Do not disable culling

- Revert change to disable culling when rendering schematics
- Remove println in BlockHelper
This commit is contained in:
PepperCode1 2022-08-02 00:21:56 -07:00
parent c421f98c18
commit 826e29f0f3
2 changed files with 1 additions and 2 deletions

View file

@ -117,7 +117,7 @@ public class SchematicRenderer {
poseStack.translate(localPos.getX(), localPos.getY(), localPos.getZ());
BlockEntity tileEntity = renderWorld.getBlockEntity(localPos);
dispatcher.renderBatched(state, pos, renderWorld, poseStack, shadeSeparatingWrapper, false, random,
dispatcher.renderBatched(state, pos, renderWorld, poseStack, shadeSeparatingWrapper, true, random,
tileEntity != null ? tileEntity.getModelData() : EmptyModelData.INSTANCE);
poseStack.popPose();

View file

@ -272,7 +272,6 @@ public class BlockHelper {
((KineticTileEntity) tile).warnOfMovement();
tile.load(data);
}
System.out.println("");
}
try {