Tweak projectile spawn location

This commit is contained in:
simibubi 2021-07-10 04:10:47 +02:00
parent 388f836a02
commit 802f8337fb

View file

@ -131,7 +131,7 @@ public class PotatoCannonItem extends ShootableItem {
}
Vector3d barrelPos = ShootableGadgetItemMethods.getGunBarrelVec(player, hand == Hand.MAIN_HAND,
new Vector3d(.75f, -0.3f, 1.5f));
new Vector3d(.75f, -0.15f, 1.5f));
Vector3d correction =
ShootableGadgetItemMethods.getGunBarrelVec(player, hand == Hand.MAIN_HAND, new Vector3d(-.05f, 0, 0))
.subtract(player.getPositionVec()