mirror of
https://github.com/Creators-of-Create/Create.git
synced 2024-12-15 10:33:42 +01:00
util and core cleanup
- Consolidate/audit utility classes - Move more towards sane vertex types
This commit is contained in:
parent
aa96a28f0b
commit
b8034b4b2e
14 changed files with 126 additions and 175 deletions
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@ -25,8 +25,8 @@ import javax.annotation.Nullable;
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import org.apache.commons.lang3.tuple.MutablePair;
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import org.apache.commons.lang3.tuple.Pair;
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import com.jozufozu.flywheel.light.GridAlignedBB;
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import com.jozufozu.flywheel.light.ImmutableBox;
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import com.jozufozu.flywheel.util.box.GridAlignedBB;
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import com.jozufozu.flywheel.util.box.ImmutableBox;
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import com.simibubi.create.AllBlocks;
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import com.simibubi.create.AllInteractionBehaviours;
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import com.simibubi.create.AllMovementBehaviours;
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@ -874,9 +874,9 @@ public abstract class Contraption {
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}
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ListTag paletteNBT = new ListTag();
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for(int i = 0; i < palette.getSize(); ++i)
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for(int i = 0; i < palette.getSize(); ++i)
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paletteNBT.add(NbtUtils.writeBlockState(palette.values.byId(i)));
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compound.put("Palette", paletteNBT);
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compound.put("BlockList", blockList);
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@ -891,7 +891,7 @@ public abstract class Contraption {
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palette = new HashMapPalette<>(GameData.getBlockStateIDMap(), 16, (i, s) -> {
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throw new IllegalStateException("Palette Map index exceeded maximum");
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});
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ListTag list = c.getList("Palette", 10);
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palette.values.clear();
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for (int i = 0; i < list.size(); ++i)
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@ -1,8 +1,8 @@
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package com.simibubi.create.content.contraptions.components.structureMovement;
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import com.jozufozu.flywheel.light.GPULightVolume;
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import com.jozufozu.flywheel.light.GridAlignedBB;
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import com.jozufozu.flywheel.light.ImmutableBox;
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import com.jozufozu.flywheel.util.box.GridAlignedBB;
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import com.jozufozu.flywheel.util.box.ImmutableBox;
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import com.jozufozu.flywheel.light.LightListener;
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import com.jozufozu.flywheel.light.LightProvider;
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import com.jozufozu.flywheel.light.LightUpdater;
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@ -1,7 +1,7 @@
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package com.simibubi.create.content.contraptions.components.structureMovement;
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import com.jozufozu.flywheel.light.GridAlignedBB;
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import com.jozufozu.flywheel.light.ImmutableBox;
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import com.jozufozu.flywheel.util.box.GridAlignedBB;
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import com.jozufozu.flywheel.util.box.ImmutableBox;
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import com.jozufozu.flywheel.light.LightProvider;
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import com.jozufozu.flywheel.light.MovingListener;
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import com.simibubi.create.foundation.config.AllConfigs;
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@ -1,6 +1,6 @@
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package com.simibubi.create.content.contraptions.components.structureMovement.bearing;
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import com.jozufozu.flywheel.light.GridAlignedBB;
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import com.jozufozu.flywheel.util.box.GridAlignedBB;
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import com.simibubi.create.content.contraptions.components.structureMovement.Contraption;
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import com.simibubi.create.content.contraptions.components.structureMovement.ContraptionLighter;
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@ -8,29 +8,21 @@ import com.jozufozu.flywheel.backend.instancing.entity.EntityInstance;
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import com.jozufozu.flywheel.core.Materials;
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import com.jozufozu.flywheel.core.instancing.ConditionalInstance;
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import com.jozufozu.flywheel.core.materials.oriented.OrientedData;
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import com.jozufozu.flywheel.core.model.Model;
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import com.jozufozu.flywheel.util.ModelReader;
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import com.mojang.blaze3d.vertex.VertexConsumer;
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import com.mojang.math.Quaternion;
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import com.simibubi.create.AllItems;
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import com.simibubi.create.AllStitchedTextures;
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import com.simibubi.create.Create;
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import com.simibubi.create.foundation.utility.AngleHelper;
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import com.simibubi.create.foundation.utility.VecHelper;
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import net.minecraft.client.Minecraft;
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import net.minecraft.client.renderer.RenderType;
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import net.minecraft.client.renderer.texture.TextureAtlasSprite;
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import net.minecraft.core.BlockPos;
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import net.minecraft.core.Direction;
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import net.minecraft.resources.ResourceLocation;
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import net.minecraft.world.entity.player.Player;
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import net.minecraft.world.level.LightLayer;
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import net.minecraft.world.phys.Vec3;
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public class GlueInstance extends EntityInstance<SuperGlueEntity> implements ITickableInstance {
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private static final boolean USE_ATLAS = false;
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private static final ResourceLocation TEXTURE = Create.asResource("textures/entity/super_glue/slime.png");
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private final Quaternion rotation;
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@ -51,9 +43,9 @@ public class GlueInstance extends EntityInstance<SuperGlueEntity> implements ITi
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}
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private Instancer<OrientedData> getInstancer(MaterialManager materialManager, SuperGlueEntity entity) {
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MaterialGroup group = USE_ATLAS ? materialManager.defaultCutout() : materialManager.cutout(RenderType.entityCutout(TEXTURE));
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MaterialGroup group = GlueModel.USE_ATLAS ? materialManager.defaultCutout() : materialManager.cutout(RenderType.entityCutout(TEXTURE));
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return group.material(Materials.ORIENTED).model(entity.getType(), GlueModel::new);
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return group.material(Materials.ORIENTED).model(entity.getType(), GlueModel::get);
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}
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@Override
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@ -94,144 +86,4 @@ public class GlueInstance extends EntityInstance<SuperGlueEntity> implements ITi
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|| AllItems.SUPER_GLUE.isIn(player.getOffhandItem());
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}
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public static class GlueModel implements Model, ModelReader {
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@Override
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public String name() {
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return "glue";
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}
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public void buffer(VertexConsumer buffer) {
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Vec3 diff = Vec3.atLowerCornerOf(Direction.SOUTH.getNormal());
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Vec3 extension = diff.normalize()
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.scale(1 / 32f - 1 / 128f);
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Vec3 plane = VecHelper.axisAlingedPlaneOf(diff);
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Direction.Axis axis = Direction.getNearest(diff.x, diff.y, diff.z)
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.getAxis();
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Vec3 start = Vec3.ZERO.subtract(extension);
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Vec3 end = Vec3.ZERO.add(extension);
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plane = plane.scale(1 / 2f);
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Vec3 a1 = plane.add(start);
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Vec3 b1 = plane.add(end);
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plane = VecHelper.rotate(plane, -90, axis);
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Vec3 a2 = plane.add(start);
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Vec3 b2 = plane.add(end);
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plane = VecHelper.rotate(plane, -90, axis);
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Vec3 a3 = plane.add(start);
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Vec3 b3 = plane.add(end);
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plane = VecHelper.rotate(plane, -90, axis);
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Vec3 a4 = plane.add(start);
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Vec3 b4 = plane.add(end);
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float minU;
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float maxU;
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float minV;
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float maxV;
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if (USE_ATLAS) {
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TextureAtlasSprite sprite = AllStitchedTextures.SUPER_GLUE.get();
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minU = sprite.getU0();
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maxU = sprite.getU1();
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minV = sprite.getV0();
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maxV = sprite.getV1();
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} else {
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minU = minV = 0;
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maxU = maxV = 1;
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}
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// inside quad
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buffer.vertex(a1.x, a1.y, a1.z).normal(0, 0, -1f).uv(maxU, minV).endVertex();
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buffer.vertex(a2.x, a2.y, a2.z).normal(0, 0, -1f).uv(maxU, maxV).endVertex();
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buffer.vertex(a3.x, a3.y, a3.z).normal(0, 0, -1f).uv(minU, maxV).endVertex();
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buffer.vertex(a4.x, a4.y, a4.z).normal(0, 0, -1f).uv(minU, minV).endVertex();
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// outside quad
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buffer.vertex(b4.x, b4.y, b4.z).normal(0, 0, 1f).uv(minU, minV).endVertex();
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buffer.vertex(b3.x, b3.y, b3.z).normal(0, 0, 1f).uv(minU, maxV).endVertex();
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buffer.vertex(b2.x, b2.y, b2.z).normal(0, 0, 1f).uv(maxU, maxV).endVertex();
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buffer.vertex(b1.x, b1.y, b1.z).normal(0, 0, 1f).uv(maxU, minV).endVertex();
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}
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@Override
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public int vertexCount() {
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return 8;
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}
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@Override
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public ModelReader getReader() {
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return this;
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}
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@Override
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public int getVertexCount() {
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return 8;
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}
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@Override
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public float getX(int index) {
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return 0;
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}
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@Override
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public float getY(int index) {
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return 0;
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}
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@Override
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public float getZ(int index) {
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return 0;
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}
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@Override
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public byte getR(int index) {
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return (byte) 0xFF;
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}
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@Override
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public byte getG(int index) {
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return (byte) 0xFF;
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}
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@Override
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public byte getB(int index) {
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return (byte) 0xFF;
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}
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@Override
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public byte getA(int index) {
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return (byte) 0xFF;
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}
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@Override
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public float getU(int index) {
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return 0;
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}
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@Override
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public float getV(int index) {
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return 0;
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}
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@Override
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public int getLight(int index) {
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return 0;
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}
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@Override
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public float getNX(int index) {
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return 0;
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}
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@Override
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public float getNY(int index) {
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return 0;
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}
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@Override
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public float getNZ(int index) {
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return index > 4 ? -1 : 1;
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}
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}
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}
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@ -0,0 +1,99 @@
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package com.simibubi.create.content.contraptions.components.structureMovement.glue;
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import com.jozufozu.flywheel.core.model.Model;
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import com.jozufozu.flywheel.core.vertex.PosTexNormalVertexListUnsafe;
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import com.jozufozu.flywheel.core.vertex.PosTexNormalWriter;
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import com.jozufozu.flywheel.core.vertex.VertexList;
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import com.mojang.blaze3d.platform.MemoryTracker;
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import com.simibubi.create.AllStitchedTextures;
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import com.simibubi.create.foundation.utility.VecHelper;
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import net.minecraft.client.renderer.texture.TextureAtlasSprite;
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import net.minecraft.core.Direction;
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import net.minecraft.world.phys.Vec3;
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public class GlueModel implements Model {
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public static final GlueModel INSTANCE = new GlueModel();
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static final boolean USE_ATLAS = false;
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public static GlueModel get() {
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return INSTANCE;
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}
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private final PosTexNormalVertexListUnsafe reader;
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private GlueModel() {
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PosTexNormalWriter writer = new PosTexNormalWriter(MemoryTracker.create(size()));
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createGlueModel(writer);
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reader = writer.intoReader();
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}
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@Override
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public String name() {
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return "glue";
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}
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@Override
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public int vertexCount() {
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return 8;
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}
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@Override
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public VertexList getReader() {
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return reader;
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}
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public static void createGlueModel(PosTexNormalWriter buffer) {
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Vec3 diff = Vec3.atLowerCornerOf(Direction.SOUTH.getNormal());
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Vec3 extension = diff.normalize()
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.scale(1 / 32f - 1 / 128f);
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Vec3 plane = VecHelper.axisAlingedPlaneOf(diff);
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Direction.Axis axis = Direction.getNearest(diff.x, diff.y, diff.z)
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.getAxis();
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Vec3 start = Vec3.ZERO.subtract(extension);
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Vec3 end = Vec3.ZERO.add(extension);
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plane = plane.scale(1 / 2f);
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Vec3 a1 = plane.add(start);
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Vec3 b1 = plane.add(end);
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plane = VecHelper.rotate(plane, -90, axis);
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Vec3 a2 = plane.add(start);
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Vec3 b2 = plane.add(end);
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plane = VecHelper.rotate(plane, -90, axis);
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Vec3 a3 = plane.add(start);
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Vec3 b3 = plane.add(end);
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plane = VecHelper.rotate(plane, -90, axis);
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Vec3 a4 = plane.add(start);
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Vec3 b4 = plane.add(end);
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float minU;
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float maxU;
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float minV;
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float maxV;
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if (USE_ATLAS) {
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TextureAtlasSprite sprite = AllStitchedTextures.SUPER_GLUE.get();
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minU = sprite.getU0();
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maxU = sprite.getU1();
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minV = sprite.getV0();
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maxV = sprite.getV1();
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} else {
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minU = minV = 0;
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maxU = maxV = 1;
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}
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// inside quad
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buffer.putVertex((float) a1.x, (float) a1.y, (float) a1.z, 0, 0, -1, maxU, minV);
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buffer.putVertex((float) a2.x, (float) a2.y, (float) a2.z, 0, 0, -1, maxU, maxV);
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buffer.putVertex((float) a3.x, (float) a3.y, (float) a3.z, 0, 0, -1, minU, maxV);
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buffer.putVertex((float) a4.x, (float) a4.y, (float) a4.z, 0, 0, -1, minU, minV);
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// outside quad
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buffer.putVertex((float) b4.x, (float) b4.y, (float) b4.z, 0, 0, 1f, minU, minV);
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buffer.putVertex((float) b3.x, (float) b3.y, (float) b3.z, 0, 0, 1f, minU, maxV);
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buffer.putVertex((float) b2.x, (float) b2.y, (float) b2.z, 0, 0, 1f, maxU, maxV);
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buffer.putVertex((float) b1.x, (float) b1.y, (float) b1.z, 0, 0, 1f, maxU, minV);
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}
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}
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@ -1,6 +1,6 @@
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package com.simibubi.create.content.contraptions.components.structureMovement.piston;
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import com.jozufozu.flywheel.light.GridAlignedBB;
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import com.jozufozu.flywheel.util.box.GridAlignedBB;
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import com.simibubi.create.content.contraptions.components.structureMovement.ContraptionLighter;
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import net.minecraft.core.Vec3i;
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@ -7,8 +7,8 @@ import com.jozufozu.flywheel.core.instancing.ConditionalInstance;
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import com.jozufozu.flywheel.core.instancing.GroupInstance;
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import com.jozufozu.flywheel.core.instancing.SelectInstance;
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import com.jozufozu.flywheel.core.materials.oriented.OrientedData;
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import com.jozufozu.flywheel.light.GridAlignedBB;
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import com.jozufozu.flywheel.light.ImmutableBox;
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import com.jozufozu.flywheel.util.box.GridAlignedBB;
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import com.jozufozu.flywheel.util.box.ImmutableBox;
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import com.jozufozu.flywheel.light.LightPacking;
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import com.jozufozu.flywheel.light.LightProvider;
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import com.jozufozu.flywheel.light.LightUpdater;
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@ -1,6 +1,6 @@
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package com.simibubi.create.content.contraptions.components.structureMovement.pulley;
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import com.jozufozu.flywheel.light.GridAlignedBB;
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import com.jozufozu.flywheel.util.box.GridAlignedBB;
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import com.simibubi.create.AllBlocks;
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import com.simibubi.create.content.contraptions.components.structureMovement.ContraptionLighter;
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@ -1,6 +1,6 @@
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package com.simibubi.create.content.contraptions.components.structureMovement.render;
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import com.jozufozu.flywheel.light.GridAlignedBB;
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import com.jozufozu.flywheel.util.box.GridAlignedBB;
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import com.simibubi.create.content.contraptions.components.structureMovement.Contraption;
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import com.simibubi.create.content.contraptions.components.structureMovement.ContraptionLighter;
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@ -8,7 +8,7 @@ import com.jozufozu.flywheel.backend.RenderLayer;
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import com.jozufozu.flywheel.backend.gl.GlTextureUnit;
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import com.jozufozu.flywheel.backend.gl.GlVertexArray;
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import com.jozufozu.flywheel.event.RenderLayerEvent;
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import com.jozufozu.flywheel.util.TextureBinder;
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import com.jozufozu.flywheel.util.Textures;
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import com.simibubi.create.content.contraptions.components.structureMovement.Contraption;
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import com.simibubi.create.foundation.render.AllProgramSpecs;
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import com.simibubi.create.foundation.render.CreateContexts;
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@ -44,7 +44,7 @@ public class FlwContraptionManager extends ContraptionRenderManager<RenderedCont
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layer.setupRenderState();
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TextureBinder.bindActiveTextures();
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Textures.bindActiveTextures();
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ContraptionProgram structureShader = CreateContexts.STRUCTURE.getProgram(AllProgramSpecs.STRUCTURE);
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@ -13,8 +13,8 @@ import java.util.Optional;
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import java.util.function.Function;
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import com.jozufozu.flywheel.backend.instancing.InstancedRenderDispatcher;
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import com.jozufozu.flywheel.light.GridAlignedBB;
|
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import com.jozufozu.flywheel.light.ImmutableBox;
|
||||
import com.jozufozu.flywheel.util.box.GridAlignedBB;
|
||||
import com.jozufozu.flywheel.util.box.ImmutableBox;
|
||||
import com.jozufozu.flywheel.light.LightListener;
|
||||
import com.jozufozu.flywheel.light.LightProvider;
|
||||
import com.jozufozu.flywheel.light.LightUpdater;
|
||||
|
|
|
@ -2,7 +2,6 @@ package com.simibubi.create.foundation.render;
|
|||
|
||||
import com.jozufozu.flywheel.backend.gl.attrib.CommonAttributes;
|
||||
import com.jozufozu.flywheel.backend.gl.attrib.VertexFormat;
|
||||
import com.jozufozu.flywheel.core.Formats;
|
||||
|
||||
public class AllInstanceFormats {
|
||||
|
||||
|
@ -27,7 +26,8 @@ public class AllInstanceFormats {
|
|||
.build();
|
||||
|
||||
private static VertexFormat.Builder kineticInstance() {
|
||||
return Formats.litInstance()
|
||||
return VertexFormat.builder()
|
||||
.addAttributes(CommonAttributes.LIGHT, CommonAttributes.RGBA)
|
||||
.addAttributes(CommonAttributes.VEC3, CommonAttributes.FLOAT, CommonAttributes.FLOAT);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
package com.simibubi.create.foundation.render;
|
||||
|
||||
import com.jozufozu.flywheel.util.BlockFormatReader;
|
||||
import com.jozufozu.flywheel.util.ModelReader;
|
||||
import com.jozufozu.flywheel.core.vertex.BlockVertexList;
|
||||
import com.jozufozu.flywheel.core.vertex.VertexList;
|
||||
import com.jozufozu.flywheel.util.transform.Rotate;
|
||||
import com.jozufozu.flywheel.util.transform.Scale;
|
||||
import com.jozufozu.flywheel.util.transform.TStack;
|
||||
|
@ -32,7 +32,7 @@ import net.minecraftforge.client.model.pipeline.LightUtil;
|
|||
|
||||
public class SuperByteBuffer implements Scale<SuperByteBuffer>, Translate<SuperByteBuffer>, Rotate<SuperByteBuffer>, TStack<SuperByteBuffer> {
|
||||
|
||||
private final ModelReader template;
|
||||
private final VertexList template;
|
||||
|
||||
// Vertex Position
|
||||
private final PoseStack transforms;
|
||||
|
@ -64,7 +64,7 @@ public class SuperByteBuffer implements Scale<SuperByteBuffer>, Translate<SuperB
|
|||
private static final Long2IntMap WORLD_LIGHT_CACHE = new Long2IntOpenHashMap();
|
||||
|
||||
public SuperByteBuffer(BufferBuilder buf) {
|
||||
template = new BlockFormatReader(buf);
|
||||
template = new BlockVertexList(buf);
|
||||
transforms = new PoseStack();
|
||||
transforms.pushPose();
|
||||
}
|
||||
|
|
Loading…
Reference in a new issue