- Added the Peculiar Bell and the Cursed Bell
This commit is contained in:
reidbhuntley 2021-06-26 12:05:00 -04:00
parent fbcaa1b931
commit 9ddc520652
42 changed files with 689 additions and 3 deletions

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@ -0,0 +1,19 @@
{
"type": "minecraft:block",
"pools": [
{
"rolls": 1,
"entries": [
{
"type": "minecraft:item",
"name": "create:cursed_bell"
}
],
"conditions": [
{
"condition": "minecraft:survives_explosion"
}
]
}
]
}

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@ -0,0 +1,19 @@
{
"type": "minecraft:block",
"pools": [
{
"rolls": 1,
"entries": [
{
"type": "minecraft:item",
"name": "create:peculiar_bell"
}
],
"conditions": [
{
"condition": "minecraft:survives_explosion"
}
]
}
]
}

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@ -24,6 +24,8 @@
"create:pulley_magnet", "create:pulley_magnet",
"create:furnace_engine", "create:furnace_engine",
"create:redstone_link", "create:redstone_link",
"create:peculiar_bell",
"create:cursed_bell",
"#minecraft:doors", "#minecraft:doors",
"#minecraft:beds", "#minecraft:beds",
"minecraft:flower_pot", "minecraft:flower_pot",

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@ -114,7 +114,8 @@ import com.simibubi.create.content.contraptions.relays.gauge.GaugeBlock;
import com.simibubi.create.content.contraptions.relays.gauge.GaugeGenerator; import com.simibubi.create.content.contraptions.relays.gauge.GaugeGenerator;
import com.simibubi.create.content.contraptions.relays.gearbox.GearboxBlock; import com.simibubi.create.content.contraptions.relays.gearbox.GearboxBlock;
import com.simibubi.create.content.curiosities.armor.CopperBacktankBlock; import com.simibubi.create.content.curiosities.armor.CopperBacktankBlock;
import com.simibubi.create.content.curiosities.projector.ChromaticProjectorBlock; import com.simibubi.create.content.curiosities.bell.CursedBellBlock;
import com.simibubi.create.content.curiosities.bell.PeculiarBellBlock;
import com.simibubi.create.content.logistics.block.belts.tunnel.BeltTunnelBlock; import com.simibubi.create.content.logistics.block.belts.tunnel.BeltTunnelBlock;
import com.simibubi.create.content.logistics.block.belts.tunnel.BrassTunnelBlock; import com.simibubi.create.content.logistics.block.belts.tunnel.BrassTunnelBlock;
import com.simibubi.create.content.logistics.block.belts.tunnel.BrassTunnelCTBehaviour; import com.simibubi.create.content.logistics.block.belts.tunnel.BrassTunnelCTBehaviour;
@ -1301,6 +1302,22 @@ public class AllBlocks {
}) })
.register(); .register();
public static final BlockEntry<PeculiarBellBlock> PECULIAR_BELL =
REGISTRATE.block("peculiar_bell", PeculiarBellBlock::new)
.initialProperties(SharedProperties::softMetal)
.tag(AllBlockTags.BRITTLE.tag)
.item()
.build()
.register();
public static final BlockEntry<CursedBellBlock> CURSED_BELL =
REGISTRATE.block("cursed_bell", CursedBellBlock::new)
.initialProperties(() -> PECULIAR_BELL.get())
.tag(AllBlockTags.BRITTLE.tag)
.item()
.build()
.register();
// Materials // Materials
static { static {

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@ -9,6 +9,8 @@ import com.simibubi.create.content.contraptions.particle.CubeParticleData;
import com.simibubi.create.content.contraptions.particle.HeaterParticleData; import com.simibubi.create.content.contraptions.particle.HeaterParticleData;
import com.simibubi.create.content.contraptions.particle.ICustomParticleData; import com.simibubi.create.content.contraptions.particle.ICustomParticleData;
import com.simibubi.create.content.contraptions.particle.RotationIndicatorParticleData; import com.simibubi.create.content.contraptions.particle.RotationIndicatorParticleData;
import com.simibubi.create.content.curiosities.bell.SoulBaseParticle;
import com.simibubi.create.content.curiosities.bell.SoulParticle;
import com.simibubi.create.foundation.utility.Lang; import com.simibubi.create.foundation.utility.Lang;
import net.minecraft.client.Minecraft; import net.minecraft.client.Minecraft;
@ -31,8 +33,9 @@ public enum AllParticleTypes {
CUBE(CubeParticleData::new), CUBE(CubeParticleData::new),
FLUID_PARTICLE(FluidParticleData::new), FLUID_PARTICLE(FluidParticleData::new),
BASIN_FLUID(FluidParticleData::new), BASIN_FLUID(FluidParticleData::new),
FLUID_DRIP(FluidParticleData::new) FLUID_DRIP(FluidParticleData::new),
SOUL(SoulParticle.Data::new),
SOUL_BASE(SoulBaseParticle.Data::new)
; ;
private ParticleEntry<?> entry; private ParticleEntry<?> entry;

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@ -119,6 +119,8 @@ import com.simibubi.create.content.contraptions.relays.gearbox.GearshiftTileEnti
import com.simibubi.create.content.curiosities.armor.CopperBacktankInstance; import com.simibubi.create.content.curiosities.armor.CopperBacktankInstance;
import com.simibubi.create.content.curiosities.armor.CopperBacktankRenderer; import com.simibubi.create.content.curiosities.armor.CopperBacktankRenderer;
import com.simibubi.create.content.curiosities.armor.CopperBacktankTileEntity; import com.simibubi.create.content.curiosities.armor.CopperBacktankTileEntity;
import com.simibubi.create.content.curiosities.bell.CursedBellTileEntity;
import com.simibubi.create.content.curiosities.bell.PeculiarBellTileEntity;
import com.simibubi.create.content.curiosities.projector.ChromaticProjectorInstance; import com.simibubi.create.content.curiosities.projector.ChromaticProjectorInstance;
import com.simibubi.create.content.curiosities.projector.ChromaticProjectorTileEntity; import com.simibubi.create.content.curiosities.projector.ChromaticProjectorTileEntity;
import com.simibubi.create.content.logistics.block.belts.tunnel.BeltTunnelInstance; import com.simibubi.create.content.logistics.block.belts.tunnel.BeltTunnelInstance;
@ -658,6 +660,7 @@ public class AllTileEntities {
.validBlocks(AllBlocks.ADJUSTABLE_PULSE_REPEATER) .validBlocks(AllBlocks.ADJUSTABLE_PULSE_REPEATER)
.renderer(() -> AdjustableRepeaterRenderer::new) .renderer(() -> AdjustableRepeaterRenderer::new)
.register(); .register();
public static final TileEntityEntry<CopperBacktankTileEntity> COPPER_BACKTANK = Create.registrate() public static final TileEntityEntry<CopperBacktankTileEntity> COPPER_BACKTANK = Create.registrate()
.tileEntity("copper_backtank", CopperBacktankTileEntity::new) .tileEntity("copper_backtank", CopperBacktankTileEntity::new)
.instance(() -> CopperBacktankInstance::new) .instance(() -> CopperBacktankInstance::new)
@ -665,5 +668,15 @@ public class AllTileEntities {
.renderer(() -> CopperBacktankRenderer::new) .renderer(() -> CopperBacktankRenderer::new)
.register(); .register();
public static final TileEntityEntry<PeculiarBellTileEntity> PECULIAR_BELL = Create.registrate()
.tileEntity("peculiar_bell", PeculiarBellTileEntity::new)
.validBlocks(AllBlocks.PECULIAR_BELL)
.register();
public static final TileEntityEntry<CursedBellTileEntity> CURSED_BELL = Create.registrate()
.tileEntity("cursed_bell", CursedBellTileEntity::new)
.validBlocks(AllBlocks.CURSED_BELL)
.register();
public static void register() {} public static void register() {}
} }

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@ -0,0 +1,70 @@
package com.simibubi.create.content.curiosities.bell;
import javax.annotation.Nullable;
import com.simibubi.create.foundation.block.ITE;
import net.minecraft.block.BellBlock;
import net.minecraft.block.BlockState;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.Direction;
import net.minecraft.util.SoundCategory;
import net.minecraft.util.SoundEvents;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.shapes.ISelectionContext;
import net.minecraft.util.math.shapes.VoxelShape;
import net.minecraft.util.math.shapes.VoxelShapes;
import net.minecraft.world.IBlockReader;
import net.minecraft.world.World;
public abstract class AbstractBellBlock<TE extends AbstractBellTileEntity> extends BellBlock implements ITE<TE> {
public AbstractBellBlock(Properties properties) {
super(properties);
}
@Override
@Nullable
public TileEntity createNewTileEntity(IBlockReader block) {
return null;
}
protected VoxelShape getShape(BlockState state) {
return VoxelShapes.fullCube();
}
@Override
public VoxelShape getCollisionShape(BlockState state, IBlockReader reader, BlockPos pos, ISelectionContext selection) {
return this.getShape(state);
}
@Override
public VoxelShape getShape(BlockState state, IBlockReader reader, BlockPos pos, ISelectionContext selection) {
return this.getShape(state);
}
@Override
public boolean ring(World world, BlockPos pos, @Nullable Direction direction) {
if (direction == null) {
direction = world.getBlockState(pos).get(field_220133_a);
}
if (!ringInner(world, pos, direction))
return false;
if (world.isRemote)
return false;
playSound(world, pos, direction);
return true;
}
public static void playSound(World world, BlockPos pos, Direction direction) {
world.playSound(null, pos, SoundEvents.BLOCK_BELL_USE, SoundCategory.BLOCKS, 2.0F, 1.0F);
}
protected boolean ringInner(World world, BlockPos pos, Direction direction) {
TE te = getTileEntity(world, pos);
return te != null && te.ring(world, pos, direction);
}
}

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@ -0,0 +1,25 @@
package com.simibubi.create.content.curiosities.bell;
import com.simibubi.create.foundation.tileEntity.SmartTileEntity;
import com.simibubi.create.foundation.tileEntity.TileEntityBehaviour;
import net.minecraft.tileentity.TileEntityType;
import net.minecraft.util.Direction;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.World;
import java.util.List;
public abstract class AbstractBellTileEntity extends SmartTileEntity {
public AbstractBellTileEntity(TileEntityType<?> type) {
super(type);
}
@Override
public void addBehaviours(List<TileEntityBehaviour> behaviours) { }
public abstract boolean ring(World world, BlockPos pos, Direction direction);
}

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@ -0,0 +1,30 @@
package com.simibubi.create.content.curiosities.bell;
import com.simibubi.create.AllTileEntities;
import com.simibubi.create.foundation.block.ITE;
import net.minecraft.block.BlockState;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.Direction;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.IBlockReader;
import net.minecraft.world.World;
public class CursedBellBlock extends AbstractBellBlock<CursedBellTileEntity> {
public CursedBellBlock(Properties properties) {
super(properties);
}
@Override
public TileEntity createTileEntity(BlockState state, IBlockReader world) {
return AllTileEntities.CURSED_BELL.create();
}
@Override
public Class<CursedBellTileEntity> getTileEntityClass() {
return CursedBellTileEntity.class;
}
}

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@ -0,0 +1,177 @@
package com.simibubi.create.content.curiosities.bell;
import java.util.ArrayList;
import java.util.List;
import com.simibubi.create.foundation.tileEntity.TileEntityBehaviour;
import com.simibubi.create.foundation.utility.NBTHelper;
import net.minecraft.block.BlockState;
import net.minecraft.entity.EntitySpawnPlacementRegistry;
import net.minecraft.entity.EntityType;
import net.minecraft.nbt.CompoundNBT;
import net.minecraft.tileentity.TileEntityType;
import net.minecraft.util.Direction;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.vector.Vector3d;
import net.minecraft.world.LightType;
import net.minecraft.world.World;
import net.minecraft.world.spawner.WorldEntitySpawner;
public class CursedBellTileEntity extends AbstractBellTileEntity {
public static final int MAX_DISTANCE = 6;
private static final List<List<BlockPos>> LAYERS = genLayers();
public enum Mode {
RUNNING, RECHARGING
}
public static final int RECHARGE_TICKS = 16;
public static final int TICKS_PER_LAYER = 3;
public int ticks;
public Mode mode = Mode.RECHARGING;
public CursedBellTileEntity(TileEntityType<?> type) {
super(type);
}
@Override
public void addBehaviours(List<TileEntityBehaviour> behaviours) { }
@Override
protected void fromTag(BlockState state, CompoundNBT compound, boolean clientPacket) {
ticks = compound.getInt("Ticks");
mode = NBTHelper.readEnum(compound, "Mode", Mode.class);
}
@Override
public void write(CompoundNBT compound, boolean clientPacket) {
compound.putInt("Ticks", ticks);
NBTHelper.writeEnum(compound, "Mode", mode);
}
@Override
public void tick() {
super.tick();
switch (mode) {
case RECHARGING:
if (ticks > 0)
ticks--;
break;
case RUNNING:
if (ticks <= 0)
break;
ticks--;
if (ticks % TICKS_PER_LAYER == 0) {
while (!trySpawnSouls(world, pos, MAX_DISTANCE - ticks / TICKS_PER_LAYER - 1)
&& ticks > 0) {
ticks -= TICKS_PER_LAYER;
}
if (ticks == 0) {
ticks = RECHARGE_TICKS;
mode = Mode.RECHARGING;
}
}
break;
}
}
public boolean tryStart() {
if (mode != Mode.RECHARGING || ticks > 0)
return false;
ticks = TICKS_PER_LAYER*MAX_DISTANCE;
mode = Mode.RUNNING;
if (!world.isRemote)
sendData();
return true;
}
@Override
public boolean ring(World world, BlockPos pos, Direction direction) {
return tryStart();
}
public static boolean trySpawnSouls(World world, BlockPos at, int layerIdx) {
if (world == null)
return false;
boolean spawnedAny = false;
List<BlockPos> layer = LAYERS.get(layerIdx);
for (BlockPos candidate : layer) {
candidate = candidate.add(at);
if (!WorldEntitySpawner.canCreatureTypeSpawnAtLocation(
EntitySpawnPlacementRegistry.PlacementType.ON_GROUND,
world, candidate, EntityType.ZOMBIE))
continue;
if (world.getLightLevel(LightType.BLOCK, candidate) >= 8)
continue;
if (!world.isRemote)
return true;
spawnedAny = true;
spawnParticles(world, candidate);
}
return spawnedAny;
}
public static void spawnParticles(World world, BlockPos at) {
if (world == null || !world.isRemote)
return;
Vector3d p = Vector3d.of(at);
world.addParticle(new SoulParticle.Data(), p.x + 0.5, p.y + 0.5, p.z + 0.5, 0, 0, 0);
world.addParticle(new SoulBaseParticle.Data(), p.x + 0.5, p.y + 0.01, p.z + 0.5, 0, 0, 0);
}
private static List<List<BlockPos>> genLayers() {
List<List<BlockPos>> layers = new ArrayList<>();
for (int i = 0; i < MAX_DISTANCE; i++)
layers.add(new ArrayList<>());
for (int x = 0; x < MAX_DISTANCE; x++) {
for (int y = 0; y < MAX_DISTANCE; y++) {
for (int z = 0; z < MAX_DISTANCE; z++) {
BlockPos candidate = new BlockPos(x,y,z);
int dist = 1 + (int)Math.sqrt(candidate.distanceSq(0,0,0,false));
if (dist == 0 || dist > MAX_DISTANCE)
continue;
List<BlockPos> layer = layers.get(dist - 1);
int start = layer.size(), end = start + 1;
layer.add(candidate);
if (candidate.getX() != 0) {
layer.add(new BlockPos(-candidate.getX(), candidate.getY(), candidate.getZ()));
end += 1;
}
if (candidate.getY() != 0) {
for (int i = start; i < end; i++) {
BlockPos prev = layer.get(i);
layer.add(new BlockPos(prev.getX(), -prev.getY(), prev.getZ()));
}
end += end - start;
}
if (candidate.getZ() != 0) {
for (int i = start; i < end; i++) {
BlockPos prev = layer.get(i);
layer.add(new BlockPos(prev.getX(), prev.getY(), -prev.getZ()));
}
}
}
}
}
return layers;
}
}

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@ -0,0 +1,57 @@
package com.simibubi.create.content.curiosities.bell;
import com.mojang.blaze3d.vertex.IVertexBuilder;
import net.minecraft.client.particle.IAnimatedSprite;
import net.minecraft.client.particle.SimpleAnimatedParticle;
import net.minecraft.client.renderer.ActiveRenderInfo;
import net.minecraft.client.world.ClientWorld;
import net.minecraft.util.math.MathHelper;
import net.minecraft.util.math.vector.Quaternion;
import net.minecraft.util.math.vector.Vector3d;
import net.minecraft.util.math.vector.Vector3f;
public class CustomRotationParticle extends SimpleAnimatedParticle {
public CustomRotationParticle(ClientWorld worldIn, double x, double y, double z, IAnimatedSprite spriteSet, float yAccel) {
super(worldIn, x, y, z, spriteSet, yAccel);
}
public Quaternion getCustomRotation(ActiveRenderInfo camera, float partialTicks) {
Quaternion quaternion = new Quaternion(camera.getRotation());
if (this.particleAngle != 0.0F) {
float angle = MathHelper.lerp(partialTicks, this.prevParticleAngle, this.particleAngle);
quaternion.multiply(Vector3f.POSITIVE_Z.getRadialQuaternion(angle));
}
return quaternion;
}
@Override
public void buildGeometry(IVertexBuilder builder, ActiveRenderInfo camera, float partialTicks) {
Vector3d cameraPos = camera.getProjectedView();
float originX = (float)(MathHelper.lerp(partialTicks, this.prevPosX, this.posX) - cameraPos.getX());
float originY = (float)(MathHelper.lerp(partialTicks, this.prevPosY, this.posY) - cameraPos.getY());
float originZ = (float)(MathHelper.lerp(partialTicks, this.prevPosZ, this.posZ) - cameraPos.getZ());
Vector3f[] vertices = new Vector3f[]{new Vector3f(-1.0F, -1.0F, 0.0F), new Vector3f(-1.0F, 1.0F, 0.0F), new Vector3f(1.0F, 1.0F, 0.0F), new Vector3f(1.0F, -1.0F, 0.0F)};
float scale = this.getScale(partialTicks);
Quaternion rotation = getCustomRotation(camera, partialTicks);
for(int i = 0; i < 4; ++i) {
Vector3f vertex = vertices[i];
vertex.func_214905_a(rotation);
vertex.mul(scale);
vertex.add(originX, originY, originZ);
}
float minU = this.getMinU();
float maxU = this.getMaxU();
float minV = this.getMinV();
float maxV = this.getMaxV();
int brightness = this.getBrightnessForRender(partialTicks);
builder.vertex(vertices[0].getX(), vertices[0].getY(), vertices[0].getZ()).texture(maxU, maxV).color(this.particleRed, this.particleGreen, this.particleBlue, this.particleAlpha).light(brightness).endVertex();
builder.vertex(vertices[1].getX(), vertices[1].getY(), vertices[1].getZ()).texture(maxU, minV).color(this.particleRed, this.particleGreen, this.particleBlue, this.particleAlpha).light(brightness).endVertex();
builder.vertex(vertices[2].getX(), vertices[2].getY(), vertices[2].getZ()).texture(minU, minV).color(this.particleRed, this.particleGreen, this.particleBlue, this.particleAlpha).light(brightness).endVertex();
builder.vertex(vertices[3].getX(), vertices[3].getY(), vertices[3].getZ()).texture(minU, maxV).color(this.particleRed, this.particleGreen, this.particleBlue, this.particleAlpha).light(brightness).endVertex();
}
}

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@ -0,0 +1,29 @@
package com.simibubi.create.content.curiosities.bell;
import com.simibubi.create.AllTileEntities;
import com.simibubi.create.foundation.block.ITE;
import net.minecraft.block.BlockState;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.Direction;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.shapes.VoxelShape;
import net.minecraft.util.math.shapes.VoxelShapes;
import net.minecraft.world.IBlockReader;
import net.minecraft.world.World;
public class PeculiarBellBlock extends AbstractBellBlock<PeculiarBellTileEntity> {
public PeculiarBellBlock(Properties properties) {
super(properties);
}
@Override
public TileEntity createTileEntity(BlockState state, IBlockReader world) {
return AllTileEntities.PECULIAR_BELL.create();
}
@Override
public Class<PeculiarBellTileEntity> getTileEntityClass() { return PeculiarBellTileEntity.class; }
}

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@ -0,0 +1,19 @@
package com.simibubi.create.content.curiosities.bell;
import net.minecraft.tileentity.TileEntityType;
import net.minecraft.util.Direction;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.World;
public class PeculiarBellTileEntity extends AbstractBellTileEntity {
public PeculiarBellTileEntity(TileEntityType<?> type) {
super(type);
}
@Override
public boolean ring(World world, BlockPos pos, Direction direction) {
return true;
}
}

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@ -0,0 +1,52 @@
package com.simibubi.create.content.curiosities.bell;
import com.simibubi.create.AllParticleTypes;
import com.simibubi.create.foundation.data.BasicParticleData;
import net.minecraft.client.particle.IAnimatedSprite;
import net.minecraft.client.renderer.ActiveRenderInfo;
import net.minecraft.client.world.ClientWorld;
import net.minecraft.particles.ParticleType;
import net.minecraft.util.math.vector.Quaternion;
import net.minecraft.util.math.vector.Vector3f;
public class SoulBaseParticle extends CustomRotationParticle {
private final IAnimatedSprite animatedSprite;
public SoulBaseParticle(ClientWorld worldIn, double x, double y, double z, double vx, double vy, double vz,
IAnimatedSprite spriteSet) {
super(worldIn, x, y, z, spriteSet, 0);
this.animatedSprite = spriteSet;
this.particleScale = 0.5f;
this.setSize(this.particleScale,this.particleScale);
this.maxAge = (int)(16.0F / (this.rand.nextFloat() * 0.36F + 0.64F));
this.selectSpriteWithAge(animatedSprite);
this.field_21507 = true; // disable movement
}
@Override
public void tick() {
if (this.age++ >= this.maxAge) {
this.setExpired();
} else {
this.selectSpriteWithAge(animatedSprite);
}
}
@Override
public Quaternion getCustomRotation(ActiveRenderInfo camera, float partialTicks) {
return Vector3f.POSITIVE_X.getDegreesQuaternion(90);
}
public static class Data extends BasicParticleData<SoulBaseParticle> {
@Override
public IBasicParticleFactory<SoulBaseParticle> getBasicFactory() {
return SoulBaseParticle::new;
}
@Override
public ParticleType<?> getType() {
return AllParticleTypes.SOUL_BASE.get();
}
}
}

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@ -0,0 +1,51 @@
package com.simibubi.create.content.curiosities.bell;
import com.simibubi.create.AllParticleTypes;
import com.simibubi.create.foundation.data.BasicParticleData;
import net.minecraft.client.particle.IAnimatedSprite;
import net.minecraft.client.renderer.ActiveRenderInfo;
import net.minecraft.client.world.ClientWorld;
import net.minecraft.particles.ParticleType;
import net.minecraft.util.math.vector.Quaternion;
public class SoulParticle extends CustomRotationParticle {
private final IAnimatedSprite animatedSprite;
public SoulParticle(ClientWorld worldIn, double x, double y, double z, double vx, double vy, double vz,
IAnimatedSprite spriteSet) {
super(worldIn, x, y, z, spriteSet, 0);
this.animatedSprite = spriteSet;
this.particleScale = 0.5f;
this.setSize(this.particleScale,this.particleScale);
this.maxAge = (int)(16.0F / (this.rand.nextFloat() * 0.36F + 0.64F));
this.selectSpriteWithAge(animatedSprite);
this.field_21507 = true; // disable movement
}
@Override
public void tick() {
if (this.age++ >= this.maxAge) {
this.setExpired();
} else {
this.selectSpriteWithAge(animatedSprite);
}
}
@Override
public Quaternion getCustomRotation(ActiveRenderInfo camera, float partialTicks) {
return new Quaternion(0, -camera.getYaw(), 0, true);
}
public static class Data extends BasicParticleData<SoulParticle> {
@Override
public IBasicParticleFactory<SoulParticle> getBasicFactory() {
return SoulParticle::new;
}
@Override
public ParticleType<?> getType() {
return AllParticleTypes.SOUL.get();
}
}
}

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@ -0,0 +1,71 @@
package com.simibubi.create.foundation.data;
import javax.annotation.ParametersAreNonnullByDefault;
import com.mojang.brigadier.StringReader;
import com.mojang.serialization.Codec;
import com.simibubi.create.content.contraptions.particle.ICustomParticleDataWithSprite;
import mcp.MethodsReturnNonnullByDefault;
import net.minecraft.client.particle.IAnimatedSprite;
import net.minecraft.client.particle.IParticleFactory;
import net.minecraft.client.particle.Particle;
import net.minecraft.client.particle.ParticleManager;
import net.minecraft.client.world.ClientWorld;
import net.minecraft.network.PacketBuffer;
import net.minecraft.particles.IParticleData;
import net.minecraft.particles.ParticleType;
import net.minecraft.util.registry.Registry;
import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.api.distmarker.OnlyIn;
import java.util.Map;
@ParametersAreNonnullByDefault
@MethodsReturnNonnullByDefault
public abstract class BasicParticleData<T extends Particle> implements IParticleData, ICustomParticleDataWithSprite<BasicParticleData<T>> {
public BasicParticleData() { }
@Override
public IDeserializer<BasicParticleData<T>> getDeserializer() {
BasicParticleData<T> data = this;
return new IParticleData.IDeserializer<BasicParticleData<T>>() {
@Override
public BasicParticleData<T> deserialize(ParticleType<BasicParticleData<T>> arg0, StringReader reader) {
return data;
}
@Override
public BasicParticleData<T> read(ParticleType<BasicParticleData<T>> type, PacketBuffer buffer) {
return data;
}
};
}
@Override
public Codec<BasicParticleData<T>> getCodec(ParticleType<BasicParticleData<T>> type) {
return Codec.unit(this);
}
public interface IBasicParticleFactory<U extends Particle> {
U makeParticle(ClientWorld worldIn, double x, double y, double z, double vx, double vy, double vz, IAnimatedSprite sprite);
}
@OnlyIn(Dist.CLIENT)
public abstract IBasicParticleFactory<T> getBasicFactory();
@Override
@OnlyIn(Dist.CLIENT)
public ParticleManager.IParticleMetaFactory<BasicParticleData<T>> getMetaFactory() {
return animatedSprite -> (data, worldIn, x, y, z, vx, vy, vz) ->
getBasicFactory().makeParticle(worldIn, x, y, z, vx, vy, vz, animatedSprite);
}
@Override
public String getParameters() {
return Registry.PARTICLE_TYPE.getKey(getType()).toString();
}
@Override
public void write(PacketBuffer buffer) { }
}

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@ -0,0 +1,20 @@
{
"textures": [
"create:soul_particle_0",
"create:soul_particle_1",
"create:soul_particle_2",
"create:soul_particle_3",
"create:soul_particle_4",
"create:soul_particle_5",
"create:soul_particle_6",
"create:soul_particle_7",
"create:soul_particle_8",
"create:soul_particle_9",
"create:soul_particle_10",
"create:soul_particle_11",
"create:soul_particle_12",
"create:soul_particle_13",
"create:soul_particle_14",
"create:soul_particle_15"
]
}

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@ -0,0 +1,12 @@
{
"textures": [
"create:soul_base_0",
"create:soul_base_1",
"create:soul_base_2",
"create:soul_base_3",
"create:soul_base_4",
"create:soul_base_5",
"create:soul_base_6",
"create:soul_base_7"
]
}

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