mirror of
https://github.com/Creators-of-Create/Create.git
synced 2024-11-11 04:22:00 +01:00
Merge branch 'master' of https://github.com/simibubi/Create
This commit is contained in:
commit
6df522e902
11 changed files with 126 additions and 36 deletions
|
@ -26,6 +26,7 @@ import com.simibubi.create.modules.logistics.block.transposer.TransposerBlock;
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import net.minecraft.block.AbstractPressurePlateBlock;
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import net.minecraft.block.AbstractRailBlock;
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import net.minecraft.block.BellBlock;
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import net.minecraft.block.Block;
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import net.minecraft.block.BlockState;
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import net.minecraft.block.Blocks;
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@ -33,6 +34,7 @@ import net.minecraft.block.CarpetBlock;
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import net.minecraft.block.DoorBlock;
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import net.minecraft.block.FenceGateBlock;
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import net.minecraft.block.FlowerPotBlock;
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import net.minecraft.block.HorizontalBlock;
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import net.minecraft.block.HorizontalFaceBlock;
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import net.minecraft.block.LadderBlock;
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import net.minecraft.block.RedstoneDiodeBlock;
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@ -42,6 +44,7 @@ import net.minecraft.block.TorchBlock;
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import net.minecraft.block.WallTorchBlock;
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import net.minecraft.block.material.PushReaction;
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import net.minecraft.state.properties.AttachFace;
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import net.minecraft.state.properties.BellAttachment;
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import net.minecraft.state.properties.BlockStateProperties;
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import net.minecraft.tileentity.TileEntity;
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import net.minecraft.util.Direction;
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@ -145,6 +148,8 @@ public class BlockMovementTraits {
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return true;
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if (block instanceof CarpetBlock)
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return true;
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if (block instanceof BellBlock)
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return true;
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return false;
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}
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@ -198,6 +203,16 @@ public class BlockMovementTraits {
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return direction == state.get(NozzleBlock.FACING).getOpposite();
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if (block instanceof EngineBlock)
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return direction == state.get(EngineBlock.HORIZONTAL_FACING).getOpposite();
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if (block instanceof BellBlock) {
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BellAttachment attachment = state.get(BlockStateProperties.BELL_ATTACHMENT);
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if (attachment == BellAttachment.FLOOR) {
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return direction == Direction.DOWN;
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}
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if (attachment == BellAttachment.CEILING) {
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return direction == Direction.UP;
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}
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return direction == state.get(HorizontalBlock.HORIZONTAL_FACING);
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}
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return false;
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}
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@ -4,6 +4,7 @@ import java.util.ArrayList;
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import java.util.Arrays;
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import java.util.HashMap;
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import java.util.HashSet;
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import java.util.Iterator;
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import java.util.List;
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import java.util.Map;
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import java.util.Set;
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@ -519,16 +520,20 @@ public abstract class Contraption {
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glueToRemove.forEach(SuperGlueEntity::remove);
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for (boolean brittles : Iterate.trueAndFalse) {
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for (BlockInfo block : blocks.values()) {
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for (Iterator<BlockInfo> iterator = blocks.values().iterator(); iterator.hasNext();) {
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BlockInfo block = iterator.next();
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if (brittles != BlockMovementTraits.isBrittle(block.state))
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continue;
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BlockPos add = block.pos.add(anchor).add(offset);
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if (customRemoval.test(add, block.state))
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continue;
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Block blockIn = world.getBlockState(add).getBlock();
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if (block.state.getBlock() != blockIn)
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iterator.remove();
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world.getWorld().removeTileEntity(add);
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int flags = 67;
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if (world.getBlockState(add).getBlock() instanceof DoorBlock)
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if (blockIn instanceof DoorBlock)
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flags = flags | 32 | 16;
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world.setBlockState(add, Blocks.AIR.getDefaultState(), flags);
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}
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@ -565,11 +570,15 @@ public abstract class Contraption {
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state = state.with(SawBlock.RUNNING, false);
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BlockState blockState = world.getBlockState(targetPos);
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if (blockState.getBlockHardness(world, targetPos) == -1)
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continue;
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if (state.getCollisionShape(world, targetPos).isEmpty()
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&& !blockState.getCollisionShape(world, targetPos).isEmpty())
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if (blockState.getBlockHardness(world, targetPos) == -1
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|| (state.getCollisionShape(world, targetPos).isEmpty()
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&& !blockState.getCollisionShape(world, targetPos).isEmpty())) {
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if (targetPos.getY() == 0)
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targetPos = targetPos.up();
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world.playEvent(2001, targetPos, Block.getStateId(state));
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Block.spawnDrops(state, world, targetPos, null);
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continue;
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}
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world.destroyBlock(targetPos, true);
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world.setBlockState(targetPos, state, 3 | BlockFlags.IS_MOVING);
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@ -497,13 +497,16 @@ public class ContraptionEntity extends Entity implements IEntityAdditionalSpawnD
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}
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public void disassemble() {
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if (!isAlive()) {
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return;
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}
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if (getContraption() != null) {
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remove();
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BlockPos offset = new BlockPos(getAnchorVec().add(.5, .5, .5));
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Vec3d rotation = new Vec3d(getRoll(1), getYaw(1), getPitch(1));
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getContraption().addBlocksToWorld(world, offset, rotation);
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preventMovedEntitiesFromGettingStuck();
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}
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remove();
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}
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@Override
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@ -12,6 +12,7 @@ import com.simibubi.create.modules.contraptions.components.contraptions.chassis.
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import com.simibubi.create.modules.contraptions.relays.belt.BeltBlock;
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import com.simibubi.create.modules.contraptions.relays.belt.BeltBlock.Slope;
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import net.minecraft.block.BellBlock;
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import net.minecraft.block.Block;
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import net.minecraft.block.BlockState;
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import net.minecraft.block.HorizontalFaceBlock;
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@ -19,6 +20,8 @@ import net.minecraft.block.SlabBlock;
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import net.minecraft.block.StairsBlock;
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import net.minecraft.state.BooleanProperty;
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import net.minecraft.state.properties.AttachFace;
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import net.minecraft.state.properties.BellAttachment;
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import net.minecraft.state.properties.BlockStateProperties;
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import net.minecraft.state.properties.Half;
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import net.minecraft.state.properties.SlabType;
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import net.minecraft.util.Direction;
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@ -78,11 +81,18 @@ public class StructureTransform {
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* horizontal axes
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*/
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public BlockState apply(BlockState state) {
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if (rotationAxis == Axis.Y)
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return state.rotate(rotation);
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Block block = state.getBlock();
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if (rotationAxis == Axis.Y) {
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if (block instanceof BellBlock) {
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if (state.get(BlockStateProperties.BELL_ATTACHMENT) == BellAttachment.DOUBLE_WALL) {
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state = state.with(BlockStateProperties.BELL_ATTACHMENT, BellAttachment.SINGLE_WALL);
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}
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return state.with(HorizontalFaceBlock.HORIZONTAL_FACING, rotation.rotate(state.get(HorizontalFaceBlock.HORIZONTAL_FACING)));
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}
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return state.rotate(rotation);
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}
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if (block instanceof AbstractChassisBlock)
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return rotateChassis(state);
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@ -8,10 +8,12 @@ import com.simibubi.create.AllEntities;
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import com.simibubi.create.AllItems;
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import com.simibubi.create.AllPackets;
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import com.simibubi.create.AllSoundEvents;
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import com.simibubi.create.modules.contraptions.components.contraptions.BlockMovementTraits;
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import com.simibubi.create.modules.schematics.ISpecialEntityItemRequirement;
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import com.simibubi.create.modules.schematics.ItemRequirement;
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import com.simibubi.create.modules.schematics.ItemRequirement.ItemUseType;
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import net.minecraft.block.BlockState;
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import net.minecraft.client.Minecraft;
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import net.minecraft.client.entity.player.ClientPlayerEntity;
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import net.minecraft.client.world.ClientWorld;
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@ -157,11 +159,22 @@ public class SuperGlueEntity extends Entity implements IEntityAdditionalSpawnDat
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BlockPos pos2 = hangingPosition.offset(getFacingDirection().getOpposite());
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if (!world.isAreaLoaded(pos, 0) || !world.isAreaLoaded(pos2, 0))
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return true;
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if (world.isAirBlock(pos) && world.isAirBlock(pos2))
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if (!isValidFace(world, pos2, getFacingDirection()) && !isValidFace(world, pos, getFacingDirection().getOpposite()))
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return false;
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return world.getEntitiesInAABBexcluding(this, getBoundingBox(), e -> e instanceof SuperGlueEntity).isEmpty();
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}
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public static boolean isValidFace(World world, BlockPos pos, Direction direction) {
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BlockState state = world.getBlockState(pos);
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if (BlockMovementTraits.isBlockAttachedTowards(state, direction))
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return true;
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if (!BlockMovementTraits.movementNecessary(world, pos))
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return false;
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if (BlockMovementTraits.notSupportive(state, direction))
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return false;
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return true;
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}
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@Override
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public boolean canBeCollidedWith() {
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return true;
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@ -236,11 +249,6 @@ public class SuperGlueEntity extends Entity implements IEntityAdditionalSpawnDat
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return Math.max(light, light2);
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}
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@Override
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public void applyEntityCollision(Entity entityIn) {
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super.applyEntityCollision(entityIn);
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}
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@Override
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public boolean processInitialInteract(PlayerEntity player, Hand hand) {
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DistExecutor.runWhenOn(Dist.CLIENT, () -> () -> {
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@ -83,7 +83,7 @@ public class SuperGlueRenderer extends EntityRenderer<SuperGlueEntity> {
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return false;
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BlockPos pos = entity.hangingPosition;
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BlockPos pos2 = pos.offset(entity.getFacingDirection().getOpposite());
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return entity.world.isAirBlock(pos) != entity.world.isAirBlock(pos2);
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return SuperGlueEntity.isValidFace(entity.world, pos2, entity.getFacingDirection()) != SuperGlueEntity.isValidFace(entity.world, pos, entity.getFacingDirection().getOpposite());
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}
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private void initQuads() {
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@ -66,6 +66,7 @@ public class DeployerFakePlayer extends FakePlayer {
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return new StringTextComponent(Lang.translate("block.deployer.damage_source_name"));
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}
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@Override
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@OnlyIn(Dist.CLIENT)
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public float getEyeHeight(Pose poseIn) {
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return 0;
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@ -1,6 +1,7 @@
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package com.simibubi.create.modules.contraptions.components.deployer;
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import static net.minecraftforge.eventbus.api.Event.Result.DENY;
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import static net.minecraftforge.eventbus.api.Event.Result.DEFAULT;
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import java.util.ArrayList;
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import java.util.List;
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@ -47,7 +48,7 @@ import net.minecraft.world.server.ServerWorld;
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import net.minecraftforge.common.ForgeHooks;
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import net.minecraftforge.event.entity.player.PlayerInteractEvent.LeftClickBlock;
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import net.minecraftforge.event.entity.player.PlayerInteractEvent.RightClickBlock;
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import net.minecraftforge.eventbus.api.Event.Result;
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import net.minecraftforge.eventbus.api.Event;
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public class DeployerHandler {
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@ -81,7 +82,7 @@ public class DeployerHandler {
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static boolean shouldActivate(ItemStack held, World world, BlockPos targetPos) {
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if (held.getItem() instanceof BlockItem)
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if (!world.getBlockState(targetPos).getMaterial().isReplaceable())
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if (world.getBlockState(targetPos).getBlock() == ((BlockItem) held.getItem()).getBlock())
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return false;
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if (held.getItem() instanceof BucketItem) {
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@ -164,18 +165,18 @@ public class DeployerHandler {
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// Left click
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if (mode == Mode.PUNCH) {
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LeftClickBlock event = ForgeHooks.onLeftClickBlock(player, clickedPos, face);
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if (event.isCanceled())
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return;
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if (!world.isBlockModifiable(player, clickedPos))
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return;
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if (world.extinguishFire(player, clickedPos, face))
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return;
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if (clickedState.isAir(world, clickedPos)) {
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if (clickedState.getRenderShape(world, clickedPos).isEmpty()) {
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player.blockBreakingProgress = null;
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return;
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}
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if (event.getUseBlock() != Result.DENY)
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LeftClickBlock event = ForgeHooks.onLeftClickBlock(player, clickedPos, face);
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if (event.isCanceled())
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return;
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if (world.extinguishFire(player, clickedPos, face))
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return;
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if (event.getUseBlock() != DENY)
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clickedState.onBlockClicked(world, clickedPos, player);
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if (stack.isEmpty())
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return;
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@ -193,6 +194,10 @@ public class DeployerHandler {
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player.blockBreakingProgress = null;
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return;
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}
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if (progress <= 0) {
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player.blockBreakingProgress = null;
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return;
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}
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if ((int) (before * 10) != (int) (progress * 10))
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world.sendBlockBreakProgress(player.getEntityId(), clickedPos, (int) (progress * 10));
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@ -202,10 +207,16 @@ public class DeployerHandler {
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// Right click
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ItemUseContext itemusecontext = new ItemUseContext(player, hand, result);
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RightClickBlock event = ForgeHooks.onRightClickBlock(player, hand, clickedPos, face);
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Event.Result useBlock = DENY;
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Event.Result useItem = DEFAULT;
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if (!clickedState.getRenderShape(world, clickedPos).isEmpty()) {
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RightClickBlock event = ForgeHooks.onRightClickBlock(player, hand, clickedPos, face);
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useBlock = event.getUseBlock();
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useItem = event.getUseItem();
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}
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// Item has custom active use
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if (event.getUseItem() != DENY) {
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if (useItem != DENY) {
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ActionResultType actionresult = stack.onItemUseFirst(itemusecontext);
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if (actionresult != ActionResultType.PASS)
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return;
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@ -216,11 +227,11 @@ public class DeployerHandler {
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!(player.isSneaking() && holdingSomething) || (stack.doesSneakBypassUse(world, clickedPos, player));
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// Use on block
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if (event.getUseBlock() != DENY && flag1 && clickedState.onBlockActivated(world, player, hand, result))
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if (useBlock != DENY && flag1 && clickedState.onBlockActivated(world, player, hand, result))
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return;
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if (stack.isEmpty())
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return;
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if (event.getUseItem() == DENY)
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if (useItem == DENY)
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return;
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if (item instanceof BlockItem && !clickedState.isReplaceable(new BlockItemUseContext(itemusecontext)))
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return;
|
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|
|
|
@ -1,7 +1,6 @@
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package com.simibubi.create.modules.logistics.block.extractor;
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|
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import com.simibubi.create.foundation.item.ItemHelper;
|
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import com.simibubi.create.foundation.utility.VecHelper;
|
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import com.simibubi.create.modules.contraptions.components.contraptions.MovementBehaviour;
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import com.simibubi.create.modules.contraptions.components.contraptions.MovementContext;
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import com.simibubi.create.modules.logistics.block.AttachedLogisticalBlock;
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|
@ -35,18 +34,18 @@ public class ExtractorMovementBehaviour extends MovementBehaviour {
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ItemStack filter = getFilter(context);
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int amount = getFilterAmount(context);
|
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ItemStack dropped = ItemHelper.extract(context.contraption.inventory,
|
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stack -> FilterItem.test(context.world, stack, filter), amount == 0 ? -1 : amount, false);
|
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stack -> FilterItem.test(context.world, stack, filter), amount == 0 ? 64 : amount, false);
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|
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if (dropped.isEmpty())
|
||||
return;
|
||||
if (world.isRemote)
|
||||
return;
|
||||
|
||||
Vec3d entityPos = VecHelper.getCenterOf(pos).add(0, -0.5f, 0);
|
||||
Vec3d entityPos = context.position;
|
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Entity entityIn = null;
|
||||
Direction facing = AttachedLogisticalBlock.getBlockFacing(context.state);
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if (facing == Direction.DOWN)
|
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entityPos = entityPos.add(0, .5, 0);
|
||||
if (facing != Direction.DOWN)
|
||||
entityPos = entityPos.add(0, -0.5f, 0);
|
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|
||||
entityIn = new ItemEntity(world, entityPos.x, entityPos.y, entityPos.z, dropped);
|
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entityIn.setMotion(Vec3d.ZERO);
|
||||
|
|
|
@ -7,6 +7,9 @@ import java.util.List;
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|||
import net.minecraft.block.Block;
|
||||
import net.minecraft.block.BlockState;
|
||||
import net.minecraft.block.Blocks;
|
||||
import net.minecraft.block.SeaPickleBlock;
|
||||
import net.minecraft.block.SnowBlock;
|
||||
import net.minecraft.block.TurtleEggBlock;
|
||||
import net.minecraft.entity.Entity;
|
||||
import net.minecraft.entity.EntityType;
|
||||
import net.minecraft.entity.item.ArmorStandEntity;
|
||||
|
@ -56,6 +59,12 @@ public class ItemRequirement {
|
|||
// double slab needs two items
|
||||
if (state.has(BlockStateProperties.SLAB_TYPE) && state.get(BlockStateProperties.SLAB_TYPE) == SlabType.DOUBLE)
|
||||
return new ItemRequirement(ItemUseType.CONSUME, Arrays.asList(new ItemStack(item, 2)));
|
||||
if (block instanceof TurtleEggBlock)
|
||||
return new ItemRequirement(ItemUseType.CONSUME, Arrays.asList(new ItemStack(item, state.get(TurtleEggBlock.EGGS).intValue())));
|
||||
if (block instanceof SeaPickleBlock)
|
||||
return new ItemRequirement(ItemUseType.CONSUME, Arrays.asList(new ItemStack(item, state.get(SeaPickleBlock.PICKLES).intValue())));
|
||||
if (block instanceof SnowBlock)
|
||||
return new ItemRequirement(ItemUseType.CONSUME, Arrays.asList(new ItemStack(item, state.get(SnowBlock.LAYERS).intValue())));
|
||||
|
||||
return item == Items.AIR ? INVALID : new ItemRequirement(ItemUseType.CONSUME, item);
|
||||
}
|
||||
|
|
|
@ -8,17 +8,24 @@ import com.simibubi.create.modules.contraptions.relays.belt.BeltBlock.Part;
|
|||
import com.simibubi.create.modules.contraptions.relays.belt.item.BeltConnectorItem;
|
||||
import com.simibubi.create.modules.contraptions.relays.elementary.ShaftBlock;
|
||||
|
||||
import net.minecraft.block.Block;
|
||||
import net.minecraft.block.BlockState;
|
||||
import net.minecraft.block.Blocks;
|
||||
import net.minecraft.entity.Entity;
|
||||
import net.minecraft.entity.EntityType;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.nbt.CompoundNBT;
|
||||
import net.minecraft.nbt.NBTUtil;
|
||||
import net.minecraft.particles.ParticleTypes;
|
||||
import net.minecraft.state.properties.BlockStateProperties;
|
||||
import net.minecraft.tags.FluidTags;
|
||||
import net.minecraft.util.SoundCategory;
|
||||
import net.minecraft.util.SoundEvents;
|
||||
import net.minecraft.util.Direction.Axis;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.util.math.MathHelper;
|
||||
import net.minecraft.world.World;
|
||||
import net.minecraftforge.common.IPlantable;
|
||||
|
||||
public abstract class LaunchedItem {
|
||||
|
||||
|
@ -108,13 +115,31 @@ public abstract class LaunchedItem {
|
|||
void place(World world) {
|
||||
// Piston
|
||||
if (state.has(BlockStateProperties.EXTENDED))
|
||||
state = state.with(BlockStateProperties.EXTENDED, false);
|
||||
state = state.with(BlockStateProperties.EXTENDED, Boolean.FALSE);
|
||||
if (state.has(BlockStateProperties.WATERLOGGED))
|
||||
state = state.with(BlockStateProperties.WATERLOGGED, Boolean.FALSE);
|
||||
|
||||
if (AllBlocks.BELT.typeOf(state)) {
|
||||
world.setBlockState(target, state, 2);
|
||||
return;
|
||||
}
|
||||
else if (state.getBlock() == Blocks.COMPOSTER)
|
||||
state = Blocks.COMPOSTER.getDefaultState();
|
||||
else if (state.getBlock() != Blocks.SEA_PICKLE && state.getBlock() instanceof IPlantable)
|
||||
state = ((IPlantable) state.getBlock()).getPlant(world, target);
|
||||
|
||||
if (world.dimension.doesWaterVaporize() && state.getFluidState().getFluid().isIn(FluidTags.WATER)) {
|
||||
int i = target.getX();
|
||||
int j = target.getY();
|
||||
int k = target.getZ();
|
||||
world.playSound(null, target, SoundEvents.BLOCK_FIRE_EXTINGUISH, SoundCategory.BLOCKS, 0.5F, 2.6F + (world.rand.nextFloat() - world.rand.nextFloat()) * 0.8F);
|
||||
|
||||
for (int l = 0; l < 8; ++l) {
|
||||
world.addParticle(ParticleTypes.LARGE_SMOKE, i + Math.random(), j + Math.random(), k + Math.random(), 0.0D, 0.0D, 0.0D);
|
||||
}
|
||||
Block.spawnDrops(state, world, target);
|
||||
return;
|
||||
}
|
||||
world.setBlockState(target, state, 18);
|
||||
state.getBlock().onBlockPlacedBy(world, target, state, null, stack);
|
||||
}
|
||||
|
|
Loading…
Reference in a new issue