mirror of
https://github.com/Creators-of-Create/Create.git
synced 2024-11-10 20:11:35 +01:00
Keeps getting hotter.
- Belts now use the new system. - Remove ILightListener.java. - Listeners can choose to remove themselves. - Rename some static GridAlignedBB methods.
This commit is contained in:
parent
20189a86fc
commit
5eae3a53fc
15 changed files with 106 additions and 60 deletions
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@ -1094,7 +1094,7 @@ public abstract class Contraption {
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GridAlignedBB betterBounds = GridAlignedBB.ofRadius(radius);
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GridAlignedBB contraptionBounds = GridAlignedBB.fromAABB(bounds);
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GridAlignedBB contraptionBounds = GridAlignedBB.from(bounds);
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if (axis == Direction.Axis.X) {
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betterBounds.maxX = contraptionBounds.maxX;
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betterBounds.minX = contraptionBounds.minX;
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@ -40,13 +40,15 @@ public abstract class ContraptionLighter<C extends Contraption> implements Light
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public abstract GridAlignedBB getContraptionBounds();
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@Override
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public void onLightUpdate(ILightReader world, LightType type, GridAlignedBB changed) {
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public boolean onLightUpdate(ILightReader world, LightType type, GridAlignedBB changed) {
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lightVolume.notifyLightUpdate(world, type, changed);
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return false;
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}
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@Override
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public void onLightPacket(ILightReader world, int chunkX, int chunkZ) {
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public boolean onLightPacket(ILightReader world, int chunkX, int chunkZ) {
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lightVolume.notifyLightPacket(world, chunkX, chunkZ);
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return false;
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}
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protected void startListening() {
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@ -32,7 +32,7 @@ public class NonStationaryLighter<C extends Contraption> extends ContraptionLigh
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@Override
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public GridAlignedBB getContraptionBounds() {
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GridAlignedBB bb = GridAlignedBB.fromAABB(contraption.bounds);
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GridAlignedBB bb = GridAlignedBB.from(contraption.bounds);
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bb.translate(contraption.entity.getPosition());
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@ -12,7 +12,7 @@ public class AnchoredLighter extends ContraptionLighter<Contraption> {
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@Override
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public GridAlignedBB getContraptionBounds() {
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GridAlignedBB bb = GridAlignedBB.fromAABB(contraption.bounds);
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GridAlignedBB bb = GridAlignedBB.from(contraption.bounds);
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bb.translate(contraption.anchor);
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return bb;
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}
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@ -12,7 +12,7 @@ public class PistonLighter extends ContraptionLighter<PistonContraption> {
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@Override
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public GridAlignedBB getContraptionBounds() {
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GridAlignedBB bounds = GridAlignedBB.fromAABB(contraption.bounds);
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GridAlignedBB bounds = GridAlignedBB.from(contraption.bounds);
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bounds.translate(contraption.anchor);
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int length = contraption.extensionLength;
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@ -15,7 +15,7 @@ public class PulleyLighter extends ContraptionLighter<PulleyContraption> {
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@Override
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public GridAlignedBB getContraptionBounds() {
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GridAlignedBB bounds = GridAlignedBB.fromAABB(contraption.bounds);
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GridAlignedBB bounds = GridAlignedBB.from(contraption.bounds);
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World world = contraption.entity.world;
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@ -294,10 +294,10 @@ public class BeltRenderer extends SafeTileEntityRenderer<BeltTileEntity> {
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}
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protected int getPackedLight(BeltTileEntity controller, float beltPos) {
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BeltTileEntity belt = BeltHelper.getBeltForOffset(controller, beltPos);
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int segment = (int) Math.floor(beltPos) * 2;
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if (belt == null) return 0;
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if (controller.light == null || segment >= controller.light.length) return 0;
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return (belt.skyLight << 20) | (belt.blockLight << 4);
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return (controller.light[segment + 1] << 20) | (controller.light[segment] << 4);
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}
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}
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@ -23,7 +23,9 @@ import com.simibubi.create.content.contraptions.relays.belt.transport.ItemHandle
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import com.simibubi.create.content.contraptions.relays.belt.transport.TransportedItemStack;
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import com.simibubi.create.content.logistics.block.belts.tunnel.BrassTunnelTileEntity;
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import com.simibubi.create.foundation.render.backend.FastRenderDispatcher;
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import com.simibubi.create.foundation.render.backend.light.ILightListener;
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import com.simibubi.create.foundation.render.backend.light.GridAlignedBB;
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import com.simibubi.create.foundation.render.backend.light.LightUpdateListener;
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import com.simibubi.create.foundation.render.backend.light.LightUpdater;
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import com.simibubi.create.foundation.tileEntity.TileEntityBehaviour;
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import com.simibubi.create.foundation.tileEntity.behaviour.belt.DirectBeltInputBehaviour;
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import com.simibubi.create.foundation.tileEntity.behaviour.belt.TransportedItemStackHandlerBehaviour;
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@ -46,6 +48,7 @@ import net.minecraft.util.math.AxisAlignedBB;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.util.math.Vec3d;
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import net.minecraft.util.math.Vec3i;
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import net.minecraft.world.ILightReader;
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import net.minecraft.world.LightType;
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import net.minecraftforge.api.distmarker.Dist;
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import net.minecraftforge.client.model.data.IModelData;
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@ -57,7 +60,7 @@ import net.minecraftforge.fml.DistExecutor;
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import net.minecraftforge.items.CapabilityItemHandler;
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import net.minecraftforge.items.IItemHandler;
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public class BeltTileEntity extends KineticTileEntity implements ILightListener {
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public class BeltTileEntity extends KineticTileEntity implements LightUpdateListener {
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public Map<Entity, TransportedEntityInfo> passengers;
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public Optional<DyeColor> color;
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@ -73,8 +76,7 @@ public class BeltTileEntity extends KineticTileEntity implements ILightListener
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public CompoundNBT trackerUpdateTag;
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// client
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public byte blockLight = -1;
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public byte skyLight = -1;
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public byte[] light;
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public static enum CasingType {
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NONE, ANDESITE, BRASS;
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@ -109,8 +111,9 @@ public class BeltTileEntity extends KineticTileEntity implements ILightListener
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initializeItemHandler();
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if (blockLight == -1)
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updateLight();
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if (light == null && isController())
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LightUpdater.getInstance().startListening(getBeltVolume(), this);
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initializeLight();
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// Move Items
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if (!isController())
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@ -513,23 +516,68 @@ public class BeltTileEntity extends KineticTileEntity implements ILightListener
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return 0;
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}
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@Override
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public void onChunkLightUpdate() {
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updateLight();
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}
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@Override
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public boolean shouldRenderAsTE() {
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return isController();
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}
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private void updateLight() {
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if (world != null) {
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skyLight = (byte) world.getLightLevel(LightType.SKY, pos);
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blockLight = (byte) world.getLightLevel(LightType.BLOCK, pos);
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} else {
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skyLight = -1;
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blockLight = -1;
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@Override
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public boolean onLightUpdate(ILightReader world, LightType type, GridAlignedBB changed) {
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if (this.removed) {
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return true;
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}
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GridAlignedBB beltVolume = getBeltVolume();
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if (beltVolume.intersects(changed)) {
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GridAlignedBB section = changed.intersect(beltVolume);
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if (type == LightType.BLOCK)
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section.forEachContained(this::updateBlockLight);
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if (type == LightType.SKY)
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section.forEachContained(this::updateSkyLight);
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}
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return false;
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}
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private GridAlignedBB getBeltVolume() {
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BlockPos endPos = controller.offset(getBeltFacing(), beltLength - 1);
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return GridAlignedBB.from(pos, endPos);
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}
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private void updateBlockLight(int x, int y, int z) {
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int segment = posToSegment(x, y, z) * 2;
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light[segment] = (byte) world.getLightLevel(LightType.BLOCK, new BlockPos(x, y, z));
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}
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private void updateSkyLight(int x, int y, int z) {
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int segment = posToSegment(x, y, z) * 2;
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light[segment + 1] = (byte) world.getLightLevel(LightType.SKY, new BlockPos(x, y, z));
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}
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private int posToSegment(int x, int y, int z) {
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int dX = Math.abs(controller.getX() - x);
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int dY = Math.abs(controller.getY() - y);
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int dZ = Math.abs(controller.getZ() - z);
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return dY + dX + dZ;
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}
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private void initializeLight() {
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light = new byte[beltLength * 2];
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Direction facing = getBeltFacing();
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BlockPos.Mutable pos = new BlockPos.Mutable(controller);
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for (int i = 0; i < beltLength; i++) {
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int segment = 2 * i;
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light[segment] = (byte) world.getLightLevel(LightType.BLOCK, pos);
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light[segment + 1] = (byte) world.getLightLevel(LightType.SKY, pos);
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pos.move(facing);
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}
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}
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}
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@ -10,7 +10,6 @@ import org.spongepowered.asm.mixin.injection.Inject;
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import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
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import com.simibubi.create.content.contraptions.components.structureMovement.render.ContraptionRenderDispatcher;
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import com.simibubi.create.foundation.render.backend.light.ILightListener;
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import com.simibubi.create.foundation.render.backend.light.LightUpdater;
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import net.minecraft.client.multiplayer.ClientChunkProvider;
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@ -49,9 +48,6 @@ public abstract class LightUpdateMixin extends AbstractChunkProvider {
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.map(Map.Entry::getValue)
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.forEach(tile -> {
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CreateClient.kineticRenderer.get(world).onLightUpdate(tile);
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if (tile instanceof ILightListener)
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((ILightListener) tile).onChunkLightUpdate();
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});
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}
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@ -3,7 +3,6 @@ package com.simibubi.create.foundation.mixin;
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import com.simibubi.create.CreateClient;
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import com.simibubi.create.content.contraptions.components.structureMovement.render.ContraptionRenderDispatcher;
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import com.simibubi.create.foundation.render.backend.RenderWork;
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import com.simibubi.create.foundation.render.backend.light.ILightListener;
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import com.simibubi.create.foundation.render.backend.light.LightUpdater;
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import net.minecraft.client.Minecraft;
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@ -39,9 +38,6 @@ public class NetworkLightUpdateMixin {
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.values()
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.forEach(tile -> {
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CreateClient.kineticRenderer.get(world).onLightUpdate(tile);
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if (tile instanceof ILightListener)
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((ILightListener) tile).onChunkLightUpdate();
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});
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}
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@ -6,6 +6,7 @@ import com.simibubi.create.foundation.render.backend.RenderUtil;
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import net.minecraft.util.Direction;
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import net.minecraft.util.math.AxisAlignedBB;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.util.math.SectionPos;
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import net.minecraft.util.math.Vec3i;
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@ -34,7 +35,7 @@ public class GridAlignedBB {
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return new GridAlignedBB(bb.minX, bb.minY, bb.minZ, bb.maxX, bb.maxY, bb.maxZ);
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}
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public static GridAlignedBB fromAABB(AxisAlignedBB aabb) {
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public static GridAlignedBB from(AxisAlignedBB aabb) {
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int minX = (int) Math.floor(aabb.minX);
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int minY = (int) Math.floor(aabb.minY);
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int minZ = (int) Math.floor(aabb.minZ);
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@ -44,7 +45,7 @@ public class GridAlignedBB {
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return new GridAlignedBB(minX, minY, minZ, maxX, maxY, maxZ);
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}
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public static GridAlignedBB fromSection(SectionPos pos) {
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public static GridAlignedBB from(SectionPos pos) {
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return new GridAlignedBB(pos.getWorldStartX(),
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pos.getWorldStartY(),
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pos.getWorldStartZ(),
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@ -53,7 +54,16 @@ public class GridAlignedBB {
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pos.getWorldEndZ() + 1);
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}
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public static GridAlignedBB fromChunk(int sectionX, int sectionZ) {
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public static GridAlignedBB from(BlockPos start, BlockPos end) {
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return new GridAlignedBB(start.getX(),
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start.getY(),
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start.getZ(),
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end.getX() + 1,
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end.getY() + 1,
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end.getZ() + 1);
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}
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public static GridAlignedBB from(int sectionX, int sectionZ) {
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int startX = sectionX << 4;
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int startZ = sectionZ << 4;
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return new GridAlignedBB(startX,
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@ -1,5 +0,0 @@
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package com.simibubi.create.foundation.render.backend.light;
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public interface ILightListener {
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void onChunkLightUpdate();
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}
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@ -11,16 +11,22 @@ public interface LightUpdateListener {
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/**
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* Called when a light updates in a chunk the implementor cares about.
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*
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* @return true if this object is no longer valid and should not receive any more updates.
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*/
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void onLightUpdate(ILightReader world, LightType type, GridAlignedBB changed);
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boolean onLightUpdate(ILightReader world, LightType type, GridAlignedBB changed);
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/**
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* Called when the server sends light data to the client.
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*
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* @return true if this object is no longer valid and should not receive any more updates.
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*/
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default void onLightPacket(ILightReader world, int chunkX, int chunkZ) {
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GridAlignedBB changedVolume = GridAlignedBB.fromChunk(chunkX, chunkZ);
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default boolean onLightPacket(ILightReader world, int chunkX, int chunkZ) {
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GridAlignedBB changedVolume = GridAlignedBB.from(chunkX, chunkZ);
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onLightUpdate(world, LightType.BLOCK, changedVolume);
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onLightUpdate(world, LightType.SKY, changedVolume);
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if (onLightUpdate(world, LightType.BLOCK, changedVolume))
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return true;
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return onLightUpdate(world, LightType.SKY, changedVolume);
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}
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}
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@ -114,12 +114,9 @@ public class LightUpdater {
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if (set == null || set.isEmpty()) return;
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GridAlignedBB chunkBox = GridAlignedBB.fromSection(SectionPos.from(sectionPos));
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for (LightUpdateListener listener : set) {
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listener.onLightUpdate(world, type, chunkBox.copy());
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}
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GridAlignedBB chunkBox = GridAlignedBB.from(SectionPos.from(sectionPos));
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set.removeIf(listener -> listener.onLightUpdate(world, type, chunkBox.copy()));
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}
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/**
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@ -136,10 +133,7 @@ public class LightUpdater {
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if (set == null || set.isEmpty()) return;
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for (LightUpdateListener listener : set) {
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listener.onLightPacket(world, chunkX, chunkZ);
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}
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set.removeIf(listener -> listener.onLightPacket(world, chunkX, chunkZ));
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}
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private LongRBTreeSet clearChunks(LightUpdateListener listener) {
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@ -14,7 +14,6 @@ import com.simibubi.create.foundation.render.backend.RenderWork;
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import com.simibubi.create.foundation.render.backend.gl.GlTexture;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.util.math.SectionPos;
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import net.minecraft.world.ILightReader;
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import net.minecraft.world.LightType;
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@ -138,7 +137,7 @@ public class LightVolume {
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public void notifyLightPacket(ILightReader world, int chunkX, int chunkZ) {
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if (removed) return;
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GridAlignedBB changedVolume = GridAlignedBB.fromChunk(chunkX, chunkZ);
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GridAlignedBB changedVolume = GridAlignedBB.from(chunkX, chunkZ);
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if (!changedVolume.intersects(sampleVolume))
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return;
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changedVolume.intersectAssign(sampleVolume); // compute the region contained by us that has dirty lighting data.
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