Merge remote-tracking branch 'origin/mc1.16/dev' into mc1.16/dev

This commit is contained in:
zelophed 2021-05-28 14:42:39 +02:00
commit 5975a3cbac
18 changed files with 3060 additions and 2681 deletions

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@ -417,11 +417,11 @@ fc1a5dc58cb00012cd311f909de3cd6085664994 assets/create/lang/unfinished/es_es.jso
dd04db4e469ece034e9edde1d182d40ece3c917f assets/create/lang/unfinished/ja_jp.json dd04db4e469ece034e9edde1d182d40ece3c917f assets/create/lang/unfinished/ja_jp.json
a46af574991af844c58a7fe75b4c2b0ac888b4e0 assets/create/lang/unfinished/ko_kr.json a46af574991af844c58a7fe75b4c2b0ac888b4e0 assets/create/lang/unfinished/ko_kr.json
1ee72b0c9ac509ffcd17b19d17ab1f4b3506c9ce assets/create/lang/unfinished/nl_nl.json 1ee72b0c9ac509ffcd17b19d17ab1f4b3506c9ce assets/create/lang/unfinished/nl_nl.json
b23f249ef0b28b2e2312e63f2fccf4401b282ac4 assets/create/lang/unfinished/pl_pl.json c80b1e4310942e34b46f3cfed724e104782f1c65 assets/create/lang/unfinished/pl_pl.json
73030bf3d5aace5c3e991c6bf265322bba42286f assets/create/lang/unfinished/pt_br.json 73030bf3d5aace5c3e991c6bf265322bba42286f assets/create/lang/unfinished/pt_br.json
73b1927e1d32e4229caa96e8d1bc25d39fb51377 assets/create/lang/unfinished/ru_ru.json 73b1927e1d32e4229caa96e8d1bc25d39fb51377 assets/create/lang/unfinished/ru_ru.json
aa3f0b918d948795e10878c3d42dbd4c39f71795 assets/create/lang/unfinished/zh_cn.json aa3f0b918d948795e10878c3d42dbd4c39f71795 assets/create/lang/unfinished/zh_cn.json
1f15238d524e7b94b0ce5bcd09703b4742b9f960 assets/create/lang/unfinished/zh_tw.json f6aef786fdc291201f388c661fb9ff2d0b936ba2 assets/create/lang/unfinished/zh_tw.json
487a511a01b2a4531fb672f917922312db78f958 assets/create/models/block/acacia_window.json 487a511a01b2a4531fb672f917922312db78f958 assets/create/models/block/acacia_window.json
b48060cba1a382f373a05bf0039054053eccf076 assets/create/models/block/acacia_window_pane_noside.json b48060cba1a382f373a05bf0039054053eccf076 assets/create/models/block/acacia_window_pane_noside.json
3066db1bf03cffa1a9c7fbacf47ae586632f4eb3 assets/create/models/block/acacia_window_pane_noside_alt.json 3066db1bf03cffa1a9c7fbacf47ae586632f4eb3 assets/create/models/block/acacia_window_pane_noside_alt.json
@ -3708,6 +3708,7 @@ f6c8f34ceb475546dba5cc6ff288863ea795d20b data/forge/tags/items/storage_blocks/co
0d188ad2c33d10ee8f0d455c4e63a4460a8302fb data/minecraft/tags/blocks/stairs.json 0d188ad2c33d10ee8f0d455c4e63a4460a8302fb data/minecraft/tags/blocks/stairs.json
92584f914c53e00c111f9ff5e3894e2e3594946b data/minecraft/tags/blocks/walls.json 92584f914c53e00c111f9ff5e3894e2e3594946b data/minecraft/tags/blocks/walls.json
09d26bcd0f94459f945219997277c4fbf14adeb7 data/minecraft/tags/fluids/water.json 09d26bcd0f94459f945219997277c4fbf14adeb7 data/minecraft/tags/fluids/water.json
49cadea86f6b63d5065b859a0d0e7ad772cf51d6 data/minecraft/tags/items/piglin_loved.json
29e6f7e3d4be9a9b0af1fca5d32fa55e29905ce2 data/minecraft/tags/items/slabs.json 29e6f7e3d4be9a9b0af1fca5d32fa55e29905ce2 data/minecraft/tags/items/slabs.json
0d188ad2c33d10ee8f0d455c4e63a4460a8302fb data/minecraft/tags/items/stairs.json 0d188ad2c33d10ee8f0d455c4e63a4460a8302fb data/minecraft/tags/items/stairs.json
92584f914c53e00c111f9ff5e3894e2e3594946b data/minecraft/tags/items/walls.json 92584f914c53e00c111f9ff5e3894e2e3594946b data/minecraft/tags/items/walls.json

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@ -1,5 +1,5 @@
{ {
"_": "Missing Localizations: 44", "_": "Missing Localizations: 6",
"_": "->------------------------] Game Elements [------------------------<-", "_": "->------------------------] Game Elements [------------------------<-",
@ -58,7 +58,7 @@
"block.create.cogwheel": "Koło zębate", "block.create.cogwheel": "Koło zębate",
"block.create.content_observer": "Detektor zawartości", "block.create.content_observer": "Detektor zawartości",
"block.create.controller_rail": "Tory sterujące", "block.create.controller_rail": "Tory sterujące",
"block.create.copper_backtank": "UNLOCALIZED: Copper Backtank", "block.create.copper_backtank": "Miedziany zbiornik w plecaku",
"block.create.copper_block": "Blok miedzi", "block.create.copper_block": "Blok miedzi",
"block.create.copper_casing": "Miedziana Obudowa", "block.create.copper_casing": "Miedziana Obudowa",
"block.create.copper_ore": "Ruda miedzi", "block.create.copper_ore": "Ruda miedzi",
@ -439,7 +439,7 @@
"item.create.chocolate_glazed_berries": "Jagody w czekoladzie", "item.create.chocolate_glazed_berries": "Jagody w czekoladzie",
"item.create.chromatic_compound": "Związek chromatyczny", "item.create.chromatic_compound": "Związek chromatyczny",
"item.create.cinder_flour": "Rozżarzona mąka", "item.create.cinder_flour": "Rozżarzona mąka",
"item.create.copper_backtank": "UNLOCALIZED: Copper Backtank", "item.create.copper_backtank": "Miedziany zbiornik w plecaku",
"item.create.copper_ingot": "Sztabka miedzi", "item.create.copper_ingot": "Sztabka miedzi",
"item.create.copper_nugget": "Bryłka miedzi", "item.create.copper_nugget": "Bryłka miedzi",
"item.create.copper_sheet": "Arkusz miedzi", "item.create.copper_sheet": "Arkusz miedzi",
@ -458,8 +458,8 @@
"item.create.crushed_tin_ore": "Rozkruszona ruda cyny", "item.create.crushed_tin_ore": "Rozkruszona ruda cyny",
"item.create.crushed_uranium_ore": "Rozkruszona ruda uranu", "item.create.crushed_uranium_ore": "Rozkruszona ruda uranu",
"item.create.crushed_zinc_ore": "Rozkruszona ruda cynku", "item.create.crushed_zinc_ore": "Rozkruszona ruda cynku",
"item.create.diving_boots": "UNLOCALIZED: Diving Boots", "item.create.diving_boots": "Buty do nurkowania",
"item.create.diving_helmet": "UNLOCALIZED: Diving Helmet", "item.create.diving_helmet": "Hełm do nurkowania",
"item.create.dough": "Ciasto", "item.create.dough": "Ciasto",
"item.create.electron_tube": "Lampa elektronowa", "item.create.electron_tube": "Lampa elektronowa",
"item.create.empty_blaze_burner": "Pusty płomienny palnik", "item.create.empty_blaze_burner": "Pusty płomienny palnik",
@ -683,7 +683,7 @@
"create.recipe.fan_blasting.fan": "Wiatrak za lawą", "create.recipe.fan_blasting.fan": "Wiatrak za lawą",
"create.recipe.pressing": "Tłoczenie", "create.recipe.pressing": "Tłoczenie",
"create.recipe.mixing": "Mieszanie", "create.recipe.mixing": "Mieszanie",
"create.recipe.deploying": "UNLOCALIZED: Deploying", "create.recipe.deploying": "Aplikowanie",
"create.recipe.automatic_shapeless": "Zautomatyzowanie nieokreślone konstruowanie", "create.recipe.automatic_shapeless": "Zautomatyzowanie nieokreślone konstruowanie",
"create.recipe.automatic_brewing": "Zautomatyzowane warzenie", "create.recipe.automatic_brewing": "Zautomatyzowane warzenie",
"create.recipe.packing": "Prasowanie", "create.recipe.packing": "Prasowanie",
@ -750,15 +750,15 @@
"create.orientation.alongX": "Wzdłuż X", "create.orientation.alongX": "Wzdłuż X",
"create.gui.terrainzapper.title": "Ręczny kształter", "create.gui.terrainzapper.title": "Ręczny kształter",
"create.gui.terrainzapper.searchDiagonal": "UNLOCALIZED: Follow Diagonals", "create.gui.terrainzapper.searchDiagonal": "Wzdłuż linii ukośnych",
"create.gui.terrainzapper.searchFuzzy": "UNLOCALIZED: Ignore Material Borders", "create.gui.terrainzapper.searchFuzzy": "Ignoruj krawędzie materiałów",
"create.gui.terrainzapper.patternSection": "UNLOCALIZED: Pattern", "create.gui.terrainzapper.patternSection": "Wzór",
"create.gui.terrainzapper.pattern.solid": "UNLOCALIZED: Solid", "create.gui.terrainzapper.pattern.solid": "Ciągły",
"create.gui.terrainzapper.pattern.checkered": "UNLOCALIZED: Checkerboard", "create.gui.terrainzapper.pattern.checkered": "Szachownica",
"create.gui.terrainzapper.pattern.inversecheckered": "UNLOCALIZED: Inverted Checkerboard", "create.gui.terrainzapper.pattern.inversecheckered": "Odrócona szachownica",
"create.gui.terrainzapper.pattern.chance25": "UNLOCALIZED: 25% Roll", "create.gui.terrainzapper.pattern.chance25": "Obrót o 25%",
"create.gui.terrainzapper.pattern.chance50": "UNLOCALIZED: 50% Roll", "create.gui.terrainzapper.pattern.chance50": "Obrót o 50%",
"create.gui.terrainzapper.pattern.chance75": "UNLOCALIZED: 75% Roll", "create.gui.terrainzapper.pattern.chance75": "Obrót o 75%",
"create.gui.terrainzapper.placement": "Położenie", "create.gui.terrainzapper.placement": "Położenie",
"create.gui.terrainzapper.placement.merged": "Połączony", "create.gui.terrainzapper.placement.merged": "Połączony",
"create.gui.terrainzapper.placement.attached": "Przyłączony", "create.gui.terrainzapper.placement.attached": "Przyłączony",
@ -767,8 +767,8 @@
"create.gui.terrainzapper.brush.cuboid": "Prostopadłościan", "create.gui.terrainzapper.brush.cuboid": "Prostopadłościan",
"create.gui.terrainzapper.brush.sphere": "Kula", "create.gui.terrainzapper.brush.sphere": "Kula",
"create.gui.terrainzapper.brush.cylinder": "Walec", "create.gui.terrainzapper.brush.cylinder": "Walec",
"create.gui.terrainzapper.brush.surface": "UNLOCALIZED: Surface", "create.gui.terrainzapper.brush.surface": "Powierzchnia",
"create.gui.terrainzapper.brush.cluster": "UNLOCALIZED: Cluster", "create.gui.terrainzapper.brush.cluster": "Grupa",
"create.gui.terrainzapper.tool": "Narzędzie", "create.gui.terrainzapper.tool": "Narzędzie",
"create.gui.terrainzapper.tool.fill": "Wypełnianie", "create.gui.terrainzapper.tool.fill": "Wypełnianie",
"create.gui.terrainzapper.tool.place": "Stawianie", "create.gui.terrainzapper.tool.place": "Stawianie",
@ -778,8 +778,8 @@
"create.gui.terrainzapper.tool.flatten": "Wypłaszczanie", "create.gui.terrainzapper.tool.flatten": "Wypłaszczanie",
"create.terrainzapper.shiftRightClickToSet": "Shift+Prawe kliknięcie, aby wybrać kształt", "create.terrainzapper.shiftRightClickToSet": "Shift+Prawe kliknięcie, aby wybrać kształt",
"create.terrainzapper.usingBlock": "UNLOCALIZED: Using: %1$s", "create.terrainzapper.usingBlock": "Używając: %1$s",
"create.terrainzapper.leftClickToSet": "UNLOCALIZED: Left-Click a Block to set Material", "create.terrainzapper.leftClickToSet": "Kliknij LPM na blok aby ustawić materiał",
"create.minecart_coupling.two_couplings_max": "Wagoniki nie mogą mieć więcej niż dwa łączniki każdy", "create.minecart_coupling.two_couplings_max": "Wagoniki nie mogą mieć więcej niż dwa łączniki każdy",
"create.minecart_coupling.unloaded": "Część twojego pociągu wydaje się być w niezaładowanych Chunkach.", "create.minecart_coupling.unloaded": "Część twojego pociągu wydaje się być w niezaładowanych Chunkach.",
@ -1138,35 +1138,35 @@
"create.command.killTPSCommand.status.usage.1": "[Create]: Użyj \"/killtps start\", aby sztucznie spowolnić serwer\n", "create.command.killTPSCommand.status.usage.1": "[Create]: Użyj \"/killtps start\", aby sztucznie spowolnić serwer\n",
"create.command.killTPSCommand.argument.tickTime": "tickTime", "create.command.killTPSCommand.argument.tickTime": "tickTime",
"create.contraption.minecart_contraption_too_big": "UNLOCALIZED: This Cart Contraption seems too big to pick up", "create.contraption.minecart_contraption_too_big": "Ta maszyna w wagoniku jest zbyt duża, aby ją podnieść",
"_": "->------------------------] Subtitles [------------------------<-", "_": "->------------------------] Subtitles [------------------------<-",
"create.subtitle.cogs": "UNLOCALIZED: Cogwheels rumble", "create.subtitle.cogs": "Koła zębate terkoczą",
"create.subtitle.slime_added": "Szlam plaska", "create.subtitle.slime_added": "Szlam plaska",
"create.subtitle.contraption_disassemble": "UNLOCALIZED: Contraption stops", "create.subtitle.contraption_disassemble": "Maszyna staje",
"create.subtitle.wrench_rotate": "UNLOCALIZED: Wrench used", "create.subtitle.wrench_rotate": "Klucz skrzypi",
"create.subtitle.mixing": "UNLOCALIZED: Mixing Noises", "create.subtitle.mixing": "Dźwięki mieszania",
"create.subtitle.mechanical_press_activation_belt": "UNLOCALIZED: Mechanical Press bonks", "create.subtitle.mechanical_press_activation_belt": "Mechaniczna prasa stuka",
"create.subtitle.worldshaper_place": "UNLOCALIZED: Worldshaper zaps", "create.subtitle.worldshaper_place": "Kształter strzela",
"create.subtitle.deployer_polish": "UNLOCALIZED: Deployer applies polish", "create.subtitle.deployer_polish": "Aplikator poleruje",
"create.subtitle.depot_slide": "UNLOCALIZED: Item slides", "create.subtitle.depot_slide": "Przedmiot ślizga się",
"create.subtitle.deny": "UNLOCALIZED: Declining boop", "create.subtitle.deny": "Dźwięk odmowy",
"create.subtitle.blaze_munch": "Płomyk szczęśliwie przeżuwa", "create.subtitle.blaze_munch": "Płomyk szczęśliwie przeżuwa",
"create.subtitle.schematicannon_launch_block": "Schematoarmata strzela", "create.subtitle.schematicannon_launch_block": "Schematoarmata strzela",
"create.subtitle.funnel_flap": "UNLOCALIZED: Funnel Flaps", "create.subtitle.funnel_flap": "Lejek trzepocze",
"create.subtitle.copper_armor_equip": "UNLOCALIZED: Diving equipment clinks", "create.subtitle.copper_armor_equip": "Sprzęt do nurkowania pobrzękuje",
"create.subtitle.schematicannon_finish": "Schematoarmata skończyła", "create.subtitle.schematicannon_finish": "Schematoarmata skończyła",
"create.subtitle.scroll_value": "UNLOCALIZED: Scroll-input clicks", "create.subtitle.scroll_value": "Kliknięcie",
"create.subtitle.mechanical_press_activation": "Mechaniczna prasa się uruchamia", "create.subtitle.mechanical_press_activation": "Mechaniczna prasa się uruchamia",
"create.subtitle.contraption_assemble": "UNLOCALIZED: Contraption moves", "create.subtitle.contraption_assemble": "Maszyna przesuwa się",
"create.subtitle.crafter_craft": "UNLOCALIZED: Crafter crafts", "create.subtitle.crafter_craft": "Mechaniczny stół rzemieślniczy konstruuje",
"create.subtitle.cranking": "UNLOCALIZED: Hand Crank turns", "create.subtitle.cranking": "Ręczna korba obraca się",
"create.subtitle.crafter_click": "UNLOCALIZED: Crafter clicks", "create.subtitle.crafter_click": "Mechaniczny stół rzemieślniczy stuka",
"create.subtitle.wrench_remove": "UNLOCALIZED: Component breaks", "create.subtitle.wrench_remove": "Komponent niszczy się",
"create.subtitle.depot_plop": "UNLOCALIZED: Item lands", "create.subtitle.depot_plop": "Przedmiot ląduje",
"create.subtitle.confirm": "UNLOCALIZED: Affirmative ding", "create.subtitle.confirm": "Dźwięk potwierdzenia",
"_": "->------------------------] Item Descriptions [------------------------<-", "_": "->------------------------] Item Descriptions [------------------------<-",
@ -1545,11 +1545,11 @@
"create.ponder.blaze_burner.text_3": "Z użyciem płomiennego ciasta, palnik może uzyskać szczególnie wysoką temperaturę", "create.ponder.blaze_burner.text_3": "Z użyciem płomiennego ciasta, palnik może uzyskać szczególnie wysoką temperaturę",
"create.ponder.blaze_burner.text_4": "Dostarczanie płomykowi przedmiotów może zostać zautomatyzowane z użyciem aplikatorów lub mechanicznych ramion", "create.ponder.blaze_burner.text_4": "Dostarczanie płomykowi przedmiotów może zostać zautomatyzowane z użyciem aplikatorów lub mechanicznych ramion",
"create.ponder.brass_funnel.header": "Mosiężny lejek", "create.ponder.brass_funnel.header": "Mosiężny lej",
"create.ponder.brass_funnel.text_1": "Andezytowe lejki mogą pobierać jedynie pojedyncze przedmioty", "create.ponder.brass_funnel.text_1": "Andezytowe leje mogą pobierać jedynie pojedyncze przedmioty",
"create.ponder.brass_funnel.text_2": "Mosiężne lejki mogą pobierać nawet pełne stosy", "create.ponder.brass_funnel.text_2": "Mosiężne leje mogą pobierać nawet pełne stosy",
"create.ponder.brass_funnel.text_3": "Przewijanie na slocie filtrującym pozwala na precyzyjną kontrolę nad maksymalną wielkością stosu", "create.ponder.brass_funnel.text_3": "Przewijanie na slocie filtrującym pozwala na precyzyjną kontrolę nad maksymalną wielkością stosu",
"create.ponder.brass_funnel.text_4": "Użycie przedmiotów patrząc na slot filtrujący spowoduje, że lejek będzie przesyłał tylko pasujące przedmioty", "create.ponder.brass_funnel.text_4": "Użycie przedmiotu patrząc na slot filtrujący spowoduje, że lej będzie przesyłał tylko pasujące przedmioty",
"create.ponder.brass_tunnel.header": "Używanie mosiężnych tuneli", "create.ponder.brass_tunnel.header": "Używanie mosiężnych tuneli",
"create.ponder.brass_tunnel.text_1": "Mosiężne tunele mogą być użyte do przykrycia Twoich taśmociągów", "create.ponder.brass_tunnel.text_1": "Mosiężne tunele mogą być użyte do przykrycia Twoich taśmociągów",

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@ -0,0 +1,7 @@
{
"replace": false,
"values": [
"create:golden_sheet",
"create:crushed_gold_ore"
]
}

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@ -58,6 +58,7 @@ import net.minecraft.item.Food;
import net.minecraft.item.Item; import net.minecraft.item.Item;
import net.minecraft.item.Rarity; import net.minecraft.item.Rarity;
import net.minecraft.tags.ITag; import net.minecraft.tags.ITag;
import net.minecraft.tags.ItemTags;
import net.minecraft.util.ResourceLocation; import net.minecraft.util.ResourceLocation;
public class AllItems { public class AllItems {
@ -147,11 +148,11 @@ public class AllItems {
COPPER_SHEET = taggedIngredient("copper_sheet", forgeItemTag("plates/copper"), PLATES.tag), COPPER_SHEET = taggedIngredient("copper_sheet", forgeItemTag("plates/copper"), PLATES.tag),
BRASS_SHEET = taggedIngredient("brass_sheet", forgeItemTag("plates/brass"), PLATES.tag), BRASS_SHEET = taggedIngredient("brass_sheet", forgeItemTag("plates/brass"), PLATES.tag),
IRON_SHEET = taggedIngredient("iron_sheet", forgeItemTag("plates/iron"), PLATES.tag), IRON_SHEET = taggedIngredient("iron_sheet", forgeItemTag("plates/iron"), PLATES.tag),
GOLDEN_SHEET = taggedIngredient("golden_sheet", forgeItemTag("plates/gold"), PLATES.tag), GOLDEN_SHEET = taggedIngredient("golden_sheet", forgeItemTag("plates/gold"), PLATES.tag, ItemTags.PIGLIN_LOVED),
LAPIS_SHEET = taggedIngredient("lapis_sheet", forgeItemTag("plates/lapis_lazuli"), PLATES.tag), LAPIS_SHEET = taggedIngredient("lapis_sheet", forgeItemTag("plates/lapis_lazuli"), PLATES.tag),
CRUSHED_IRON = taggedIngredient("crushed_iron_ore", CRUSHED_ORES.tag), CRUSHED_IRON = taggedIngredient("crushed_iron_ore", CRUSHED_ORES.tag),
CRUSHED_GOLD = taggedIngredient("crushed_gold_ore", CRUSHED_ORES.tag), CRUSHED_GOLD = taggedIngredient("crushed_gold_ore", CRUSHED_ORES.tag, ItemTags.PIGLIN_LOVED),
CRUSHED_COPPER = taggedIngredient("crushed_copper_ore", CRUSHED_ORES.tag), CRUSHED_COPPER = taggedIngredient("crushed_copper_ore", CRUSHED_ORES.tag),
CRUSHED_ZINC = taggedIngredient("crushed_zinc_ore", CRUSHED_ORES.tag), CRUSHED_ZINC = taggedIngredient("crushed_zinc_ore", CRUSHED_ORES.tag),
CRUSHED_BRASS = taggedIngredient("crushed_brass", CRUSHED_ORES.tag); CRUSHED_BRASS = taggedIngredient("crushed_brass", CRUSHED_ORES.tag);

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@ -9,10 +9,10 @@ import com.simibubi.create.AllSoundEvents;
import com.simibubi.create.Create; import com.simibubi.create.Create;
import com.simibubi.create.content.contraptions.components.deployer.DeployerTileEntity.Mode; import com.simibubi.create.content.contraptions.components.deployer.DeployerTileEntity.Mode;
import com.simibubi.create.content.contraptions.components.deployer.DeployerTileEntity.State; import com.simibubi.create.content.contraptions.components.deployer.DeployerTileEntity.State;
import com.simibubi.create.content.contraptions.processing.InWorldProcessing;
import com.simibubi.create.content.contraptions.relays.belt.BeltHelper; import com.simibubi.create.content.contraptions.relays.belt.BeltHelper;
import com.simibubi.create.content.contraptions.relays.belt.transport.TransportedItemStack; import com.simibubi.create.content.contraptions.relays.belt.transport.TransportedItemStack;
import com.simibubi.create.content.curiosities.tools.SandPaperPolishingRecipe; import com.simibubi.create.content.curiosities.tools.SandPaperPolishingRecipe;
import com.simibubi.create.content.logistics.InWorldProcessing;
import com.simibubi.create.foundation.tileEntity.behaviour.belt.BeltProcessingBehaviour.ProcessingResult; import com.simibubi.create.foundation.tileEntity.behaviour.belt.BeltProcessingBehaviour.ProcessingResult;
import com.simibubi.create.foundation.tileEntity.behaviour.belt.TransportedItemStackHandlerBehaviour; import com.simibubi.create.foundation.tileEntity.behaviour.belt.TransportedItemStackHandlerBehaviour;
import com.simibubi.create.foundation.tileEntity.behaviour.belt.TransportedItemStackHandlerBehaviour.TransportedResult; import com.simibubi.create.foundation.tileEntity.behaviour.belt.TransportedItemStackHandlerBehaviour.TransportedResult;

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@ -8,8 +8,8 @@ import org.apache.commons.lang3.tuple.Pair;
import com.simibubi.create.AllTags; import com.simibubi.create.AllTags;
import com.simibubi.create.content.contraptions.particle.AirFlowParticleData; import com.simibubi.create.content.contraptions.particle.AirFlowParticleData;
import com.simibubi.create.content.logistics.InWorldProcessing; import com.simibubi.create.content.contraptions.processing.InWorldProcessing;
import com.simibubi.create.content.logistics.InWorldProcessing.Type; import com.simibubi.create.content.contraptions.processing.InWorldProcessing.Type;
import com.simibubi.create.foundation.advancement.AllTriggers; import com.simibubi.create.foundation.advancement.AllTriggers;
import com.simibubi.create.foundation.config.AllConfigs; import com.simibubi.create.foundation.config.AllConfigs;
import com.simibubi.create.foundation.tileEntity.TileEntityBehaviour; import com.simibubi.create.foundation.tileEntity.TileEntityBehaviour;

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@ -3,22 +3,22 @@ package com.simibubi.create.content.contraptions.components.fan;
import javax.annotation.ParametersAreNonnullByDefault; import javax.annotation.ParametersAreNonnullByDefault;
import com.simibubi.create.AllRecipeTypes; import com.simibubi.create.AllRecipeTypes;
import com.simibubi.create.content.contraptions.processing.InWorldProcessing;
import com.simibubi.create.content.contraptions.processing.ProcessingRecipe; import com.simibubi.create.content.contraptions.processing.ProcessingRecipe;
import com.simibubi.create.content.contraptions.processing.InWorldProcessing.SplashingWrapper;
import com.simibubi.create.content.contraptions.processing.ProcessingRecipeBuilder.ProcessingRecipeParams; import com.simibubi.create.content.contraptions.processing.ProcessingRecipeBuilder.ProcessingRecipeParams;
import com.simibubi.create.content.logistics.InWorldProcessing;
import com.simibubi.create.content.logistics.InWorldProcessing.SplashingInv;
import net.minecraft.world.World; import net.minecraft.world.World;
@ParametersAreNonnullByDefault @ParametersAreNonnullByDefault
public class SplashingRecipe extends ProcessingRecipe<InWorldProcessing.SplashingInv> { public class SplashingRecipe extends ProcessingRecipe<InWorldProcessing.SplashingWrapper> {
public SplashingRecipe(ProcessingRecipeParams params) { public SplashingRecipe(ProcessingRecipeParams params) {
super(AllRecipeTypes.SPLASHING, params); super(AllRecipeTypes.SPLASHING, params);
} }
@Override @Override
public boolean matches(SplashingInv inv, World worldIn) { public boolean matches(SplashingWrapper inv, World worldIn) {
if (inv.isEmpty()) if (inv.isEmpty())
return false; return false;
return ingredients.get(0) return ingredients.get(0)

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@ -9,9 +9,9 @@ import java.util.stream.Collectors;
import com.simibubi.create.Create; import com.simibubi.create.Create;
import com.simibubi.create.content.contraptions.components.press.MechanicalPressTileEntity.Mode; import com.simibubi.create.content.contraptions.components.press.MechanicalPressTileEntity.Mode;
import com.simibubi.create.content.contraptions.processing.InWorldProcessing;
import com.simibubi.create.content.contraptions.relays.belt.BeltHelper; import com.simibubi.create.content.contraptions.relays.belt.BeltHelper;
import com.simibubi.create.content.contraptions.relays.belt.transport.TransportedItemStack; import com.simibubi.create.content.contraptions.relays.belt.transport.TransportedItemStack;
import com.simibubi.create.content.logistics.InWorldProcessing;
import com.simibubi.create.foundation.tileEntity.behaviour.belt.BeltProcessingBehaviour.ProcessingResult; import com.simibubi.create.foundation.tileEntity.behaviour.belt.BeltProcessingBehaviour.ProcessingResult;
import com.simibubi.create.foundation.tileEntity.behaviour.belt.TransportedItemStackHandlerBehaviour; import com.simibubi.create.foundation.tileEntity.behaviour.belt.TransportedItemStackHandlerBehaviour;
import com.simibubi.create.foundation.tileEntity.behaviour.belt.TransportedItemStackHandlerBehaviour.TransportedResult; import com.simibubi.create.foundation.tileEntity.behaviour.belt.TransportedItemStackHandlerBehaviour.TransportedResult;

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@ -10,7 +10,7 @@ import com.simibubi.create.AllSoundEvents;
import com.simibubi.create.Create; import com.simibubi.create.Create;
import com.simibubi.create.content.contraptions.processing.BasinOperatingTileEntity; import com.simibubi.create.content.contraptions.processing.BasinOperatingTileEntity;
import com.simibubi.create.content.contraptions.processing.BasinTileEntity; import com.simibubi.create.content.contraptions.processing.BasinTileEntity;
import com.simibubi.create.content.logistics.InWorldProcessing; import com.simibubi.create.content.contraptions.processing.InWorldProcessing;
import com.simibubi.create.foundation.advancement.AllTriggers; import com.simibubi.create.foundation.advancement.AllTriggers;
import com.simibubi.create.foundation.advancement.ITriggerable; import com.simibubi.create.foundation.advancement.ITriggerable;
import com.simibubi.create.foundation.config.AllConfigs; import com.simibubi.create.foundation.config.AllConfigs;

View file

@ -4,7 +4,7 @@ import javax.annotation.Nonnull;
import com.simibubi.create.Create; import com.simibubi.create.Create;
import com.simibubi.create.content.contraptions.components.fan.IAirCurrentSource; import com.simibubi.create.content.contraptions.components.fan.IAirCurrentSource;
import com.simibubi.create.content.logistics.InWorldProcessing; import com.simibubi.create.content.contraptions.processing.InWorldProcessing;
import com.simibubi.create.foundation.utility.ColorHelper; import com.simibubi.create.foundation.utility.ColorHelper;
import com.simibubi.create.foundation.utility.VecHelper; import com.simibubi.create.foundation.utility.VecHelper;

View file

@ -1,4 +1,4 @@
package com.simibubi.create.content.logistics; package com.simibubi.create.content.contraptions.processing;
import static com.simibubi.create.content.contraptions.processing.burner.BlazeBurnerBlock.getHeatLevelOf; import static com.simibubi.create.content.contraptions.processing.burner.BlazeBurnerBlock.getHeatLevelOf;
@ -12,7 +12,6 @@ import javax.annotation.Nullable;
import com.simibubi.create.AllBlocks; import com.simibubi.create.AllBlocks;
import com.simibubi.create.AllRecipeTypes; import com.simibubi.create.AllRecipeTypes;
import com.simibubi.create.content.contraptions.components.fan.SplashingRecipe; import com.simibubi.create.content.contraptions.components.fan.SplashingRecipe;
import com.simibubi.create.content.contraptions.processing.ProcessingRecipe;
import com.simibubi.create.content.contraptions.processing.burner.BlazeBurnerBlock; import com.simibubi.create.content.contraptions.processing.burner.BlazeBurnerBlock;
import com.simibubi.create.content.contraptions.relays.belt.transport.TransportedItemStack; import com.simibubi.create.content.contraptions.relays.belt.transport.TransportedItemStack;
import com.simibubi.create.foundation.config.AllConfigs; import com.simibubi.create.foundation.config.AllConfigs;
@ -37,9 +36,6 @@ import net.minecraft.nbt.CompoundNBT;
import net.minecraft.particles.ParticleTypes; import net.minecraft.particles.ParticleTypes;
import net.minecraft.particles.RedstoneParticleData; import net.minecraft.particles.RedstoneParticleData;
import net.minecraft.tags.BlockTags; import net.minecraft.tags.BlockTags;
import net.minecraft.tileentity.BlastFurnaceTileEntity;
import net.minecraft.tileentity.FurnaceTileEntity;
import net.minecraft.tileentity.SmokerTileEntity;
import net.minecraft.util.math.BlockPos; import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.vector.Vector3d; import net.minecraft.util.math.vector.Vector3d;
import net.minecraft.world.IBlockReader; import net.minecraft.world.IBlockReader;
@ -50,13 +46,8 @@ import net.minecraftforge.items.wrapper.RecipeWrapper;
public class InWorldProcessing { public class InWorldProcessing {
public static class SplashingInv extends RecipeWrapper { private static final RecipeWrapper WRAPPER = new RecipeWrapper(new ItemStackHandler(1));
public SplashingInv() { private static final SplashingWrapper SPLASHING_WRAPPER = new SplashingWrapper();
super(new ItemStackHandler(1));
}
}
public static SplashingInv splashingInv = new SplashingInv();
public enum Type { public enum Type {
SMOKING, BLASTING, SPLASHING, NONE SMOKING, BLASTING, SPLASHING, NONE
@ -104,16 +95,27 @@ public class InWorldProcessing {
private static boolean canProcess(ItemStack stack, Type type, World world) { private static boolean canProcess(ItemStack stack, Type type, World world) {
if (type == Type.BLASTING) { if (type == Type.BLASTING) {
return true; WRAPPER.setInventorySlotContents(0, stack);
Optional<FurnaceRecipe> smeltingRecipe = world.getRecipeManager()
.getRecipe(IRecipeType.SMELTING, WRAPPER, world);
if (smeltingRecipe.isPresent())
return true;
WRAPPER.setInventorySlotContents(0, stack);
Optional<BlastingRecipe> blastingRecipe = world.getRecipeManager()
.getRecipe(IRecipeType.BLASTING, WRAPPER, world);
if (blastingRecipe.isPresent())
return true;
return !stack.getItem().isFireproof();
} }
if (type == Type.SMOKING) { if (type == Type.SMOKING) {
// FIXME this does not need to be a TE WRAPPER.setInventorySlotContents(0, stack);
SmokerTileEntity smoker = new SmokerTileEntity();
smoker.setLocation(world, BlockPos.ZERO);
smoker.setInventorySlotContents(0, stack);
Optional<SmokingRecipe> recipe = world.getRecipeManager() Optional<SmokingRecipe> recipe = world.getRecipeManager()
.getRecipe(IRecipeType.SMOKING, smoker, world); .getRecipe(IRecipeType.SMOKING, WRAPPER, world);
return recipe.isPresent(); return recipe.isPresent();
} }
@ -124,8 +126,8 @@ public class InWorldProcessing {
} }
public static boolean isWashable(ItemStack stack, World world) { public static boolean isWashable(ItemStack stack, World world) {
splashingInv.setInventorySlotContents(0, stack); SPLASHING_WRAPPER.setInventorySlotContents(0, stack);
Optional<SplashingRecipe> recipe = AllRecipeTypes.SPLASHING.find(splashingInv, world); Optional<SplashingRecipe> recipe = AllRecipeTypes.SPLASHING.find(SPLASHING_WRAPPER, world);
return recipe.isPresent(); return recipe.isPresent();
} }
@ -179,38 +181,29 @@ public class InWorldProcessing {
private static List<ItemStack> process(ItemStack stack, Type type, World world) { private static List<ItemStack> process(ItemStack stack, Type type, World world) {
if (type == Type.SPLASHING) { if (type == Type.SPLASHING) {
splashingInv.setInventorySlotContents(0, stack); SPLASHING_WRAPPER.setInventorySlotContents(0, stack);
Optional<SplashingRecipe> recipe = AllRecipeTypes.SPLASHING.find(splashingInv, world); Optional<SplashingRecipe> recipe = AllRecipeTypes.SPLASHING.find(SPLASHING_WRAPPER, world);
if (recipe.isPresent()) if (recipe.isPresent())
return applyRecipeOn(stack, recipe.get()); return applyRecipeOn(stack, recipe.get());
return null; return null;
} }
// FIXME this does not need to be a TE WRAPPER.setInventorySlotContents(0, stack);
SmokerTileEntity smoker = new SmokerTileEntity();
smoker.setLocation(world, BlockPos.ZERO);
smoker.setInventorySlotContents(0, stack);
Optional<SmokingRecipe> smokingRecipe = world.getRecipeManager() Optional<SmokingRecipe> smokingRecipe = world.getRecipeManager()
.getRecipe(IRecipeType.SMOKING, smoker, world); .getRecipe(IRecipeType.SMOKING, WRAPPER, world);
if (type == Type.BLASTING) { if (type == Type.BLASTING) {
// FIXME this does not need to be a TE
FurnaceTileEntity furnace = new FurnaceTileEntity();
furnace.setLocation(world, BlockPos.ZERO);
furnace.setInventorySlotContents(0, stack);
Optional<FurnaceRecipe> smeltingRecipe = world.getRecipeManager()
.getRecipe(IRecipeType.SMELTING, furnace, world);
if (!smokingRecipe.isPresent()) { if (!smokingRecipe.isPresent()) {
WRAPPER.setInventorySlotContents(0, stack);
Optional<FurnaceRecipe> smeltingRecipe = world.getRecipeManager()
.getRecipe(IRecipeType.SMELTING, WRAPPER, world);
if (smeltingRecipe.isPresent()) if (smeltingRecipe.isPresent())
return applyRecipeOn(stack, smeltingRecipe.get()); return applyRecipeOn(stack, smeltingRecipe.get());
// FIXME this does not need to be a TE WRAPPER.setInventorySlotContents(0, stack);
BlastFurnaceTileEntity blastFurnace = new BlastFurnaceTileEntity();
blastFurnace.setLocation(world, BlockPos.ZERO);
blastFurnace.setInventorySlotContents(0, stack);
Optional<BlastingRecipe> blastingRecipe = world.getRecipeManager() Optional<BlastingRecipe> blastingRecipe = world.getRecipeManager()
.getRecipe(IRecipeType.BLASTING, blastFurnace, world); .getRecipe(IRecipeType.BLASTING, WRAPPER, world);
if (blastingRecipe.isPresent()) if (blastingRecipe.isPresent())
return applyRecipeOn(stack, blastingRecipe.get()); return applyRecipeOn(stack, blastingRecipe.get());
@ -299,6 +292,7 @@ public class InWorldProcessing {
return stacks; return stacks;
} }
public static void spawnParticlesForProcessing(@Nullable World world, Vector3d vec, Type type) { public static void spawnParticlesForProcessing(@Nullable World world, Vector3d vec, Type type) {
if (world == null || !world.isRemote) if (world == null || !world.isRemote)
return; return;
@ -325,4 +319,10 @@ public class InWorldProcessing {
} }
} }
public static class SplashingWrapper extends RecipeWrapper {
public SplashingWrapper() {
super(new ItemStackHandler(1));
}
}
} }

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@ -2,8 +2,8 @@ package com.simibubi.create.content.contraptions.relays.belt.transport;
import java.util.Random; import java.util.Random;
import com.simibubi.create.content.contraptions.processing.InWorldProcessing;
import com.simibubi.create.content.contraptions.relays.belt.BeltHelper; import com.simibubi.create.content.contraptions.relays.belt.BeltHelper;
import com.simibubi.create.content.logistics.InWorldProcessing;
import net.minecraft.item.ItemStack; import net.minecraft.item.ItemStack;
import net.minecraft.nbt.CompoundNBT; import net.minecraft.nbt.CompoundNBT;

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@ -12,7 +12,7 @@ import java.util.stream.Collectors;
import org.apache.commons.lang3.StringUtils; import org.apache.commons.lang3.StringUtils;
import com.simibubi.create.AllRecipeTypes; import com.simibubi.create.AllRecipeTypes;
import com.simibubi.create.content.logistics.InWorldProcessing; import com.simibubi.create.content.contraptions.processing.InWorldProcessing;
import com.simibubi.create.content.logistics.item.filter.attribute.BookAuthorAttribute; import com.simibubi.create.content.logistics.item.filter.attribute.BookAuthorAttribute;
import com.simibubi.create.content.logistics.item.filter.attribute.BookCopyAttribute; import com.simibubi.create.content.logistics.item.filter.attribute.BookCopyAttribute;
import com.simibubi.create.content.logistics.item.filter.attribute.ColorAttribute; import com.simibubi.create.content.logistics.item.filter.attribute.ColorAttribute;

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@ -16,7 +16,7 @@ import com.simibubi.create.AllBlocks;
import com.simibubi.create.AllFluids; import com.simibubi.create.AllFluids;
import com.simibubi.create.AllItems; import com.simibubi.create.AllItems;
import com.simibubi.create.Create; import com.simibubi.create.Create;
import com.simibubi.create.content.logistics.InWorldProcessing; import com.simibubi.create.content.contraptions.processing.InWorldProcessing;
import net.minecraft.advancements.Advancement; import net.minecraft.advancements.Advancement;
import net.minecraft.advancements.Advancement.Builder; import net.minecraft.advancements.Advancement.Builder;

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@ -4,7 +4,7 @@ import java.util.LinkedList;
import java.util.List; import java.util.List;
import java.util.function.Predicate; import java.util.function.Predicate;
import com.simibubi.create.content.logistics.InWorldProcessing; import com.simibubi.create.content.contraptions.processing.InWorldProcessing;
import net.minecraft.advancements.CriteriaTriggers; import net.minecraft.advancements.CriteriaTriggers;
import net.minecraft.block.Block; import net.minecraft.block.Block;

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@ -57,6 +57,7 @@
"block.create.cogwheel": "Koło zębate", "block.create.cogwheel": "Koło zębate",
"block.create.content_observer": "Detektor zawartości", "block.create.content_observer": "Detektor zawartości",
"block.create.controller_rail": "Tory sterujące", "block.create.controller_rail": "Tory sterujące",
"block.create.copper_backtank": "Miedziany zbiornik w plecaku",
"block.create.copper_block": "Blok miedzi", "block.create.copper_block": "Blok miedzi",
"block.create.copper_casing": "Miedziana Obudowa", "block.create.copper_casing": "Miedziana Obudowa",
"block.create.copper_ore": "Ruda miedzi", "block.create.copper_ore": "Ruda miedzi",
@ -437,6 +438,7 @@
"item.create.chocolate_glazed_berries": "Jagody w czekoladzie", "item.create.chocolate_glazed_berries": "Jagody w czekoladzie",
"item.create.chromatic_compound": "Związek chromatyczny", "item.create.chromatic_compound": "Związek chromatyczny",
"item.create.cinder_flour": "Rozżarzona mąka", "item.create.cinder_flour": "Rozżarzona mąka",
"item.create.copper_backtank": "Miedziany zbiornik w plecaku",
"item.create.copper_ingot": "Sztabka miedzi", "item.create.copper_ingot": "Sztabka miedzi",
"item.create.copper_nugget": "Bryłka miedzi", "item.create.copper_nugget": "Bryłka miedzi",
"item.create.copper_sheet": "Arkusz miedzi", "item.create.copper_sheet": "Arkusz miedzi",
@ -455,6 +457,8 @@
"item.create.crushed_tin_ore": "Rozkruszona ruda cyny", "item.create.crushed_tin_ore": "Rozkruszona ruda cyny",
"item.create.crushed_uranium_ore": "Rozkruszona ruda uranu", "item.create.crushed_uranium_ore": "Rozkruszona ruda uranu",
"item.create.crushed_zinc_ore": "Rozkruszona ruda cynku", "item.create.crushed_zinc_ore": "Rozkruszona ruda cynku",
"item.create.diving_boots": "Buty do nurkowania",
"item.create.diving_helmet": "Hełm do nurkowania",
"item.create.deforester": "Wylesiacz", "item.create.deforester": "Wylesiacz",
"item.create.dough": "Ciasto", "item.create.dough": "Ciasto",
"item.create.electron_tube": "Lampa elektronowa", "item.create.electron_tube": "Lampa elektronowa",
@ -685,6 +689,7 @@
"create.recipe.fan_blasting.fan": "Wiatrak za lawą", "create.recipe.fan_blasting.fan": "Wiatrak za lawą",
"create.recipe.pressing": "Tłoczenie", "create.recipe.pressing": "Tłoczenie",
"create.recipe.mixing": "Mieszanie", "create.recipe.mixing": "Mieszanie",
"create.recipe.deploying": "Aplikowanie",
"create.recipe.automatic_shapeless": "Zautomatyzowanie nieokreślone konstruowanie", "create.recipe.automatic_shapeless": "Zautomatyzowanie nieokreślone konstruowanie",
"create.recipe.automatic_brewing": "Zautomatyzowane warzenie", "create.recipe.automatic_brewing": "Zautomatyzowane warzenie",
"create.recipe.packing": "Prasowanie", "create.recipe.packing": "Prasowanie",
@ -760,11 +765,20 @@
"create.gui.blockzapper.patternSection": "Wzór", "create.gui.blockzapper.patternSection": "Wzór",
"create.gui.blockzapper.pattern.solid": "Ciągły", "create.gui.blockzapper.pattern.solid": "Ciągły",
"create.gui.blockzapper.pattern.checkered": "Szachownica", "create.gui.blockzapper.pattern.checkered": "Szachownica",
"create.gui.blockzapper.pattern.inversecheckered": "Odwrócona Szachownica", "create.gui.blockzapper.pattern.inversecheckered": "Odwrócona szachownica",
"create.gui.blockzapper.pattern.chance25": "Obrót o 25%", "create.gui.blockzapper.pattern.chance25": "Obrót o 25%",
"create.gui.blockzapper.pattern.chance50": "Obrót o 50%", "create.gui.blockzapper.pattern.chance50": "Obrót o 50%",
"create.gui.blockzapper.pattern.chance75": "Obrót o 75%", "create.gui.blockzapper.pattern.chance75": "Obrót o 75%",
"create.gui.terrainzapper.title": "Ręczny kształter", "create.gui.terrainzapper.title": "Ręczny kształter",
"create.gui.terrainzapper.searchDiagonal": "Wzdłuż linii ukośnych",
"create.gui.terrainzapper.searchFuzzy": "Ignoruj krawędzie materiałów",
"create.gui.terrainzapper.patternSection": "Wzór",
"create.gui.terrainzapper.pattern.solid": "Ciągły",
"create.gui.terrainzapper.pattern.checkered": "Szachownica",
"create.gui.terrainzapper.pattern.inversecheckered": "Odrócona szachownica",
"create.gui.terrainzapper.pattern.chance25": "Obrót o 25%",
"create.gui.terrainzapper.pattern.chance50": "Obrót o 50%",
"create.gui.terrainzapper.pattern.chance75": "Obrót o 75%",
"create.gui.terrainzapper.placement": "Położenie", "create.gui.terrainzapper.placement": "Położenie",
"create.gui.terrainzapper.placement.merged": "Połączony", "create.gui.terrainzapper.placement.merged": "Połączony",
"create.gui.terrainzapper.placement.attached": "Przyłączony", "create.gui.terrainzapper.placement.attached": "Przyłączony",
@ -773,6 +787,8 @@
"create.gui.terrainzapper.brush.cuboid": "Prostopadłościan", "create.gui.terrainzapper.brush.cuboid": "Prostopadłościan",
"create.gui.terrainzapper.brush.sphere": "Kula", "create.gui.terrainzapper.brush.sphere": "Kula",
"create.gui.terrainzapper.brush.cylinder": "Walec", "create.gui.terrainzapper.brush.cylinder": "Walec",
"create.gui.terrainzapper.brush.surface": "Powierzchnia",
"create.gui.terrainzapper.brush.cluster": "Grupa",
"create.gui.terrainzapper.tool": "Narzędzie", "create.gui.terrainzapper.tool": "Narzędzie",
"create.gui.terrainzapper.tool.fill": "Wypełnianie", "create.gui.terrainzapper.tool.fill": "Wypełnianie",
"create.gui.terrainzapper.tool.place": "Stawianie", "create.gui.terrainzapper.tool.place": "Stawianie",
@ -782,6 +798,8 @@
"create.gui.terrainzapper.tool.flatten": "Wypłaszczanie", "create.gui.terrainzapper.tool.flatten": "Wypłaszczanie",
"create.terrainzapper.shiftRightClickToSet": "Shift+Prawe kliknięcie, aby wybrać kształt", "create.terrainzapper.shiftRightClickToSet": "Shift+Prawe kliknięcie, aby wybrać kształt",
"create.terrainzapper.usingBlock": "Używając: %1$s",
"create.terrainzapper.leftClickToSet": "Kliknij LPM na blok aby ustawić materiał",
"create.blockzapper.usingBlock": "Używając: %1$s", "create.blockzapper.usingBlock": "Używając: %1$s",
"create.blockzapper.componentUpgrades": "Ulepszenia komponentów:", "create.blockzapper.componentUpgrades": "Ulepszenia komponentów:",
@ -1147,16 +1165,35 @@
"create.command.killTPSCommand.status.usage.1": "[Create]: Użyj \"/killtps start\", aby sztucznie spowolnić serwer\n", "create.command.killTPSCommand.status.usage.1": "[Create]: Użyj \"/killtps start\", aby sztucznie spowolnić serwer\n",
"create.command.killTPSCommand.argument.tickTime": "tickTime", "create.command.killTPSCommand.argument.tickTime": "tickTime",
"create.subtitle.schematicannon_launch_block": "Schematoarmata strzela", "create.contraption.minecart_contraption_too_big": "Ta maszyna w wagoniku jest zbyt duża, aby ją podnieść",
"create.subtitle.schematicannon_finish": "Schematoarmata skończyła",
"create.subtitle.slime_added": "Szlam plaska",
"create.subtitle.mechanical_press_activation": "Mechaniczna prasa się uruchamia", "_": "->------------------------] Napisy dla niesłyszących [------------------------<-",
"create.subtitle.mechanical_press_item_break": "Metal brzęczy",
"create.subtitle.blockzapper_place": "Bloki lecą na miejsce", "create.subtitle.cogs": "Koła zębate terkoczą",
"create.subtitle.blockzapper_confirm": "Potwierdzający sygnał", "create.subtitle.slime_added": "Szlam plaska",
"create.subtitle.blockzapper_deny": "Odrzucający sygnał", "create.subtitle.contraption_disassemble": "Maszyna staje",
"create.subtitle.block_funnel_eat": "Lejek zjada", "create.subtitle.wrench_rotate": "Klucz skrzypi",
"create.subtitle.blaze_munch": "Płomyk szczęśliwie przeżuwa", "create.subtitle.mixing": "Dźwięki mieszania",
"create.subtitle.mechanical_press_activation_belt": "Mechaniczna prasa stuka",
"create.subtitle.worldshaper_place": "Kształter strzela",
"create.subtitle.deployer_polish": "Aplikator poleruje",
"create.subtitle.depot_slide": "Przedmiot ślizga się",
"create.subtitle.deny": "Dźwięk odmowy",
"create.subtitle.blaze_munch": "Płomyk szczęśliwie przeżuwa",
"create.subtitle.schematicannon_launch_block": "Schematoarmata strzela",
"create.subtitle.funnel_flap": "Lejek trzepocze",
"create.subtitle.copper_armor_equip": "Sprzęt do nurkowania pobrzękuje",
"create.subtitle.schematicannon_finish": "Schematoarmata skończyła",
"create.subtitle.scroll_value": "Kliknięcie",
"create.subtitle.mechanical_press_activation": "Mechaniczna prasa się uruchamia",
"create.subtitle.contraption_assemble": "Maszyna przesuwa się",
"create.subtitle.crafter_craft": "Mechaniczny stół rzemieślniczy konstruuje",
"create.subtitle.cranking": "Ręczna korba obraca się",
"create.subtitle.crafter_click": "Mechaniczny stół rzemieślniczy stuka",
"create.subtitle.wrench_remove": "Komponent niszczy się",
"create.subtitle.depot_plop": "Przedmiot ląduje",
"create.subtitle.confirm": "Dźwięk potwierdzenia",
"_": "->------------------------] Opisy Przedmiotów [------------------------<-", "_": "->------------------------] Opisy Przedmiotów [------------------------<-",
@ -1547,11 +1584,11 @@
"create.ponder.blaze_burner.text_3": "Z użyciem płomiennego ciasta, palnik może uzyskać szczególnie wysoką temperaturę", "create.ponder.blaze_burner.text_3": "Z użyciem płomiennego ciasta, palnik może uzyskać szczególnie wysoką temperaturę",
"create.ponder.blaze_burner.text_4": "Dostarczanie płomykowi przedmiotów może zostać zautomatyzowane z użyciem aplikatorów lub mechanicznych ramion", "create.ponder.blaze_burner.text_4": "Dostarczanie płomykowi przedmiotów może zostać zautomatyzowane z użyciem aplikatorów lub mechanicznych ramion",
"create.ponder.brass_funnel.header": "Mosiężny lejek", "create.ponder.brass_funnel.header": "Mosiężny lej",
"create.ponder.brass_funnel.text_1": "Andezytowe lejki mogą pobierać jedynie pojedyncze przedmioty", "create.ponder.brass_funnel.text_1": "Andezytowe leje mogą pobierać jedynie pojedyncze przedmioty",
"create.ponder.brass_funnel.text_2": "Mosiężne lejki mogą pobierać nawet pełne stosy", "create.ponder.brass_funnel.text_2": "Mosiężne leje mogą pobierać nawet pełne stosy",
"create.ponder.brass_funnel.text_3": "Przewijanie na slocie filtrującym pozwala na precyzyjną kontrolę nad maksymalną wielkością stosu", "create.ponder.brass_funnel.text_3": "Przewijanie na slocie filtrującym pozwala na precyzyjną kontrolę nad maksymalną wielkością stosu",
"create.ponder.brass_funnel.text_4": "Użycie przedmiotów patrząc na slot filtrujący spowoduje, że lejek będzie przesyłał tylko pasujące przedmioty", "create.ponder.brass_funnel.text_4": "Użycie przedmiotu patrząc na slot filtrujący spowoduje, że lej będzie przesyłał tylko pasujące przedmioty",
"create.ponder.brass_tunnel.header": "Używanie mosiężnych tuneli", "create.ponder.brass_tunnel.header": "Używanie mosiężnych tuneli",
"create.ponder.brass_tunnel.text_1": "Mosiężne tunele mogą być użyte do przykrycia Twoich taśmociągów", "create.ponder.brass_tunnel.text_1": "Mosiężne tunele mogą być użyte do przykrycia Twoich taśmociągów",
@ -2114,4 +2151,4 @@
"create.ponder.windmill_structure.header": "Wiatraki", "create.ponder.windmill_structure.header": "Wiatraki",
"create.ponder.windmill_structure.text_1": "Każda struktura jest uznawana za wiatrak w momencie, kiedy ma w sobie co najmniej 8 żaglo-podobnych bloków" "create.ponder.windmill_structure.text_1": "Każda struktura jest uznawana za wiatrak w momencie, kiedy ma w sobie co najmniej 8 żaglo-podobnych bloków"
} }

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