Non-fast TER updates

This commit is contained in:
tterrag 2020-03-22 17:58:13 -04:00
parent c44908b210
commit 501caa52b0
18 changed files with 224 additions and 130 deletions

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@ -12,6 +12,8 @@ import net.minecraft.client.renderer.Vector4f;
import net.minecraft.client.renderer.texture.TextureAtlasSprite;
import net.minecraft.client.renderer.vertex.DefaultVertexFormats;
import net.minecraft.util.Direction;
import net.minecraft.util.Direction.Axis;
import net.minecraft.util.Direction.AxisDirection;
import net.minecraftforge.fml.common.ObfuscationReflectionHelper;
public class SuperByteBuffer {
@ -99,6 +101,7 @@ public class SuperByteBuffer {
if (original.limit() == 0)
return;
if (!(buffer instanceof BufferBuilder)) {
// TODO add "slow" path that writes all the data instead of using bulk put
throw new IllegalArgumentException("Unsupported buffer type!");
}
((BufferBuilder)buffer).putBulkData(build(input));
@ -113,15 +116,25 @@ public class SuperByteBuffer {
return this;
}
public SuperByteBuffer rotate(Direction axis, float angle) {
if (angle == 0)
@Deprecated
public SuperByteBuffer rotate(Axis axis, float radians) {
return rotate(Direction.getFacingFromAxis(AxisDirection.POSITIVE, axis), radians);
}
public SuperByteBuffer rotate(Direction axis, float radians) {
if (radians == 0)
return this;
transforms.multiply(axis.getUnitVector().getDegreesQuaternion(angle));
transforms.multiply(axis.getUnitVector().getRadialQuaternion(radians));
return this;
}
public SuperByteBuffer rotateCentered(Direction axis, float angle) {
return translate(-.5f, -.5f, -.5f).rotate(axis, angle).translate(.5f, .5f, .5f);
@Deprecated
public SuperByteBuffer rotateCentered(Axis axis, float radians) {
return rotateCentered(Direction.getFacingFromAxis(AxisDirection.POSITIVE, axis), radians);
}
public SuperByteBuffer rotateCentered(Direction axis, float radians) {
return translate(-.5f, -.5f, -.5f).rotate(axis, radians).translate(.5f, .5f, .5f);
}
public SuperByteBuffer shiftUV(TextureAtlasSprite from, TextureAtlasSprite to) {

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@ -65,7 +65,7 @@ public class KineticTileEntityRenderer extends SafeTileEntityRenderer<KineticTil
float angle) {
int light = te.getBlockState().getLightValue(te.getWorld(), te.getPos());
buffer.light((0xF0 << 24) | (light << 4));
buffer.rotateCentered(Direction.getFacingFromAxis(AxisDirection.POSITIVE, axis), angle);
buffer.rotateCentered(axis, angle);
int white = 0xFFFFFF;
if (KineticDebugger.isActive()) {

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@ -12,10 +12,15 @@ import com.simibubi.create.modules.contraptions.base.KineticTileEntityRenderer;
import com.simibubi.create.modules.contraptions.components.contraptions.MovementContext;
import net.minecraft.block.BlockState;
import net.minecraft.client.renderer.tileentity.TileEntityRendererDispatcher;
import net.minecraft.util.Direction.Axis;
public class DrillTileEntityRenderer extends KineticTileEntityRenderer {
public DrillTileEntityRenderer(TileEntityRendererDispatcher dispatcher) {
super(dispatcher);
}
@Override
protected SuperByteBuffer getRotatedModel(KineticTileEntity te) {
return getRotatingModel(te.getBlockState());

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@ -1,5 +1,6 @@
package com.simibubi.create.modules.contraptions.components.clock;
import com.mojang.blaze3d.matrix.MatrixStack;
import com.simibubi.create.AllBlockPartials;
import com.simibubi.create.foundation.utility.AngleHelper;
import com.simibubi.create.foundation.utility.SuperByteBuffer;
@ -9,16 +10,22 @@ import com.simibubi.create.modules.contraptions.components.clock.CuckooClockTile
import net.minecraft.block.BlockState;
import net.minecraft.client.renderer.BufferBuilder;
import net.minecraft.client.renderer.IRenderTypeBuffer;
import net.minecraft.client.renderer.tileentity.TileEntityRendererDispatcher;
import net.minecraft.util.Direction;
import net.minecraft.util.Direction.Axis;
import net.minecraft.util.math.MathHelper;
public class CuckooClockRenderer extends KineticTileEntityRenderer {
public CuckooClockRenderer(TileEntityRendererDispatcher dispatcher) {
super(dispatcher);
}
@Override
public void renderFast(KineticTileEntity te, double x, double y, double z, float partialTicks, int destroyStage,
BufferBuilder buffer) {
super.renderFast(te, x, y, z, partialTicks, destroyStage, buffer);
protected void renderSafe(KineticTileEntity te, float partialTicks, MatrixStack ms, IRenderTypeBuffer buffer,
int light, int overlay) {
super.renderSafe(te, partialTicks, ms, buffer, light, overlay);
if (!(te instanceof CuckooClockTileEntity))
return;

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@ -1,5 +1,6 @@
package com.simibubi.create.modules.contraptions.components.contraptions.bearing;
import com.mojang.blaze3d.matrix.MatrixStack;
import com.simibubi.create.AllBlockPartials;
import com.simibubi.create.foundation.utility.AngleHelper;
import com.simibubi.create.foundation.utility.SuperByteBuffer;
@ -7,16 +8,23 @@ import com.simibubi.create.modules.contraptions.base.KineticTileEntity;
import com.simibubi.create.modules.contraptions.base.KineticTileEntityRenderer;
import net.minecraft.client.renderer.BufferBuilder;
import net.minecraft.client.renderer.IRenderTypeBuffer;
import net.minecraft.client.renderer.RenderType;
import net.minecraft.client.renderer.tileentity.TileEntityRendererDispatcher;
import net.minecraft.state.properties.BlockStateProperties;
import net.minecraft.util.Direction;
import net.minecraft.util.Direction.Axis;
public class BearingTileEntityRenderer extends KineticTileEntityRenderer {
public BearingTileEntityRenderer(TileEntityRendererDispatcher dispatcher) {
super(dispatcher);
}
@Override
public void renderFast(KineticTileEntity te, double x, double y, double z, float partialTicks,
int destroyStage, BufferBuilder buffer) {
super.renderFast(te, x, y, z, partialTicks, destroyStage, buffer);
protected void renderSafe(KineticTileEntity te, float partialTicks, MatrixStack ms, IRenderTypeBuffer buffer,
int light, int overlay) {
super.renderSafe(te, partialTicks, ms, buffer, light, overlay);
IBearingTileEntity bearingTe = (IBearingTileEntity) te;
final Direction facing = te.getBlockState().get(BlockStateProperties.FACING);
@ -25,9 +33,8 @@ public class BearingTileEntityRenderer extends KineticTileEntityRenderer {
if (facing.getAxis().isHorizontal())
superBuffer.rotateCentered(Axis.Y, AngleHelper.rad(AngleHelper.horizontalAngle(facing.getOpposite())));
float interpolatedAngle = bearingTe.getInterpolatedAngle(partialTicks - 1);
kineticRotationTransform(superBuffer, te, facing.getAxis(), (float) (interpolatedAngle / 180 * Math.PI),
getWorld());
superBuffer.translate(x, y, z).renderInto(buffer);
kineticRotationTransform(superBuffer, te, facing.getAxis(), (float) (interpolatedAngle / 180 * Math.PI));
superBuffer.renderInto(ms, buffer.getBuffer(RenderType.getSolid()));
}
@Override

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@ -7,14 +7,13 @@ import com.simibubi.create.modules.contraptions.base.KineticTileEntityRenderer;
import net.minecraft.block.BlockState;
import net.minecraft.client.renderer.BufferBuilder;
import net.minecraft.client.renderer.tileentity.TileEntityRendererDispatcher;
import net.minecraft.state.properties.BlockStateProperties;
public class MechanicalPistonTileEntityRenderer extends KineticTileEntityRenderer {
@Override
public void renderFast(KineticTileEntity te, double x, double y, double z, float partialTicks,
int destroyStage, BufferBuilder buffer) {
super.renderFast(te, x, y, z, partialTicks, destroyStage, buffer);
public MechanicalPistonTileEntityRenderer(TileEntityRendererDispatcher dispatcher) {
super(dispatcher);
}
@Override

View file

@ -1,5 +1,7 @@
package com.simibubi.create.modules.contraptions.components.contraptions.pulley;
import com.mojang.blaze3d.matrix.MatrixStack;
import com.mojang.blaze3d.vertex.IVertexBuilder;
import com.simibubi.create.AllBlockPartials;
import com.simibubi.create.AllBlocks;
import com.simibubi.create.CreateClient;
@ -9,18 +11,25 @@ import com.simibubi.create.modules.contraptions.base.KineticTileEntityRenderer;
import com.simibubi.create.modules.contraptions.components.contraptions.ContraptionEntity;
import net.minecraft.block.BlockState;
import net.minecraft.client.renderer.BufferBuilder;
import net.minecraft.client.renderer.IRenderTypeBuffer;
import net.minecraft.client.renderer.RenderType;
import net.minecraft.client.renderer.tileentity.TileEntityRendererDispatcher;
import net.minecraft.util.Direction;
import net.minecraft.util.Direction.AxisDirection;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.MathHelper;
import net.minecraft.world.IWorld;
public class PulleyRenderer extends KineticTileEntityRenderer {
public PulleyRenderer(TileEntityRendererDispatcher dispatcher) {
super(dispatcher);
}
@Override
public void renderFast(KineticTileEntity te, double x, double y, double z, float partialTicks, int destroyStage,
BufferBuilder buffer) {
super.renderFast(te, x, y, z, partialTicks, destroyStage, buffer);
protected void renderSafe(KineticTileEntity te, float partialTicks, MatrixStack ms, IRenderTypeBuffer buffer,
int light, int overlay) {
super.renderSafe(te, partialTicks, ms, buffer, light, overlay);
PulleyTileEntity pulley = (PulleyTileEntity) te;
BlockState blockState = te.getBlockState();
@ -37,29 +46,31 @@ public class PulleyRenderer extends KineticTileEntityRenderer {
if (pulley.movedContraption != null) {
ContraptionEntity e = pulley.movedContraption;
PulleyContraption c = (PulleyContraption) pulley.movedContraption.getContraption();
double entityPos = MathHelper.lerp(partialTicks, e.lastTickPosY, e.posY);
double entityPos = MathHelper.lerp(partialTicks, e.lastTickPosY, e.getY());
offset = (float) -(entityPos - c.getAnchor().getY() - c.initialOffset);
}
IVertexBuilder vb = buffer.getBuffer(RenderType.getSolid());
if (pulley.running || pulley.offset == 0)
renderAt(offset > .25f ? magnet : halfMagnet, x, y, z, offset, pos, buffer);
renderAt(te.getWorld(), offset > .25f ? magnet : halfMagnet, offset, pos, ms, vb);
float f = offset % 1;
if (offset > .75f && (f < .25f || f > .75f))
renderAt(halfRope, x, y, z, f > .75f ? f - 1 : f, pos, buffer);
renderAt(te.getWorld(), halfRope, f > .75f ? f - 1 : f, pos, ms, vb);
if (!pulley.running)
return;
for (int i = 0; i < offset - 1.25f; i++)
renderAt(rope, x, y, z, offset - i - 1, pos, buffer);
renderAt(te.getWorld(), rope, offset - i - 1, pos, ms, vb);
}
public void renderAt(SuperByteBuffer partial, double x, double y, double z, float offset, BlockPos pulleyPos,
BufferBuilder buffer) {
public void renderAt(IWorld world, SuperByteBuffer partial, float offset, BlockPos pulleyPos,
MatrixStack ms, IVertexBuilder buffer) {
BlockPos actualPos = pulleyPos.down((int) offset);
int light = getWorld().getBlockState(actualPos).getPackedLightmapCoords(getWorld(), actualPos);
partial.translate(x, y - offset, z).light(light).renderInto(buffer);
int light = world.getBlockState(actualPos).getPackedLightmapCoords(world, actualPos);
partial.translate(0, -offset, 0).light(light).renderInto(ms, buffer);
}
@Override

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@ -2,29 +2,36 @@ package com.simibubi.create.modules.contraptions.components.crank;
import static net.minecraft.state.properties.BlockStateProperties.FACING;
import com.mojang.blaze3d.matrix.MatrixStack;
import com.simibubi.create.AllBlockPartials;
import com.simibubi.create.foundation.utility.SuperByteBuffer;
import com.simibubi.create.modules.contraptions.base.KineticTileEntity;
import com.simibubi.create.modules.contraptions.base.KineticTileEntityRenderer;
import net.minecraft.block.BlockState;
import net.minecraft.client.renderer.BufferBuilder;
import net.minecraft.client.renderer.IRenderTypeBuffer;
import net.minecraft.client.renderer.RenderType;
import net.minecraft.client.renderer.tileentity.TileEntityRendererDispatcher;
import net.minecraft.util.Direction;
public class HandCrankTileEntityRenderer extends KineticTileEntityRenderer {
public HandCrankTileEntityRenderer(TileEntityRendererDispatcher dispatcher) {
super(dispatcher);
}
@Override
public void renderFast(KineticTileEntity te, double x, double y, double z, float partialTicks,
int destroyStage, BufferBuilder buffer) {
super.renderFast(te, x, y, z, partialTicks, destroyStage, buffer);
protected void renderSafe(KineticTileEntity te, float partialTicks, MatrixStack ms, IRenderTypeBuffer buffer,
int light, int overlay) {
super.renderSafe(te, partialTicks, ms, buffer, light, overlay);
BlockState state = te.getBlockState();
Direction facing = state.get(FACING);
SuperByteBuffer handle = AllBlockPartials.HAND_CRANK_HANDLE.renderOnDirectional(state, facing.getOpposite());
HandCrankTileEntity crank = (HandCrankTileEntity) te;
kineticRotationTransform(handle, te, facing.getAxis(),
(crank.independentAngle + partialTicks * crank.chasingVelocity) / 360, getWorld());
handle.translate(x, y, z).renderInto(buffer);
(crank.independentAngle + partialTicks * crank.chasingVelocity) / 360);
handle.renderInto(ms, buffer.getBuffer(RenderType.getSolid()));
}
}

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@ -2,6 +2,7 @@ package com.simibubi.create.modules.contraptions.components.fan;
import static net.minecraft.state.properties.BlockStateProperties.FACING;
import com.mojang.blaze3d.matrix.MatrixStack;
import com.simibubi.create.AllBlockPartials;
import com.simibubi.create.foundation.utility.AnimationTickHolder;
import com.simibubi.create.foundation.utility.SuperByteBuffer;
@ -9,14 +10,20 @@ import com.simibubi.create.modules.contraptions.base.KineticTileEntity;
import com.simibubi.create.modules.contraptions.base.KineticTileEntityRenderer;
import net.minecraft.client.renderer.BufferBuilder;
import net.minecraft.client.renderer.IRenderTypeBuffer;
import net.minecraft.client.renderer.tileentity.TileEntityRendererDispatcher;
import net.minecraft.util.Direction;
import net.minecraft.util.math.MathHelper;
public class EncasedFanTileEntityRenderer extends KineticTileEntityRenderer {
public EncasedFanTileEntityRenderer(TileEntityRendererDispatcher dispatcher) {
super(dispatcher);
}
@Override
public void renderFast(KineticTileEntity te, double x, double y, double z, float partialTicks,
int destroyStage, BufferBuilder buffer) {
protected void renderSafe(KineticTileEntity te, float partialTicks, MatrixStack ms, IRenderTypeBuffer buffer,
int light, int overlay) {
Direction direction = te.getBlockState().get(FACING);
SuperByteBuffer superBuffer = AllBlockPartials.SHAFT_HALF.renderOnDirectional(te.getBlockState(),
direction.getOpposite());

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@ -2,6 +2,7 @@ package com.simibubi.create.modules.contraptions.components.flywheel;
import static com.simibubi.create.modules.contraptions.base.HorizontalKineticBlock.HORIZONTAL_FACING;
import com.mojang.blaze3d.matrix.MatrixStack;
import com.simibubi.create.AllBlockPartials;
import com.simibubi.create.foundation.utility.AngleHelper;
import com.simibubi.create.foundation.utility.SuperByteBuffer;
@ -11,6 +12,9 @@ import com.simibubi.create.modules.contraptions.components.flywheel.FlywheelBloc
import net.minecraft.block.BlockState;
import net.minecraft.client.renderer.BufferBuilder;
import net.minecraft.client.renderer.IRenderTypeBuffer;
import net.minecraft.client.renderer.RenderType;
import net.minecraft.client.renderer.tileentity.TileEntityRendererDispatcher;
import net.minecraft.util.Direction;
import net.minecraft.util.Direction.Axis;
import net.minecraft.util.Direction.AxisDirection;
@ -19,10 +23,14 @@ import net.minecraft.util.Rotation;
public class FlywheelRenderer extends KineticTileEntityRenderer {
public FlywheelRenderer(TileEntityRendererDispatcher dispatcher) {
super(dispatcher);
}
@Override
public void renderFast(KineticTileEntity te, double x, double y, double z, float partialTicks, int destroyStage,
BufferBuilder buffer) {
super.renderFast(te, x, y, z, partialTicks, destroyStage, buffer);
protected void renderSafe(KineticTileEntity te, float partialTicks, MatrixStack ms, IRenderTypeBuffer buffer,
int light, int overlay) {
super.renderSafe(te, partialTicks, ms, buffer, light, overlay);
BlockState blockState = te.getBlockState();
FlywheelTileEntity wte = (FlywheelTileEntity) te;
@ -33,7 +41,7 @@ public class FlywheelRenderer extends KineticTileEntityRenderer {
if (FlywheelBlock.isConnected(blockState)) {
Direction connection = FlywheelBlock.getConnection(blockState);
int light = blockState.getPackedLightmapCoords(getWorld(), te.getPos().offset(connection));
int light = blockState.getPackedLightmapCoords(te.getWorld(), te.getPos().offset(connection));
float rotation = connection.getAxis() == Axis.X ^ connection.getAxisDirection() == AxisDirection.NEGATIVE
? -angle
: angle;
@ -49,9 +57,8 @@ public class FlywheelRenderer extends KineticTileEntityRenderer {
false, rotation, flip), connection).translate(x, y, z).light(light).renderInto(buffer);
}
kineticRotationTransform(wheel, te, blockState.get(HORIZONTAL_FACING).getAxis(), AngleHelper.rad(angle),
getWorld());
wheel.translate(x, y, z).renderInto(buffer);
kineticRotationTransform(wheel, te, blockState.get(HORIZONTAL_FACING).getAxis(), AngleHelper.rad(angle));
wheel.renderInto(ms, buffer.getBuffer(RenderType.getSolid()));
}
@Override

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@ -1,5 +1,7 @@
package com.simibubi.create.modules.contraptions.components.mixer;
import com.mojang.blaze3d.matrix.MatrixStack;
import com.mojang.blaze3d.vertex.IVertexBuilder;
import com.simibubi.create.AllBlockPartials;
import com.simibubi.create.foundation.utility.AnimationTickHolder;
import com.simibubi.create.foundation.utility.SuperByteBuffer;
@ -8,33 +10,37 @@ import com.simibubi.create.modules.contraptions.base.KineticTileEntityRenderer;
import net.minecraft.block.BlockState;
import net.minecraft.client.renderer.BufferBuilder;
import net.minecraft.client.renderer.IRenderTypeBuffer;
import net.minecraft.client.renderer.RenderType;
import net.minecraft.util.Direction.Axis;
import net.minecraft.util.math.BlockPos;
public class MechanicalMixerTileEntityRenderer extends KineticTileEntityRenderer {
@Override
public void renderFast(KineticTileEntity te, double x, double y, double z, float partialTicks,
int destroyStage, BufferBuilder buffer) {
protected void renderSafe(KineticTileEntity te, float partialTicks, MatrixStack ms, IRenderTypeBuffer buffer,
int light, int overlay) {
BlockState blockState = te.getBlockState();
MechanicalMixerTileEntity mixer = (MechanicalMixerTileEntity) te;
BlockPos pos = te.getPos();
SuperByteBuffer superBuffer = AllBlockPartials.SHAFTLESS_COGWHEEL.renderOn(blockState);
standardKineticRotationTransform(superBuffer, te, getWorld()).translate(x, y, z).renderInto(buffer);
IVertexBuilder vb = buffer.getBuffer(RenderType.getSolid());
int packedLightmapCoords = blockState.getPackedLightmapCoords(getWorld(), pos);
SuperByteBuffer superBuffer = AllBlockPartials.SHAFTLESS_COGWHEEL.renderOn(blockState);
standardKineticRotationTransform(superBuffer, te).renderInto(ms, vb);
int packedLightmapCoords = blockState.getPackedLightmapCoords(te.getWorld(), pos);
float renderedHeadOffset = mixer.getRenderedHeadOffset(partialTicks);
float speed = mixer.getRenderedHeadRotationSpeed(partialTicks);
float time = AnimationTickHolder.getRenderTick();
float angle = (float) (((time * speed * 6 / 10f) % 360) / 180 * (float) Math.PI);
SuperByteBuffer poleRender = AllBlockPartials.MECHANICAL_MIXER_POLE.renderOn(blockState);
poleRender.translate(x, y - renderedHeadOffset, z).light(packedLightmapCoords).renderInto(buffer);
poleRender.translate(0, -renderedHeadOffset, 0).light(packedLightmapCoords).renderInto(ms, vb);
SuperByteBuffer headRender = AllBlockPartials.MECHANICAL_MIXER_HEAD.renderOn(blockState);
headRender.rotateCentered(Axis.Y, angle).translate(x, y - renderedHeadOffset, z).light(packedLightmapCoords)
.renderInto(buffer);
headRender.rotateCentered(Axis.Y, angle).translate(0, -renderedHeadOffset, 0).light(packedLightmapCoords)
.renderInto(ms, vb);
}
}

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@ -5,8 +5,14 @@ import com.simibubi.create.foundation.utility.SuperByteBuffer;
import com.simibubi.create.modules.contraptions.base.KineticTileEntity;
import com.simibubi.create.modules.contraptions.base.KineticTileEntityRenderer;
import net.minecraft.client.renderer.tileentity.TileEntityRendererDispatcher;
public class MotorTileEntityRenderer extends KineticTileEntityRenderer {
public MotorTileEntityRenderer(TileEntityRendererDispatcher dispatcher) {
super(dispatcher);
}
@Override
protected SuperByteBuffer getRotatedModel(KineticTileEntity te) {
return AllBlockPartials.SHAFT_HALF.renderOnHorizontal(te.getBlockState());

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@ -2,6 +2,7 @@ package com.simibubi.create.modules.contraptions.components.press;
import static net.minecraft.state.properties.BlockStateProperties.HORIZONTAL_FACING;
import com.mojang.blaze3d.matrix.MatrixStack;
import com.simibubi.create.AllBlockPartials;
import com.simibubi.create.AllBlocks;
import com.simibubi.create.foundation.utility.SuperByteBuffer;
@ -10,23 +11,30 @@ import com.simibubi.create.modules.contraptions.base.KineticTileEntityRenderer;
import net.minecraft.block.BlockState;
import net.minecraft.client.renderer.BufferBuilder;
import net.minecraft.client.renderer.IRenderTypeBuffer;
import net.minecraft.client.renderer.RenderType;
import net.minecraft.client.renderer.tileentity.TileEntityRendererDispatcher;
import net.minecraft.state.properties.BlockStateProperties;
import net.minecraft.util.math.BlockPos;
public class MechanicalPressTileEntityRenderer extends KineticTileEntityRenderer {
public MechanicalPressTileEntityRenderer(TileEntityRendererDispatcher dispatcher) {
super(dispatcher);
}
@Override
public void renderFast(KineticTileEntity te, double x, double y, double z, float partialTicks,
int destroyStage, BufferBuilder buffer) {
super.renderFast(te, x, y, z, partialTicks, destroyStage, buffer);
protected void renderSafe(KineticTileEntity te, float partialTicks, MatrixStack ms, IRenderTypeBuffer buffer,
int light, int overlay) {
super.renderSafe(te, partialTicks, ms, buffer, light, overlay);
BlockPos pos = te.getPos();
BlockState blockState = te.getBlockState();
int packedLightmapCoords = blockState.getPackedLightmapCoords(getWorld(), pos);
int packedLightmapCoords = blockState.getPackedLightmapCoords(te.getWorld(), pos);
float renderedHeadOffset = ((MechanicalPressTileEntity) te).getRenderedHeadOffset(partialTicks);
SuperByteBuffer headRender = AllBlockPartials.MECHANICAL_PRESS_HEAD.renderOnHorizontal(blockState);
headRender.translate(x, y - renderedHeadOffset, z).light(packedLightmapCoords).renderInto(buffer);
headRender.translate(0, -renderedHeadOffset, 0).light(packedLightmapCoords).renderInto(ms, buffer.getBuffer(RenderType.getSolid()));
}
@Override

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@ -5,10 +5,15 @@ import com.simibubi.create.modules.contraptions.base.KineticTileEntity;
import com.simibubi.create.modules.contraptions.base.KineticTileEntityRenderer;
import net.minecraft.block.BlockState;
import net.minecraft.client.renderer.tileentity.TileEntityRendererDispatcher;
import net.minecraft.state.properties.BlockStateProperties;
public class EncasedShaftTileEntityRenderer extends KineticTileEntityRenderer {
public EncasedShaftTileEntityRenderer(TileEntityRendererDispatcher dispatcher) {
super(dispatcher);
}
@Override
protected BlockState getRenderedBlockState(KineticTileEntity te) {
return AllBlocks.SHAFT.get().getDefaultState().with(BlockStateProperties.AXIS,

View file

@ -1,5 +1,6 @@
package com.simibubi.create.modules.contraptions.relays.encased;
import com.mojang.blaze3d.matrix.MatrixStack;
import com.simibubi.create.AllBlockPartials;
import com.simibubi.create.foundation.utility.AnimationTickHolder;
import com.simibubi.create.foundation.utility.SuperByteBuffer;
@ -8,16 +9,23 @@ import com.simibubi.create.modules.contraptions.base.KineticTileEntity;
import com.simibubi.create.modules.contraptions.base.KineticTileEntityRenderer;
import net.minecraft.block.Block;
import net.minecraft.client.renderer.BufferBuilder;
import net.minecraft.client.renderer.IRenderTypeBuffer;
import net.minecraft.client.renderer.RenderType;
import net.minecraft.client.renderer.tileentity.TileEntityRendererDispatcher;
import net.minecraft.util.Direction;
import net.minecraft.util.Direction.Axis;
import net.minecraft.util.math.BlockPos;
public class SplitShaftTileEntityRenderer extends KineticTileEntityRenderer {
public SplitShaftTileEntityRenderer(TileEntityRendererDispatcher dispatcher) {
super(dispatcher);
}
@Override
public void renderFast(KineticTileEntity te, double x, double y, double z, float partialTicks, int destroyStage,
BufferBuilder buffer) {
protected void renderSafe(KineticTileEntity te, float partialTicks, MatrixStack ms, IRenderTypeBuffer buffer,
int light, int overlay) {
super.renderSafe(te, partialTicks, ms, buffer, light, overlay);
Block block = te.getBlockState().getBlock();
final Axis boxAxis = ((IRotate) block).getRotationAxis(te.getBlockState());
final BlockPos pos = te.getPos();
@ -41,9 +49,8 @@ public class SplitShaftTileEntityRenderer extends KineticTileEntityRenderer {
SuperByteBuffer superByteBuffer =
AllBlockPartials.SHAFT_HALF.renderOnDirectional(te.getBlockState(), direction);
kineticRotationTransform(superByteBuffer, te, axis, angle, getWorld());
superByteBuffer.translate(x, y, z).renderInto(buffer);
kineticRotationTransform(superByteBuffer, te, axis, angle);
superByteBuffer.renderInto(ms, buffer.getBuffer(RenderType.getSolid()));
}
}

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@ -1,5 +1,7 @@
package com.simibubi.create.modules.contraptions.relays.gauge;
import com.mojang.blaze3d.matrix.MatrixStack;
import com.mojang.blaze3d.vertex.IVertexBuilder;
import com.simibubi.create.AllBlockPartials;
import com.simibubi.create.AllBlocks;
import com.simibubi.create.foundation.utility.SuperByteBuffer;
@ -10,6 +12,8 @@ import com.simibubi.create.modules.contraptions.relays.gauge.GaugeBlock.Type;
import net.minecraft.block.BlockState;
import net.minecraft.client.renderer.BufferBuilder;
import net.minecraft.client.renderer.IRenderTypeBuffer;
import net.minecraft.client.renderer.RenderType;
import net.minecraft.state.properties.BlockStateProperties;
import net.minecraft.util.Direction;
import net.minecraft.util.Direction.Axis;
@ -24,19 +28,19 @@ public class GaugeTileEntityRenderer extends KineticTileEntityRenderer {
}
@Override
public void renderFast(KineticTileEntity te, double x, double y, double z, float partialTicks,
int destroyStage, BufferBuilder buffer) {
protected void renderSafe(KineticTileEntity te, float partialTicks, MatrixStack ms, IRenderTypeBuffer buffer,
int light, int overlay) {
super.renderSafe(te, partialTicks, ms, buffer, light, overlay);
BlockState gaugeState = te.getBlockState();
super.renderFast(te, x, y, z, partialTicks, destroyStage, buffer);
GaugeTileEntity gaugeTE = (GaugeTileEntity) te;
int lightCoords = gaugeState.getPackedLightmapCoords(getWorld(), te.getPos());
int lightCoords = gaugeState.getPackedLightmapCoords(te.getWorld(), te.getPos());
SuperByteBuffer headBuffer = (type == Type.SPEED ? AllBlockPartials.GAUGE_HEAD_SPEED
: AllBlockPartials.GAUGE_HEAD_STRESS).renderOn(gaugeState);
SuperByteBuffer dialBuffer = AllBlockPartials.GAUGE_DIAL.renderOn(gaugeState);
for (Direction facing : Direction.values()) {
if (!((GaugeBlock) gaugeState.getBlock()).shouldRenderHeadOnFace(getWorld(), te.getPos(), gaugeState,
if (!((GaugeBlock) gaugeState.getBlock()).shouldRenderHeadOnFace(te.getWorld(), te.getPos(), gaugeState,
facing))
continue;
@ -45,8 +49,9 @@ public class GaugeTileEntityRenderer extends KineticTileEntityRenderer {
dialBuffer.translate(0, dialPivot, dialPivot).rotate(Axis.X, (float) (Math.PI / 2 * -progress)).translate(0,
-dialPivot, -dialPivot);
rotateBufferTowards(dialBuffer, facing).light(lightCoords).translate(x, y, z).renderInto(buffer);
rotateBufferTowards(headBuffer, facing).light(lightCoords).translate(x, y, z).renderInto(buffer);
IVertexBuilder vb = buffer.getBuffer(RenderType.getSolid());
rotateBufferTowards(dialBuffer, facing).light(lightCoords).renderInto(ms, vb);
rotateBufferTowards(headBuffer, facing).light(lightCoords).renderInto(ms, vb);
}
}

View file

@ -1,12 +1,15 @@
package com.simibubi.create.modules.contraptions.relays.gearbox;
import com.mojang.blaze3d.matrix.MatrixStack;
import com.simibubi.create.AllBlockPartials;
import com.simibubi.create.foundation.utility.AnimationTickHolder;
import com.simibubi.create.foundation.utility.SuperByteBuffer;
import com.simibubi.create.modules.contraptions.base.KineticTileEntity;
import com.simibubi.create.modules.contraptions.base.KineticTileEntityRenderer;
import net.minecraft.client.renderer.BufferBuilder;
import net.minecraft.client.renderer.IRenderTypeBuffer;
import net.minecraft.client.renderer.RenderType;
import net.minecraft.client.renderer.tileentity.TileEntityRendererDispatcher;
import net.minecraft.state.properties.BlockStateProperties;
import net.minecraft.util.Direction;
import net.minecraft.util.Direction.Axis;
@ -14,9 +17,13 @@ import net.minecraft.util.math.BlockPos;
public class GearboxTileEntityRenderer extends KineticTileEntityRenderer {
public GearboxTileEntityRenderer(TileEntityRendererDispatcher dispatcher) {
super(dispatcher);
}
@Override
public void renderFast(KineticTileEntity te, double x, double y, double z, float partialTicks,
int destroyStage, BufferBuilder buffer) {
protected void renderSafe(KineticTileEntity te, float partialTicks, MatrixStack ms, IRenderTypeBuffer buffer,
int light, int overlay) {
final Axis boxAxis = te.getBlockState().get(BlockStateProperties.AXIS);
final BlockPos pos = te.getPos();
float time = AnimationTickHolder.getRenderTick();
@ -42,8 +49,8 @@ public class GearboxTileEntityRenderer extends KineticTileEntityRenderer {
angle += offset;
angle = angle / 180f * (float) Math.PI;
kineticRotationTransform(shaft, te, axis, angle, getWorld());
shaft.translate(x, y, z).renderInto(buffer);
kineticRotationTransform(shaft, te, axis, angle);
shaft.renderInto(ms, buffer.getBuffer(RenderType.getSolid()));
}
}

View file

@ -1,14 +1,19 @@
package com.simibubi.create.modules.schematics.client;
import java.nio.ByteBuffer;
import java.util.Arrays;
import java.util.HashMap;
import java.util.HashSet;
import java.util.LinkedList;
import java.util.List;
import java.util.Set;
import org.lwjgl.opengl.GL11;
import org.lwjgl.system.MemoryUtil;
import com.mojang.blaze3d.matrix.MatrixStack;
import com.mojang.blaze3d.platform.GlStateManager;
import com.mojang.blaze3d.systems.RenderSystem;
import com.mojang.datafixers.util.Pair;
import com.simibubi.create.foundation.type.Cuboid;
import com.simibubi.create.modules.schematics.SchematicWorld;
@ -20,13 +25,11 @@ import net.minecraft.client.renderer.ActiveRenderInfo;
import net.minecraft.client.renderer.BlockRendererDispatcher;
import net.minecraft.client.renderer.BufferBuilder;
import net.minecraft.client.renderer.RegionRenderCacheBuilder;
import net.minecraft.client.renderer.RenderType;
import net.minecraft.client.renderer.RenderTypeLookup;
import net.minecraft.client.renderer.texture.AtlasTexture;
import net.minecraft.client.renderer.vertex.DefaultVertexFormats;
import net.minecraft.client.renderer.vertex.VertexFormat;
import net.minecraft.client.renderer.vertex.VertexFormatElement;
import net.minecraft.client.renderer.vertex.VertexFormatElement.Usage;
import net.minecraft.entity.Entity;
import net.minecraft.util.BlockRenderLayer;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Vec3d;
import net.minecraft.world.gen.feature.template.PlacementSettings;
@ -37,8 +40,8 @@ import net.minecraftforge.client.model.data.EmptyModelData;
public class SchematicHologram {
private final RegionRenderCacheBuilder bufferCache = new RegionRenderCacheBuilder();
private final boolean[] usedBlockRenderLayers = new boolean[BlockRenderLayer.values().length];
private final boolean[] startedBufferBuilders = new boolean[BlockRenderLayer.values().length];
private final Set<RenderType> usedBlockRenderLayers = new HashSet<>(RenderType.getBlockLayers().size());
private final Set<RenderType> startedBufferBuilders = new HashSet<>(RenderType.getBlockLayers().size());
private boolean active;
private boolean changed;
private SchematicWorld schematic;
@ -85,8 +88,8 @@ public class SchematicHologram {
}
private void redraw(Minecraft minecraft) {
Arrays.fill(usedBlockRenderLayers, false);
Arrays.fill(startedBufferBuilders, false);
usedBlockRenderLayers.clear();
startedBufferBuilders.clear();
final SchematicWorld blockAccess = schematic;
final BlockRendererDispatcher blockRendererDispatcher = minecraft.getBlockRendererDispatcher();
@ -97,15 +100,13 @@ public class SchematicHologram {
blockAccess.getBounds().getOrigin().add(blockAccess.getBounds().getSize()))) {
BlockPos pos = localPos.add(anchor);
BlockState state = blockAccess.getBlockState(pos);
for (BlockRenderLayer blockRenderLayer : BlockRenderLayer.values()) {
if (!state.getBlock().canRenderInLayer(state, blockRenderLayer)) {
for (RenderType blockRenderLayer : RenderType.getBlockLayers()) {
if (!RenderTypeLookup.canRenderInLayer(state, blockRenderLayer)) {
continue;
}
ForgeHooksClient.setRenderLayer(blockRenderLayer);
final int blockRenderLayerId = blockRenderLayer.ordinal();
final BufferBuilder bufferBuilder = bufferCache.getBuilder(blockRenderLayerId);
if (!startedBufferBuilders[blockRenderLayerId]) {
startedBufferBuilders[blockRenderLayerId] = true;
final BufferBuilder bufferBuilder = bufferCache.get(blockRenderLayer);
if (startedBufferBuilders.add(blockRenderLayer)) {
// Copied from RenderChunk
{
bufferBuilder.begin(GL11.GL_QUADS, DefaultVertexFormats.BLOCK);
@ -120,8 +121,9 @@ public class SchematicHologram {
state = Blocks.QUARTZ_SLAB.getDefaultState();
}
usedBlockRenderLayers[blockRenderLayerId] |= blockRendererDispatcher.renderBlock(state, pos,
blockAccess, bufferBuilder, minecraft.world.rand, EmptyModelData.INSTANCE);
if (blockRendererDispatcher.renderModel(state, pos, blockAccess, new MatrixStack(), bufferBuilder, true, minecraft.world.rand, EmptyModelData.INSTANCE)) {
usedBlockRenderLayers.add(blockRenderLayer);
}
blockstates.add(state);
// if (Config.isShaders())
// SVertexBuilder.popEntity(bufferBuilder);
@ -130,11 +132,11 @@ public class SchematicHologram {
}
// finishDrawing
for (int blockRenderLayerId = 0; blockRenderLayerId < usedBlockRenderLayers.length; blockRenderLayerId++) {
if (!startedBufferBuilders[blockRenderLayerId]) {
for (RenderType layer : RenderType.getBlockLayers()) {
if (!startedBufferBuilders.contains(layer)) {
continue;
}
bufferCache.getBuilder(blockRenderLayerId).finishDrawing();
bufferCache.get(layer).finishDrawing();
}
}
@ -152,50 +154,35 @@ public class SchematicHologram {
double renderPosY = view.y;
double renderPosZ = view.z;
GlStateManager.enableAlphaTest();
GlStateManager.enableBlend();
RenderSystem.enableAlphaTest();
RenderSystem.enableBlend();
Minecraft.getInstance().getTextureManager().bindTexture(AtlasTexture.LOCATION_BLOCKS_TEXTURE);
for (int blockRenderLayerId = 0; blockRenderLayerId < usedBlockRenderLayers.length; blockRenderLayerId++) {
if (!usedBlockRenderLayers[blockRenderLayerId]) {
for (RenderType layer : RenderType.getBlockLayers()) {
if (!usedBlockRenderLayers.contains(layer)) {
continue;
}
final BufferBuilder bufferBuilder = bufferCache.getBuilder(blockRenderLayerId);
GlStateManager.pushMatrix();
GlStateManager.translated(-renderPosX, -renderPosY, -renderPosZ);
final BufferBuilder bufferBuilder = bufferCache.get(layer);
RenderSystem.pushMatrix();
RenderSystem.translated(-renderPosX, -renderPosY, -renderPosZ);
drawBuffer(bufferBuilder);
GlStateManager.popMatrix();
RenderSystem.popMatrix();
}
GlStateManager.disableAlphaTest();
GlStateManager.disableBlend();
RenderSystem.disableAlphaTest();
RenderSystem.disableBlend();
}
}
// Coppied from the Tesselator's vboUploader - Draw everything but don't
// Coppied from WorldVertexBufferUploader - Draw everything but don't
// reset the buffer
private static void drawBuffer(final BufferBuilder bufferBuilder) {
if (bufferBuilder.getVertexCount() > 0) {
Pair<BufferBuilder.DrawState, ByteBuffer> pair = bufferBuilder.popData();
BufferBuilder.DrawState state = pair.getFirst();
VertexFormat vertexformat = bufferBuilder.getVertexFormat();
int size = vertexformat.getSize();
ByteBuffer bytebuffer = bufferBuilder.getByteBuffer();
List<VertexFormatElement> list = vertexformat.getElements();
for (int index = 0; index < list.size(); ++index) {
VertexFormatElement vertexformatelement = list.get(index);
Usage usage = vertexformatelement.getUsage();
bytebuffer.position(vertexformat.getOffset(index));
usage.preDraw(vertexformat, index, size, bytebuffer);
}
GlStateManager.drawArrays(bufferBuilder.getDrawMode(), 0, bufferBuilder.getVertexCount());
for (int index = 0; index < list.size(); ++index) {
VertexFormatElement vertexformatelement = list.get(index);
Usage usage = vertexformatelement.getUsage();
usage.postDraw(vertexformat, index, size, bytebuffer);
if (state.getCount() > 0) {
state.getVertexFormat().startDrawing(MemoryUtil.memAddress(pair.getSecond()));
GlStateManager.drawArrays(state.getMode(), 0, state.getCount());
state.getVertexFormat().endDrawing();
}
}
}
}