mirror of
https://github.com/Creators-of-Create/Create.git
synced 2024-11-12 21:12:33 +01:00
Tweak projectile spawn location
This commit is contained in:
parent
388f836a02
commit
802f8337fb
1 changed files with 1 additions and 1 deletions
|
@ -131,7 +131,7 @@ public class PotatoCannonItem extends ShootableItem {
|
||||||
}
|
}
|
||||||
|
|
||||||
Vector3d barrelPos = ShootableGadgetItemMethods.getGunBarrelVec(player, hand == Hand.MAIN_HAND,
|
Vector3d barrelPos = ShootableGadgetItemMethods.getGunBarrelVec(player, hand == Hand.MAIN_HAND,
|
||||||
new Vector3d(.75f, -0.3f, 1.5f));
|
new Vector3d(.75f, -0.15f, 1.5f));
|
||||||
Vector3d correction =
|
Vector3d correction =
|
||||||
ShootableGadgetItemMethods.getGunBarrelVec(player, hand == Hand.MAIN_HAND, new Vector3d(-.05f, 0, 0))
|
ShootableGadgetItemMethods.getGunBarrelVec(player, hand == Hand.MAIN_HAND, new Vector3d(-.05f, 0, 0))
|
||||||
.subtract(player.getPositionVec()
|
.subtract(player.getPositionVec()
|
||||||
|
|
Loading…
Reference in a new issue