pair<Integer, ItemVaultTileEntity>>() {
|
||||
@Override
|
||||
public int compare(Pair<Integer, ItemVaultTileEntity> o1, Pair<Integer, ItemVaultTileEntity> o2) {
|
||||
return o2.getKey() - o1.getKey();
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
@Nullable
|
||||
public static ItemVaultTileEntity vaultAt(BlockEntityType<?> type, BlockGetter world, BlockPos pos) {
|
||||
BlockEntity te = world.getBlockEntity(pos);
|
||||
if (te instanceof ItemVaultTileEntity && te.getType() == type)
|
||||
return (ItemVaultTileEntity) te;
|
||||
return null;
|
||||
}
|
||||
|
||||
private static class VaultSearchCache {
|
||||
Map<BlockPos, Optional<ItemVaultTileEntity>> controllerMap;
|
||||
|
||||
public VaultSearchCache() {
|
||||
controllerMap = new HashMap<>();
|
||||
}
|
||||
|
||||
void put(BlockPos pos, ItemVaultTileEntity target) {
|
||||
controllerMap.put(pos, Optional.of(target));
|
||||
}
|
||||
|
||||
void putEmpty(BlockPos pos) {
|
||||
controllerMap.put(pos, Optional.empty());
|
||||
}
|
||||
|
||||
boolean hasVisited(BlockPos pos) {
|
||||
return controllerMap.containsKey(pos);
|
||||
}
|
||||
|
||||
Optional<ItemVaultTileEntity> getOrCache(BlockEntityType<?> type, BlockGetter world, BlockPos pos) {
|
||||
if (hasVisited(pos))
|
||||
return controllerMap.get(pos);
|
||||
ItemVaultTileEntity tankAt = vaultAt(type, world, pos);
|
||||
if (tankAt == null) {
|
||||
putEmpty(pos);
|
||||
return Optional.empty();
|
||||
}
|
||||
ItemVaultTileEntity controller = tankAt.getControllerTE();
|
||||
if (controller == null) {
|
||||
putEmpty(pos);
|
||||
return Optional.empty();
|
||||
}
|
||||
put(pos, controller);
|
||||
return Optional.of(controller);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
public static boolean isConnected(BlockGetter world, BlockPos tankPos, BlockPos otherTankPos) {
|
||||
BlockEntity te1 = world.getBlockEntity(tankPos);
|
||||
BlockEntity te2 = world.getBlockEntity(otherTankPos);
|
||||
if (!(te1 instanceof ItemVaultTileEntity) || !(te2 instanceof ItemVaultTileEntity))
|
||||
return false;
|
||||
return ((ItemVaultTileEntity) te1).getController()
|
||||
.equals(((ItemVaultTileEntity) te2).getController());
|
||||
}
|
||||
|
||||
}
|
|
@ -1,6 +1,7 @@
|
|||
package com.simibubi.create.content.logistics.block.vault;
|
||||
|
||||
import com.simibubi.create.AllTileEntities;
|
||||
import com.simibubi.create.api.connectivity.ConnectivityHandler;
|
||||
import com.simibubi.create.foundation.utility.VecHelper;
|
||||
|
||||
import net.minecraft.core.BlockPos;
|
||||
|
@ -64,7 +65,7 @@ public class ItemVaultItem extends BlockItem {
|
|||
|
||||
if (!ItemVaultBlock.isVault(placedOnState))
|
||||
return;
|
||||
ItemVaultTileEntity tankAt = ItemVaultConnectivityHandler.vaultAt(AllTileEntities.ITEM_VAULT.get(), world, placedOnPos);
|
||||
ItemVaultTileEntity tankAt = ConnectivityHandler.partAt(AllTileEntities.ITEM_VAULT.get(), world, placedOnPos);
|
||||
if (tankAt == null)
|
||||
return;
|
||||
ItemVaultTileEntity controllerTE = tankAt.getControllerTE();
|
||||
|
|
|
@ -3,6 +3,7 @@ package com.simibubi.create.content.logistics.block.vault;
|
|||
import java.util.List;
|
||||
|
||||
import com.simibubi.create.AllTileEntities;
|
||||
import com.simibubi.create.api.connectivity.ConnectivityHandler;
|
||||
import com.simibubi.create.foundation.config.AllConfigs;
|
||||
import com.simibubi.create.foundation.tileEntity.IMultiTileContainer;
|
||||
import com.simibubi.create.foundation.tileEntity.SmartTileEntity;
|
||||
|
@ -25,7 +26,7 @@ import net.minecraftforge.items.IItemHandlerModifiable;
|
|||
import net.minecraftforge.items.ItemStackHandler;
|
||||
import net.minecraftforge.items.wrapper.CombinedInvWrapper;
|
||||
|
||||
public class ItemVaultTileEntity extends SmartTileEntity implements IMultiTileContainer {
|
||||
public class ItemVaultTileEntity extends SmartTileEntity implements IMultiTileContainer.Inventory {
|
||||
|
||||
protected LazyOptional<IItemHandler> itemCapability;
|
||||
|
||||
|
@ -62,7 +63,7 @@ public class ItemVaultTileEntity extends SmartTileEntity implements IMultiTileCo
|
|||
return;
|
||||
if (!isController())
|
||||
return;
|
||||
ItemVaultConnectivityHandler.formVaults(this);
|
||||
ConnectivityHandler.formMulti(this);
|
||||
}
|
||||
|
||||
protected void updateComparators() {
|
||||
|
@ -94,7 +95,7 @@ public class ItemVaultTileEntity extends SmartTileEntity implements IMultiTileCo
|
|||
if (updateConnectivity)
|
||||
updateConnectivity();
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
public BlockPos getLastKnownPos() {
|
||||
return lastKnownPos;
|
||||
|
@ -105,7 +106,7 @@ public class ItemVaultTileEntity extends SmartTileEntity implements IMultiTileCo
|
|||
return controller == null || worldPosition.getX() == controller.getX()
|
||||
&& worldPosition.getY() == controller.getY() && worldPosition.getZ() == controller.getZ();
|
||||
}
|
||||
|
||||
|
||||
private void onPositionChanged() {
|
||||
removeController(true);
|
||||
lastKnownPos = worldPosition;
|
||||
|
@ -155,7 +156,7 @@ public class ItemVaultTileEntity extends SmartTileEntity implements IMultiTileCo
|
|||
public BlockPos getController() {
|
||||
return isController() ? worldPosition : controller;
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
protected void read(CompoundTag compound, boolean clientPacket) {
|
||||
super.read(compound, clientPacket);
|
||||
|
@ -209,11 +210,11 @@ public class ItemVaultTileEntity extends SmartTileEntity implements IMultiTileCo
|
|||
compound.put("Inventory", inventory.serializeNBT());
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
public ItemStackHandler getInventoryOfBlock() {
|
||||
return inventory;
|
||||
}
|
||||
|
||||
|
||||
public void applyInventoryToBlock(ItemStackHandler handler) {
|
||||
for (int i = 0; i < inventory.getSlots(); i++)
|
||||
inventory.setStackInSlot(i, i < handler.getSlots() ? handler.getStackInSlot(i) : ItemStack.EMPTY);
|
||||
|
@ -248,7 +249,7 @@ public class ItemVaultTileEntity extends SmartTileEntity implements IMultiTileCo
|
|||
BlockPos vaultPos = alongZ ? worldPosition.offset(xOffset, zOffset, yOffset)
|
||||
: worldPosition.offset(yOffset, xOffset, zOffset);
|
||||
ItemVaultTileEntity vaultAt =
|
||||
ItemVaultConnectivityHandler.vaultAt(AllTileEntities.ITEM_VAULT.get(), level, vaultPos);
|
||||
ConnectivityHandler.partAt(AllTileEntities.ITEM_VAULT.get(), level, vaultPos);
|
||||
invs[yOffset * radius * radius + xOffset * radius + zOffset] =
|
||||
vaultAt != null ? vaultAt.inventory : new ItemStackHandler();
|
||||
}
|
||||
|
@ -263,4 +264,45 @@ public class ItemVaultTileEntity extends SmartTileEntity implements IMultiTileCo
|
|||
return radius * 3;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void preventConnectivityUpdate() { updateConnectivity = false; }
|
||||
|
||||
@Override
|
||||
public void notifyMultiUpdated() {
|
||||
BlockState state = this.getBlockState();
|
||||
if (ItemVaultBlock.isVault(state)) { // safety
|
||||
level.setBlock(getBlockPos(), state.setValue(ItemVaultBlock.LARGE, radius > 2), 22);
|
||||
}
|
||||
itemCapability.invalidate();
|
||||
setChanged();
|
||||
}
|
||||
|
||||
@Override
|
||||
public Direction.Axis getMainConnectionAxis() { return getMainAxisOf(this); }
|
||||
|
||||
@Override
|
||||
public int getMaxLength(Direction.Axis longAxis, int width) {
|
||||
if (longAxis == Direction.Axis.Y) return getMaxWidth();
|
||||
return getMaxLength(width);
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getMaxWidth() {
|
||||
return 3;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getHeight() { return length; }
|
||||
|
||||
@Override
|
||||
public int getWidth() { return radius; }
|
||||
|
||||
@Override
|
||||
public void setHeight(int height) { this.length = height; }
|
||||
|
||||
@Override
|
||||
public void setWidth(int width) { this.radius = width; }
|
||||
|
||||
@Override
|
||||
public boolean hasInventory() { return true; }
|
||||
}
|
||||
|
|
|
@ -1,12 +1,75 @@
|
|||
package com.simibubi.create.foundation.tileEntity;
|
||||
|
||||
import net.minecraft.core.BlockPos;
|
||||
import net.minecraft.core.Direction;
|
||||
import net.minecraft.world.level.block.entity.BlockEntity;
|
||||
import net.minecraft.world.level.block.state.BlockState;
|
||||
import net.minecraft.world.level.block.state.properties.BlockStateProperties;
|
||||
import net.minecraftforge.fluids.FluidStack;
|
||||
import net.minecraftforge.fluids.IFluidTank;
|
||||
|
||||
import javax.annotation.Nullable;
|
||||
|
||||
public interface IMultiTileContainer {
|
||||
|
||||
public BlockPos getController();
|
||||
public boolean isController();
|
||||
public void setController(BlockPos pos);
|
||||
public BlockPos getLastKnownPos();
|
||||
|
||||
BlockPos getController();
|
||||
<T extends BlockEntity & IMultiTileContainer> T getControllerTE ();
|
||||
boolean isController();
|
||||
void setController(BlockPos pos);
|
||||
void removeController (boolean keepContents);
|
||||
BlockPos getLastKnownPos();
|
||||
|
||||
void preventConnectivityUpdate ();
|
||||
void notifyMultiUpdated ();
|
||||
|
||||
// only used for FluidTank windows at present. Might be useful for similar properties on other things?
|
||||
default void setExtraData (@Nullable Object data) {}
|
||||
@Nullable
|
||||
default Object getExtraData () { return null; }
|
||||
default Object modifyExtraData (Object data) { return data; }
|
||||
|
||||
// multiblock structural information
|
||||
Direction.Axis getMainConnectionAxis();
|
||||
default Direction.Axis getMainAxisOf (BlockEntity be) { // this feels redundant, but it gives us a default to use when defining ::getMainConnectionAxis
|
||||
BlockState state = be.getBlockState();
|
||||
|
||||
Direction.Axis axis;
|
||||
if (state.hasProperty(BlockStateProperties.HORIZONTAL_AXIS)) {
|
||||
axis = state.getValue(BlockStateProperties.HORIZONTAL_AXIS);
|
||||
}
|
||||
else if (state.hasProperty(BlockStateProperties.FACING)) {
|
||||
axis = state.getValue(BlockStateProperties.FACING).getAxis();
|
||||
}
|
||||
else if (state.hasProperty(BlockStateProperties.HORIZONTAL_FACING)) {
|
||||
axis = state.getValue(BlockStateProperties.HORIZONTAL_FACING).getAxis();
|
||||
}
|
||||
else axis = Direction.Axis.Y;
|
||||
|
||||
return axis;
|
||||
}
|
||||
|
||||
int getMaxLength (Direction.Axis longAxis, int width);
|
||||
int getMaxWidth ();
|
||||
|
||||
int getHeight ();
|
||||
void setHeight (int height);
|
||||
int getWidth ();
|
||||
void setWidth (int width);
|
||||
|
||||
public interface Inventory extends IMultiTileContainer {
|
||||
default boolean hasInventory() { return false; }
|
||||
}
|
||||
|
||||
public interface Fluid extends IMultiTileContainer {
|
||||
// done here rather than through the Capability to allow greater flexibility
|
||||
default boolean hasTank() { return false; }
|
||||
|
||||
default int getTankSize(int tank) { return 0; }
|
||||
|
||||
default void setTankSize(int tank, int blocks) {}
|
||||
|
||||
default IFluidTank getTank(int tank) { return null; }
|
||||
|
||||
default FluidStack getFluid(int tank) { return FluidStack.EMPTY; }
|
||||
}
|
||||
}
|
||||
|
|
Loading…
Reference in a new issue