mirror of
https://github.com/Creators-of-Create/Create.git
synced 2024-12-15 06:33:41 +01:00
Tweaks
- Added config control for ambient sounds - Spilled milk off a pipe end now clears effects on entities - Non-placeable fluids now exit an open pipe at a fixed rate of 1mb/t - Air currents can now pass through Campfires vertically - Fixed perpendicular movement actors not activating consistently
This commit is contained in:
parent
d458b50c29
commit
5179aad4fe
9 changed files with 64 additions and 25 deletions
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@ -1660,7 +1660,7 @@ d080b1b25e5bc8baf5aee68691b08c7f12ece3b0 assets/create/models/item/windmill_bear
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a80fb25a0b655e76be986b5b49fcb0f03461a1ab assets/create/models/item/zinc_nugget.json
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b1689617190c05ef34bd18456b0c7ae09bb3210f assets/create/models/item/zinc_ore.json
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f3231c27d43ff511b7d8532603111706ebcc155e assets/create/sounds.json
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0f1b4b980afba9bf2caf583b88e261bba8b10313 data/create/advancements/aesthetics.json
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5d0cc4c0255dc241e61c173b31ddca70c88d08e4 data/create/advancements/aesthetics.json
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187921fa131b06721bfaf63f2623a28c141aae9a data/create/advancements/andesite_alloy.json
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0ea2db7173b5be28b289ea7c9a6a0cf5805c60c7 data/create/advancements/andesite_casing.json
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83c046bd200623933545c9e4326f782fb02c87fa data/create/advancements/arm_blaze_burner.json
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@ -3687,7 +3687,7 @@ d3fdb8ece6cb072a93ddb64a0baad5ac952117a4 data/create/recipes/weathered_limestone
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11667414f73bc2d00bda7c5c1a7d2934bf6e9165 data/create/recipes/weathered_limestone_pillar_from_weathered_limestone_stonecutting.json
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558c1052ca384f1c014f9b404d21268764a493ee data/create/tags/blocks/brittle.json
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330bfb3850ba3964b10b1bccbc3cbb9b012cae54 data/create/tags/blocks/fan_heaters.json
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3bc64e3a1e7980237435b1770a9ba2102d57fcd4 data/create/tags/blocks/fan_transparent.json
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57b942386a15c874d1ca9cd6a8032c11a5599fc2 data/create/tags/blocks/fan_transparent.json
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c81ea194e808985847159b201140d4aa4cbcca65 data/create/tags/blocks/safe_nbt.json
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c9ac7e3e5ec18554e7184168d65e9b8e44ef5610 data/create/tags/blocks/sails.json
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6cdeeac1689f7b5bfd9bc40b462143d8eaf3ad0b data/create/tags/blocks/seats.json
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@ -28,8 +28,8 @@
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"trigger": "create:bracket_apply",
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"conditions": {
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"accepted_entries": [
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"create:cogwheel",
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"create:large_cogwheel"
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"create:large_cogwheel",
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"create:cogwheel"
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]
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}
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},
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@ -5,6 +5,8 @@
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"create:lit_blaze_burner",
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"create:sail_frame",
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"#minecraft:fences",
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"minecraft:iron_bars"
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"minecraft:iron_bars",
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"minecraft:campfire",
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"minecraft:soul_campfire"
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]
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}
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@ -215,7 +215,7 @@ public class AllTags {
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AllBlockTags.BRITTLE.add(Blocks.FLOWER_POT, Blocks.BELL, Blocks.COCOA);
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AllBlockTags.FAN_TRANSPARENT.includeAll(BlockTags.FENCES);
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AllBlockTags.FAN_TRANSPARENT.add(Blocks.IRON_BARS);
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AllBlockTags.FAN_TRANSPARENT.add(Blocks.IRON_BARS, Blocks.CAMPFIRE, Blocks.SOUL_CAMPFIRE);
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AllBlockTags.FAN_HEATERS.add(Blocks.MAGMA_BLOCK, Blocks.CAMPFIRE, Blocks.LAVA, Blocks.FIRE, Blocks.SOUL_FIRE,
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Blocks.SOUL_CAMPFIRE);
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@ -16,6 +16,7 @@ import com.simibubi.create.foundation.utility.BlockFace;
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import net.minecraft.block.BlockState;
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import net.minecraft.block.FlowingFluidBlock;
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import net.minecraft.entity.LivingEntity;
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import net.minecraft.fluid.Fluid;
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import net.minecraft.fluid.FluidState;
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import net.minecraft.fluid.Fluids;
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import net.minecraft.item.ItemStack;
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@ -31,6 +32,7 @@ import net.minecraft.util.SoundEvents;
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import net.minecraft.util.math.AxisAlignedBB;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.world.World;
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import net.minecraftforge.common.Tags;
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import net.minecraftforge.common.util.LazyOptional;
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import net.minecraftforge.fluids.FluidStack;
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import net.minecraftforge.fluids.capability.IFluidHandler;
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@ -74,7 +76,7 @@ public class OpenEndedPipe extends FlowSource {
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BlockState state = world.getBlockState(outputPos);
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FluidState fluidState = state.getFluidState();
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boolean waterlog = state.contains(WATERLOGGED);
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if (state.contains(HONEY_LEVEL) && state.get(HONEY_LEVEL) >= 5) {
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if (!simulate)
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world.setBlockState(outputPos, state.with(HONEY_LEVEL, 0), 3);
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@ -139,8 +141,10 @@ public class OpenEndedPipe extends FlowSource {
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if (simulate)
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return true;
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if (world.getDimension().isUltrawarm() && fluid.getFluid()
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.isIn(FluidTags.WATER)) {
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if (world.getDimension()
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.isUltrawarm()
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&& fluid.getFluid()
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.isIn(FluidTags.WATER)) {
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int i = outputPos.getX();
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int j = outputPos.getY();
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int k = outputPos.getZ();
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@ -163,13 +167,33 @@ public class OpenEndedPipe extends FlowSource {
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return true;
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}
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private void applyEffects(World world, FluidStack fluid) {
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if (!fluid.getFluid()
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.isEquivalentTo(AllFluids.POTION.get())) {
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// other fx
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return;
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}
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private boolean canApplyEffects(World world, FluidStack fluid) {
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Fluid fluidType = fluid.getFluid();
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if (fluidType.isEquivalentTo(AllFluids.POTION.get()))
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return true;
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if (Tags.Fluids.MILK.contains(fluidType))
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return true;
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return false;
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}
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private void applyEffects(World world, FluidStack fluid) {
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Fluid fluidType = fluid.getFluid();
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if (fluidType.isEquivalentTo(AllFluids.POTION.get()))
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applyPotionEffects(world, fluid);
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if (Tags.Fluids.MILK.contains(fluidType)) {
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if (world.getGameTime() % 5 != 0)
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return;
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List<LivingEntity> list =
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world.getEntitiesWithinAABB(LivingEntity.class, aoe, LivingEntity::canBeHitWithPotion);
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ItemStack curativeItem = new ItemStack(Items.MILK_BUCKET);
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for (LivingEntity livingentity : list)
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livingentity.curePotionEffects(curativeItem);
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}
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}
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private void applyPotionEffects(World world, FluidStack fluid) {
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if (cachedFluid == null || cachedEffects == null || !fluid.isFluidEqual(cachedFluid)) {
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FluidStack copy = fluid.copy();
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copy.setAmount(250);
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@ -181,7 +205,7 @@ public class OpenEndedPipe extends FlowSource {
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return;
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List<LivingEntity> list =
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this.world.getEntitiesWithinAABB(LivingEntity.class, aoe, LivingEntity::canBeHitWithPotion);
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world.getEntitiesWithinAABB(LivingEntity.class, aoe, LivingEntity::canBeHitWithPotion);
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for (LivingEntity livingentity : list) {
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for (EffectInstance effectinstance : cachedEffects) {
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Effect effect = effectinstance.getPotion();
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@ -192,7 +216,6 @@ public class OpenEndedPipe extends FlowSource {
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livingentity.addPotionEffect(new EffectInstance(effectinstance));
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}
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}
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}
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@Override
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@ -234,15 +257,20 @@ public class OpenEndedPipe extends FlowSource {
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if (!provideFluidToSpace(resource, true))
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return 0;
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if (!getFluid().isEmpty() && !getFluid().isFluidEqual(resource))
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FluidStack containedFluidStack = getFluid();
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if (!containedFluidStack.isEmpty() && !containedFluidStack.isFluidEqual(resource))
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setFluid(FluidStack.EMPTY);
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if (wasPulling)
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wasPulling = false;
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if (canApplyEffects(world, resource))
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resource = FluidHelper.copyStackWithAmount(resource, 1);
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int fill = super.fill(resource, action);
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if (action.execute() && (getFluidAmount() == 1000 || !FluidHelper.hasBlockState(getFluid().getFluid()))
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&& provideFluidToSpace(getFluid(), false))
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setFluid(FluidStack.EMPTY);
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if (action.simulate())
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return fill;
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if (getFluidAmount() == 1000 || !FluidHelper.hasBlockState(containedFluidStack.getFluid()))
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if (provideFluidToSpace(containedFluidStack, false))
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setFluid(FluidStack.EMPTY);
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return fill;
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}
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@ -47,6 +47,10 @@ public class CClient extends ConfigBase {
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public ConfigGroup ponder = group(1, "ponder", "Ponder settings");
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public ConfigBool comfyReading =
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b(false, "comfyReading", "Slow down a ponder scene whenever there is text on screen.");
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public ConfigGroup sound = group(1, "sound", "Sound settings");
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public ConfigBool enableAmbientSounds = b(true, "enableAmbientSounds", "Make cogs rumble and machines clatter.");
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public ConfigFloat ambientVolumeCap = f(.1f, 0, 1, "ambientVolumeCap", "Maximum volume modifier of Ambient noise");
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@Override
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public String getName() {
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@ -3,6 +3,7 @@ package com.simibubi.create.foundation.sound;
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import java.util.ArrayList;
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import java.util.List;
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import com.simibubi.create.foundation.config.AllConfigs;
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import com.simibubi.create.foundation.sound.SoundScapes.AmbienceGroup;
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import com.simibubi.create.foundation.sound.SoundScapes.PitchGroup;
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import com.simibubi.create.foundation.utility.AnimationTickHolder;
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@ -89,8 +90,9 @@ class SoundScape {
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distanceMultiplier = (float) MathHelper.lerp(distanceTo / SoundScapes.MAX_AMBIENT_SOURCE_DISTANCE, 2, 0);
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}
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int soundCount = SoundScapes.getSoundCount(group, pitchGroup);
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float max = AllConfigs.CLIENT.ambientVolumeCap.getF();
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float argMax = (float) SoundScapes.SOUND_VOLUME_ARG_MAX;
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return MathHelper.clamp(soundCount / (argMax * 10f), 0.025f, .15f) * distanceMultiplier;
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return MathHelper.clamp(soundCount / (argMax * 10f), 0.025f, max) * distanceMultiplier;
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}
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}
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@ -11,6 +11,7 @@ import java.util.Set;
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import java.util.function.BiFunction;
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import com.simibubi.create.AllSoundEvents;
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import com.simibubi.create.foundation.config.AllConfigs;
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import com.simibubi.create.foundation.utility.AnimationTickHolder;
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import com.simibubi.create.foundation.utility.Pair;
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@ -60,6 +61,8 @@ public class SoundScapes {
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private static Map<Pair<AmbienceGroup, PitchGroup>, SoundScape> activeSounds = new HashMap<>();
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public static void play(AmbienceGroup group, BlockPos pos, float pitch) {
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if (!AllConfigs.CLIENT.enableAmbientSounds.get())
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return;
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if (!outOfRange(pos))
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addSound(group, pos, pitch);
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}
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if (AnimationTickHolder.getTicks() % UPDATE_INTERVAL != 0)
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return;
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boolean disable = !AllConfigs.CLIENT.enableAmbientSounds.get();
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for (Iterator<Entry<Pair<AmbienceGroup, PitchGroup>, SoundScape>> iterator = activeSounds.entrySet()
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.iterator(); iterator.hasNext();) {
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Pair<AmbienceGroup, PitchGroup> key = entry.getKey();
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SoundScape value = entry.getValue();
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if (getSoundCount(key.getFirst(), key.getSecond()) == 0) {
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if (disable || getSoundCount(key.getFirst(), key.getSecond()) == 0) {
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value.remove();
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iterator.remove();
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}
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@ -62,8 +62,7 @@ public class VecHelper {
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public static boolean isVecPointingTowards(Vector3d vec, Direction direction) {
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return Vector3d.of(direction.getDirectionVec())
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.dotProduct(vec.normalize()) > 0;
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// return new Vector3d(direction.getDirectionVec()).distanceTo(vec.normalize()) < .75;
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.dotProduct(vec.normalize()) > 0.125; // slight tolerance to activate perpendicular movement actors
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}
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public static Vector3d getCenterOf(Vector3i pos) {
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