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0/10 not ported
- Fixed text wrapping on ponder text elements
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1 changed files with 5 additions and 3 deletions
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@ -9,7 +9,6 @@ import com.simibubi.create.foundation.ponder.PonderScene;
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import com.simibubi.create.foundation.ponder.PonderUI;
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import com.simibubi.create.foundation.ponder.PonderUI;
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import com.simibubi.create.foundation.ponder.content.PonderPalette;
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import com.simibubi.create.foundation.ponder.content.PonderPalette;
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import com.simibubi.create.foundation.utility.ColorHelper;
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import com.simibubi.create.foundation.utility.ColorHelper;
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import com.simibubi.create.foundation.utility.FontHelper;
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import net.minecraft.util.math.MathHelper;
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import net.minecraft.util.math.MathHelper;
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import net.minecraft.util.math.vector.Matrix4f;
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import net.minecraft.util.math.vector.Matrix4f;
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@ -126,8 +125,11 @@ public class TextWindowElement extends AnimatedOverlayElement {
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}
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}
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ms.translate(0, 0, 400);
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ms.translate(0, 0, 400);
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FontHelper.drawSplitString(ms, screen.getFontRenderer(), bakedText, targetX - 10, 3, textWidth,
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for (int i = 0; i < lines.size(); i++) {
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ColorHelper.applyAlpha(brighterColor, fade));
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screen.getFontRenderer()
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.draw(ms, lines.get(i)
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.getString(), targetX - 10, 3 + 9 * i, ColorHelper.applyAlpha(brighterColor, fade));
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}
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ms.pop();
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ms.pop();
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}
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}
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