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update PotatoCannonItem damage description to reflect changes to PotatoProjectileEntity
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1 changed files with 5 additions and 5 deletions
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@ -226,7 +226,7 @@ public class PotatoCannonItem extends ShootableItem {
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public void appendHoverText(ItemStack stack, World world, List<ITextComponent> tooltip, ITooltipFlag flag) {
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public void appendHoverText(ItemStack stack, World world, List<ITextComponent> tooltip, ITooltipFlag flag) {
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int power = EnchantmentHelper.getItemEnchantmentLevel(Enchantments.POWER_ARROWS, stack);
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int power = EnchantmentHelper.getItemEnchantmentLevel(Enchantments.POWER_ARROWS, stack);
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int punch = EnchantmentHelper.getItemEnchantmentLevel(Enchantments.PUNCH_ARROWS, stack);
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int punch = EnchantmentHelper.getItemEnchantmentLevel(Enchantments.PUNCH_ARROWS, stack);
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final float additionalDamage = power * 2;
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final float additionalDamageMult = 1 + power * .2f;
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final float additionalKnockback = punch * .5f;
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final float additionalKnockback = punch * .5f;
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getAmmoforPreview(stack).ifPresent(ammo -> {
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getAmmoforPreview(stack).ifPresent(ammo -> {
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@ -243,14 +243,14 @@ public class PotatoCannonItem extends ShootableItem {
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TextFormatting green = TextFormatting.GREEN;
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TextFormatting green = TextFormatting.GREEN;
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TextFormatting darkGreen = TextFormatting.DARK_GREEN;
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TextFormatting darkGreen = TextFormatting.DARK_GREEN;
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float damageF = type.getDamage() + additionalDamage;
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float damageF = type.getDamage() * additionalDamageMult;
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IFormattableTextComponent damage = new StringTextComponent(
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IFormattableTextComponent damage = new StringTextComponent(
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damageF == MathHelper.floor(damageF) ? "" + MathHelper.floor(damageF) : "" + damageF);
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damageF == MathHelper.floor(damageF) ? "" + MathHelper.floor(damageF) : "" + damageF);
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IFormattableTextComponent reloadTicks = new StringTextComponent("" + type.getReloadTicks());
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IFormattableTextComponent reloadTicks = new StringTextComponent("" + type.getReloadTicks());
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IFormattableTextComponent knockback =
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IFormattableTextComponent knockback =
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new StringTextComponent("" + (type.getKnockback() + additionalKnockback));
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new StringTextComponent("" + (type.getKnockback() + additionalKnockback));
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damage = damage.withStyle(additionalDamage > 0 ? green : darkGreen);
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damage = damage.withStyle(additionalDamageMult > 1 ? green : darkGreen);
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knockback = knockback.withStyle(additionalKnockback > 0 ? green : darkGreen);
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knockback = knockback.withStyle(additionalKnockback > 0 ? green : darkGreen);
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reloadTicks = reloadTicks.withStyle(darkGreen);
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reloadTicks = reloadTicks.withStyle(darkGreen);
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