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https://github.com/Creators-of-Create/Create.git
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Beziterating
- Instanced tracks - Cleaner bezier connection iteration
This commit is contained in:
parent
87bdd8d586
commit
962975a09d
8 changed files with 308 additions and 57 deletions
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@ -19,7 +19,7 @@ parchment_version = 2022.01.23
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# dependency versions
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# dependency versions
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registrate_version = MC1.18-1.0.21
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registrate_version = MC1.18-1.0.21
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flywheel_version = 1.18-0.6.1.56
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flywheel_version = 1.18-0.6.1.57
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jei_minecraft_version = 1.18.1
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jei_minecraft_version = 1.18.1
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jei_version = 9.2.1.69
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jei_version = 9.2.1.69
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@ -171,6 +171,7 @@ import com.simibubi.create.content.logistics.trains.IBogeyTileEntityRenderer;
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import com.simibubi.create.content.logistics.trains.management.StationRenderer;
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import com.simibubi.create.content.logistics.trains.management.StationRenderer;
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import com.simibubi.create.content.logistics.trains.management.StationTileEntity;
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import com.simibubi.create.content.logistics.trains.management.StationTileEntity;
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import com.simibubi.create.content.logistics.trains.track.StandardBogeyTileEntity;
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import com.simibubi.create.content.logistics.trains.track.StandardBogeyTileEntity;
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import com.simibubi.create.content.logistics.trains.track.TrackInstance;
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import com.simibubi.create.content.logistics.trains.track.TrackRenderer;
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import com.simibubi.create.content.logistics.trains.track.TrackRenderer;
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import com.simibubi.create.content.logistics.trains.track.TrackTileEntity;
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import com.simibubi.create.content.logistics.trains.track.TrackTileEntity;
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import com.simibubi.create.content.schematics.block.SchematicTableTileEntity;
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import com.simibubi.create.content.schematics.block.SchematicTableTileEntity;
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@ -730,6 +731,7 @@ public class AllTileEntities {
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public static final BlockEntityEntry<TrackTileEntity> TRACK = Create.registrate()
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public static final BlockEntityEntry<TrackTileEntity> TRACK = Create.registrate()
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.tileEntity("track", TrackTileEntity::new)
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.tileEntity("track", TrackTileEntity::new)
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.instance(() -> TrackInstance::new)
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.renderer(() -> TrackRenderer::new)
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.renderer(() -> TrackRenderer::new)
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.validBlocks(AllBlocks.TRACK)
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.validBlocks(AllBlocks.TRACK)
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.register();
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.register();
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@ -1,5 +1,7 @@
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package com.simibubi.create.content.logistics.trains;
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package com.simibubi.create.content.logistics.trains;
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import java.util.Iterator;
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import com.jozufozu.flywheel.repack.joml.Math;
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import com.jozufozu.flywheel.repack.joml.Math;
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import com.simibubi.create.foundation.utility.Couple;
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import com.simibubi.create.foundation.utility.Couple;
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import com.simibubi.create.foundation.utility.VecHelper;
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import com.simibubi.create.foundation.utility.VecHelper;
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@ -13,7 +15,7 @@ import net.minecraft.network.FriendlyByteBuf;
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import net.minecraft.util.Mth;
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import net.minecraft.util.Mth;
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import net.minecraft.world.phys.Vec3;
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import net.minecraft.world.phys.Vec3;
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public class BezierConnection {
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public class BezierConnection implements Iterable<BezierConnection.Segment> {
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public Couple<BlockPos> tePositions;
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public Couple<BlockPos> tePositions;
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public Couple<Boolean> trackEnds;
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public Couple<Boolean> trackEnds;
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@ -126,6 +128,10 @@ public class BezierConnection {
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return handleLength;
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return handleLength;
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}
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}
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public float getSegmentT(int index) {
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return index == segments ? 1 : index * stepLUT[index] / segments;
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}
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public double incrementT(double currentT, double distance) {
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public double incrementT(double currentT, double distance) {
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resolve();
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resolve();
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double dx =
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double dx =
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@ -250,4 +256,73 @@ public class BezierConnection {
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handleLength = 1;
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handleLength = 1;
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}
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}
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@Override
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public Iterator<Segment> iterator() {
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resolve();
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var offset = Vec3.atLowerCornerOf(tePositions.getFirst())
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.scale(-1)
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.add(0, 3 / 16f, 0);
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return new Bezierator(this, offset);
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}
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public static class Segment {
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public int index;
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public Vec3 position;
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public Vec3 derivative;
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public Vec3 faceNormal;
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public Vec3 normal;
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}
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private static class Bezierator implements Iterator<Segment> {
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private final BezierConnection bc;
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private final Segment segment;
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private final Vec3 end1;
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private final Vec3 end2;
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private final Vec3 finish1;
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private final Vec3 finish2;
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private final Vec3 faceNormal1;
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private final Vec3 faceNormal2;
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private Bezierator(BezierConnection bc, Vec3 offset) {
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bc.resolve();
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this.bc = bc;
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end1 = bc.starts.getFirst()
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.add(offset);
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end2 = bc.starts.getSecond()
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.add(offset);
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finish1 = bc.axes.getFirst()
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.scale(bc.handleLength)
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.add(end1);
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finish2 = bc.axes.getSecond()
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.scale(bc.handleLength)
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.add(end2);
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faceNormal1 = bc.normals.getFirst();
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faceNormal2 = bc.normals.getSecond();
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segment = new Segment();
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segment.index = -1; // will get incremented to 0 in #next()
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}
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@Override
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public boolean hasNext() {
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return segment.index + 1 <= bc.segments;
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}
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@Override
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public Segment next() {
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segment.index++;
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float t = this.bc.getSegmentT(segment.index);
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segment.position = VecHelper.bezier(end1, end2, finish1, finish2, t);
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segment.derivative = VecHelper.bezierDerivative(end1, end2, finish1, finish2, t)
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.normalize();
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segment.faceNormal = faceNormal1.equals(faceNormal2) ? faceNormal1 : VecHelper.slerp(t, faceNormal1, faceNormal2);
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segment.normal = segment.faceNormal.cross(segment.derivative)
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.normalize();
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return segment;
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}
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}
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}
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}
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@ -0,0 +1,187 @@
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package com.simibubi.create.content.logistics.trains.track;
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import java.util.ArrayList;
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import java.util.List;
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import java.util.Map;
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import java.util.Objects;
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import javax.annotation.Nullable;
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import com.jozufozu.flywheel.api.MaterialManager;
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import com.jozufozu.flywheel.backend.instancing.blockentity.BlockEntityInstance;
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import com.jozufozu.flywheel.core.Materials;
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import com.jozufozu.flywheel.core.materials.model.ModelData;
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import com.jozufozu.flywheel.light.LightUpdater;
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import com.jozufozu.flywheel.util.FlwUtil;
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import com.jozufozu.flywheel.util.box.GridAlignedBB;
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import com.jozufozu.flywheel.util.box.ImmutableBox;
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import com.jozufozu.flywheel.util.transform.TransformStack;
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import com.mojang.blaze3d.vertex.PoseStack;
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import com.simibubi.create.AllBlockPartials;
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import com.simibubi.create.content.logistics.trains.BezierConnection;
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import com.simibubi.create.foundation.utility.Iterate;
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import net.minecraft.core.BlockPos;
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import net.minecraft.world.phys.Vec3;
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public class TrackInstance extends BlockEntityInstance<TrackTileEntity> {
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private List<BezierInstance> instances;
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public TrackInstance(MaterialManager materialManager, TrackTileEntity track) {
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super(materialManager, track);
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update();
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}
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@Override
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public void update() {
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if (blockEntity.connections.stream().allMatch(Map::isEmpty)) {
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return;
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}
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instances = blockEntity.connections.stream()
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.flatMap(FlwUtil::mapValues)
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.map(this::createInstance)
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.filter(Objects::nonNull)
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.toList();
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LightUpdater.get(world).addListener(this);
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}
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@Override
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public ImmutableBox getVolume() {
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List<BlockPos> out = new ArrayList<>();
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out.addAll(blockEntity.connections.getFirst()
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.keySet());
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out.addAll(blockEntity.connections.getSecond()
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.keySet());
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return GridAlignedBB.containingAll(out);
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}
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@Override
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public void updateLight() {
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if (instances == null) return;
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instances.forEach(BezierInstance::updateLight);
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}
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@Nullable
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private BezierInstance createInstance(BezierConnection bc) {
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if (!bc.isPrimary()) return null;
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return new BezierInstance(bc);
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}
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@Override
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public void remove() {
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if (instances == null) return;
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instances.forEach(BezierInstance::delete);
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}
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private class BezierInstance {
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private final ModelData[] ties;
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private final ModelData[] left;
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private final ModelData[] right;
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private final BlockPos[] tiesLightPos;
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private final BlockPos[] leftLightPos;
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private final BlockPos[] rightLightPos;
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private BezierInstance(BezierConnection bc) {
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BlockPos tePosition = bc.tePositions.getFirst();
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PoseStack pose = new PoseStack();
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TransformStack.cast(pose)
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.translate(getInstancePosition())
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.nudge((int) bc.tePositions.getFirst()
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.asLong());
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var mat = materialManager.defaultSolid()
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.material(Materials.TRANSFORMED);
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int segCount = bc.getSegmentCount();
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ties = new ModelData[segCount];
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left = new ModelData[segCount];
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right = new ModelData[segCount];
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tiesLightPos = new BlockPos[segCount];
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leftLightPos = new BlockPos[segCount];
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rightLightPos = new BlockPos[segCount];
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mat.getModel(AllBlockPartials.TRACK_TIE)
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.createInstances(ties);
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mat.getModel(AllBlockPartials.TRACK_SEGMENT_LEFT)
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.createInstances(left);
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mat.getModel(AllBlockPartials.TRACK_SEGMENT_RIGHT)
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.createInstances(right);
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Vec3 leftPrevious = null;
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Vec3 rightPrevious = null;
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for (BezierConnection.Segment segment : bc) {
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Vec3 left = segment.position.add(segment.normal.scale(.97f));
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Vec3 right = segment.position.subtract(segment.normal.scale(.97f));
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if (leftPrevious != null) {
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var modelIndex = segment.index - 1;
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{
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// Tie
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Vec3 railMiddle = left.add(right)
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.scale(.5);
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Vec3 prevMiddle = leftPrevious.add(rightPrevious)
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.scale(.5);
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var tie = ties[modelIndex].setTransform(pose);
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Vec3 diff = railMiddle.subtract(prevMiddle);
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Vec3 angles = TrackRenderer.getModelAngles(segment.normal, diff);
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tie.translate(prevMiddle)
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.rotateYRadians(angles.y)
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.rotateXRadians(angles.x)
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.rotateZRadians(angles.z)
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.translate(-1 / 2f, -2 / 16f - 1 / 1024f, 0);
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tiesLightPos[modelIndex] = new BlockPos(railMiddle).offset(tePosition);
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}
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// Rails
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for (boolean first : Iterate.trueAndFalse) {
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Vec3 railI = first ? left : right;
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Vec3 prevI = first ? leftPrevious : rightPrevious;
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var rail = (first ? this.left : this.right)[modelIndex].setTransform(pose);
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Vec3 diff = railI.subtract(prevI);
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Vec3 angles = TrackRenderer.getModelAngles(segment.normal, diff);
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rail.translate(prevI)
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.rotateYRadians(angles.y)
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.rotateXRadians(angles.x)
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.rotateZRadians(angles.z)
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.translate(0, -2 / 16f + (segment.index % 2 == 0 ? 1 : -1) / 2048f - 1 / 1024f, 0)
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.scale(1, 1, (float) diff.length() * 2.1f);
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(first ? leftLightPos : rightLightPos)[modelIndex] = new BlockPos(prevI).offset(tePosition);
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}
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}
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leftPrevious = left;
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rightPrevious = right;
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}
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updateLight();
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}
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void delete() {
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for (ModelData d : ties) d.delete();
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for (ModelData d : left) d.delete();
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for (ModelData d : right) d.delete();
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}
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void updateLight() {
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for (int i = 0; i < ties.length; i++) {
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ties[i].updateLight(world, tiesLightPos[i]);
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}
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for (int i = 0; i < left.length; i++) {
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left[i].updateLight(world, leftLightPos[i]);
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}
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for (int i = 0; i < right.length; i++) {
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right[i].updateLight(world, rightLightPos[i]);
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}
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}
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}
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}
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@ -1,7 +1,8 @@
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package com.simibubi.create.content.logistics.trains.track;
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package com.simibubi.create.content.logistics.trains.track;
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import com.jozufozu.flywheel.backend.Backend;
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import com.jozufozu.flywheel.repack.joml.Math;
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import com.jozufozu.flywheel.repack.joml.Math;
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import com.jozufozu.flywheel.util.transform.MatrixTransformStack;
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import com.jozufozu.flywheel.util.transform.TransformStack;
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import com.mojang.blaze3d.vertex.PoseStack;
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import com.mojang.blaze3d.vertex.PoseStack;
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import com.mojang.blaze3d.vertex.VertexConsumer;
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import com.mojang.blaze3d.vertex.VertexConsumer;
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import com.simibubi.create.AllBlockPartials;
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import com.simibubi.create.AllBlockPartials;
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@ -31,6 +32,8 @@ public class TrackRenderer extends SafeTileEntityRenderer<TrackTileEntity> {
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@Override
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@Override
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protected void renderSafe(TrackTileEntity te, float partialTicks, PoseStack ms, MultiBufferSource buffer, int light,
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protected void renderSafe(TrackTileEntity te, float partialTicks, PoseStack ms, MultiBufferSource buffer, int light,
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int overlay) {
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int overlay) {
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if (Backend.isOn()) return;
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VertexConsumer vb = buffer.getBuffer(RenderType.solid());
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VertexConsumer vb = buffer.getBuffer(RenderType.solid());
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te.connections.forEach(map -> map.values()
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te.connections.forEach(map -> map.values()
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.forEach(bc -> renderBezierTurn(bc, ms, vb)));
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.forEach(bc -> renderBezierTurn(bc, ms, vb)));
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@ -41,49 +44,19 @@ public class TrackRenderer extends SafeTileEntityRenderer<TrackTileEntity> {
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return;
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return;
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ms.pushPose();
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ms.pushPose();
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new MatrixTransformStack(ms).nudge((int) bc.tePositions.getFirst()
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.asLong());
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BlockPos tePosition = bc.tePositions.getFirst();
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BlockPos tePosition = bc.tePositions.getFirst();
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Vec3 end1 = bc.starts.getFirst()
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.subtract(Vec3.atLowerCornerOf(tePosition))
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.add(0, 3 / 16f, 0);
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Vec3 end2 = bc.starts.getSecond()
|
|
||||||
.subtract(Vec3.atLowerCornerOf(tePosition))
|
|
||||||
.add(0, 3 / 16f, 0);
|
|
||||||
Vec3 axis1 = bc.axes.getFirst();
|
|
||||||
Vec3 axis2 = bc.axes.getSecond();
|
|
||||||
|
|
||||||
double handleLength = bc.getHandleLength();
|
TransformStack.cast(ms)
|
||||||
|
.nudge((int) tePosition.asLong());
|
||||||
|
|
||||||
Vec3 finish1 = axis1.scale(handleLength)
|
|
||||||
.add(end1);
|
|
||||||
Vec3 finish2 = axis2.scale(handleLength)
|
|
||||||
.add(end2);
|
|
||||||
|
|
||||||
Vec3 faceNormal1 = bc.normals.getFirst();
|
|
||||||
Vec3 faceNormal2 = bc.normals.getSecond();
|
|
||||||
Vec3 previous1 = null;
|
Vec3 previous1 = null;
|
||||||
Vec3 previous2 = null;
|
Vec3 previous2 = null;
|
||||||
|
|
||||||
int segCount = bc.getSegmentCount();
|
for (BezierConnection.Segment segment : bc) {
|
||||||
float[] lut = bc.getStepLUT();
|
Vec3 rail1 = segment.position.add(segment.normal.scale(.97f));
|
||||||
|
Vec3 rail2 = segment.position.subtract(segment.normal.scale(.97f));
|
||||||
for (int i = 0; i <= segCount; i++) {
|
|
||||||
float t = i == segCount ? 1 : i * lut[i] / segCount;
|
|
||||||
|
|
||||||
Vec3 result = VecHelper.bezier(end1, end2, finish1, finish2, t);
|
|
||||||
Vec3 derivative = VecHelper.bezierDerivative(end1, end2, finish1, finish2, t)
|
|
||||||
.normalize();
|
|
||||||
Vec3 faceNormal =
|
|
||||||
faceNormal1.equals(faceNormal2) ? faceNormal1 : VecHelper.slerp(t, faceNormal1, faceNormal2);
|
|
||||||
Vec3 normal = faceNormal.cross(derivative)
|
|
||||||
.normalize();
|
|
||||||
Vec3 rail1 = result.add(normal.scale(.97f));
|
|
||||||
Vec3 rail2 = result.subtract(normal.scale(.97f));
|
|
||||||
|
|
||||||
if (previous1 != null) {
|
if (previous1 != null) {
|
||||||
ms.pushPose();
|
|
||||||
{
|
{
|
||||||
// Tie
|
// Tie
|
||||||
Vec3 railMiddle = rail1.add(rail2)
|
Vec3 railMiddle = rail1.add(rail2)
|
||||||
|
@ -91,7 +64,7 @@ public class TrackRenderer extends SafeTileEntityRenderer<TrackTileEntity> {
|
||||||
Vec3 prevMiddle = previous1.add(previous2)
|
Vec3 prevMiddle = previous1.add(previous2)
|
||||||
.scale(.5);
|
.scale(.5);
|
||||||
Vec3 diff = railMiddle.subtract(prevMiddle);
|
Vec3 diff = railMiddle.subtract(prevMiddle);
|
||||||
Vec3 angles = getModelAngles(normal, diff);
|
Vec3 angles = getModelAngles(segment.normal, diff);
|
||||||
|
|
||||||
SuperByteBuffer sbb =
|
SuperByteBuffer sbb =
|
||||||
CachedBufferer.partial(AllBlockPartials.TRACK_TIE, Blocks.AIR.defaultBlockState());
|
CachedBufferer.partial(AllBlockPartials.TRACK_TIE, Blocks.AIR.defaultBlockState());
|
||||||
|
@ -106,16 +79,13 @@ public class TrackRenderer extends SafeTileEntityRenderer<TrackTileEntity> {
|
||||||
new BlockPos(railMiddle).offset(tePosition)));
|
new BlockPos(railMiddle).offset(tePosition)));
|
||||||
sbb.renderInto(ms, vb);
|
sbb.renderInto(ms, vb);
|
||||||
}
|
}
|
||||||
ms.popPose();
|
|
||||||
|
|
||||||
// Rails
|
// Rails
|
||||||
for (boolean first : Iterate.trueAndFalse) {
|
for (boolean first : Iterate.trueAndFalse) {
|
||||||
ms.pushPose();
|
|
||||||
|
|
||||||
Vec3 railI = first ? rail1 : rail2;
|
Vec3 railI = first ? rail1 : rail2;
|
||||||
Vec3 prevI = first ? previous1 : previous2;
|
Vec3 prevI = first ? previous1 : previous2;
|
||||||
Vec3 diff = railI.subtract(prevI);
|
Vec3 diff = railI.subtract(prevI);
|
||||||
Vec3 angles = getModelAngles(normal, diff);
|
Vec3 angles = getModelAngles(segment.normal, diff);
|
||||||
|
|
||||||
SuperByteBuffer sbb = CachedBufferer.partial(
|
SuperByteBuffer sbb = CachedBufferer.partial(
|
||||||
first ? AllBlockPartials.TRACK_SEGMENT_LEFT : AllBlockPartials.TRACK_SEGMENT_RIGHT,
|
first ? AllBlockPartials.TRACK_SEGMENT_LEFT : AllBlockPartials.TRACK_SEGMENT_RIGHT,
|
||||||
|
@ -125,14 +95,12 @@ public class TrackRenderer extends SafeTileEntityRenderer<TrackTileEntity> {
|
||||||
.rotateYRadians(angles.y)
|
.rotateYRadians(angles.y)
|
||||||
.rotateXRadians(angles.x)
|
.rotateXRadians(angles.x)
|
||||||
.rotateZRadians(angles.z)
|
.rotateZRadians(angles.z)
|
||||||
.translate(0, -2 / 16f + (i % 2 == 0 ? 1 : -1) / 2048f - 1 / 1024f, 0)
|
.translate(0, -2 / 16f + (segment.index % 2 == 0 ? 1 : -1) / 2048f - 1 / 1024f, 0)
|
||||||
.scale(1, 1, (float) diff.length() * 2.1f);
|
.scale(1, 1, (float) diff.length() * 2.1f);
|
||||||
|
|
||||||
sbb.light(LevelRenderer.getLightColor(Minecraft.getInstance().level,
|
sbb.light(LevelRenderer.getLightColor(Minecraft.getInstance().level,
|
||||||
new BlockPos(prevI).offset(tePosition)));
|
new BlockPos(prevI).offset(tePosition)));
|
||||||
sbb.renderInto(ms, vb);
|
sbb.renderInto(ms, vb);
|
||||||
|
|
||||||
ms.popPose();
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -4,6 +4,7 @@ import java.util.HashMap;
|
||||||
import java.util.List;
|
import java.util.List;
|
||||||
import java.util.Map;
|
import java.util.Map;
|
||||||
|
|
||||||
|
import com.jozufozu.flywheel.backend.instancing.InstancedRenderDispatcher;
|
||||||
import com.simibubi.create.content.logistics.trains.BezierConnection;
|
import com.simibubi.create.content.logistics.trains.BezierConnection;
|
||||||
import com.simibubi.create.foundation.tileEntity.SmartTileEntity;
|
import com.simibubi.create.foundation.tileEntity.SmartTileEntity;
|
||||||
import com.simibubi.create.foundation.tileEntity.TileEntityBehaviour;
|
import com.simibubi.create.foundation.tileEntity.TileEntityBehaviour;
|
||||||
|
@ -16,6 +17,8 @@ import net.minecraft.world.level.block.entity.BlockEntity;
|
||||||
import net.minecraft.world.level.block.entity.BlockEntityType;
|
import net.minecraft.world.level.block.entity.BlockEntityType;
|
||||||
import net.minecraft.world.level.block.state.BlockState;
|
import net.minecraft.world.level.block.state.BlockState;
|
||||||
import net.minecraft.world.phys.AABB;
|
import net.minecraft.world.phys.AABB;
|
||||||
|
import net.minecraftforge.api.distmarker.Dist;
|
||||||
|
import net.minecraftforge.fml.DistExecutor;
|
||||||
|
|
||||||
public class TrackTileEntity extends SmartTileEntity {
|
public class TrackTileEntity extends SmartTileEntity {
|
||||||
|
|
||||||
|
@ -94,6 +97,8 @@ public class TrackTileEntity extends SmartTileEntity {
|
||||||
BezierConnection connection = new BezierConnection((CompoundTag) t);
|
BezierConnection connection = new BezierConnection((CompoundTag) t);
|
||||||
map.put(connection.getKey(), connection);
|
map.put(connection.getKey(), connection);
|
||||||
}));
|
}));
|
||||||
|
|
||||||
|
DistExecutor.unsafeRunWhenOn(Dist.CLIENT, () -> () -> InstancedRenderDispatcher.enqueueUpdate(this));
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
|
|
|
@ -3,10 +3,8 @@ package com.simibubi.create.foundation.render;
|
||||||
import com.jozufozu.flywheel.api.vertex.VertexList;
|
import com.jozufozu.flywheel.api.vertex.VertexList;
|
||||||
import com.jozufozu.flywheel.backend.OptifineHandler;
|
import com.jozufozu.flywheel.backend.OptifineHandler;
|
||||||
import com.jozufozu.flywheel.core.vertex.BlockVertexList;
|
import com.jozufozu.flywheel.core.vertex.BlockVertexList;
|
||||||
import com.jozufozu.flywheel.util.transform.Rotate;
|
|
||||||
import com.jozufozu.flywheel.util.transform.Scale;
|
|
||||||
import com.jozufozu.flywheel.util.transform.TStack;
|
import com.jozufozu.flywheel.util.transform.TStack;
|
||||||
import com.jozufozu.flywheel.util.transform.Translate;
|
import com.jozufozu.flywheel.util.transform.Transform;
|
||||||
import com.mojang.blaze3d.vertex.BufferBuilder;
|
import com.mojang.blaze3d.vertex.BufferBuilder;
|
||||||
import com.mojang.blaze3d.vertex.PoseStack;
|
import com.mojang.blaze3d.vertex.PoseStack;
|
||||||
import com.mojang.blaze3d.vertex.VertexConsumer;
|
import com.mojang.blaze3d.vertex.VertexConsumer;
|
||||||
|
@ -31,7 +29,7 @@ import net.minecraft.util.Mth;
|
||||||
import net.minecraft.world.level.Level;
|
import net.minecraft.world.level.Level;
|
||||||
import net.minecraftforge.client.model.pipeline.LightUtil;
|
import net.minecraftforge.client.model.pipeline.LightUtil;
|
||||||
|
|
||||||
public class SuperByteBuffer implements Scale<SuperByteBuffer>, Translate<SuperByteBuffer>, Rotate<SuperByteBuffer>, TStack<SuperByteBuffer> {
|
public class SuperByteBuffer implements Transform<SuperByteBuffer>, TStack<SuperByteBuffer> {
|
||||||
|
|
||||||
private final VertexList template;
|
private final VertexList template;
|
||||||
|
|
||||||
|
@ -241,6 +239,22 @@ public class SuperByteBuffer implements Scale<SuperByteBuffer>, Translate<SuperB
|
||||||
return this;
|
return this;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public SuperByteBuffer mulPose(Matrix4f pose) {
|
||||||
|
transforms.last()
|
||||||
|
.pose()
|
||||||
|
.multiply(pose);
|
||||||
|
return this;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public SuperByteBuffer mulNormal(Matrix3f normal) {
|
||||||
|
transforms.last()
|
||||||
|
.normal()
|
||||||
|
.mul(normal);
|
||||||
|
return this;
|
||||||
|
}
|
||||||
|
|
||||||
public SuperByteBuffer transform(PoseStack stack) {
|
public SuperByteBuffer transform(PoseStack stack) {
|
||||||
transforms.last()
|
transforms.last()
|
||||||
.pose()
|
.pose()
|
||||||
|
|
|
@ -6,9 +6,9 @@ import java.util.function.BiConsumer;
|
||||||
import java.util.function.BiFunction;
|
import java.util.function.BiFunction;
|
||||||
import java.util.function.Consumer;
|
import java.util.function.Consumer;
|
||||||
import java.util.function.Function;
|
import java.util.function.Function;
|
||||||
|
import java.util.function.Supplier;
|
||||||
import java.util.stream.Stream;
|
import java.util.stream.Stream;
|
||||||
|
|
||||||
import com.google.common.base.Supplier;
|
|
||||||
import com.google.common.collect.ImmutableList;
|
import com.google.common.collect.ImmutableList;
|
||||||
|
|
||||||
import net.minecraft.nbt.CompoundTag;
|
import net.minecraft.nbt.CompoundTag;
|
||||||
|
@ -16,7 +16,7 @@ import net.minecraft.nbt.ListTag;
|
||||||
|
|
||||||
public class Couple<T> extends Pair<T, T> implements Iterable<T> {
|
public class Couple<T> extends Pair<T, T> implements Iterable<T> {
|
||||||
|
|
||||||
private static Couple<Boolean> TRUE_AND_FALSE = Couple.create(true, false);
|
private static final Couple<Boolean> TRUE_AND_FALSE = Couple.create(true, false);
|
||||||
|
|
||||||
protected Couple(T first, T second) {
|
protected Couple(T first, T second) {
|
||||||
super(first, second);
|
super(first, second);
|
||||||
|
|
Loading…
Reference in a new issue