mirror of
https://github.com/Creators-of-Create/Create.git
synced 2024-12-16 03:03:43 +01:00
These are not the chunks you are looking for
- Experimental fix to disappearing entities when contraption seating reaches across chunk boundaries on save
This commit is contained in:
parent
7994835cb0
commit
9a04c51418
6 changed files with 83 additions and 84 deletions
|
@ -26,7 +26,7 @@ public class AllEntityTypes {
|
|||
public static final RegistryEntry<EntityType<SuperGlueEntity>> SUPER_GLUE =
|
||||
register("super_glue", SuperGlueEntity::new, EntityClassification.MISC, 10, Integer.MAX_VALUE, false, SuperGlueEntity::build);
|
||||
public static final RegistryEntry<EntityType<SeatEntity>> SEAT =
|
||||
register("seat", SeatEntity::new, EntityClassification.MISC, 5, Integer.MAX_VALUE, false, SeatEntity::build);
|
||||
register("seat", SeatEntity::new, EntityClassification.MISC, 0, Integer.MAX_VALUE, false, SeatEntity::build);
|
||||
|
||||
private static <T extends Entity> RegistryEntry<EntityType<T>> register(String name, IFactory<T> factory,
|
||||
EntityClassification group, int range, int updateFrequency, boolean sendVelocity,
|
||||
|
|
|
@ -1,36 +0,0 @@
|
|||
package com.simibubi.create.content.contraptions.components.structureMovement;
|
||||
|
||||
import java.util.function.Supplier;
|
||||
|
||||
import com.simibubi.create.foundation.networking.SimplePacketBase;
|
||||
|
||||
import net.minecraft.entity.player.ServerPlayerEntity;
|
||||
import net.minecraft.network.PacketBuffer;
|
||||
import net.minecraftforge.fml.network.NetworkEvent.Context;
|
||||
|
||||
public class CancelPlayerFallPacket extends SimplePacketBase {
|
||||
|
||||
public CancelPlayerFallPacket() {
|
||||
}
|
||||
|
||||
public CancelPlayerFallPacket(PacketBuffer buffer) {
|
||||
}
|
||||
|
||||
@Override
|
||||
public void write(PacketBuffer buffer) {
|
||||
}
|
||||
|
||||
@Override
|
||||
public void handle(Supplier<Context> context) {
|
||||
context.get().enqueueWork(() -> {
|
||||
ServerPlayerEntity sender = context.get().getSender();
|
||||
if (sender == null)
|
||||
return;
|
||||
sender.handleFallDamage(sender.fallDistance, 1.0F);
|
||||
sender.fallDistance = 0;
|
||||
sender.onGround = true;
|
||||
});
|
||||
context.get().setPacketHandled(true);
|
||||
}
|
||||
|
||||
}
|
|
@ -61,7 +61,6 @@ import net.minecraftforge.event.TickEvent.WorldTickEvent;
|
|||
import net.minecraftforge.event.entity.EntityJoinWorldEvent;
|
||||
import net.minecraftforge.event.entity.living.LivingEvent.LivingUpdateEvent;
|
||||
import net.minecraftforge.eventbus.api.SubscribeEvent;
|
||||
import net.minecraftforge.fml.DistExecutor;
|
||||
import net.minecraftforge.fml.common.Mod.EventBusSubscriber;
|
||||
|
||||
@EventBusSubscriber
|
||||
|
@ -118,7 +117,7 @@ public class ContraptionCollider {
|
|||
if (!data.contains("ContraptionDismountLocation"))
|
||||
return;
|
||||
Vec3d position = VecHelper.readNBT(data.getList("ContraptionDismountLocation", NBT.TAG_DOUBLE));
|
||||
if (entityLiving.getRidingEntity() == null)
|
||||
if (entityLiving.getRidingEntity() == null)
|
||||
entityLiving.setPositionAndUpdate(position.x, position.y, position.z);
|
||||
data.remove("ContraptionDismountLocation");
|
||||
}
|
||||
|
@ -156,7 +155,6 @@ public class ContraptionCollider {
|
|||
double conRotY = contraptionRotation.y;
|
||||
double conRotZ = contraptionRotation.z;
|
||||
Vec3d conMotion = contraptionPosition.subtract(contraptionEntity.getPrevPositionVec());
|
||||
Vec3d conAngularMotion = contraptionRotation.subtract(contraptionEntity.getPrevRotationVec());
|
||||
Vec3d contraptionCentreOffset = contraptionEntity.stationary ? centerOfBlock : Vec3d.ZERO.add(0, 0.5, 0);
|
||||
boolean axisAlignedCollision = contraptionRotation.equals(Vec3d.ZERO);
|
||||
Matrix3d rotation = null;
|
||||
|
@ -287,19 +285,8 @@ public class ContraptionCollider {
|
|||
// entity.handleFallDamage(entity.fallDistance, 1); tunnelling issue
|
||||
entity.fallDistance = 0;
|
||||
entity.onGround = true;
|
||||
if (!serverPlayer) {
|
||||
|
||||
Vec3d contactPoint = entityPosition.subtract(contraptionCentreOffset)
|
||||
.subtract(contraptionPosition);
|
||||
contactPoint =
|
||||
VecHelper.rotate(contactPoint, conAngularMotion.x, conAngularMotion.y, conAngularMotion.z);
|
||||
contactPoint = contactPoint.add(contraptionPosition)
|
||||
.add(contraptionCentreOffset)
|
||||
.add(conMotion);
|
||||
contactPointMotion = contactPoint.subtract(entityPosition);
|
||||
|
||||
DistExecutor.runWhenOn(Dist.CLIENT, () -> () -> checkForClientPlayerCollision(entity));
|
||||
}
|
||||
if (!serverPlayer)
|
||||
contactPointMotion = contraptionEntity.getContactPointMotion(entityPosition);
|
||||
}
|
||||
|
||||
if (hardCollision) {
|
||||
|
@ -379,13 +366,6 @@ public class ContraptionCollider {
|
|||
return vec3d;
|
||||
}
|
||||
|
||||
@OnlyIn(Dist.CLIENT)
|
||||
private static void checkForClientPlayerCollision(Entity entity) {
|
||||
if (entity != Minecraft.getInstance().player)
|
||||
return;
|
||||
wasClientPlayerGrounded = true;
|
||||
}
|
||||
|
||||
public static void pushEntityOutOfShape(Entity entity, VoxelShape voxelShape, Vec3d positionOffset,
|
||||
Vec3d shapeMotion) {
|
||||
AxisAlignedBB entityBB = entity.getBoundingBox()
|
||||
|
|
|
@ -171,6 +171,11 @@ public class ContraptionEntity extends Entity implements IEntityAdditionalSpawnD
|
|||
new ContraptionSeatMappingPacket(getEntityId(), contraption.seatMapping));
|
||||
}
|
||||
|
||||
@Override
|
||||
public void remove() {
|
||||
super.remove();
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void removePassenger(Entity passenger) {
|
||||
Vec3d transformedVector = getPassengerPosition(passenger);
|
||||
|
@ -219,24 +224,27 @@ public class ContraptionEntity extends Entity implements IEntityAdditionalSpawnD
|
|||
return false;
|
||||
|
||||
// Eject potential existing passenger
|
||||
Entity toDismount = null;
|
||||
for (Entry<UUID, Integer> entry : contraption.seatMapping.entrySet()) {
|
||||
if (entry.getValue() != indexOfSeat)
|
||||
continue;
|
||||
for (Entity entity : getPassengers()) {
|
||||
if (!entry.getKey().equals(entity.getUniqueID()))
|
||||
if (!entry.getKey()
|
||||
.equals(entity.getUniqueID()))
|
||||
continue;
|
||||
if (entity instanceof PlayerEntity)
|
||||
return false;
|
||||
if (!world.isRemote) {
|
||||
Vec3d transformedVector = getPassengerPosition(entity);
|
||||
entity.stopRiding();
|
||||
if (transformedVector != null)
|
||||
entity.setPositionAndUpdate(transformedVector.x, transformedVector.y, transformedVector.z);
|
||||
}
|
||||
|
||||
toDismount = entity;
|
||||
}
|
||||
}
|
||||
|
||||
if (toDismount != null && !world.isRemote) {
|
||||
Vec3d transformedVector = getPassengerPosition(toDismount);
|
||||
toDismount.stopRiding();
|
||||
if (transformedVector != null)
|
||||
toDismount.setPositionAndUpdate(transformedVector.x, transformedVector.y, transformedVector.z);
|
||||
}
|
||||
|
||||
if (world.isRemote)
|
||||
return true;
|
||||
addSittingPassenger(player, indexOfSeat);
|
||||
|
@ -623,12 +631,32 @@ public class ContraptionEntity extends Entity implements IEntityAdditionalSpawnD
|
|||
remove();
|
||||
BlockPos offset = new BlockPos(getAnchorVec().add(.5, .5, .5));
|
||||
Vec3d rotation = getRotationVec();
|
||||
setBoundingBox(new AxisAlignedBB(0, 300, 0, 0, 300, 0));
|
||||
contraption.addBlocksToWorld(world, offset, rotation, getPassengers());
|
||||
removePassengers();
|
||||
// preventMovedEntitiesFromGettingStuck();
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onKillCommand() {
|
||||
removePassengers();
|
||||
super.onKillCommand();
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void outOfWorld() {
|
||||
removePassengers();
|
||||
super.outOfWorld();
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onRemovedFromWorld() {
|
||||
super.onRemovedFromWorld();
|
||||
if (world != null && world.isRemote)
|
||||
return;
|
||||
getPassengers().forEach(Entity::remove);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void doWaterSplashEffect() {}
|
||||
|
||||
|
@ -684,6 +712,32 @@ public class ContraptionEntity extends Entity implements IEntityAdditionalSpawnD
|
|||
}
|
||||
}
|
||||
|
||||
@SuppressWarnings("deprecation")
|
||||
@Override
|
||||
public CompoundNBT writeWithoutTypeId(CompoundNBT nbt) {
|
||||
Vec3d vec = getPositionVec();
|
||||
List<Entity> passengers = getPassengers();
|
||||
List<Vec3d> positionVecs = new ArrayList<>(passengers.size());
|
||||
|
||||
for (Entity entity : passengers) {
|
||||
Vec3d prevVec = entity.getPositionVec();
|
||||
positionVecs.add(prevVec);
|
||||
|
||||
// setPos has world accessing side-effects when removed == false
|
||||
entity.removed = true;
|
||||
|
||||
// Gather passengers into same chunk when saving
|
||||
entity.setPos(vec.x, prevVec.y, vec.z);
|
||||
|
||||
// Super requires all passengers to not be removed in order to write them to the
|
||||
// tag
|
||||
entity.removed = false;
|
||||
}
|
||||
|
||||
CompoundNBT tag = super.writeWithoutTypeId(nbt);
|
||||
return tag;
|
||||
}
|
||||
|
||||
public Contraption getContraption() {
|
||||
return contraption;
|
||||
}
|
||||
|
@ -762,6 +816,20 @@ public class ContraptionEntity extends Entity implements IEntityAdditionalSpawnD
|
|||
return new Vec3d(prevPosX, prevPosY, prevPosZ);
|
||||
}
|
||||
|
||||
public Vec3d getContactPointMotion(Vec3d globalContactPoint) {
|
||||
Vec3d positionVec = getPositionVec();
|
||||
Vec3d conMotion = positionVec.subtract(getPrevPositionVec());
|
||||
Vec3d conAngularMotion = getRotationVec().subtract(getPrevRotationVec());
|
||||
Vec3d contraptionCentreOffset = stationary ? VecHelper.getCenterOf(BlockPos.ZERO) : Vec3d.ZERO.add(0, 0.5, 0);
|
||||
Vec3d contactPoint = globalContactPoint.subtract(contraptionCentreOffset)
|
||||
.subtract(positionVec);
|
||||
contactPoint = VecHelper.rotate(contactPoint, conAngularMotion.x, conAngularMotion.y, conAngularMotion.z);
|
||||
contactPoint = contactPoint.add(positionVec)
|
||||
.add(contraptionCentreOffset)
|
||||
.add(conMotion);
|
||||
return contactPoint.subtract(globalContactPoint);
|
||||
}
|
||||
|
||||
public boolean canCollideWith(Entity e) {
|
||||
if (e instanceof PlayerEntity && e.isSpectator())
|
||||
return false;
|
||||
|
|
|
@ -3,11 +3,8 @@ package com.simibubi.create.content.contraptions.components.structureMovement.pi
|
|||
import java.util.List;
|
||||
|
||||
import com.simibubi.create.content.contraptions.base.KineticTileEntity;
|
||||
import com.simibubi.create.content.contraptions.components.structureMovement.CancelPlayerFallPacket;
|
||||
import com.simibubi.create.content.contraptions.components.structureMovement.ContraptionCollider;
|
||||
import com.simibubi.create.content.contraptions.components.structureMovement.ContraptionEntity;
|
||||
import com.simibubi.create.content.contraptions.components.structureMovement.IControlContraption;
|
||||
import com.simibubi.create.foundation.networking.AllPackets;
|
||||
import com.simibubi.create.foundation.tileEntity.TileEntityBehaviour;
|
||||
import com.simibubi.create.foundation.tileEntity.behaviour.ValueBoxTransform;
|
||||
import com.simibubi.create.foundation.tileEntity.behaviour.scrollvalue.ScrollOptionBehaviour;
|
||||
|
@ -42,7 +39,7 @@ public abstract class LinearActuatorTileEntity extends KineticTileEntity impleme
|
|||
public void addBehaviours(List<TileEntityBehaviour> behaviours) {
|
||||
super.addBehaviours(behaviours);
|
||||
movementMode = new ScrollOptionBehaviour<>(MovementMode.class, Lang.translate("contraptions.movement_mode"),
|
||||
this, getMovementModeSlot());
|
||||
this, getMovementModeSlot());
|
||||
movementMode.requiresWrench();
|
||||
movementMode.withCallback(t -> waitingForSpeedChange = false);
|
||||
behaviours.add(movementMode);
|
||||
|
@ -208,15 +205,7 @@ public abstract class LinearActuatorTileEntity extends KineticTileEntity impleme
|
|||
|
||||
protected abstract Vec3d toPosition(float offset);
|
||||
|
||||
protected void visitNewPosition() {
|
||||
if (!world.isRemote)
|
||||
return;
|
||||
if (!ContraptionCollider.wasClientPlayerGrounded)
|
||||
return;
|
||||
// Send falldamage-cancel for the colliding player
|
||||
ContraptionCollider.wasClientPlayerGrounded = false;
|
||||
AllPackets.channel.sendToServer(new CancelPlayerFallPacket());
|
||||
}
|
||||
protected void visitNewPosition() {}
|
||||
|
||||
protected void tryDisassemble() {
|
||||
if (removed) {
|
||||
|
|
|
@ -5,7 +5,6 @@ import java.util.function.Function;
|
|||
import java.util.function.Supplier;
|
||||
|
||||
import com.simibubi.create.Create;
|
||||
import com.simibubi.create.content.contraptions.components.structureMovement.CancelPlayerFallPacket;
|
||||
import com.simibubi.create.content.contraptions.components.structureMovement.ContraptionInteractionPacket;
|
||||
import com.simibubi.create.content.contraptions.components.structureMovement.ContraptionSeatMappingPacket;
|
||||
import com.simibubi.create.content.contraptions.components.structureMovement.ContraptionStallPacket;
|
||||
|
@ -45,7 +44,6 @@ public enum AllPackets {
|
|||
CONFIGURE_FILTER(FilterScreenPacket.class, FilterScreenPacket::new),
|
||||
CONFIGURE_FILTERING_AMOUNT(FilteringCountUpdatePacket.class, FilteringCountUpdatePacket::new),
|
||||
CONFIGURE_SCROLLABLE(ScrollValueUpdatePacket.class, ScrollValueUpdatePacket::new),
|
||||
CANCEL_FALL(CancelPlayerFallPacket.class, CancelPlayerFallPacket::new),
|
||||
EXTENDO_INTERACT(ExtendoGripInteractionPacket.class, ExtendoGripInteractionPacket::new),
|
||||
CONTRAPTION_INTERACT(ContraptionInteractionPacket.class, ContraptionInteractionPacket::new),
|
||||
PLACE_ARM(ArmPlacementPacket.class, ArmPlacementPacket::new),
|
||||
|
|
Loading…
Reference in a new issue