cleanup and style

This commit is contained in:
Talrey 2022-05-13 15:20:13 -07:00
parent 2ad8ffe0ed
commit b088843aa1
9 changed files with 42 additions and 761 deletions

View file

@ -94,7 +94,7 @@ public class FluidTankBlock extends Block implements IWrenchable, ITE<FluidTankT
@Override
public int getLightEmission(BlockState state, BlockGetter world, BlockPos pos) {
FluidTankTileEntity tankAt = ConnectivityHandler.partAt(getTileEntityType(), world, pos); //FluidTankConnectivityHandler.anyTankAt(world, pos);
FluidTankTileEntity tankAt = ConnectivityHandler.partAt(getTileEntityType(), world, pos);
if (tankAt == null)
return 0;
FluidTankTileEntity controllerTE = tankAt.getControllerTE();
@ -121,7 +121,7 @@ public class FluidTankBlock extends Block implements IWrenchable, ITE<FluidTankT
return InteractionResult.PASS;
FluidExchange exchange = null;
FluidTankTileEntity te = ConnectivityHandler.partAt(getTileEntityType(), world, pos); //FluidTankConnectivityHandler.anyTankAt(world, pos);
FluidTankTileEntity te = ConnectivityHandler.partAt(getTileEntityType(), world, pos);
if (te == null)
return InteractionResult.FAIL;
@ -232,7 +232,6 @@ public class FluidTankBlock extends Block implements IWrenchable, ITE<FluidTankT
return;
FluidTankTileEntity tankTE = (FluidTankTileEntity) te;
world.removeBlockEntity(pos);
//FluidTankConnectivityHandler.splitTank(tankTE);
ConnectivityHandler.splitMulti(tankTE);
}
}

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@ -1,381 +0,0 @@
package com.simibubi.create.content.contraptions.fluids.tank;
import java.util.ArrayList;
import java.util.Comparator;
import java.util.HashMap;
import java.util.HashSet;
import java.util.List;
import java.util.Map;
import java.util.Optional;
import java.util.PriorityQueue;
import java.util.Set;
import javax.annotation.Nullable;
import org.apache.commons.lang3.tuple.Pair;
import com.simibubi.create.content.contraptions.fluids.tank.CreativeFluidTankTileEntity.CreativeSmartFluidTank;
import com.simibubi.create.foundation.utility.Iterate;
import net.minecraft.core.BlockPos;
import net.minecraft.core.Direction;
import net.minecraft.core.Direction.Axis;
import net.minecraft.core.Direction.AxisDirection;
import net.minecraft.world.level.BlockGetter;
import net.minecraft.world.level.Level;
import net.minecraft.world.level.block.entity.BlockEntity;
import net.minecraft.world.level.block.entity.BlockEntityType;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraftforge.common.util.LazyOptional;
import net.minecraftforge.fluids.FluidStack;
import net.minecraftforge.fluids.capability.CapabilityFluidHandler;
import net.minecraftforge.fluids.capability.IFluidHandler;
import net.minecraftforge.fluids.capability.IFluidHandler.FluidAction;
import net.minecraftforge.fluids.capability.templates.FluidTank;
public class FluidTankConnectivityHandler {
public static void formTanks(FluidTankTileEntity te) {
TankSearchCache cache = new TankSearchCache();
List<FluidTankTileEntity> frontier = new ArrayList<>();
frontier.add(te);
formTanks(te.getType(), te.getLevel(), cache, frontier);
}
private static void formTanks(BlockEntityType<?> type, BlockGetter world, TankSearchCache cache,
List<FluidTankTileEntity> frontier) {
PriorityQueue<Pair<Integer, FluidTankTileEntity>> creationQueue = makeCreationQueue();
Set<BlockPos> visited = new HashSet<>();
int minX = Integer.MAX_VALUE;
int minZ = Integer.MAX_VALUE;
for (FluidTankTileEntity fluidTankTileEntity : frontier) {
BlockPos pos = fluidTankTileEntity.getBlockPos();
minX = Math.min(pos.getX(), minX);
minZ = Math.min(pos.getZ(), minZ);
}
minX -= FluidTankTileEntity.getMaxSize();
minZ -= FluidTankTileEntity.getMaxSize();
while (!frontier.isEmpty()) {
FluidTankTileEntity tank = frontier.remove(0);
BlockPos tankPos = tank.getBlockPos();
if (visited.contains(tankPos))
continue;
visited.add(tankPos);
int amount = tryToFormNewTank(tank, cache, true);
if (amount > 1)
creationQueue.add(Pair.of(amount, tank));
for (Axis axis : Iterate.axes) {
Direction d = Direction.get(AxisDirection.NEGATIVE, axis);
BlockPos next = tankPos.relative(d);
if (next.getX() <= minX || next.getZ() <= minZ)
continue;
if (visited.contains(next))
continue;
FluidTankTileEntity nextTank = tankAt(type, world, next);
if (nextTank == null)
continue;
if (nextTank.isRemoved())
continue;
frontier.add(nextTank);
}
}
visited.clear();
while (!creationQueue.isEmpty()) {
Pair<Integer, FluidTankTileEntity> next = creationQueue.poll();
FluidTankTileEntity toCreate = next.getValue();
if (visited.contains(toCreate.getBlockPos()))
continue;
visited.add(toCreate.getBlockPos());
tryToFormNewTank(toCreate, cache, false);
}
}
public static void splitTank(FluidTankTileEntity te) {
splitTankAndInvalidate(te, null, false);
}
private static int tryToFormNewTank(FluidTankTileEntity te, TankSearchCache cache, boolean simulate) {
int bestWidth = 1;
int bestAmount = -1;
if (!te.isController())
return 0;
for (int w = 1; w <= FluidTankTileEntity.getMaxSize(); w++) {
int amount = tryToFormNewTankOfWidth(te, w, cache, true);
if (amount < bestAmount)
continue;
bestWidth = w;
bestAmount = amount;
}
if (!simulate) {
if (te.width == bestWidth && te.width * te.width * te.height == bestAmount)
return bestAmount;
splitTankAndInvalidate(te, cache, false);
te.applyFluidTankSize(bestAmount);
tryToFormNewTankOfWidth(te, bestWidth, cache, simulate);
te.updateConnectivity = false;
te.width = bestWidth;
te.height = bestAmount / bestWidth / bestWidth;
BlockState state = te.getBlockState();
if (FluidTankBlock.isTank(state)) {
state = state.setValue(FluidTankBlock.BOTTOM, true);
state = state.setValue(FluidTankBlock.TOP, te.height == 1);
te.getLevel()
.setBlock(te.getBlockPos(), state, 22);
}
te.setWindows(te.window);
te.onFluidStackChanged(te.tankInventory.getFluid());
te.setChanged();
}
return bestAmount;
}
private static int tryToFormNewTankOfWidth(FluidTankTileEntity te, int width, TankSearchCache cache,
boolean simulate) {
int amount = 0;
int height = 0;
BlockEntityType<?> type = te.getType();
Level world = te.getLevel();
BlockPos origin = te.getBlockPos();
LazyOptional<IFluidHandler> capability = te.getCapability(CapabilityFluidHandler.FLUID_HANDLER_CAPABILITY);
FluidTank teTank = (FluidTank) capability.orElse(null);
FluidStack fluid = capability.map(ifh -> ifh.getFluidInTank(0))
.orElse(FluidStack.EMPTY);
Search:
for (int yOffset = 0; yOffset < FluidTankTileEntity.getMaxHeight(); yOffset++) {
for (int xOffset = 0; xOffset < width; xOffset++) {
for (int zOffset = 0; zOffset < width; zOffset++) {
BlockPos pos = origin.offset(xOffset, yOffset, zOffset);
Optional<FluidTankTileEntity> tank = cache.getOrCache(type, world, pos);
if (!tank.isPresent())
break Search;
FluidTankTileEntity controller = tank.get();
int otherWidth = controller.width;
if (otherWidth > width)
break Search;
BlockPos controllerPos = controller.getBlockPos();
if (!controllerPos.equals(origin)) {
if (controllerPos.getX() < origin.getX())
break Search;
if (controllerPos.getZ() < origin.getZ())
break Search;
if (controllerPos.getX() + otherWidth > origin.getX() + width)
break Search;
if (controllerPos.getZ() + otherWidth > origin.getZ() + width)
break Search;
}
FluidStack otherFluid = controller.getTankInventory()
.getFluid();
if (!fluid.isEmpty() && !otherFluid.isEmpty() && !fluid.isFluidEqual(otherFluid))
break Search;
}
}
amount += width * width;
height++;
}
if (simulate)
return amount;
boolean opaque = false;
for (int yOffset = 0; yOffset < height; yOffset++) {
for (int xOffset = 0; xOffset < width; xOffset++) {
for (int zOffset = 0; zOffset < width; zOffset++) {
BlockPos pos = origin.offset(xOffset, yOffset, zOffset);
FluidTankTileEntity tank = tankAt(type, world, pos);
if (tank == te)
continue;
opaque |= !tank.window;
FluidTank tankTank = tank.tankInventory;
FluidStack fluidInTank = tankTank.getFluid();
if (!fluidInTank.isEmpty()) {
if (teTank.isEmpty() && teTank instanceof CreativeSmartFluidTank)
((CreativeSmartFluidTank) teTank).setContainedFluid(fluidInTank);
teTank.fill(fluidInTank, FluidAction.EXECUTE);
}
tankTank.setFluid(FluidStack.EMPTY);
splitTankAndInvalidate(tank, cache, false);
tank.setController(origin);
tank.updateConnectivity = false;
cache.put(pos, te);
BlockState state = world.getBlockState(pos);
if (!FluidTankBlock.isTank(state))
continue;
state = state.setValue(FluidTankBlock.BOTTOM, yOffset == 0);
state = state.setValue(FluidTankBlock.TOP, yOffset == height - 1);
world.setBlock(pos, state, 22);
}
}
}
te.setWindows(!opaque);
return amount;
}
private static void splitTankAndInvalidate(FluidTankTileEntity te, @Nullable TankSearchCache cache,
boolean tryReconnect) {
// tryReconnect helps whenever only few tanks have been removed
te = te.getControllerTE();
if (te == null)
return;
int height = te.height;
int width = te.width;
if (width == 1 && height == 1)
return;
Level world = te.getLevel();
BlockPos origin = te.getBlockPos();
List<FluidTankTileEntity> frontier = new ArrayList<>();
FluidStack toDistribute = te.tankInventory.getFluid()
.copy();
int maxCapacity = FluidTankTileEntity.getCapacityMultiplier();
if (!toDistribute.isEmpty() && !te.isRemoved())
toDistribute.shrink(maxCapacity);
te.applyFluidTankSize(1);
for (int yOffset = 0; yOffset < height; yOffset++) {
for (int xOffset = 0; xOffset < width; xOffset++) {
for (int zOffset = 0; zOffset < width; zOffset++) {
BlockPos pos = origin.offset(xOffset, yOffset, zOffset);
FluidTankTileEntity tankAt = tankAt(te.getType(), world, pos);
if (tankAt == null)
continue;
if (!tankAt.getController()
.equals(origin))
continue;
FluidTankTileEntity controllerTE = tankAt.getControllerTE();
tankAt.window = controllerTE == null || controllerTE.window;
tankAt.removeController(true);
if (!toDistribute.isEmpty() && tankAt != te) {
FluidStack copy = toDistribute.copy();
FluidTank tankInventory = tankAt.tankInventory;
if (tankInventory.isEmpty() && tankInventory instanceof CreativeSmartFluidTank)
((CreativeSmartFluidTank) tankInventory).setContainedFluid(toDistribute);
else {
int split = Math.min(maxCapacity, toDistribute.getAmount());
copy.setAmount(split);
toDistribute.shrink(split);
tankInventory.fill(copy, FluidAction.EXECUTE);
}
}
if (tryReconnect) {
frontier.add(tankAt);
tankAt.updateConnectivity = false;
}
if (cache != null)
cache.put(pos, tankAt);
}
}
}
te.fluidCapability.invalidate();
if (tryReconnect)
formTanks(te.getType(), world, cache == null ? new TankSearchCache() : cache, frontier);
}
private static PriorityQueue<Pair<Integer, FluidTankTileEntity>> makeCreationQueue() {
return new PriorityQueue<>(new Comparator<Pair<Integer, FluidTankTileEntity>>() {
@Override
public int compare(Pair<Integer, FluidTankTileEntity> o1, Pair<Integer, FluidTankTileEntity> o2) {
return o2.getKey() - o1.getKey();
}
});
}
@Nullable
public static FluidTankTileEntity tankAt(BlockEntityType<?> type, BlockGetter world, BlockPos pos) {
BlockEntity te = world.getBlockEntity(pos);
if (te instanceof FluidTankTileEntity && te.getType() == type)
return (FluidTankTileEntity) te;
return null;
}
@Nullable
public static FluidTankTileEntity anyTankAt(BlockGetter world, BlockPos pos) {
BlockEntity te = world.getBlockEntity(pos);
if (te instanceof FluidTankTileEntity)
return (FluidTankTileEntity) te;
return null;
}
private static class TankSearchCache {
Map<BlockPos, Optional<FluidTankTileEntity>> controllerMap;
public TankSearchCache() {
controllerMap = new HashMap<>();
}
void put(BlockPos pos, FluidTankTileEntity target) {
controllerMap.put(pos, Optional.of(target));
}
void putEmpty(BlockPos pos) {
controllerMap.put(pos, Optional.empty());
}
boolean hasVisited(BlockPos pos) {
return controllerMap.containsKey(pos);
}
Optional<FluidTankTileEntity> getOrCache(BlockEntityType<?> type, BlockGetter world, BlockPos pos) {
if (hasVisited(pos))
return controllerMap.get(pos);
FluidTankTileEntity tankAt = tankAt(type, world, pos);
if (tankAt == null) {
putEmpty(pos);
return Optional.empty();
}
FluidTankTileEntity controller = tankAt.getControllerTE();
if (controller == null) {
putEmpty(pos);
return Optional.empty();
}
put(pos, controller);
return Optional.of(controller);
}
}
public static boolean isConnected(BlockGetter world, BlockPos tankPos, BlockPos otherTankPos) {
BlockEntity te1 = world.getBlockEntity(tankPos);
BlockEntity te2 = world.getBlockEntity(otherTankPos);
if (!(te1 instanceof FluidTankTileEntity) || !(te2 instanceof FluidTankTileEntity))
return false;
return ((FluidTankTileEntity) te1).getController()
.equals(((FluidTankTileEntity) te2).getController());
}
}

View file

@ -79,7 +79,6 @@ public class FluidTankItem extends BlockItem {
FluidTankTileEntity tankAt = ConnectivityHandler.partAt(
creative ? AllTileEntities.CREATIVE_FLUID_TANK.get() : AllTileEntities.FLUID_TANK.get(), world, placedOnPos
);
//FluidTankConnectivityHandler.anyTankAt(world, placedOnPos);
if (tankAt == null)
return;
FluidTankTileEntity controllerTE = tankAt.getControllerTE();

View file

@ -7,7 +7,6 @@ import java.util.List;
import javax.annotation.Nonnull;
import javax.annotation.Nullable;
import com.simibubi.create.Create;
import com.simibubi.create.api.connectivity.ConnectivityHandler;
import com.simibubi.create.content.contraptions.fluids.tank.FluidTankBlock.Shape;
import com.simibubi.create.content.contraptions.goggles.IHaveGoggleInformation;
@ -81,7 +80,6 @@ public class FluidTankTileEntity extends SmartTileEntity implements IHaveGoggleI
return;
if (!isController())
return;
//FluidTankConnectivityHandler.formTanks(this);
ConnectivityHandler.formMulti(this);
}
@ -148,7 +146,7 @@ public class FluidTankTileEntity extends SmartTileEntity implements IHaveGoggleI
for (int xOffset = 0; xOffset < width; xOffset++) {
for (int zOffset = 0; zOffset < width; zOffset++) {
BlockPos pos = this.worldPosition.offset(xOffset, yOffset, zOffset);
FluidTankTileEntity tankAt = ConnectivityHandler.partAt(getType(), level, pos); //FluidTankConnectivityHandler.anyTankAt(level, pos);
FluidTankTileEntity tankAt = ConnectivityHandler.partAt(getType(), level, pos);
if (tankAt == null)
continue;
level.updateNeighbourForOutputSignal(pos, tankAt.getBlockState()

View file

@ -87,7 +87,6 @@ public class ItemVaultBlock extends Block implements IWrenchable, ITE<ItemVaultT
if (te instanceof ItemVaultTileEntity) {
ItemVaultTileEntity vault = (ItemVaultTileEntity) te;
ConnectivityHandler.splitMulti(vault);
//ItemVaultConnectivityHandler.splitVault(vault);
vault.removeController(true);
}
state = state.setValue(LARGE, false);
@ -105,7 +104,6 @@ public class ItemVaultBlock extends Block implements IWrenchable, ITE<ItemVaultT
ItemVaultTileEntity vaultTE = (ItemVaultTileEntity) te;
ItemHelper.dropContents(world, pos, vaultTE.inventory);
world.removeBlockEntity(pos);
//ItemVaultConnectivityHandler.splitVault(tankTE);
ConnectivityHandler.splitMulti(vaultTE);
}
}

View file

@ -1,329 +0,0 @@
package com.simibubi.create.content.logistics.block.vault;
import java.util.ArrayList;
import java.util.Comparator;
import java.util.HashMap;
import java.util.HashSet;
import java.util.List;
import java.util.Map;
import java.util.Optional;
import java.util.PriorityQueue;
import java.util.Set;
import javax.annotation.Nullable;
import org.apache.commons.lang3.tuple.Pair;
import com.simibubi.create.foundation.utility.Iterate;
import net.minecraft.core.BlockPos;
import net.minecraft.core.Direction;
import net.minecraft.core.Direction.Axis;
import net.minecraft.core.Direction.AxisDirection;
import net.minecraft.world.level.BlockGetter;
import net.minecraft.world.level.Level;
import net.minecraft.world.level.block.entity.BlockEntity;
import net.minecraft.world.level.block.entity.BlockEntityType;
import net.minecraft.world.level.block.state.BlockState;
public class ItemVaultConnectivityHandler {
public static void formVaults(ItemVaultTileEntity te) {
VaultSearchCache cache = new VaultSearchCache();
List<ItemVaultTileEntity> frontier = new ArrayList<>();
frontier.add(te);
formVaults(te.getType(), te.getLevel(), cache, frontier);
}
private static void formVaults(BlockEntityType<?> type, BlockGetter world, VaultSearchCache cache,
List<ItemVaultTileEntity> frontier) {
PriorityQueue<Pair<Integer, ItemVaultTileEntity>> creationQueue = makeCreationQueue();
Set<BlockPos> visited = new HashSet<>();
int minY = Integer.MAX_VALUE;
for (ItemVaultTileEntity fluidTankTileEntity : frontier) {
BlockPos pos = fluidTankTileEntity.getBlockPos();
minY = Math.min(pos.getY(), minY);
}
minY -= 3;
while (!frontier.isEmpty()) {
ItemVaultTileEntity tank = frontier.remove(0);
BlockPos tankPos = tank.getBlockPos();
if (visited.contains(tankPos))
continue;
visited.add(tankPos);
int amount = tryToFormNewVault(tank, cache, true);
if (amount > 1)
creationQueue.add(Pair.of(amount, tank));
for (Axis axis : Iterate.axes) {
Direction d = Direction.fromAxisAndDirection(axis, AxisDirection.NEGATIVE);
BlockPos next = tankPos.relative(d);
if (next.getY() <= minY)
continue;
if (visited.contains(next))
continue;
ItemVaultTileEntity nextTank = vaultAt(type, world, next);
if (nextTank == null)
continue;
if (nextTank.isRemoved())
continue;
frontier.add(nextTank);
}
}
visited.clear();
while (!creationQueue.isEmpty()) {
Pair<Integer, ItemVaultTileEntity> next = creationQueue.poll();
ItemVaultTileEntity toCreate = next.getValue();
if (visited.contains(toCreate.getBlockPos()))
continue;
visited.add(toCreate.getBlockPos());
tryToFormNewVault(toCreate, cache, false);
}
}
public static void splitVault(ItemVaultTileEntity te) {
splitVaultAndInvalidate(te, null, false);
}
private static int tryToFormNewVault(ItemVaultTileEntity te, VaultSearchCache cache, boolean simulate) {
int bestWidth = 1;
int bestAmount = -1;
if (!te.isController())
return 0;
for (int w = 1; w <= 3; w++) {
int amount = tryToFormNewVaultOfRadius(te, w, cache, true);
if (amount < bestAmount)
continue;
bestWidth = w;
bestAmount = amount;
}
if (!simulate) {
if (te.radius == bestWidth && te.radius * te.radius * te.length == bestAmount)
return bestAmount;
splitVaultAndInvalidate(te, cache, false);
tryToFormNewVaultOfRadius(te, bestWidth, cache, simulate);
te.updateConnectivity = false;
te.radius = bestWidth;
te.length = bestAmount / bestWidth / bestWidth;
BlockState state = te.getBlockState();
if (ItemVaultBlock.isVault(state))
te.getLevel()
.setBlock(te.getBlockPos(), state.setValue(ItemVaultBlock.LARGE, te.radius > 2), 22);
te.itemCapability.invalidate();
te.setChanged();
}
return bestAmount;
}
private static int tryToFormNewVaultOfRadius(ItemVaultTileEntity te, int width, VaultSearchCache cache,
boolean simulate) {
int amount = 0;
int height = 0;
BlockEntityType<?> type = te.getType();
Level world = te.getLevel();
BlockPos origin = te.getBlockPos();
boolean alongZ = ItemVaultBlock.getVaultBlockAxis(te.getBlockState()) == Axis.Z;
Search:
for (int yOffset = 0; yOffset < ItemVaultTileEntity.getMaxLength(width); yOffset++) {
for (int xOffset = 0; xOffset < width; xOffset++) {
for (int zOffset = 0; zOffset < width; zOffset++) {
BlockPos pos =
alongZ ? origin.offset(xOffset, zOffset, yOffset) : origin.offset(yOffset, xOffset, zOffset);
Optional<ItemVaultTileEntity> tank = cache.getOrCache(type, world, pos);
if (!tank.isPresent())
break Search;
ItemVaultTileEntity controller = tank.get();
int otherWidth = controller.radius;
if (otherWidth > width)
break Search;
if (otherWidth == width && controller.length == ItemVaultTileEntity.getMaxLength(width))
break Search;
if ((ItemVaultBlock.getVaultBlockAxis(controller.getBlockState()) == Axis.Z) != alongZ)
break Search;
BlockPos controllerPos = controller.getBlockPos();
if (!controllerPos.equals(origin)) {
if (alongZ && controllerPos.getX() < origin.getX())
break Search;
if (controllerPos.getY() < origin.getY())
break Search;
if (!alongZ && controllerPos.getZ() < origin.getZ())
break Search;
if (alongZ && controllerPos.getX() + otherWidth > origin.getX() + width)
break Search;
if (controllerPos.getY() + otherWidth > origin.getY() + width)
break Search;
if (!alongZ && controllerPos.getZ() + otherWidth > origin.getZ() + width)
break Search;
}
}
}
amount += width * width;
height++;
}
if (simulate)
return amount;
for (int yOffset = 0; yOffset < height; yOffset++) {
for (int xOffset = 0; xOffset < width; xOffset++) {
for (int zOffset = 0; zOffset < width; zOffset++) {
BlockPos pos =
alongZ ? origin.offset(xOffset, zOffset, yOffset) : origin.offset(yOffset, xOffset, zOffset);
ItemVaultTileEntity tank = vaultAt(type, world, pos);
if (tank == te)
continue;
splitVaultAndInvalidate(tank, cache, false);
tank.setController(origin);
tank.updateConnectivity = false;
cache.put(pos, te);
BlockState state = world.getBlockState(pos);
if (!ItemVaultBlock.isVault(state))
continue;
state = state.setValue(ItemVaultBlock.LARGE, width > 2);
world.setBlock(pos, state, 22);
}
}
}
return amount;
}
private static void splitVaultAndInvalidate(ItemVaultTileEntity te, @Nullable VaultSearchCache cache,
boolean tryReconnect) {
// tryReconnect helps whenever only few tanks have been removed
te = te.getControllerTE();
if (te == null)
return;
int height = te.length;
int width = te.radius;
BlockState state = te.getBlockState();
boolean alongZ = ItemVaultBlock.getVaultBlockAxis(state) == Axis.Z;
if (width == 1 && height == 1)
return;
Level world = te.getLevel();
BlockPos origin = te.getBlockPos();
List<ItemVaultTileEntity> frontier = new ArrayList<>();
for (int yOffset = 0; yOffset < height; yOffset++) {
for (int xOffset = 0; xOffset < width; xOffset++) {
for (int zOffset = 0; zOffset < width; zOffset++) {
BlockPos pos =
alongZ ? origin.offset(xOffset, zOffset, yOffset) : origin.offset(yOffset, xOffset, zOffset);
ItemVaultTileEntity tankAt = vaultAt(te.getType(), world, pos);
if (tankAt == null)
continue;
if (!tankAt.getController()
.equals(origin))
continue;
tankAt.removeController(true);
if (tryReconnect) {
frontier.add(tankAt);
tankAt.updateConnectivity = false;
}
if (cache != null)
cache.put(pos, tankAt);
}
}
}
te.itemCapability.invalidate();
if (tryReconnect)
formVaults(te.getType(), world, cache == null ? new VaultSearchCache() : cache, frontier);
}
private static PriorityQueue<Pair<Integer, ItemVaultTileEntity>> makeCreationQueue() {
return new PriorityQueue<>(new Comparator<Pair<Integer, ItemVaultTileEntity>>() {
@Override
public int compare(Pair<Integer, ItemVaultTileEntity> o1, Pair<Integer, ItemVaultTileEntity> o2) {
return o2.getKey() - o1.getKey();
}
});
}
@Nullable
public static ItemVaultTileEntity vaultAt(BlockEntityType<?> type, BlockGetter world, BlockPos pos) {
BlockEntity te = world.getBlockEntity(pos);
if (te instanceof ItemVaultTileEntity && te.getType() == type)
return (ItemVaultTileEntity) te;
return null;
}
private static class VaultSearchCache {
Map<BlockPos, Optional<ItemVaultTileEntity>> controllerMap;
public VaultSearchCache() {
controllerMap = new HashMap<>();
}
void put(BlockPos pos, ItemVaultTileEntity target) {
controllerMap.put(pos, Optional.of(target));
}
void putEmpty(BlockPos pos) {
controllerMap.put(pos, Optional.empty());
}
boolean hasVisited(BlockPos pos) {
return controllerMap.containsKey(pos);
}
Optional<ItemVaultTileEntity> getOrCache(BlockEntityType<?> type, BlockGetter world, BlockPos pos) {
if (hasVisited(pos))
return controllerMap.get(pos);
ItemVaultTileEntity tankAt = vaultAt(type, world, pos);
if (tankAt == null) {
putEmpty(pos);
return Optional.empty();
}
ItemVaultTileEntity controller = tankAt.getControllerTE();
if (controller == null) {
putEmpty(pos);
return Optional.empty();
}
put(pos, controller);
return Optional.of(controller);
}
}
public static boolean isConnected(BlockGetter world, BlockPos tankPos, BlockPos otherTankPos) {
BlockEntity te1 = world.getBlockEntity(tankPos);
BlockEntity te2 = world.getBlockEntity(otherTankPos);
if (!(te1 instanceof ItemVaultTileEntity) || !(te2 instanceof ItemVaultTileEntity))
return false;
return ((ItemVaultTileEntity) te1).getController()
.equals(((ItemVaultTileEntity) te2).getController());
}
}

View file

@ -66,7 +66,6 @@ public class ItemVaultItem extends BlockItem {
if (!ItemVaultBlock.isVault(placedOnState))
return;
ItemVaultTileEntity tankAt = ConnectivityHandler.partAt(AllTileEntities.ITEM_VAULT.get(), world, placedOnPos);
//ItemVaultConnectivityHandler.vaultAt(AllTileEntities.ITEM_VAULT.get(), world, placedOnPos);
if (tankAt == null)
return;
ItemVaultTileEntity controllerTE = tankAt.getControllerTE();

View file

@ -63,7 +63,6 @@ public class ItemVaultTileEntity extends SmartTileEntity implements IMultiTileCo
return;
if (!isController())
return;
//ItemVaultConnectivityHandler.formVaults(this);
ConnectivityHandler.formMulti(this);
}
@ -250,7 +249,6 @@ public class ItemVaultTileEntity extends SmartTileEntity implements IMultiTileCo
BlockPos vaultPos = alongZ ? worldPosition.offset(xOffset, zOffset, yOffset)
: worldPosition.offset(yOffset, xOffset, zOffset);
ItemVaultTileEntity vaultAt =
//ItemVaultConnectivityHandler.vaultAt(AllTileEntities.ITEM_VAULT.get(), level, vaultPos);
ConnectivityHandler.partAt(AllTileEntities.ITEM_VAULT.get(), level, vaultPos);
invs[yOffset * radius * radius + xOffset * radius + zOffset] =
vaultAt != null ? vaultAt.inventory : new ItemStackHandler();