Playtest Issues, Part V

- Changed a few stress balancing params
- Fixed crash when resource reloading outside of a world
- Fixed crash when moving a tile-entity only contraption with shaders preset
- Fixed drill not breaking blocks after being moved
- Lowered max speed of Mechanical Bearing in generator mode
- Redstone wire and diodes aswell as flower pots can now be moved
- Fixed in-world neighbour checking of moved blocks that are not doors
- Bumped version in mods.toml
This commit is contained in:
simibubi 2020-03-18 21:38:56 +01:00
parent 4eaa077390
commit 75145976d3
10 changed files with 43 additions and 20 deletions

View file

@ -31,8 +31,8 @@ public class CKinetics extends ConfigBase {
public ConfigFloat mediumSpeed = f(30, 0, 4096, "mediumSpeed", Comments.rpm, Comments.mediumSpeed);
public ConfigFloat fastSpeed = f(100, 0, 65535, "fastSpeed", Comments.rpm, Comments.fastSpeed);
public ConfigFloat mediumStressImpact =
f(8, 0, 4096, "mediumStressImpact", Comments.su, Comments.mediumStressImpact);
public ConfigFloat highStressImpact = f(32, 0, 65535, "highStressImpact", Comments.su, Comments.highStressImpact);
f(4, 0, 4096, "mediumStressImpact", Comments.su, Comments.mediumStressImpact);
public ConfigFloat highStressImpact = f(8, 0, 65535, "highStressImpact", Comments.su, Comments.highStressImpact);
public ConfigFloat mediumCapacity = f(128, 0, 4096, "mediumCapacity", Comments.su, Comments.mediumCapacity);
public ConfigFloat highCapacity = f(512, 0, 65535, "highCapacity", Comments.su, Comments.highCapacity);

View file

@ -12,12 +12,12 @@ public class StressConfigDefaults {
case FURNACE_ENGINE:
return 512;
case MECHANICAL_BEARING:
return 128;
return 256;
case ENCASED_FAN:
case HAND_CRANK:
return 64;
return 16;
case WATER_WHEEL:
return 32;
return 4;
default:
return -1;
}
@ -28,29 +28,25 @@ public class StressConfigDefaults {
switch (block) {
case CRUSHING_WHEEL:
case MECHANICAL_PRESS:
return 32;
return 8;
case DRILL:
case SAW:
case DEPLOYER:
return 16;
case ENCASED_FAN:
case MECHANICAL_MIXER:
case MECHANICAL_CRAFTER:
return 8;
return 4;
case MECHANICAL_CRAFTER:
case TURNTABLE:
case MECHANICAL_PISTON:
case MECHANICAL_BEARING:
case CLOCKWORK_BEARING:
case ROPE_PULLEY:
case STICKY_MECHANICAL_PISTON:
return 4;
case BELT:
return 2;
case BELT:
case CUCKOO_CLOCK:
return 1;

View file

@ -20,8 +20,6 @@ public class ToggleDebugCommand {
.then(Commands.argument("value", BoolArgumentType.bool())
.executes(ctx -> {
boolean value = BoolArgumentType.getBool(ctx, "value");
System.out.println("Command toggleDebug " + value);
DistExecutor.runWhenOn(Dist.CLIENT, () -> () -> AllConfigs.CLIENT.rainbowDebug.set(value));
DistExecutor.runWhenOn(Dist.DEDICATED_SERVER, () -> () ->

View file

@ -17,6 +17,7 @@ import com.simibubi.create.modules.contraptions.components.flywheel.engine.Engin
import com.simibubi.create.modules.curiosities.tools.AllToolTiers;
import net.minecraft.client.Minecraft;
import net.minecraft.client.entity.player.ClientPlayerEntity;
import net.minecraft.client.resources.I18n;
import net.minecraft.inventory.EquipmentSlotType;
import net.minecraft.item.BlockItem;
@ -86,8 +87,10 @@ public class TooltipHelper {
public static boolean hasTooltip(ItemStack stack) {
checkLocale();
ClientPlayerEntity player = Minecraft.getInstance().player;
boolean hasGlasses =
AllItems.GOGGLES.typeOf(Minecraft.getInstance().player.getItemStackFromSlot(EquipmentSlotType.HEAD));
player != null && AllItems.GOGGLES.typeOf(player.getItemStackFromSlot(EquipmentSlotType.HEAD));
if (hasGlasses != gogglesMode) {
gogglesMode = hasGlasses;
cachedTooltips.clear();

View file

@ -100,6 +100,8 @@ public class SuperByteBuffer {
}
public void renderInto(BufferBuilder buffer) {
if (original.limit() == 0)
return;
buffer.putBulkData(build());
}

View file

@ -40,6 +40,13 @@ public abstract class BlockBreakingKineticTileEntity extends KineticTileEntity {
destroyNextTick();
}
@Override
public void lazyTick() {
super.lazyTick();
if (ticksUntilNextProgress == -1)
destroyNextTick();
}
public void destroyNextTick() {
ticksUntilNextProgress = 1;
}

View file

@ -11,9 +11,12 @@ import net.minecraft.block.Block;
import net.minecraft.block.BlockState;
import net.minecraft.block.Blocks;
import net.minecraft.block.DoorBlock;
import net.minecraft.block.FlowerPotBlock;
import net.minecraft.block.HorizontalFaceBlock;
import net.minecraft.block.LadderBlock;
import net.minecraft.block.RedstoneDiodeBlock;
import net.minecraft.block.RedstoneWallTorchBlock;
import net.minecraft.block.RedstoneWireBlock;
import net.minecraft.block.TorchBlock;
import net.minecraft.block.WallTorchBlock;
import net.minecraft.block.material.PushReaction;
@ -61,6 +64,8 @@ public class BlockMovementTraits {
return true;
if (block instanceof TorchBlock)
return true;
if (block instanceof FlowerPotBlock)
return true;
if (block instanceof AbstractPressurePlateBlock)
return true;
if (block instanceof DoorBlock)
@ -69,6 +74,10 @@ public class BlockMovementTraits {
return true;
if (block instanceof AbstractRailBlock)
return true;
if (block instanceof RedstoneDiodeBlock)
return true;
if (block instanceof RedstoneWireBlock)
return true;
return false;
}
@ -85,6 +94,12 @@ public class BlockMovementTraits {
return direction == Direction.DOWN;
if (block instanceof DoorBlock)
return direction == Direction.DOWN;
if (block instanceof FlowerPotBlock)
return direction == Direction.DOWN;
if (block instanceof RedstoneDiodeBlock)
return direction == Direction.DOWN;
if (block instanceof RedstoneWireBlock)
return direction == Direction.DOWN;
if (block instanceof RedstoneWallTorchBlock)
return state.get(RedstoneWallTorchBlock.FACING) == direction.getOpposite();
if (block instanceof TorchBlock)

View file

@ -395,7 +395,9 @@ public abstract class Contraption {
if (customRemoval.test(add, block.state))
continue;
world.getWorld().removeTileEntity(add);
int flags = 67 | 32 | 16;
int flags = 67;
if (world.getBlockState(add).getBlock() instanceof DoorBlock)
flags = flags | 32 | 16;
world.setBlockState(add, Blocks.AIR.getDefaultState(), flags);
}
}

View file

@ -92,7 +92,7 @@ public class MechanicalBearingTileEntity extends GeneratingKineticTileEntity imp
if (movedContraption == null)
return 0;
int sails = ((BearingContraption) movedContraption.getContraption()).getSailBlocks() / 8;
return MathHelper.clamp(sails, 1, 64);
return MathHelper.clamp(sails, 1, 16);
}
@Override

View file

@ -4,12 +4,12 @@ loaderVersion="[28,)"
[[mods]]
modId="create"
version="0.1.1b"
version="0.2"
displayName="Create"
#updateJSONURL=""
authors="simibubi"
description='''
A handful of additions to aid the creative survivalist.'''
Technology that empowers the player.'''
[[dependencies.create]]
modId="forge"