fix rotating stuff on contraptions

This commit is contained in:
JozsefA 2021-01-28 23:59:58 -08:00
parent 1de931a122
commit 751fc7192d

View file

@ -53,7 +53,7 @@ mat4 kineticRotation() {
float degrees = offset + time * speed * -3/10; float degrees = offset + time * speed * -3/10;
float angle = fract(degrees / 360) * PI * 2; float angle = fract(degrees / 360) * PI * 2;
return rotate(vec3(0, 1, 0), angle); return rotate(rotationAxis, angle);
} }
void main() { void main() {