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https://github.com/Creators-of-Create/Create.git
synced 2024-11-16 23:11:40 +01:00
Playtest Issues, Part IV
- Added null-safety in in-world item processing handlers - Fixed basin-based components not resetting when their speed reaches 0 - Fan-based recipes now scale processing time based on stacksize of the input - Belts now automatically search for attachments on load - Removed duplicate recipe
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f26c80560d
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6 changed files with 94 additions and 98 deletions
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@ -38,10 +38,10 @@ import net.minecraftforge.common.Tags;
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public class AirCurrent {
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private static DamageSource damageSourceFire = new DamageSource("create.fan_fire").setDifficultyScaled()
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.setFireDamage();
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private static DamageSource damageSourceLava = new DamageSource("create.fan_lava").setDifficultyScaled()
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.setFireDamage();
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private static DamageSource damageSourceFire =
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new DamageSource("create.fan_fire").setDifficultyScaled().setFireDamage();
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private static DamageSource damageSourceLava =
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new DamageSource("create.fan_lava").setDifficultyScaled().setFireDamage();
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public final EncasedFanTileEntity source;
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public AxisAlignedBB bounds = new AxisAlignedBB(0, 0, 0, 0, 0, 0);
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@ -84,12 +84,12 @@ public class AirCurrent {
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Vec3d previousMotion = entity.getMotion();
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float maxAcceleration = 5;
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double xIn = MathHelper.clamp(flow.getX() * acceleration - previousMotion.x, -maxAcceleration,
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maxAcceleration);
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double yIn = MathHelper.clamp(flow.getY() * acceleration - previousMotion.y, -maxAcceleration,
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maxAcceleration);
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double zIn = MathHelper.clamp(flow.getZ() * acceleration - previousMotion.z, -maxAcceleration,
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maxAcceleration);
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double xIn =
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MathHelper.clamp(flow.getX() * acceleration - previousMotion.x, -maxAcceleration, maxAcceleration);
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double yIn =
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MathHelper.clamp(flow.getY() * acceleration - previousMotion.y, -maxAcceleration, maxAcceleration);
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double zIn =
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MathHelper.clamp(flow.getZ() * acceleration - previousMotion.z, -maxAcceleration, maxAcceleration);
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entity.setMotion(previousMotion.add(new Vec3d(xIn, yIn, zIn).scale(1 / 8f)));
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entity.fallDistance = 0;
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@ -99,29 +99,36 @@ public class AirCurrent {
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entityDistance -= .5f;
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InWorldProcessing.Type processingType = getSegmentAt((float) entityDistance);
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if (processingType != null) {
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if (entity instanceof ItemEntity) {
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InWorldProcessing.spawnParticlesForProcessing(world, entity.getPositionVec(), processingType);
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if (InWorldProcessing.canProcess(((ItemEntity) entity), processingType))
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InWorldProcessing.applyProcessing((ItemEntity) entity, processingType);
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} else {
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if (processingType == InWorldProcessing.Type.SMOKING) {
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entity.setFire(2);
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entity.attackEntityFrom(damageSourceFire, 2);
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}
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if (processingType == InWorldProcessing.Type.BLASTING) {
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switch (processingType) {
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case BLASTING:
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entity.setFire(10);
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entity.attackEntityFrom(damageSourceLava, 4);
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}
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if (processingType == InWorldProcessing.Type.SPLASHING) {
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if (entity.isBurning()) {
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break;
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case SMOKING:
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entity.setFire(2);
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entity.attackEntityFrom(damageSourceFire, 2);
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break;
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case SPLASHING:
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if (!entity.isBurning())
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break;
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entity.extinguish();
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world.playSound(null, entity.getPosition(), SoundEvents.ENTITY_GENERIC_EXTINGUISH_FIRE,
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SoundCategory.NEUTRAL, 0.7F,
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1.6F + (world.rand.nextFloat() - world.rand.nextFloat()) * 0.4F);
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break;
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default:
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break;
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}
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}
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}
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}
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tickBelts();
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@ -169,11 +176,11 @@ public class AirCurrent {
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}
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for (Vec3d offset : offsets) {
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Vec3d rayStart = VecHelper.getCenterOf(currentPos).subtract(directionVec.scale(.5f + 1 / 32f))
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.add(offset);
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Vec3d rayStart =
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VecHelper.getCenterOf(currentPos).subtract(directionVec.scale(.5f + 1 / 32f)).add(offset);
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Vec3d rayEnd = rayStart.add(directionVec.scale(1 + 1 / 32f));
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BlockRayTraceResult blockraytraceresult = world.rayTraceBlocks(rayStart, rayEnd, currentPos, voxelshape,
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state);
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BlockRayTraceResult blockraytraceresult =
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world.rayTraceBlocks(rayStart, rayEnd, currentPos, voxelshape, state);
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if (blockraytraceresult == null)
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continue Outer;
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@ -240,7 +247,8 @@ public class AirCurrent {
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affectedBelts.clear();
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for (int i = 0; i < maxDistance + 1; i++) {
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Type type = getSegmentAt(i);
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if (type != null) {
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if (type == null)
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continue;
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BlockPos pos = start.offset(direction, i);
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TileEntity te = world.getTileEntity(pos);
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if (te != null && (te instanceof BeltTileEntity))
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@ -255,7 +263,6 @@ public class AirCurrent {
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affectedBelts.add(Pair.of((BeltTileEntity) te, type));
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}
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}
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}
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public void tickBelts() {
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for (Pair<BeltTileEntity, Type> pair : affectedBelts) {
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@ -315,6 +315,9 @@ public class MechanicalPressTileEntity extends BasinOperatingTileEntity {
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protected void basinRemoved() {
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pressedItems.clear();
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super.basinRemoved();
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running = false;
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runningTicks = 0;
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sendData();
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}
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}
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@ -38,6 +38,8 @@ public abstract class BasinOperatingTileEntity extends KineticTileEntity {
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@Override
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public void onSpeedChanged(float prevSpeed) {
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super.onSpeedChanged(prevSpeed);
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if (getSpeed() == 0)
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basinRemoved = true;
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checkBasin = true;
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}
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@ -66,6 +68,8 @@ public abstract class BasinOperatingTileEntity extends KineticTileEntity {
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if (!isSpeedRequirementFulfilled())
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return;
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if (getSpeed() == 0)
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return;
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if (!isCheckingBasin())
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return;
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if (!checkBasin)
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@ -83,11 +87,6 @@ public abstract class BasinOperatingTileEntity extends KineticTileEntity {
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return;
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gatherInputs();
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// if (matchBasinRecipe(lastRecipe)) {
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// startProcessingBasin();
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// sendData();
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// return;
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// }
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List<IRecipe<?>> recipes = getMatchingRecipes();
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if (recipes.isEmpty())
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return;
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@ -161,8 +161,10 @@ public enum AllBeltAttachments {
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public void readAndSearch(CompoundNBT nbt, BeltTileEntity belt) {
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attachments.clear();
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if (!nbt.contains("HasAttachments"))
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if (!nbt.contains("HasAttachments")) {
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findAttachments(belt);
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return;
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}
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if (nbt.contains("AttachmentData")) {
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ListNBT list = (ListNBT) nbt.get("AttachmentData");
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for (INBT data : list) {
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@ -51,9 +51,7 @@ public class InWorldProcessing {
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public static SplashingInv splashingInv = new SplashingInv();
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public enum Type {
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SMOKING,
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BLASTING,
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SPLASHING
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SMOKING, BLASTING, SPLASHING
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;
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@ -137,7 +135,10 @@ public class InWorldProcessing {
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Type type) {
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if (transported.processedBy != type) {
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transported.processedBy = type;
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transported.processingTime = AllConfigs.SERVER.kinetics.inWorldProcessingTime.get() + 1;
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int timeModifierForStackSize = ((transported.stack.getCount() - 1) / 16) + 1;
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int processingTime =
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(int) (AllConfigs.SERVER.kinetics.inWorldProcessingTime.get() * timeModifierForStackSize) + 1;
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transported.processingTime = processingTime;
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if (!canProcess(transported.stack, type, belt.getWorld()))
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transported.processingTime = -1;
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return null;
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@ -215,7 +216,10 @@ public class InWorldProcessing {
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if (!processing.contains("Type") || Type.valueOf(processing.getString("Type")) != type) {
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processing.putString("Type", type.name());
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processing.putInt("Time", AllConfigs.SERVER.kinetics.inWorldProcessingTime.get() + 1);
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int timeModifierForStackSize = ((entity.getItem().getCount() - 1) / 16) + 1;
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int processingTime =
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(int) (AllConfigs.SERVER.kinetics.inWorldProcessingTime.get() * timeModifierForStackSize) + 1;
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processing.putInt("Time", processingTime);
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}
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int value = processing.getInt("Time") - 1;
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@ -273,19 +277,28 @@ public class InWorldProcessing {
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}
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public static void spawnParticlesForProcessing(World world, Vec3d vec, Type type) {
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if (world.rand.nextInt(4) == 0 && world.isRemote) {
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if (type == Type.BLASTING)
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if (!world.isRemote)
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return;
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if (world.rand.nextInt(4) != 0)
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return;
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switch (type) {
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case BLASTING:
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world.addParticle(ParticleTypes.LARGE_SMOKE, vec.x, vec.y + .25f, vec.z, 0, 1 / 16f, 0);
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if (type == Type.SMOKING)
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break;
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case SMOKING:
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world.addParticle(ParticleTypes.POOF, vec.x, vec.y + .25f, vec.z, 0, 1 / 16f, 0);
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if (type == Type.SPLASHING) {
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break;
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case SPLASHING:
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Vec3d color = ColorHelper.getRGB(0x0055FF);
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world.addParticle(new RedstoneParticleData((float) color.x, (float) color.y, (float) color.z, 1),
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vec.x + (world.rand.nextFloat() - .5f) * .5f, vec.y + .5f,
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vec.z + (world.rand.nextFloat() - .5f) * .5f, 0, 1 / 8f, 0);
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world.addParticle(ParticleTypes.SPIT, vec.x + (world.rand.nextFloat() - .5f) * .5f, vec.y + .5f,
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vec.z + (world.rand.nextFloat() - .5f) * .5f, 0, 1 / 8f, 0);
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}
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break;
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default:
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break;
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}
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}
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@ -1,28 +0,0 @@
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{
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"type": "crafting_shaped",
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"pattern": [
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" B ",
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"SCS"
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],
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"key": {
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"S": {
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"item": "create:shaft"
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},
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"B": {
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"item": "create:integrated_circuit"
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},
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"C": {
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"item": "create:brass_casing"
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}
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},
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"result": {
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"item": "create:rotation_speed_controller",
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"count": 1
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},
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"conditions": [
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{
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"type": "create:module",
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"module": "contraptions"
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}
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]
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}
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