mirror of
https://github.com/Creators-of-Create/Create.git
synced 2024-11-16 23:11:40 +01:00
The Transposer
- Added behaviours to the Transposer tileentity - Created new Inserting Behaviour for item management - Fixed extractors syncing with extractors attached to other inventories
This commit is contained in:
parent
c682247894
commit
7059cf2737
6 changed files with 53 additions and 243 deletions
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@ -8,8 +8,11 @@ import org.apache.commons.lang3.tuple.Pair;
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import com.simibubi.create.foundation.behaviour.base.IBehaviourType;
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import com.simibubi.create.foundation.behaviour.base.IBehaviourType;
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import com.simibubi.create.foundation.behaviour.base.SmartTileEntity;
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import com.simibubi.create.foundation.behaviour.base.SmartTileEntity;
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import net.minecraft.item.ItemStack;
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import net.minecraft.util.Direction;
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import net.minecraft.util.Direction;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.util.math.BlockPos;
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import net.minecraftforge.items.IItemHandler;
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import net.minecraftforge.items.ItemHandlerHelper;
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public class InsertingBehaviour extends InventoryManagementBehaviour {
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public class InsertingBehaviour extends InventoryManagementBehaviour {
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@ -20,6 +23,15 @@ public class InsertingBehaviour extends InventoryManagementBehaviour {
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super(te, attachments);
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super(te, attachments);
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}
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}
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public ItemStack insert(ItemStack stack, boolean simulate) {
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for (IItemHandler inv : getInventories()) {
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stack = ItemHandlerHelper.insertItemStacked(inv, stack, simulate);
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if (stack.isEmpty())
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break;
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}
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return stack;
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}
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@Override
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@Override
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public IBehaviourType<?> getType() {
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public IBehaviourType<?> getType() {
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return TYPE;
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return TYPE;
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@ -103,7 +103,8 @@ public class InventoryManagementBehaviour extends TileEntityBehaviour {
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public static class Attachments {
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public static class Attachments {
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public static final Supplier<List<Pair<BlockPos, Direction>>> toward(Supplier<Direction> facing) {
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public static final Supplier<List<Pair<BlockPos, Direction>>> toward(Supplier<Direction> facing) {
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return () -> ImmutableList.of(Pair.of(new BlockPos(facing.get().getDirectionVec()), facing.get()));
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return () -> ImmutableList
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.of(Pair.of(new BlockPos(facing.get().getDirectionVec()), facing.get().getOpposite()));
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};
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};
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}
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}
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@ -57,6 +57,9 @@ public class SynchronizedExtraction {
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continue;
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continue;
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if (!behaviour.shouldExtract.get())
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if (!behaviour.shouldExtract.get())
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continue;
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continue;
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if (!behaviour.inventories.keySet().stream()
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.anyMatch(p -> p.getKey().add(behaviour.getPos()).equals(pos)))
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continue;
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list.add(behaviour);
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list.add(behaviour);
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}
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}
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@ -1,224 +0,0 @@
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package com.simibubi.create.modules.logistics.block;
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import static net.minecraft.state.properties.BlockStateProperties.HORIZONTAL_FACING;
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import com.simibubi.create.AllBlocks;
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import com.simibubi.create.CreateConfig;
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import com.simibubi.create.foundation.behaviour.base.TileEntityBehaviour;
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import com.simibubi.create.foundation.behaviour.filtering.FilteringBehaviour;
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import com.simibubi.create.foundation.utility.VecHelper;
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import com.simibubi.create.modules.contraptions.relays.belt.BeltTileEntity;
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import com.simibubi.create.modules.logistics.item.CardboardBoxItem;
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import com.simibubi.create.modules.logistics.transport.CardboardBoxEntity;
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import net.minecraft.entity.Entity;
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import net.minecraft.entity.item.ItemEntity;
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import net.minecraft.item.ItemStack;
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import net.minecraft.tileentity.ITickableTileEntity;
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import net.minecraft.tileentity.TileEntity;
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import net.minecraft.util.Direction;
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import net.minecraft.util.SoundCategory;
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import net.minecraft.util.SoundEvents;
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import net.minecraft.util.math.AxisAlignedBB;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.util.math.Vec3d;
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import net.minecraft.world.World;
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import net.minecraftforge.items.IItemHandler;
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// Its like delegation but worse!
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public interface IExtractor extends ITickableTileEntity, IInventoryManipulator {
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public enum State {
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WAITING_FOR_INVENTORY, WAITING_FOR_ENTITY, RUNNING, ON_COOLDOWN, LOCKED;
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}
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public State getState();
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public void setState(State state);
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public int tickCooldown();
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@Override
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default void tick() {
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if (isFrozen())
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return;
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State state = getState();
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if (state == State.LOCKED)
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return;
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if (state == State.ON_COOLDOWN || state == State.WAITING_FOR_INVENTORY) {
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int cooldown = tickCooldown();
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if (cooldown <= 0) {
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setState(State.RUNNING);
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if (!getInventory().isPresent())
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findNewInventory();
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}
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return;
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}
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boolean hasSpace = hasSpaceForExtracting();
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boolean hasInventory = getInventory().isPresent();
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ItemStack toExtract = ItemStack.EMPTY;
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if (hasSpace && hasInventory) {
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toExtract = extract(true);
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if (!matchesFilter(toExtract))
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toExtract = ItemStack.EMPTY;
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}
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if (state == State.WAITING_FOR_ENTITY) {
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if (hasSpace)
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setState(State.RUNNING);
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}
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if (state == State.RUNNING) {
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if (!hasSpace) {
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setState(State.WAITING_FOR_ENTITY);
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return;
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}
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if (!hasInventory || toExtract.isEmpty()) {
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setState(State.WAITING_FOR_INVENTORY);
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return;
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}
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extract(false);
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setState(State.ON_COOLDOWN);
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return;
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}
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}
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default boolean matchesFilter(ItemStack stack) {
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FilteringBehaviour filteringBehaviour = TileEntityBehaviour.get((TileEntity) this, FilteringBehaviour.TYPE);
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return filteringBehaviour == null || filteringBehaviour.test(stack);
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}
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public default void setLocked(boolean locked) {
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setState(locked ? State.LOCKED : State.ON_COOLDOWN);
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}
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public default void neighborChanged() {
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if (isFrozen())
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return;
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boolean hasSpace = hasSpaceForExtracting();
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boolean hasInventory = getInventory().isPresent();
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ItemStack toExtract = ItemStack.EMPTY;
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if (hasSpace && hasInventory) {
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toExtract = extract(true);
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if (!matchesFilter(toExtract))
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toExtract = ItemStack.EMPTY;
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}
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if (getState() == State.WAITING_FOR_INVENTORY) {
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if (!hasInventory) {
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if (findNewInventory()) {
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setState(State.RUNNING);
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}
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}
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if (!toExtract.isEmpty())
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setState(State.RUNNING);
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return;
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}
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}
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default boolean hasSpaceForExtracting() {
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BlockPos pos = getPos();
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World world = getWorld();
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if (AllBlocks.BELT.typeOf(world.getBlockState(pos.down()))) {
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TileEntity te = world.getTileEntity(pos.down());
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if (te != null && te instanceof BeltTileEntity) {
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BeltTileEntity belt = (BeltTileEntity) te;
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BeltTileEntity controller = belt.getControllerTE();
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if (controller != null) {
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if (!controller.getInventory().canInsertFrom(belt.index, Direction.UP))
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return false;
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}
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}
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}
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return world.getEntitiesWithinAABBExcludingEntity(null, new AxisAlignedBB(getPos())).isEmpty();
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}
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default ItemStack extract(boolean simulate) {
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IItemHandler inv = getInventory().orElse(null);
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ItemStack extracting = ItemStack.EMPTY;
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FilteringBehaviour filteringBehaviour = TileEntityBehaviour.get((TileEntity) this, FilteringBehaviour.TYPE);
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ItemStack filterItem = filteringBehaviour == null ? ItemStack.EMPTY : filteringBehaviour.getFilter();
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World world = getWorld();
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int extractionCount = filterItem.isEmpty() ? CreateConfig.parameters.extractorAmount.get()
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: filterItem.getCount();
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boolean checkHasEnoughItems = !filterItem.isEmpty();
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boolean hasEnoughItems = !checkHasEnoughItems;
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Extraction: do {
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extracting = ItemStack.EMPTY;
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for (int slot = 0; slot < inv.getSlots(); slot++) {
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ItemStack stack = inv.extractItem(slot, extractionCount - extracting.getCount(), true);
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ItemStack compare = stack.copy();
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compare.setCount(filterItem.getCount());
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if (!filterItem.isEmpty() && !filterItem.equals(compare, false))
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continue;
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compare.setCount(extracting.getCount());
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if (!extracting.isEmpty() && !extracting.equals(compare, false))
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continue;
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if (extracting.isEmpty())
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extracting = stack.copy();
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else
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extracting.grow(stack.getCount());
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if (!simulate && hasEnoughItems)
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inv.extractItem(slot, stack.getCount(), false);
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if (extracting.getCount() >= extractionCount) {
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if (checkHasEnoughItems) {
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hasEnoughItems = true;
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checkHasEnoughItems = false;
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continue Extraction;
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} else {
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break Extraction;
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}
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}
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}
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if (checkHasEnoughItems)
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checkHasEnoughItems = false;
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else
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break Extraction;
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} while (true);
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if (!simulate && hasEnoughItems) {
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Vec3d entityPos = VecHelper.getCenterOf(getPos()).add(0, -0.5f, 0);
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Entity entityIn = null;
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if (extracting.getItem() instanceof CardboardBoxItem) {
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Direction face = getWorld().getBlockState(getPos()).get(HORIZONTAL_FACING).getOpposite();
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entityIn = new CardboardBoxEntity(world, entityPos, extracting, face);
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world.playSound(null, getPos(), SoundEvents.ENTITY_ITEM_PICKUP, SoundCategory.BLOCKS, .25f, .05f);
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} else {
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entityIn = new ItemEntity(world, entityPos.x, entityPos.y, entityPos.z, extracting);
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entityIn.setMotion(Vec3d.ZERO);
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world.playSound(null, getPos(), SoundEvents.ENTITY_ITEM_PICKUP, SoundCategory.BLOCKS, .125f, .1f);
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}
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world.addEntity(entityIn);
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}
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return extracting;
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}
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public static boolean isFrozen() {
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return CreateConfig.parameters.freezeExtractors.get();
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}
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}
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@ -30,10 +30,10 @@ import net.minecraft.util.math.Vec3d;
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public class ExtractorTileEntity extends SmartTileEntity {
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public class ExtractorTileEntity extends SmartTileEntity {
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private static FilteringBehaviour.SlotPositioning slots;
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protected static FilteringBehaviour.SlotPositioning slots;
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private ExtractingBehaviour extracting;
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protected ExtractingBehaviour extracting;
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private FilteringBehaviour filtering;
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protected FilteringBehaviour filtering;
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public ExtractorTileEntity() {
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public ExtractorTileEntity() {
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this(AllTileEntities.EXTRACTOR.type);
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this(AllTileEntities.EXTRACTOR.type);
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@ -59,7 +59,7 @@ public class ExtractorTileEntity extends SmartTileEntity {
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behaviours.add(filtering);
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behaviours.add(filtering);
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}
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}
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private void onExtract(ItemStack stack) {
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protected void onExtract(ItemStack stack) {
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Vec3d entityPos = VecHelper.getCenterOf(getPos()).add(0, -0.5f, 0);
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Vec3d entityPos = VecHelper.getCenterOf(getPos()).add(0, -0.5f, 0);
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Entity entityIn = null;
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Entity entityIn = null;
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Direction facing = AttachedLogisticalBlock.getBlockFacing(getBlockState());
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Direction facing = AttachedLogisticalBlock.getBlockFacing(getBlockState());
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@ -88,7 +88,7 @@ public class ExtractorTileEntity extends SmartTileEntity {
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}
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}
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private boolean canExtract() {
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protected boolean canExtract() {
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if (AllBlocks.BELT.typeOf(world.getBlockState(pos.down()))) {
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if (AllBlocks.BELT.typeOf(world.getBlockState(pos.down()))) {
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TileEntity te = world.getTileEntity(pos.down());
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TileEntity te = world.getTileEntity(pos.down());
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if (te != null && te instanceof BeltTileEntity) {
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if (te != null && te instanceof BeltTileEntity) {
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@ -3,19 +3,19 @@ package com.simibubi.create.modules.logistics.block.transposer;
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import java.util.List;
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import java.util.List;
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import com.simibubi.create.AllTileEntities;
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import com.simibubi.create.AllTileEntities;
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import com.simibubi.create.foundation.behaviour.base.SmartTileEntity;
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import com.simibubi.create.foundation.behaviour.base.TileEntityBehaviour;
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import com.simibubi.create.foundation.behaviour.base.TileEntityBehaviour;
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import com.simibubi.create.foundation.behaviour.filtering.FilteringBehaviour;
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import com.simibubi.create.foundation.behaviour.inventory.InsertingBehaviour;
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import com.simibubi.create.foundation.behaviour.filtering.FilteringBehaviour.SlotPositioning;
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import com.simibubi.create.foundation.behaviour.inventory.InventoryManagementBehaviour.Attachments;
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import com.simibubi.create.modules.logistics.block.extractor.ExtractorBlock;
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import com.simibubi.create.modules.logistics.block.belts.AttachedLogisticalBlock;
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import com.simibubi.create.modules.logistics.block.extractor.ExtractorTileEntity;
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import net.minecraft.item.ItemStack;
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import net.minecraft.item.ItemStack;
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import net.minecraft.tileentity.TileEntityType;
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import net.minecraft.tileentity.TileEntityType;
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import net.minecraftforge.items.ItemHandlerHelper;
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public class TransposerTileEntity extends SmartTileEntity {
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public class TransposerTileEntity extends ExtractorTileEntity {
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private static FilteringBehaviour.SlotPositioning slots;
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private InsertingBehaviour inserting;
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private FilteringBehaviour filtering;
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public TransposerTileEntity() {
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public TransposerTileEntity() {
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this(AllTileEntities.TRANSPOSER.type);
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this(AllTileEntities.TRANSPOSER.type);
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@ -27,15 +27,33 @@ public class TransposerTileEntity extends SmartTileEntity {
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@Override
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@Override
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public void addBehaviours(List<TileEntityBehaviour> behaviours) {
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public void addBehaviours(List<TileEntityBehaviour> behaviours) {
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if (slots == null)
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super.addBehaviours(behaviours);
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slots = new SlotPositioning(ExtractorBlock::getFilterSlotPosition, ExtractorBlock::getFilterSlotOrientation)
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inserting = new InsertingBehaviour(this,
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.scale(.4f);
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Attachments.toward(() -> AttachedLogisticalBlock.getBlockFacing(getBlockState()).getOpposite()));
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filtering = new FilteringBehaviour(this).withCallback(this::filterChanged).withSlotPositioning(slots)
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behaviours.add(inserting);
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.showCount();
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extracting.withSpecialFilter(this::shouldExtract);
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behaviours.add(filtering);
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}
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}
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public void filterChanged(ItemStack stack) {
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public void filterChanged(ItemStack stack) {
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}
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}
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protected boolean shouldExtract(ItemStack stack) {
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if (filtering.getFilter().isEmpty())
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return true;
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return inserting.insert(stack, true).isEmpty();
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}
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@Override
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||||||
|
protected boolean canExtract() {
|
||||||
|
return inserting.getInventory() != null;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
protected void onExtract(ItemStack stack) {
|
||||||
|
ItemStack remainder = inserting.insert(stack, false);
|
||||||
|
remainder = ItemHandlerHelper.insertItemStacked(extracting.getInventory(), remainder, false);
|
||||||
|
if (!remainder.isEmpty())
|
||||||
|
super.onExtract(remainder);
|
||||||
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
Loading…
Reference in a new issue