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Tools: the Tippening.
Fixed an error in my previous commit. Introduced basic Tooltips for fluid items. I've left the smart pipe entries as placeholder as I've not tried them out yet.
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1 changed files with 40 additions and 2 deletions
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@ -79,8 +79,46 @@
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"item.create.empty_blaze_burner.tooltip": "EMPTY BLAZE BURNER",
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"item.create.empty_blaze_burner.tooltip.summary": "A little iron home for your fiery friends. I'm sure you could put them to good use.",
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"block.create.empty_blaze_burner.tooltip.condition1": "When used on a _Blaze_ or _Blaze_ _spawner_",
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"block.create.empty_blaze_burner.tooltip.behaviour1": "_Captures_ a Blaze in the item",
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"item.create.empty_blaze_burner.tooltip.condition1": "When used on a _Blaze_ or _Blaze_ _spawner_",
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"item.create.empty_blaze_burner.tooltip.behaviour1": "_Captures_ a Blaze in the item",
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"block.create.fluid_pipe.tooltip": "FLUID PIPE",
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"block.create.fluid_pipe.tooltip.summary": "Used for moving _fluids_ around. Needs a _Mechanical_ _Pump_ to get the _fluid_ moving.",
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"block.create.fluid_pipe.tooltip.condition1": "Fluid Transfer",
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"block.create.fluid_pipe.tooltip.behaviour1": "Can connect to _fluid_ _containers_ such as _Tanks_ or _Basins_. Exposed _pipe_ ends can also drain or place fluid blocks. Be careful of leaks!",
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"block.create.fluid_pipe.tooltip.control1": "Right-clicked with Wrench",
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"block.create.fluid_pipe.tooltip.action1": "Places a window on the pipe if available",
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"block.create.fluid_tank.tooltip": "FLUID TANK",
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"block.create.fluid_tank.tooltip.summary": "_Stores_ all your favourite _fluids_.",
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"block.create.fluid_tank.tooltip.control1": "Right-clicked with Wrench",
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"block.create.fluid_tank.tooltip.action1": "changes the optional window",
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"block.create.fluid_valve.tooltip": "FLUID VALVE",
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"block.create.fluid_valve.tooltip.summary": "Halts the flow of fluid down a pipe.",
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"block.create.fluid_valve.tooltip.condition1": "Controllable flow",
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"block.create.fluid_valve.tooltip.behaviour1": "Applied _rotational_ _force_ will force the _valve_ to close, ceasing the flow of _fluids_. Reverse the direction of the _rotational_ _force_ to re-open the valve.",
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"block.create.Mechanical_pump.tooltip": "MECHANICAL PUMP",
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"block.create.Mechanical_pump.tooltip.summary": "Takes _rotational_ _force_ and uses it to move _fluid_ along a _pipe_.",
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"block.create.Mechanical_pump.tooltip.condition1": "Fluid Flow",
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"block.create.Mechanical_pump.tooltip.behaviour1": "Applied _rotational_ _force_ creates pressure that forces _fluid_ through the _pipe_ network. Reverse the direction of the _rotational_ _force_ to switch the direction that the _fluid_ flows.",
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"block.create.Mechanical_pump.tooltip.control1": "Right-clicked with Wrench",
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"block.create.Mechanical_pump.tooltip.action1": "Reverses the direction of the _pump_, switching the default direction of the flow",
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"block.create.smart_fluid_pipe.tooltip": "SMART FLUID PIPE",
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"block.create.smart_fluid_pipe.tooltip.summary": "A _fluid_ _pipe_ with a filter. Can specify which _fluids_ pass through.",
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"block.create.smart_fluid_pipe.tooltip.condition1": " ~ ",
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"block.create.smart_fluid_pipe.tooltip.behaviour1": " ~ ",
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"block.create.smart_fluid_pipe.tooltip.control1": " ~ ",
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"block.create.smart_fluid_pipe.tooltip.action1": " ~ ",
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"block.create.spout.tooltip": "SPOUT",
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"block.create.spout.tooltip.summary": "An injector for refilling your _fluid_ _items_",
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"block.create.spout.tooltip.condition1": "Fluid Transfer",
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"block.create.spout.tooltip.behaviour1": "When a _fluid_ _container_ _item_ such as a _bucket_ or _bottle_ is placed underneath, the spout will attempt to refill it with it's own stored _fluid_.",
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"block.create.spout.tooltip.condition2": "Fluid Automation",
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"block.create.spout.tooltip.behaviour2": "The spout placed above a _belt_ or _depot_ will react automatically with a _fluid_ _container_ _item_ that passes beneath it.",
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"item.create.wand_of_symmetry.tooltip": "SYMMETRY WAND",
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"item.create.wand_of_symmetry.tooltip.summary": "Perfectly mirrors Block placement across configured planes.",
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