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Fix crash making step sounds on servers.
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parent
0bb18db4b6
commit
65d21c374b
2 changed files with 18 additions and 18 deletions
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@ -16,6 +16,7 @@ import net.minecraft.util.math.Vec3d;
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import net.minecraft.world.World;
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import net.minecraft.world.gen.feature.template.Template;
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import org.apache.logging.log4j.util.TriConsumer;
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import org.spongepowered.asm.mixin.Final;
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import org.spongepowered.asm.mixin.Mixin;
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import org.spongepowered.asm.mixin.Shadow;
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import org.spongepowered.asm.mixin.injection.At;
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@ -30,6 +31,7 @@ import java.util.stream.Collectors;
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@Mixin(Entity.class)
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public abstract class StepSoundMixin {
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private final Entity self = (Entity) (Object) this;
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@Shadow
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public boolean collided;
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@ -37,6 +39,7 @@ public abstract class StepSoundMixin {
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@Shadow
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public World world;
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@Final
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@Shadow
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protected Random rand;
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@ -58,21 +61,20 @@ public abstract class StepSoundMixin {
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@Shadow
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protected abstract void playStepSound(BlockPos p_180429_1_, BlockState p_180429_2_);
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private Set<AbstractContraptionEntity> getIntersectingContraptions(Entity entity) {
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Set<AbstractContraptionEntity> contraptions = ContraptionHandler.loadedContraptions.get(entity.world)
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private Set<AbstractContraptionEntity> getIntersectingContraptions() {
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Set<AbstractContraptionEntity> contraptions = ContraptionHandler.loadedContraptions.get(this.world)
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.values()
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.stream()
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.map(Reference::get)
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.filter(cEntity -> cEntity != null && cEntity.collidingEntities.containsKey(entity))
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.filter(cEntity -> cEntity != null && cEntity.collidingEntities.containsKey(self))
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.collect(Collectors.toSet());
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contraptions.addAll(entity.world.getEntitiesWithinAABB(AbstractContraptionEntity.class, getBoundingBox().grow(1f)));
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contraptions.addAll(this.world.getEntitiesWithinAABB(AbstractContraptionEntity.class, getBoundingBox().grow(1f)));
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return contraptions;
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}
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private void forCollision(Vec3d anchorPos, TriConsumer<Contraption, BlockState, BlockPos> action) {
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Entity thi = (Entity) (Object) this;
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getIntersectingContraptions(thi).forEach(cEntity -> {
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getIntersectingContraptions().forEach(cEntity -> {
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Vec3d localPos = ContraptionCollider.getWorldToLocalTranslation(anchorPos, cEntity);
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localPos = anchorPos.add(localPos);
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@ -90,15 +92,14 @@ public abstract class StepSoundMixin {
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@Inject(at = @At(
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value = "JUMP",
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opcode = 154, //IFNE
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opcode = 154, // IFNE line 587 injecting before `!blockstate.isAir(this.world, blockpos)`
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ordinal = 4
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),
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method = "move"
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)
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private void movementMixin(MoverType mover, Vec3d movement, CallbackInfo ci) {
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Entity thi = (Entity) (Object) this;
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World entityWorld = world;
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Vec3d worldPos = thi.getPositionVector().add(0, -0.2, 0);
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Vec3d worldPos = self.getPositionVector().add(0, -0.2, 0);
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AtomicBoolean stepped = new AtomicBoolean(false);
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forCollision(worldPos, (contraption, blockstate, blockPos) -> {
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@ -113,18 +114,17 @@ public abstract class StepSoundMixin {
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world = entityWorld;
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}
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@Inject(method = {"Lnet/minecraft/entity/Entity;createRunningParticles()V"}, at = @At(value = "TAIL"))
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@Inject(method = "createRunningParticles", at = @At("TAIL"))
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private void createRunningParticlesMixin(CallbackInfo ci) {
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Entity thi = (Entity) (Object) this;
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Vec3d worldPos = thi.getPositionVector().add(0, -0.2, 0);
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Vec3d worldPos = self.getPositionVector().add(0, -0.2, 0);
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BlockPos pos = new BlockPos(worldPos); // pos where particles are spawned
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forCollision(worldPos, (contraption, blockstate, blockpos) -> {
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if (!blockstate.addRunningEffects(world, blockpos, thi) && blockstate.getRenderType() != BlockRenderType.INVISIBLE) {
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Vec3d vec3d = thi.getMotion();
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if (!blockstate.addRunningEffects(world, blockpos, self) && blockstate.getRenderType() != BlockRenderType.INVISIBLE) {
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Vec3d vec3d = self.getMotion();
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this.world.addParticle(new BlockParticleData(ParticleTypes.BLOCK, blockstate).setPos(pos),
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thi.getX() + ((double) rand.nextFloat() - 0.5D) * (double) thi.getWidth(),
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thi.getY() + 0.1D, thi.getZ() + ((double) rand.nextFloat() - 0.5D) * (double) thi.getWidth(),
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self.getX() + ((double) rand.nextFloat() - 0.5D) * (double) self.getWidth(),
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self.getY() + 0.1D, self.getZ() + ((double) rand.nextFloat() - 0.5D) * (double) self.getWidth(),
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vec3d.x * -4.0D, 1.5D, vec3d.z * -4.0D);
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}
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});
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@ -4,7 +4,6 @@
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"package": "com.simibubi.create.foundation.mixin",
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"compatibilityLevel": "JAVA_8",
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"refmap": "create.refmap.json",
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"mixins": ["StepSoundMixin"],
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"client": [
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"TileWorldHookMixin",
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"CancelTileEntityRenderMixin",
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@ -13,7 +12,8 @@
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"NetworkLightUpdateMixin",
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"RenderHooksMixin",
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"ShaderCloseMixin",
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"TileRemoveMixin"
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"TileRemoveMixin",
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"StepSoundMixin"
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],
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"injectors": {
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"defaultRequire": 1
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