mirror of
https://github.com/Creators-of-Create/Create.git
synced 2024-12-16 00:53:41 +01:00
Optimize contraption assembling
This commit is contained in:
parent
08a20972aa
commit
7221f72ddf
9 changed files with 62 additions and 55 deletions
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@ -38,7 +38,7 @@ public abstract class GeneratingKineticTileEntity extends KineticTileEntity {
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if (!(tileEntity instanceof KineticTileEntity))
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if (!(tileEntity instanceof KineticTileEntity))
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return;
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return;
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KineticTileEntity sourceTe = (KineticTileEntity) tileEntity;
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KineticTileEntity sourceTe = (KineticTileEntity) tileEntity;
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if (reActivateSource && sourceTe != null && Math.abs(sourceTe.getSpeed()) >= Math.abs(getGeneratedSpeed()))
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if (reActivateSource && Math.abs(sourceTe.getSpeed()) >= Math.abs(getGeneratedSpeed()))
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reActivateSource = false;
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reActivateSource = false;
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}
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}
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@ -53,8 +53,7 @@ import net.minecraft.world.World;
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public class BlockMovementTraits {
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public class BlockMovementTraits {
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public static boolean movementNecessary(World world, BlockPos pos) {
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public static boolean movementNecessary(BlockState state, World world, BlockPos pos) {
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BlockState state = world.getBlockState(pos);
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if (isBrittle(state))
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if (isBrittle(state))
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return true;
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return true;
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if (state.getBlock() instanceof FenceGateBlock)
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if (state.getBlock() instanceof FenceGateBlock)
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@ -68,18 +67,17 @@ public class BlockMovementTraits {
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return true;
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return true;
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}
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}
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public static boolean movementAllowed(World world, BlockPos pos) {
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public static boolean movementAllowed(BlockState state, World world, BlockPos pos) {
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BlockState blockState = world.getBlockState(pos);
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Block block = state.getBlock();
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Block block = blockState.getBlock();
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if (block instanceof AbstractChassisBlock)
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if (block instanceof AbstractChassisBlock)
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return true;
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return true;
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if (blockState.getBlockHardness(world, pos) == -1)
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if (state.getBlockHardness(world, pos) == -1)
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return false;
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return false;
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if (AllBlockTags.NON_MOVABLE.matches(blockState))
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if (AllBlockTags.NON_MOVABLE.matches(state))
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return false;
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return false;
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// Move controllers only when they aren't moving
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// Move controllers only when they aren't moving
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if (block instanceof MechanicalPistonBlock && blockState.get(MechanicalPistonBlock.STATE) != PistonState.MOVING)
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if (block instanceof MechanicalPistonBlock && state.get(MechanicalPistonBlock.STATE) != PistonState.MOVING)
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return true;
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return true;
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if (block instanceof MechanicalBearingBlock) {
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if (block instanceof MechanicalBearingBlock) {
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TileEntity te = world.getTileEntity(pos);
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TileEntity te = world.getTileEntity(pos);
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@ -97,11 +95,11 @@ public class BlockMovementTraits {
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return !((PulleyTileEntity) te).running;
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return !((PulleyTileEntity) te).running;
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}
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}
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if (AllBlocks.BELT.has(blockState))
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if (AllBlocks.BELT.has(state))
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return true;
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return true;
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if (blockState.getBlock() instanceof GrindstoneBlock)
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if (state.getBlock() instanceof GrindstoneBlock)
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return true;
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return true;
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return blockState.getPushReaction() != PushReaction.BLOCK;
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return state.getPushReaction() != PushReaction.BLOCK;
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}
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}
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/**
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/**
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@ -8,9 +8,11 @@ import java.util.Arrays;
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import java.util.HashMap;
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import java.util.HashMap;
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import java.util.HashSet;
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import java.util.HashSet;
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import java.util.Iterator;
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import java.util.Iterator;
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import java.util.LinkedList;
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import java.util.List;
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import java.util.List;
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import java.util.Map;
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import java.util.Map;
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import java.util.Optional;
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import java.util.Optional;
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import java.util.Queue;
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import java.util.Set;
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import java.util.Set;
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import java.util.UUID;
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import java.util.UUID;
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import java.util.function.BiConsumer;
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import java.util.function.BiConsumer;
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@ -148,7 +150,7 @@ public abstract class Contraption {
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}
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}
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protected boolean addToInitialFrontier(World world, BlockPos pos, Direction forcedDirection,
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protected boolean addToInitialFrontier(World world, BlockPos pos, Direction forcedDirection,
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List<BlockPos> frontier) {
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Queue<BlockPos> frontier) {
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return true;
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return true;
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}
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}
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@ -161,7 +163,7 @@ public abstract class Contraption {
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public boolean searchMovedStructure(World world, BlockPos pos, @Nullable Direction forcedDirection) {
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public boolean searchMovedStructure(World world, BlockPos pos, @Nullable Direction forcedDirection) {
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initialPassengers.clear();
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initialPassengers.clear();
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List<BlockPos> frontier = new ArrayList<>();
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Queue<BlockPos> frontier = new LinkedList<>();
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Set<BlockPos> visited = new HashSet<>();
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Set<BlockPos> visited = new HashSet<>();
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anchor = pos;
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anchor = pos;
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@ -175,7 +177,7 @@ public abstract class Contraption {
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for (int limit = 100000; limit > 0; limit--) {
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for (int limit = 100000; limit > 0; limit--) {
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if (frontier.isEmpty())
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if (frontier.isEmpty())
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return true;
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return true;
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if (!moveBlock(world, frontier.remove(0), forcedDirection, frontier, visited))
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if (!moveBlock(world, forcedDirection, frontier, visited))
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return false;
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return false;
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}
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}
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return false;
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return false;
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@ -241,20 +243,22 @@ public abstract class Contraption {
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fluidStorage.forEach((pos, mfs) -> mfs.tick(entity, pos, world.isRemote));
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fluidStorage.forEach((pos, mfs) -> mfs.tick(entity, pos, world.isRemote));
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}
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}
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protected boolean moveBlock(World world, BlockPos pos, @Nullable Direction forcedDirection, List<BlockPos> frontier,
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protected boolean moveBlock(World world, @Nullable Direction forcedDirection, Queue<BlockPos> frontier,
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Set<BlockPos> visited) {
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Set<BlockPos> visited) {
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BlockPos pos = frontier.poll();
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if (pos == null)
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return false;
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visited.add(pos);
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visited.add(pos);
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frontier.remove(pos);
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if (!world.isBlockPresent(pos))
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if (!world.isBlockPresent(pos))
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return false;
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return false;
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if (isAnchoringBlockAt(pos))
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if (isAnchoringBlockAt(pos))
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return true;
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return true;
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if (!BlockMovementTraits.movementNecessary(world, pos))
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return true;
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if (!movementAllowed(world, pos))
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return false;
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BlockState state = world.getBlockState(pos);
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BlockState state = world.getBlockState(pos);
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if (!BlockMovementTraits.movementNecessary(state, world, pos))
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return true;
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if (!movementAllowed(state, world, pos))
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return false;
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if (state.getBlock() instanceof AbstractChassisBlock
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if (state.getBlock() instanceof AbstractChassisBlock
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&& !moveChassis(world, pos, forcedDirection, frontier, visited))
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&& !moveChassis(world, pos, forcedDirection, frontier, visited))
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return false;
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return false;
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@ -290,9 +294,10 @@ public abstract class Contraption {
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}
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}
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// Cart assemblers attach themselves
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// Cart assemblers attach themselves
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BlockState stateBelow = world.getBlockState(pos.down());
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BlockPos posDown = pos.down();
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if (!visited.contains(pos.down()) && AllBlocks.CART_ASSEMBLER.has(stateBelow))
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BlockState stateBelow = world.getBlockState(posDown);
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frontier.add(pos.down());
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if (!visited.contains(posDown) && AllBlocks.CART_ASSEMBLER.has(stateBelow))
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frontier.add(posDown);
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Map<Direction, SuperGlueEntity> superglue = SuperGlueHandler.gatherGlue(world, pos);
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Map<Direction, SuperGlueEntity> superglue = SuperGlueHandler.gatherGlue(world, pos);
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@ -302,7 +307,7 @@ public abstract class Contraption {
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BlockState blockState = world.getBlockState(offsetPos);
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BlockState blockState = world.getBlockState(offsetPos);
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if (isAnchoringBlockAt(offsetPos))
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if (isAnchoringBlockAt(offsetPos))
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continue;
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continue;
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if (!movementAllowed(world, offsetPos)) {
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if (!movementAllowed(blockState, world, offsetPos)) {
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if (offset == forcedDirection)
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if (offset == forcedDirection)
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return false;
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return false;
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continue;
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continue;
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@ -336,7 +341,7 @@ public abstract class Contraption {
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return blocks.size() <= AllConfigs.SERVER.kinetics.maxBlocksMoved.get();
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return blocks.size() <= AllConfigs.SERVER.kinetics.maxBlocksMoved.get();
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}
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}
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private void moveBearing(BlockPos pos, List<BlockPos> frontier, Set<BlockPos> visited, BlockState state) {
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private void moveBearing(BlockPos pos, Queue<BlockPos> frontier, Set<BlockPos> visited, BlockState state) {
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Direction facing = state.get(MechanicalBearingBlock.FACING);
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Direction facing = state.get(MechanicalBearingBlock.FACING);
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if (!canAxisBeStabilized(facing.getAxis())) {
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if (!canAxisBeStabilized(facing.getAxis())) {
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BlockPos offset = pos.offset(facing);
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BlockPos offset = pos.offset(facing);
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@ -347,7 +352,7 @@ public abstract class Contraption {
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pendingSubContraptions.add(new BlockFace(pos, facing));
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pendingSubContraptions.add(new BlockFace(pos, facing));
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}
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}
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private void moveBelt(BlockPos pos, List<BlockPos> frontier, Set<BlockPos> visited, BlockState state) {
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private void moveBelt(BlockPos pos, Queue<BlockPos> frontier, Set<BlockPos> visited, BlockState state) {
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BlockPos nextPos = BeltBlock.nextSegmentPosition(state, pos, true);
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BlockPos nextPos = BeltBlock.nextSegmentPosition(state, pos, true);
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BlockPos prevPos = BeltBlock.nextSegmentPosition(state, pos, false);
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BlockPos prevPos = BeltBlock.nextSegmentPosition(state, pos, false);
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if (nextPos != null && !visited.contains(nextPos))
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if (nextPos != null && !visited.contains(nextPos))
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@ -368,7 +373,7 @@ public abstract class Contraption {
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}
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}
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}
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}
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private void movePulley(World world, BlockPos pos, List<BlockPos> frontier, Set<BlockPos> visited) {
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private void movePulley(World world, BlockPos pos, Queue<BlockPos> frontier, Set<BlockPos> visited) {
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int limit = AllConfigs.SERVER.kinetics.maxRopeLength.get();
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int limit = AllConfigs.SERVER.kinetics.maxRopeLength.get();
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BlockPos ropePos = pos;
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BlockPos ropePos = pos;
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while (limit-- >= 0) {
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while (limit-- >= 0) {
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@ -386,7 +391,7 @@ public abstract class Contraption {
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}
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}
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}
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}
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private boolean moveMechanicalPiston(World world, BlockPos pos, List<BlockPos> frontier, Set<BlockPos> visited,
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private boolean moveMechanicalPiston(World world, BlockPos pos, Queue<BlockPos> frontier, Set<BlockPos> visited,
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BlockState state) {
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BlockState state) {
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int limit = AllConfigs.SERVER.kinetics.maxPistonPoles.get();
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int limit = AllConfigs.SERVER.kinetics.maxPistonPoles.get();
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Direction direction = state.get(MechanicalPistonBlock.FACING);
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Direction direction = state.get(MechanicalPistonBlock.FACING);
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@ -432,7 +437,7 @@ public abstract class Contraption {
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return true;
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return true;
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}
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}
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private boolean moveChassis(World world, BlockPos pos, Direction movementDirection, List<BlockPos> frontier,
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private boolean moveChassis(World world, BlockPos pos, Direction movementDirection, Queue<BlockPos> frontier,
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Set<BlockPos> visited) {
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Set<BlockPos> visited) {
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TileEntity te = world.getTileEntity(pos);
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TileEntity te = world.getTileEntity(pos);
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if (!(te instanceof ChassisTileEntity))
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if (!(te instanceof ChassisTileEntity))
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@ -517,8 +522,8 @@ public abstract class Contraption {
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return globalPos.subtract(anchor);
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return globalPos.subtract(anchor);
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}
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}
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protected boolean movementAllowed(World world, BlockPos pos) {
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protected boolean movementAllowed(BlockState state, World world, BlockPos pos) {
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return BlockMovementTraits.movementAllowed(world, pos);
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return BlockMovementTraits.movementAllowed(state, world, pos);
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}
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}
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protected boolean isAnchoringBlockAt(BlockPos pos) {
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protected boolean isAnchoringBlockAt(BlockPos pos) {
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@ -1,7 +1,7 @@
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package com.simibubi.create.content.contraptions.components.structureMovement.bearing;
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package com.simibubi.create.content.contraptions.components.structureMovement.bearing;
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import java.util.HashSet;
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import java.util.HashSet;
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import java.util.List;
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import java.util.Queue;
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import java.util.Set;
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import java.util.Set;
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import org.apache.commons.lang3.tuple.Pair;
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import org.apache.commons.lang3.tuple.Pair;
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@ -92,11 +92,13 @@ public class ClockworkContraption extends Contraption {
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}
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}
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@Override
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@Override
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protected boolean moveBlock(World world, BlockPos pos, Direction direction, List<BlockPos> frontier,
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protected boolean moveBlock(World world, Direction direction, Queue<BlockPos> frontier,
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Set<BlockPos> visited) {
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Set<BlockPos> visited) {
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if (ignoreBlocks.contains(pos))
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if (ignoreBlocks.contains(frontier.peek())) {
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frontier.poll();
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return true;
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return true;
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return super.moveBlock(world, pos, direction, frontier, visited);
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}
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return super.moveBlock(world, direction, frontier, visited);
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}
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}
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@Override
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@Override
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@ -7,6 +7,7 @@ import java.util.Collections;
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import java.util.HashSet;
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import java.util.HashSet;
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import java.util.LinkedList;
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import java.util.LinkedList;
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import java.util.List;
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import java.util.List;
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import java.util.Queue;
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import java.util.Set;
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import java.util.Set;
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import com.simibubi.create.AllBlocks;
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import com.simibubi.create.AllBlocks;
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@ -76,12 +77,12 @@ public class ChassisTileEntity extends SmartTileEntity {
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}
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}
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public List<ChassisTileEntity> collectChassisGroup() {
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public List<ChassisTileEntity> collectChassisGroup() {
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List<BlockPos> frontier = new ArrayList<>();
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Queue<BlockPos> frontier = new LinkedList<>();
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List<ChassisTileEntity> collected = new ArrayList<>();
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List<ChassisTileEntity> collected = new ArrayList<>();
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Set<BlockPos> visited = new HashSet<>();
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Set<BlockPos> visited = new HashSet<>();
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frontier.add(pos);
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frontier.add(pos);
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while (!frontier.isEmpty()) {
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while (!frontier.isEmpty()) {
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BlockPos current = frontier.remove(0);
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BlockPos current = frontier.poll();
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if (visited.contains(current))
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if (visited.contains(current))
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continue;
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continue;
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visited.add(current);
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visited.add(current);
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@ -96,7 +97,7 @@ public class ChassisTileEntity extends SmartTileEntity {
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return collected;
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return collected;
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}
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}
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public boolean addAttachedChasses(List<BlockPos> frontier, Set<BlockPos> visited) {
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public boolean addAttachedChasses(Queue<BlockPos> frontier, Set<BlockPos> visited) {
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BlockState state = getBlockState();
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BlockState state = getBlockState();
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if (!(state.getBlock() instanceof AbstractChassisBlock))
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if (!(state.getBlock() instanceof AbstractChassisBlock))
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return false;
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return false;
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@ -166,7 +167,7 @@ public class ChassisTileEntity extends SmartTileEntity {
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break;
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break;
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// Ignore replaceable Blocks and Air-like
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// Ignore replaceable Blocks and Air-like
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if (!BlockMovementTraits.movementNecessary(world, current))
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if (!BlockMovementTraits.movementNecessary(currentState, world, current))
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break;
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break;
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if (BlockMovementTraits.isBrittle(currentState))
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if (BlockMovementTraits.isBrittle(currentState))
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break;
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break;
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@ -207,7 +208,7 @@ public class ChassisTileEntity extends SmartTileEntity {
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continue;
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continue;
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if (!searchPos.withinDistance(pos, chassisRange + .5f))
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if (!searchPos.withinDistance(pos, chassisRange + .5f))
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continue;
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continue;
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if (!BlockMovementTraits.movementNecessary(world, searchPos))
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if (!BlockMovementTraits.movementNecessary(searchedState, world, searchPos))
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continue;
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continue;
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if (BlockMovementTraits.isBrittle(searchedState))
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if (BlockMovementTraits.isBrittle(searchedState))
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continue;
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continue;
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@ -180,7 +180,7 @@ public class SuperGlueEntity extends Entity implements IEntityAdditionalSpawnDat
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BlockState state = world.getBlockState(pos);
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BlockState state = world.getBlockState(pos);
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if (BlockMovementTraits.isBlockAttachedTowards(world, pos, state, direction))
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if (BlockMovementTraits.isBlockAttachedTowards(world, pos, state, direction))
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return true;
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return true;
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if (!BlockMovementTraits.movementNecessary(world, pos))
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if (!BlockMovementTraits.movementNecessary(state, world, pos))
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return false;
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return false;
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if (BlockMovementTraits.notSupportive(state, direction))
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if (BlockMovementTraits.notSupportive(state, direction))
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return false;
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return false;
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@ -2,7 +2,7 @@ package com.simibubi.create.content.contraptions.components.structureMovement.mo
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import static com.simibubi.create.content.contraptions.components.structureMovement.mounted.CartAssemblerBlock.RAIL_SHAPE;
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import static com.simibubi.create.content.contraptions.components.structureMovement.mounted.CartAssemblerBlock.RAIL_SHAPE;
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import java.util.List;
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import java.util.Queue;
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import org.apache.commons.lang3.tuple.Pair;
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import org.apache.commons.lang3.tuple.Pair;
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@ -70,7 +70,7 @@ public class MountedContraption extends Contraption {
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}
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}
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||||||
@Override
|
@Override
|
||||||
protected boolean addToInitialFrontier(World world, BlockPos pos, Direction direction, List<BlockPos> frontier) {
|
protected boolean addToInitialFrontier(World world, BlockPos pos, Direction direction, Queue<BlockPos> frontier) {
|
||||||
frontier.clear();
|
frontier.clear();
|
||||||
frontier.add(pos.up());
|
frontier.add(pos.up());
|
||||||
return true;
|
return true;
|
||||||
|
@ -104,11 +104,10 @@ public class MountedContraption extends Contraption {
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
protected boolean movementAllowed(World world, BlockPos pos) {
|
protected boolean movementAllowed(BlockState state, World world, BlockPos pos) {
|
||||||
BlockState blockState = world.getBlockState(pos);
|
if (!pos.equals(anchor) && AllBlocks.CART_ASSEMBLER.has(state))
|
||||||
if (!pos.equals(anchor) && AllBlocks.CART_ASSEMBLER.has(blockState))
|
return testSecondaryCartAssembler(world, state, pos);
|
||||||
return testSecondaryCartAssembler(world, blockState, pos);
|
return super.movementAllowed(state, world, pos);
|
||||||
return super.movementAllowed(world, pos);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
protected boolean testSecondaryCartAssembler(World world, BlockState state, BlockPos pos) {
|
protected boolean testSecondaryCartAssembler(World world, BlockState state, BlockPos pos) {
|
||||||
|
|
|
@ -23,6 +23,7 @@ import org.apache.commons.lang3.tuple.Pair;
|
||||||
|
|
||||||
import java.util.ArrayList;
|
import java.util.ArrayList;
|
||||||
import java.util.List;
|
import java.util.List;
|
||||||
|
import java.util.Queue;
|
||||||
|
|
||||||
import static com.simibubi.create.AllBlocks.MECHANICAL_PISTON_HEAD;
|
import static com.simibubi.create.AllBlocks.MECHANICAL_PISTON_HEAD;
|
||||||
import static com.simibubi.create.AllBlocks.PISTON_EXTENSION_POLE;
|
import static com.simibubi.create.AllBlocks.PISTON_EXTENSION_POLE;
|
||||||
|
@ -144,7 +145,7 @@ public class PistonContraption extends TranslatingContraption {
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
protected boolean addToInitialFrontier(World world, BlockPos pos, Direction direction, List<BlockPos> frontier) {
|
protected boolean addToInitialFrontier(World world, BlockPos pos, Direction direction, Queue<BlockPos> frontier) {
|
||||||
frontier.clear();
|
frontier.clear();
|
||||||
boolean sticky = isStickyPiston(world.getBlockState(pos.offset(orientation, -1)));
|
boolean sticky = isStickyPiston(world.getBlockState(pos.offset(orientation, -1)));
|
||||||
boolean retracting = direction != orientation;
|
boolean retracting = direction != orientation;
|
||||||
|
@ -156,14 +157,14 @@ public class PistonContraption extends TranslatingContraption {
|
||||||
BlockPos currentPos = pos.offset(orientation, offset + initialExtensionProgress);
|
BlockPos currentPos = pos.offset(orientation, offset + initialExtensionProgress);
|
||||||
if (!world.isBlockPresent(currentPos))
|
if (!world.isBlockPresent(currentPos))
|
||||||
return false;
|
return false;
|
||||||
if (!BlockMovementTraits.movementNecessary(world, currentPos))
|
|
||||||
return true;
|
|
||||||
BlockState state = world.getBlockState(currentPos);
|
BlockState state = world.getBlockState(currentPos);
|
||||||
|
if (!BlockMovementTraits.movementNecessary(state, world, currentPos))
|
||||||
|
return true;
|
||||||
if (BlockMovementTraits.isBrittle(state) && !(state.getBlock() instanceof CarpetBlock))
|
if (BlockMovementTraits.isBrittle(state) && !(state.getBlock() instanceof CarpetBlock))
|
||||||
return true;
|
return true;
|
||||||
if (isPistonHead(state) && state.get(FACING) == direction.getOpposite())
|
if (isPistonHead(state) && state.get(FACING) == direction.getOpposite())
|
||||||
return true;
|
return true;
|
||||||
if (!BlockMovementTraits.movementAllowed(world, currentPos))
|
if (!BlockMovementTraits.movementAllowed(state, world, currentPos))
|
||||||
return retracting;
|
return retracting;
|
||||||
if (retracting && state.getPushReaction() == PushReaction.PUSH_ONLY)
|
if (retracting && state.getPushReaction() == PushReaction.PUSH_ONLY)
|
||||||
return true;
|
return true;
|
||||||
|
|
|
@ -176,9 +176,10 @@ public class PulleyTileEntity extends LinearActuatorTileEntity {
|
||||||
return;
|
return;
|
||||||
|
|
||||||
BlockPos posBelow = pos.down((int) (offset + getMovementSpeed()) + 1);
|
BlockPos posBelow = pos.down((int) (offset + getMovementSpeed()) + 1);
|
||||||
if (!BlockMovementTraits.movementNecessary(world, posBelow))
|
BlockState state = world.getBlockState(posBelow);
|
||||||
|
if (!BlockMovementTraits.movementNecessary(state, world, posBelow))
|
||||||
return;
|
return;
|
||||||
if (BlockMovementTraits.isBrittle(world.getBlockState(posBelow)))
|
if (BlockMovementTraits.isBrittle(state))
|
||||||
return;
|
return;
|
||||||
|
|
||||||
disassemble();
|
disassemble();
|
||||||
|
|
Loading…
Reference in a new issue