mirror of
https://github.com/Creators-of-Create/Create.git
synced 2024-12-15 13:43:42 +01:00
improve compatibility layer.
This commit is contained in:
parent
e84c6d3abe
commit
b5f9cbc4b3
9 changed files with 289 additions and 51 deletions
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@ -11,6 +11,7 @@ import java.util.Map;
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import java.util.function.Consumer;
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import java.util.function.Predicate;
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import com.simibubi.create.foundation.render.backend.gl.versioned.GlFunctions;
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import org.apache.logging.log4j.LogManager;
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import org.apache.logging.log4j.Logger;
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import org.lwjgl.opengl.GL;
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@ -44,16 +45,12 @@ public class Backend {
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private static boolean enabled;
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public static GLCapabilities capabilities;
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private static MapBuffer mapBuffer;
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public static GlFunctions functions;
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public Backend() {
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throw new IllegalStateException();
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}
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public static void mapBuffer(int target, int offset, int length, Consumer<ByteBuffer> upload) {
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mapBuffer.mapBuffer(target, offset, length, upload);
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}
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/**
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* Register a shader program. TODO: replace with forge registry?
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*/
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@ -71,47 +68,21 @@ public class Backend {
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return (P) programs.get(spec);
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}
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/**
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* Get the most compatible version of a specific OpenGL feature by iterating over enum constants in order.
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*
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* @param clazz The class of the versioning enum.
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* @param <V> The type of the versioning enum.
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* @return The first defined enum variant to return true.
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*/
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public static <V extends Enum<V> & GlVersioned> V getLatest(Class<V> clazz) {
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return getLatest(clazz, capabilities);
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}
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/**
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* Get the most compatible version of a specific OpenGL feature by iterating over enum constants in order.
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*
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* @param clazz The class of the versioning enum.
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* @param caps The current system's supported features.
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* @param <V> The type of the versioning enum.
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* @return The first defined enum variant to return true.
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*/
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public static <V extends Enum<V> & GlVersioned> V getLatest(Class<V> clazz, GLCapabilities caps) {
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V[] constants = clazz.getEnumConstants();
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V last = constants[constants.length - 1];
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if (!last.supported(caps)) {
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throw new IllegalStateException("");
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}
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return Arrays.stream(constants).filter(it -> it.supported(caps)).findFirst().orElse(last);
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public static boolean available() {
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return canUseVBOs();
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}
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public static boolean canUseInstancing() {
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return enabled && gl33();
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return enabled &&
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functions.vertexArrayObjectsSupported() &&
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functions.drawInstancedSupported() &&
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functions.instancedArraysSupported();
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}
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public static boolean canUseVBOs() {
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return enabled && gl20();
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}
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public static boolean available() {
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return enabled && gl20();
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}
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public static boolean gl33() {
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return capabilities.OpenGL33;
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}
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@ -136,7 +107,7 @@ public class Backend {
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private static void onResourceManagerReload(IResourceManager manager, Predicate<IResourceType> predicate) {
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if (predicate.test(VanillaResourceType.SHADERS)) {
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capabilities = GL.createCapabilities();
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mapBuffer = getLatest(MapBuffer.class);
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functions = new GlFunctions(capabilities);
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OptifineHandler.refresh();
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refresh();
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@ -3,9 +3,9 @@ package com.simibubi.create.foundation.render.backend.gl;
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import java.nio.ByteBuffer;
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import java.util.function.Consumer;
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import org.lwjgl.opengl.GL20;
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import com.simibubi.create.foundation.render.backend.Backend;
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import com.simibubi.create.foundation.render.backend.gl.versioned.GlFunctions;
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import org.lwjgl.opengl.GL20;
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public class GlBuffer extends GlObject {
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@ -35,11 +35,11 @@ public class GlBuffer extends GlObject {
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}
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public void map(int length, Consumer<ByteBuffer> upload) {
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Backend.mapBuffer(bufferType, 0, length, upload);
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Backend.functions.mapBuffer(bufferType, 0, length, upload);
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}
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public void map(int offset, int length, Consumer<ByteBuffer> upload) {
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Backend.mapBuffer(bufferType, offset, length, upload);
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Backend.functions.mapBuffer(bufferType, offset, length, upload);
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}
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protected void deleteInternal(int handle) {
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@ -2,19 +2,20 @@ package com.simibubi.create.foundation.render.backend.gl;
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import java.util.function.Consumer;
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import com.simibubi.create.foundation.render.backend.Backend;
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import org.lwjgl.opengl.GL30;
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public class GlVertexArray extends GlObject {
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public GlVertexArray() {
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setHandle(GL30.glGenVertexArrays());
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setHandle(Backend.functions.genVertexArrays());
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}
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public void bind() {
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GL30.glBindVertexArray(handle());
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Backend.functions.bindVertexArray(handle());
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}
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public void unbind() {
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GL30.glBindVertexArray(0);
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Backend.functions.bindVertexArray(0);
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}
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public void with(Consumer<GlVertexArray> action) {
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@ -24,6 +25,6 @@ public class GlVertexArray extends GlObject {
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}
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protected void deleteInternal(int handle) {
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GL30.glDeleteVertexArrays(handle);
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Backend.functions.deleteVertexArrays(handle);
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}
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}
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@ -0,0 +1,54 @@
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package com.simibubi.create.foundation.render.backend.gl.versioned;
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import org.lwjgl.opengl.*;
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public enum DrawInstanced implements GlVersioned {
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GL31_DRAW_INSTANCED {
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@Override
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public boolean supported(GLCapabilities caps) {
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return caps.OpenGL31;
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}
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@Override
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public void drawArraysInstanced(int mode, int first, int count, int primcount) {
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GL31.glDrawArraysInstanced(mode, first, count, primcount);
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}
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},
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ARB_DRAW_INSTANCED {
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@Override
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public boolean supported(GLCapabilities caps) {
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return caps.GL_ARB_draw_instanced;
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}
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@Override
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public void drawArraysInstanced(int mode, int first, int count, int primcount) {
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ARBDrawInstanced.glDrawArraysInstancedARB(mode, first, count, primcount);
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}
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},
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EXT_DRAW_INSTANCED {
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@Override
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public boolean supported(GLCapabilities caps) {
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return caps.GL_EXT_draw_instanced;
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}
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@Override
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public void drawArraysInstanced(int mode, int first, int count, int primcount) {
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EXTDrawInstanced.glDrawArraysInstancedEXT(mode, first, count, primcount);
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}
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},
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UNSUPPORTED {
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@Override
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public boolean supported(GLCapabilities caps) {
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return true;
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}
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@Override
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public void drawArraysInstanced(int mode, int first, int count, int primcount) {
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throw new UnsupportedOperationException();
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}
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}
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;
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public abstract void drawArraysInstanced(int mode, int first, int count, int primcount);
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}
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@ -0,0 +1,85 @@
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package com.simibubi.create.foundation.render.backend.gl.versioned;
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import org.lwjgl.opengl.GLCapabilities;
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import java.nio.ByteBuffer;
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import java.util.Arrays;
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import java.util.function.Consumer;
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/**
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* An instance of this class stores information
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* about what OpenGL features are available.
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*
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* Each field stores an enum variant that provides access to the
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* most appropriate version of a feature for the current system.
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*/
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public class GlFunctions {
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public final MapBuffer mapBuffer;
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public final VertexArrayObject vertexArrayObject;
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public final InstancedArrays instancedArrays;
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public final DrawInstanced drawInstanced;
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public GlFunctions(GLCapabilities caps) {
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mapBuffer = getLatest(MapBuffer.class, caps);
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vertexArrayObject = getLatest(VertexArrayObject.class, caps);
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instancedArrays = getLatest(InstancedArrays.class, caps);
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drawInstanced = getLatest(DrawInstanced.class, caps);
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}
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public void mapBuffer(int target, int offset, int length, Consumer<ByteBuffer> upload) {
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mapBuffer.mapBuffer(target, offset, length, upload);
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}
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public void vertexAttribDivisor(int index, int divisor) {
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instancedArrays.vertexAttribDivisor(index, divisor);
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}
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public void drawArraysInstanced(int mode, int first, int count, int primcount) {
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drawInstanced.drawArraysInstanced(mode, first, count, primcount);
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}
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public int genVertexArrays() {
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return vertexArrayObject.genVertexArrays();
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}
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public void deleteVertexArrays(int array) {
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vertexArrayObject.deleteVertexArrays(array);
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}
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public void bindVertexArray(int array) {
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vertexArrayObject.bindVertexArray(array);
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}
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public boolean vertexArrayObjectsSupported() {
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return vertexArrayObject != VertexArrayObject.UNSUPPORTED;
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}
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public boolean instancedArraysSupported() {
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return instancedArrays != InstancedArrays.UNSUPPORTED;
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}
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public boolean drawInstancedSupported() {
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return drawInstanced != DrawInstanced.UNSUPPORTED;
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}
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/**
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* Get the most compatible version of a specific OpenGL feature by iterating over enum constants in order.
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*
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* @param clazz The class of the versioning enum.
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* @param caps The current system's supported features.
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* @param <V> The type of the versioning enum.
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* @return The first defined enum variant to return true.
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*/
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public static <V extends Enum<V> & GlVersioned> V getLatest(Class<V> clazz, GLCapabilities caps) {
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V[] constants = clazz.getEnumConstants();
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V last = constants[constants.length - 1];
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if (!last.supported(caps)) {
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throw new IllegalStateException("");
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}
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return Arrays.stream(constants).filter(it -> it.supported(caps)).findFirst().get();
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}
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}
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@ -2,7 +2,15 @@ package com.simibubi.create.foundation.render.backend.gl.versioned;
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import org.lwjgl.opengl.GLCapabilities;
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/**
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* This interface should be implemented by enums such that the
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* last defined variant <em>always</em> returns <code>true</code>.
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*/
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public interface GlVersioned {
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/**
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* Queries whether this variant is supported by the current system.
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* @param caps The {@link GLCapabilities} reported by the current system.
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* @return <code>true</code> if this variant is supported, or if this is the last defined variant.
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*/
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boolean supported(GLCapabilities caps);
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}
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@ -0,0 +1,43 @@
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package com.simibubi.create.foundation.render.backend.gl.versioned;
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import org.lwjgl.opengl.*;
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public enum InstancedArrays implements GlVersioned {
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GL33_INSTANCED_ARRAYS {
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@Override
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public boolean supported(GLCapabilities caps) {
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return caps.OpenGL33;
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}
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@Override
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public void vertexAttribDivisor(int index, int divisor) {
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GL33.glVertexAttribDivisor(index, divisor);
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}
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},
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ARB_INSTANCED_ARRAYS {
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@Override
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public boolean supported(GLCapabilities caps) {
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return caps.GL_ARB_instanced_arrays;
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}
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@Override
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public void vertexAttribDivisor(int index, int divisor) {
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ARBInstancedArrays.glVertexAttribDivisorARB(index, divisor);
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}
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},
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UNSUPPORTED {
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@Override
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public boolean supported(GLCapabilities caps) {
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return true;
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}
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@Override
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public void vertexAttribDivisor(int index, int divisor) {
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throw new UnsupportedOperationException();
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}
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}
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;
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public abstract void vertexAttribDivisor(int index, int divisor);
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}
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@ -0,0 +1,77 @@
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package com.simibubi.create.foundation.render.backend.gl.versioned;
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import org.lwjgl.opengl.*;
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public enum VertexArrayObject implements GlVersioned {
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GL30_VAO {
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@Override
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public boolean supported(GLCapabilities caps) {
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return caps.OpenGL30;
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}
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@Override
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public int genVertexArrays() {
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return GL30.glGenVertexArrays();
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}
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@Override
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public void bindVertexArray(int array) {
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GL30.glBindVertexArray(array);
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}
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@Override
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public void deleteVertexArrays(int array) {
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GL30.glDeleteVertexArrays(array);
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}
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},
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ARB_VAO {
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@Override
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public boolean supported(GLCapabilities caps) {
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return caps.GL_ARB_vertex_array_object;
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}
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@Override
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public int genVertexArrays() {
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return ARBVertexArrayObject.glGenVertexArrays();
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}
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@Override
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public void bindVertexArray(int array) {
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ARBVertexArrayObject.glBindVertexArray(array);
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}
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@Override
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public void deleteVertexArrays(int array) {
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ARBVertexArrayObject.glDeleteVertexArrays(array);
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}
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},
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UNSUPPORTED {
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@Override
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public boolean supported(GLCapabilities caps) {
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return true;
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}
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@Override
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public int genVertexArrays() {
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throw new UnsupportedOperationException();
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}
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@Override
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public void bindVertexArray(int array) {
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throw new UnsupportedOperationException();
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}
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@Override
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public void deleteVertexArrays(int array) {
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throw new UnsupportedOperationException();
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}
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}
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;
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public abstract int genVertexArrays();
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public abstract void bindVertexArray(int array);
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public abstract void deleteVertexArrays(int array);
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}
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@ -5,11 +5,10 @@ import java.nio.ByteBuffer;
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import java.util.ArrayList;
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import java.util.function.Consumer;
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import com.simibubi.create.foundation.render.backend.Backend;
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import org.lwjgl.opengl.GL11;
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import org.lwjgl.opengl.GL15;
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import org.lwjgl.opengl.GL20;
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import org.lwjgl.opengl.GL31;
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import org.lwjgl.opengl.GL33;
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import com.simibubi.create.foundation.render.RenderMath;
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import com.simibubi.create.foundation.render.backend.BufferedModel;
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@ -116,7 +115,7 @@ public abstract class InstancedModel<D extends InstanceData> extends BufferedMod
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protected void doRender() {
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vao.with(vao -> {
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renderSetup();
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GL31.glDrawArraysInstanced(GL11.GL_QUADS, 0, vertexCount, glInstanceCount);
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Backend.functions.drawArraysInstanced(GL11.GL_QUADS, 0, vertexCount, glInstanceCount);
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});
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}
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@ -163,7 +162,7 @@ public abstract class InstancedModel<D extends InstanceData> extends BufferedMod
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instanceFormat.vertexAttribPointers(staticAttributes);
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for (int i = 0; i < instanceFormat.getShaderAttributeCount(); i++) {
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GL33.glVertexAttribDivisor(i + staticAttributes, 1);
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Backend.functions.vertexAttribDivisor(i + staticAttributes, 1);
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}
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});
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