mirror of
https://github.com/Creators-of-Create/Create.git
synced 2024-12-15 07:23:42 +01:00
finishing touches to refactor
new shapes for cannon and schematic table viewing shapes for mixer and press now differ from regular shape to allow for levers being placed on their side entirely removed economy package Signed-off-by: Zelophed <zefren1@googlemail.com>
This commit is contained in:
parent
7166aeeb52
commit
7a96a8b7ed
14 changed files with 70 additions and 241 deletions
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@ -12,7 +12,9 @@ import static net.minecraft.block.Block.makeCuboidShape;
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public class AllShapes {
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public static final VoxelShaper
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SHORT_CASING = VoxelShaper.forDirectional(makeCuboidShape(0, 0, 0, 16, 12, 16), Direction.UP),
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SHORT_CASING_14_VOXEL = VoxelShaper.forDirectional(makeCuboidShape(0, 0, 0, 16, 14, 16), Direction.UP),
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SHORT_CASING_12_VOXEL = VoxelShaper.forDirectional(makeCuboidShape(0, 0, 0, 16, 12, 16), Direction.UP),
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SHORT_CASING_11_VOXEL = VoxelShaper.forDirectional(makeCuboidShape(0, 0, 0, 16, 11, 16), Direction.UP),
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HARVESTER_BASE = VoxelShaper.forHorizontal(makeCuboidShape(0, 2, 0, 16, 14, 3), Direction.SOUTH),
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MOTOR_BLOCK = VoxelShaper.forHorizontal(makeCuboidShape(0, 3, 3, 16, 13, 13), Direction.EAST),
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FOUR_VOXEL_POLE = VoxelShaper.forDirectionalAxis(makeCuboidShape(6, 0, 6, 10, 16, 10), Direction.Axis.Y),
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@ -37,7 +39,7 @@ public class AllShapes {
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makeCuboidShape(-2, 0, 1, 18, 13, 15)),
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MECHANICAL_PISTON_HEAD_SHAPE_UP = Blocks.PISTON_HEAD.getShape(Blocks.PISTON_HEAD.getStateContainer().getBaseState().with(DirectionalBlock.FACING, Direction.UP).with(PistonHeadBlock.SHORT, true), null, null, null),
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MECHANICAL_PISTON_EXTENDED_SHAPE_UP = VoxelShapes.or(
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SHORT_CASING.get(Direction.UP),
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SHORT_CASING_12_VOXEL.get(Direction.UP),
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FOUR_VOXEL_POLE.get(Direction.Axis.Y)),
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SMALL_GEAR_SHAPE = makeCuboidShape(2, 6, 2, 14, 10, 14),
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LARGE_GEAR_SHAPE = makeCuboidShape(0, 6, 0, 16, 10, 16),
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@ -50,7 +52,11 @@ public class AllShapes {
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LOGISTICS_TABLE_SLOPE_SOUTH = VoxelShapes.or(
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makeCuboidShape(0, 10D, 15, 16, 14, 10.667),
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makeCuboidShape(0, 12, 10.667, 16, 16, 6.333),
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makeCuboidShape(0, 14, 6.333, 16, 18, 2))
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makeCuboidShape(0, 14, 6.333, 16, 18, 2)),
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SCHEMATICS_TABLE_SLOPE_SOUTH = VoxelShapes.or(
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makeCuboidShape(0, 10, 16, 16, 14, 11),
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makeCuboidShape(0, 12, 11, 16, 16, 6),
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makeCuboidShape(0, 14, 6, 16, 18, 1))
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;
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@ -59,14 +65,18 @@ public class AllShapes {
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makeCuboidShape(0, 0, 0, 16, 2, 16),
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makeCuboidShape(1, 1, 1, 15, 15, 15),
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makeCuboidShape(0, 14, 0, 16, 16, 16)),
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BASIN_BLOCK_SHAPE = makeCuboidShape(0, 0, 0, 16, 13, 16),//todo maybe
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BASIN_BLOCK_SHAPE = makeCuboidShape(0, 0, 0, 16, 13, 16),//todo can be improved when someone finds the time :D
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CRUSHING_WHEEL_COLLISION_SHAPE = makeCuboidShape(0, 0, 0, 16, 22, 16),
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MECHANICAL_PRESS_SHAPE = VoxelShapes.fullCube(),//todo maybe
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MECHANICAL_PROCESSOR_SHAPE = VoxelShapes.fullCube(),//is full block so levers can be placed on the sides
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TURNTABLE_SHAPE = VoxelShapes.or(
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makeCuboidShape(1, 6, 1, 15, 8, 15),
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makeCuboidShape(5, 0, 5, 11, 6, 11)),
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CRATE_BLOCK_SHAPE = makeCuboidShape(1, 0, 1, 15, 14, 15),
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LOGISTICS_TABLE_BASE = TABLE_POLE_SHAPE
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LOGISTICS_TABLE_BASE = TABLE_POLE_SHAPE,
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BELT_COLLISION_MASK = makeCuboidShape(0, 0, 0, 16, 19, 16),
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SCHEMATICANNON_SHAPE = VoxelShapes.or(
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makeCuboidShape(1, 0, 1, 15, 8, 15),
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makeCuboidShape(0.5, 8, 0.5, 15.5, 11, 15.5))
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;
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@ -78,7 +88,7 @@ public class AllShapes {
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LOGISTICAL_CASING_CAP = VoxelShaper.forDirectional(LOGISTICAL_CASING_CAP_SHAPE, Direction.UP),
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CART_ASSEMBLER = VoxelShaper.forHorizontalAxis(CART_ASSEMBLER_SHAPE, Direction.SOUTH),
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MECHANICAL_PISTON_HEAD = VoxelShaper.forDirectional(MECHANICAL_PISTON_HEAD_SHAPE_UP, Direction.UP),
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MECHANICAL_PISTON = SHORT_CASING,
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MECHANICAL_PISTON = SHORT_CASING_12_VOXEL,
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MECHANICAL_PISTON_EXTENDED = VoxelShaper.forDirectional(MECHANICAL_PISTON_EXTENDED_SHAPE_UP, Direction.UP),
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SMALL_GEAR = VoxelShaper.forDirectionalAxis(VoxelShapes.or(SMALL_GEAR_SHAPE, SIX_VOXEL_POLE.get(Direction.Axis.Y)), Direction.Axis.Y),
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LARGE_GEAR = VoxelShaper.forDirectionalAxis(VoxelShapes.or(LARGE_GEAR_SHAPE, SIX_VOXEL_POLE.get(Direction.Axis.Y)), Direction.Axis.Y),
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@ -86,7 +96,8 @@ public class AllShapes {
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REDSTONE_BRIDGE = VoxelShaper.forHorizontal(VERTICAL_TABLET_SHAPE_SOUTH, Direction.SOUTH).withVerticalShapes(LOGISTICAL_CONTROLLER.get(Direction.UP)),
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LOGISTICAL_INDEX = REDSTONE_BRIDGE,
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PACKAGE_FUNNEL = VoxelShaper.forDirectional(PACKAGE_FUNNEL_SHAPE_UP, Direction.UP),
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LOGISTICS_TABLE = VoxelShaper.forHorizontal(VoxelShapes.or(TABLE_POLE_SHAPE, LOGISTICS_TABLE_SLOPE_SOUTH), Direction.SOUTH)
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LOGISTICS_TABLE = VoxelShaper.forHorizontal(VoxelShapes.or(TABLE_POLE_SHAPE, LOGISTICS_TABLE_SLOPE_SOUTH), Direction.SOUTH),
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SCHEMATICS_TABLE = VoxelShaper.forDirectional(VoxelShapes.or(TABLE_POLE_SHAPE, SCHEMATICS_TABLE_SLOPE_SOUTH), Direction.SOUTH)
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;
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@ -35,7 +35,7 @@ public class VoxelShaper {
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return forDirectionsWithRotation(shape, facing, Arrays.asList(Direction.SOUTH, Direction.EAST), new HorizontalRotationValues());
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}
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public static VoxelShaper forRotatedPillar(VoxelShape zShape) {//dunno what this was intended for
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public static VoxelShaper forRotatedPillar(VoxelShape zShape) {//todo dunno what this was intended for
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VoxelShaper voxelShaper = new VoxelShaper();
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for (Axis axis : Axis.values()) {
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Direction facing = axisAsFace(axis);
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@ -71,7 +71,6 @@ public class VoxelShaper {
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VoxelShaper voxelShaper = new VoxelShaper();
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for (Direction dir : directions) {
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voxelShaper.shapes.put(dir, rotate(shape, facing, dir, rotationValues));
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//voxelShaper.shapes.put(dir, rotatedCopy(shape, rotationValues.apply(dir)));
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}
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return voxelShaper;
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}
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@ -49,7 +49,7 @@ public class DrillBlock extends DirectionalKineticBlock
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@Override
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public VoxelShape getShape(BlockState state, IBlockReader worldIn, BlockPos pos, ISelectionContext context) {
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return AllShapes.SHORT_CASING.get(state.get(FACING));
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return AllShapes.SHORT_CASING_12_VOXEL.get(state.get(FACING));
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}
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@Override
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@ -9,6 +9,7 @@ import com.simibubi.create.modules.contraptions.base.KineticBlock;
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import net.minecraft.block.BlockState;
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import net.minecraft.block.Blocks;
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import net.minecraft.entity.player.PlayerEntity;
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import net.minecraft.item.BlockItem;
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import net.minecraft.item.BlockItemUseContext;
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import net.minecraft.tileentity.TileEntity;
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@ -45,7 +46,10 @@ public class MechanicalMixerBlock extends KineticBlock
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@Override
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public VoxelShape getShape(BlockState state, IBlockReader worldIn, BlockPos pos, ISelectionContext context) {
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return AllShapes.MECHANICAL_PRESS_SHAPE;
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if (context.getEntity() instanceof PlayerEntity)
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return AllShapes.SHORT_CASING_14_VOXEL.get(Direction.DOWN);
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return AllShapes.MECHANICAL_PROCESSOR_SHAPE;
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}
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@Override
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@ -22,6 +22,7 @@ import net.minecraft.block.Block;
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import net.minecraft.block.BlockState;
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import net.minecraft.block.Blocks;
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import net.minecraft.block.HorizontalBlock;
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import net.minecraft.entity.player.PlayerEntity;
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import net.minecraft.item.BlockItemUseContext;
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import net.minecraft.item.ItemStack;
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import net.minecraft.state.StateContainer.Builder;
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@ -44,7 +45,10 @@ public class MechanicalPressBlock extends HorizontalKineticBlock
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@Override
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public VoxelShape getShape(BlockState state, IBlockReader worldIn, BlockPos pos, ISelectionContext context) {
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return AllShapes.MECHANICAL_PRESS_SHAPE;
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if (context.getEntity() instanceof PlayerEntity)
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return AllShapes.SHORT_CASING_14_VOXEL.get(Direction.DOWN);
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return AllShapes.MECHANICAL_PROCESSOR_SHAPE;
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}
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@Override
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@ -82,7 +82,7 @@ public class SawBlock extends DirectionalAxisKineticBlock
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@Override
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public VoxelShape getShape(BlockState state, IBlockReader worldIn, BlockPos pos, ISelectionContext context) {
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return AllShapes.SHORT_CASING.get(state.get(FACING));
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return AllShapes.SHORT_CASING_12_VOXEL.get(state.get(FACING));
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}
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@Override
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@ -8,6 +8,7 @@ import com.simibubi.create.AllBlocks;
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import com.simibubi.create.AllItems;
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import com.simibubi.create.foundation.block.IWithTileEntity;
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import com.simibubi.create.foundation.block.IWithoutBlockItem;
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import com.simibubi.create.foundation.utility.AllShapes;
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import com.simibubi.create.foundation.utility.Lang;
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import com.simibubi.create.modules.contraptions.base.HorizontalKineticBlock;
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import com.simibubi.create.modules.contraptions.relays.belt.BeltMovementHandler.TransportedEntityInfo;
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@ -55,7 +56,6 @@ public class BeltBlock extends HorizontalKineticBlock implements IWithoutBlockIt
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public static final IProperty<Slope> SLOPE = EnumProperty.create("slope", Slope.class);
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public static final IProperty<Part> PART = EnumProperty.create("part", Part.class);
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public static final BooleanProperty CASING = BooleanProperty.create("casing");
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private final VoxelShape collisionMask = makeCuboidShape(0, 0, 0, 16, 19, 16);//todo review
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public BeltBlock() {
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super(Properties.from(Blocks.BROWN_WOOL));
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@ -288,7 +288,7 @@ public class BeltBlock extends HorizontalKineticBlock implements IWithoutBlockIt
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if (controller == null)
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return shape;
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if (controller.passengers == null || !controller.passengers.containsKey(context.getEntity())) {
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return VoxelShapes.combine(collisionMask, shape, IBooleanFunction.AND);
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return VoxelShapes.combine(AllShapes.BELT_COLLISION_MASK, shape, IBooleanFunction.AND);
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}
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return shape;
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@ -2,6 +2,7 @@ package com.simibubi.create.modules.contraptions.relays.belt;
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import static net.minecraft.block.Block.makeCuboidShape;
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import com.simibubi.create.foundation.utility.AllShapes;
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import com.simibubi.create.foundation.utility.VoxelShaper;
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import com.simibubi.create.modules.contraptions.relays.belt.BeltBlock.Part;
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import com.simibubi.create.modules.contraptions.relays.belt.BeltBlock.Slope;
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@ -94,6 +95,8 @@ public class BeltShapes {
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SLOPE_ASC_END = VoxelShaper.forHorizontal(compose(FLAT_END_PART, SLOPE_ASC_PART), Direction.SOUTH),
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SLOPE_ASC_START = VoxelShaper.forHorizontal(compose(SLOPE_ASC_PART, FLAT_END_PART), Direction.SOUTH);
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private static final VoxelShaper
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PARTIAL_CASING = VoxelShaper.forHorizontal(makeCuboidShape(0, 0, 5, 16, 11, 16), Direction.SOUTH);
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private static VoxelShape compose(VoxelShape southPart, VoxelShape northPart){
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@ -130,10 +133,6 @@ public class BeltShapes {
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return makeCuboidShape(1,3,0,15,13,16);
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}
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private static final VoxelShape CASING_HORIZONTAL = makeCuboidShape(0, 0, 0, 16, 11, 16);
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//todo still need to remove these two
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private static final VoxelShaper CASING_TOP_END = VoxelShaper.forHorizontal(makeCuboidShape(0, 0, 0, 16, 11, 11), Direction.SOUTH);
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public static VoxelShape getShape(BlockState state) {
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Direction facing = state.get(BeltBlock.HORIZONTAL_FACING);
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Axis axis = facing.getAxis();
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@ -170,7 +169,7 @@ public class BeltShapes {
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}
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public static VoxelShape getCasingShape(BlockState state) {//todo
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public static VoxelShape getCasingShape(BlockState state) {
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if (!state.get(BeltBlock.CASING))
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return VoxelShapes.empty();
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@ -178,25 +177,23 @@ public class BeltShapes {
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Part part = state.get(BeltBlock.PART);
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Slope slope = state.get(BeltBlock.SLOPE);
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if (slope == Slope.HORIZONTAL)
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return CASING_HORIZONTAL;
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if (slope == Slope.VERTICAL)
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return VoxelShapes.empty();
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if (part != Part.MIDDLE) {
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boolean upward = slope == Slope.UPWARD;
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if (part == Part.START)
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upward = !upward;
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else
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facing = facing.getOpposite();
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return upward ? CASING_TOP_END.get(facing) : CASING_HORIZONTAL;
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if (slope == Slope.HORIZONTAL) {
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return AllShapes.SHORT_CASING_11_VOXEL.get(Direction.UP);
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}
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if (slope == Slope.DOWNWARD)
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facing = facing.getOpposite();
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if (part == Part.MIDDLE || part == Part.PULLEY)
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return PARTIAL_CASING.get(slope == Slope.UPWARD ? facing : facing.getOpposite());
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return CASING_TOP_END.get(facing.getOpposite());
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if (part == Part.START)
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return slope == Slope.UPWARD ? AllShapes.SHORT_CASING_11_VOXEL.get(Direction.UP) : PARTIAL_CASING.get(facing.getOpposite());
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if (part == Part.END)
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return slope == Slope.DOWNWARD ? AllShapes.SHORT_CASING_11_VOXEL.get(Direction.UP) : PARTIAL_CASING.get(facing);
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//something went wrong
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return VoxelShapes.fullCube();
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}
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private static class VerticalBeltShaper extends VoxelShaper {
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@ -1,101 +0,0 @@
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package com.simibubi.create.modules.economy;
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import com.simibubi.create.foundation.block.IWithoutBlockItem;
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import net.minecraft.block.Block;
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import net.minecraft.block.BlockState;
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import net.minecraft.block.Blocks;
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import net.minecraft.block.HorizontalBlock;
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import net.minecraft.entity.LivingEntity;
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import net.minecraft.entity.player.PlayerEntity;
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import net.minecraft.entity.player.ServerPlayerEntity;
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import net.minecraft.item.BlockItemUseContext;
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import net.minecraft.item.ItemStack;
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import net.minecraft.state.StateContainer.Builder;
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import net.minecraft.tileentity.TileEntity;
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import net.minecraft.util.Hand;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.util.math.BlockRayTraceResult;
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import net.minecraft.util.math.shapes.ISelectionContext;
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import net.minecraft.util.math.shapes.VoxelShape;
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import net.minecraft.util.math.shapes.VoxelShapes;
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import net.minecraft.world.IBlockReader;
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import net.minecraft.world.World;
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import net.minecraftforge.fml.network.NetworkHooks;
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public class ShopShelfBlock extends HorizontalBlock implements IWithoutBlockItem {
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public static final VoxelShape TOP_SHAPE = makeCuboidShape(0, 14, 0, 16, 16, 16);//todo review
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public static final VoxelShape BODY_SOUTH_SHAPE = makeCuboidShape(0, 0, 0, 16, 14, 14);
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public static final VoxelShape BODY_NORTH_SHAPE = makeCuboidShape(0, 0, 2, 16, 14, 16);
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public static final VoxelShape BODY_EAST_SHAPE = makeCuboidShape(0, 0, 0, 14, 14, 16);
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public static final VoxelShape BODY_WEST_SHAPE = makeCuboidShape(2, 0, 0, 16, 14, 16);
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public ShopShelfBlock() {
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super(Properties.from(Blocks.SPRUCE_PLANKS));
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}
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@Override
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public boolean hasTileEntity(BlockState state) {
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return true;
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}
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@Override
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public TileEntity createTileEntity(BlockState state, IBlockReader world) {
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return new ShopShelfTileEntity();
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}
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@Override
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public void onBlockPlacedBy(World worldIn, BlockPos pos, BlockState state, LivingEntity placer, ItemStack stack) {
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ShopShelfTileEntity te = (ShopShelfTileEntity) worldIn.getTileEntity(pos);
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te.setOwner(placer.getUniqueID());
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worldIn.notifyBlockUpdate(pos, state, state, 2);
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}
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@Override
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public boolean onBlockActivated(BlockState state, World worldIn, BlockPos pos, PlayerEntity player, Hand handIn,
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BlockRayTraceResult hit) {
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ShopShelfTileEntity te = (ShopShelfTileEntity) worldIn.getTileEntity(pos);
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if (te == null)
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return false;
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if (!worldIn.isRemote)
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NetworkHooks.openGui((ServerPlayerEntity) player, te, te::sendToContainer);
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return true;
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}
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@Override
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protected void fillStateContainer(Builder<Block, BlockState> builder) {
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builder.add(HORIZONTAL_FACING);
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super.fillStateContainer(builder);
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}
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@Override
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public BlockState getStateForPlacement(BlockItemUseContext context) {
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return getDefaultState().with(HORIZONTAL_FACING, context.getPlacementHorizontalFacing().getOpposite());
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}
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@Override
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public VoxelShape getShape(BlockState state, IBlockReader worldIn, BlockPos pos, ISelectionContext context) {
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VoxelShape body = VoxelShapes.empty();
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switch (state.get(HORIZONTAL_FACING)) {
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case EAST:
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body = BODY_EAST_SHAPE;
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break;
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case NORTH:
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body = BODY_NORTH_SHAPE;
|
||||
break;
|
||||
case SOUTH:
|
||||
body = BODY_SOUTH_SHAPE;
|
||||
break;
|
||||
case WEST:
|
||||
body = BODY_WEST_SHAPE;
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
|
||||
return VoxelShapes.or(TOP_SHAPE, body);
|
||||
}
|
||||
|
||||
}
|
|
@ -1,25 +0,0 @@
|
|||
package com.simibubi.create.modules.economy;
|
||||
|
||||
import net.minecraft.entity.player.PlayerEntity;
|
||||
import net.minecraft.entity.player.PlayerInventory;
|
||||
import net.minecraft.inventory.container.Container;
|
||||
import net.minecraft.network.PacketBuffer;
|
||||
|
||||
public class ShopShelfContainer extends Container {
|
||||
|
||||
public ShopShelfContainer(int id, PlayerInventory inv, ShopShelfTileEntity te) {
|
||||
// super(AllContainers.SHOP_SHELF.type, id);
|
||||
super(null, id);
|
||||
}
|
||||
|
||||
public ShopShelfContainer(int id, PlayerInventory inv, PacketBuffer extraData) {
|
||||
// super(AllContainers.SHOP_SHELF.type, id);
|
||||
super(null, id);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean canInteractWith(PlayerEntity playerIn) {
|
||||
return true;
|
||||
}
|
||||
|
||||
}
|
|
@ -1,19 +0,0 @@
|
|||
package com.simibubi.create.modules.economy;
|
||||
|
||||
import com.simibubi.create.foundation.gui.AbstractSimiContainerScreen;
|
||||
|
||||
import net.minecraft.entity.player.PlayerInventory;
|
||||
import net.minecraft.util.text.ITextComponent;
|
||||
|
||||
public class ShopShelfScreen extends AbstractSimiContainerScreen<ShopShelfContainer> {
|
||||
|
||||
public ShopShelfScreen(ShopShelfContainer container, PlayerInventory inv, ITextComponent title) {
|
||||
super(container, inv, title);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void renderWindow(int mouseX, int mouseY, float partialTicks) {
|
||||
renderTooltip("Hi", mouseX, mouseY);
|
||||
}
|
||||
|
||||
}
|
|
@ -1,62 +0,0 @@
|
|||
package com.simibubi.create.modules.economy;
|
||||
|
||||
import java.util.UUID;
|
||||
|
||||
import com.simibubi.create.foundation.block.SyncedTileEntity;
|
||||
|
||||
import net.minecraft.entity.player.PlayerEntity;
|
||||
import net.minecraft.entity.player.PlayerInventory;
|
||||
import net.minecraft.inventory.container.Container;
|
||||
import net.minecraft.inventory.container.INamedContainerProvider;
|
||||
import net.minecraft.nbt.CompoundNBT;
|
||||
import net.minecraft.nbt.NBTUtil;
|
||||
import net.minecraft.network.PacketBuffer;
|
||||
import net.minecraft.util.text.ITextComponent;
|
||||
import net.minecraft.util.text.StringTextComponent;
|
||||
|
||||
public class ShopShelfTileEntity extends SyncedTileEntity implements INamedContainerProvider {
|
||||
|
||||
private UUID owner;
|
||||
|
||||
public ShopShelfTileEntity() {
|
||||
super(null);
|
||||
// super(AllTileEntities.SHOP_SHELF.type);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void read(CompoundNBT compound) {
|
||||
if (compound.contains("Owner"))
|
||||
setOwner(NBTUtil.readUniqueId(compound.getCompound("Owner")));
|
||||
super.read(compound);
|
||||
}
|
||||
|
||||
@Override
|
||||
public CompoundNBT write(CompoundNBT compound) {
|
||||
if (getOwner() != null)
|
||||
compound.put("Owner", NBTUtil.writeUniqueId(getOwner()));
|
||||
return super.write(compound);
|
||||
}
|
||||
|
||||
public UUID getOwner() {
|
||||
return owner;
|
||||
}
|
||||
|
||||
public void setOwner(UUID owner) {
|
||||
this.owner = owner;
|
||||
}
|
||||
|
||||
public void sendToContainer(PacketBuffer buffer) {
|
||||
buffer.writeUniqueId(getOwner());
|
||||
}
|
||||
|
||||
@Override
|
||||
public Container createMenu(int id, PlayerInventory inventory, PlayerEntity player) {
|
||||
return new ShopShelfContainer(id, inventory, this);
|
||||
}
|
||||
|
||||
@Override
|
||||
public ITextComponent getDisplayName() {
|
||||
return new StringTextComponent(getType().getRegistryName().toString());
|
||||
}
|
||||
|
||||
}
|
|
@ -1,5 +1,6 @@
|
|||
package com.simibubi.create.modules.schematics.block;
|
||||
|
||||
import com.simibubi.create.foundation.utility.AllShapes;
|
||||
import net.minecraft.block.Block;
|
||||
import net.minecraft.block.BlockState;
|
||||
import net.minecraft.block.Blocks;
|
||||
|
@ -13,6 +14,8 @@ import net.minecraft.tileentity.TileEntity;
|
|||
import net.minecraft.util.Hand;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.util.math.BlockRayTraceResult;
|
||||
import net.minecraft.util.math.shapes.ISelectionContext;
|
||||
import net.minecraft.util.math.shapes.VoxelShape;
|
||||
import net.minecraft.world.IBlockReader;
|
||||
import net.minecraft.world.World;
|
||||
import net.minecraftforge.fml.network.NetworkHooks;
|
||||
|
@ -39,6 +42,16 @@ public class SchematicTableBlock extends HorizontalBlock {
|
|||
return this.getDefaultState().with(HORIZONTAL_FACING, context.getPlacementHorizontalFacing().getOpposite());
|
||||
}
|
||||
|
||||
@Override
|
||||
public VoxelShape getCollisionShape(BlockState state, IBlockReader worldIn, BlockPos pos, ISelectionContext context) {
|
||||
return AllShapes.LOGISTICS_TABLE_BASE;
|
||||
}
|
||||
|
||||
@Override
|
||||
public VoxelShape getShape(BlockState state, IBlockReader worldIn, BlockPos pos, ISelectionContext context) {
|
||||
return AllShapes.SCHEMATICS_TABLE.get(state.get(HORIZONTAL_FACING));
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean hasTileEntity(BlockState state) {
|
||||
return true;
|
||||
|
|
|
@ -2,6 +2,7 @@ package com.simibubi.create.modules.schematics.block;
|
|||
|
||||
import com.simibubi.create.AllItems;
|
||||
|
||||
import com.simibubi.create.foundation.utility.AllShapes;
|
||||
import net.minecraft.block.Block;
|
||||
import net.minecraft.block.BlockState;
|
||||
import net.minecraft.block.Blocks;
|
||||
|
@ -14,6 +15,8 @@ import net.minecraft.util.Direction;
|
|||
import net.minecraft.util.Hand;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.util.math.BlockRayTraceResult;
|
||||
import net.minecraft.util.math.shapes.ISelectionContext;
|
||||
import net.minecraft.util.math.shapes.VoxelShape;
|
||||
import net.minecraft.world.IBlockReader;
|
||||
import net.minecraft.world.IWorld;
|
||||
import net.minecraft.world.IWorldReader;
|
||||
|
@ -48,6 +51,11 @@ public class SchematicannonBlock extends Block {
|
|||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public VoxelShape getShape(BlockState state, IBlockReader worldIn, BlockPos pos, ISelectionContext context) {
|
||||
return AllShapes.SCHEMATICANNON_SHAPE;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onNeighborChange(BlockState state, IWorldReader world, BlockPos pos, BlockPos neighbor) {
|
||||
((SchematicannonTileEntity) world.getTileEntity(pos)).findInventories();
|
||||
|
|
Loading…
Reference in a new issue