mirror of
https://github.com/Creators-of-Create/Create.git
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Add GameTests by TropheusJ (#4496)
This commit is contained in:
parent
f8ec8e5ded
commit
beb61708a0
71 changed files with 1881 additions and 122 deletions
23
.github/workflows/gametest.yml
vendored
Normal file
23
.github/workflows/gametest.yml
vendored
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@ -0,0 +1,23 @@
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name: gametest
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on: [ pull_request, push, workflow_dispatch ]
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jobs:
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build:
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runs-on: ubuntu-latest
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steps:
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- name: checkout repository
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uses: actions/checkout@v3
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- name: setup Java
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uses: actions/setup-java@v3
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with:
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distribution: temurin
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java-version: 17
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cache: gradle
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- name: make gradle wrapper executable
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run: chmod +x ./gradlew
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- name: run gametests
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run: ./gradlew prepareRunGameTestServer runGameTestServer --no-daemon
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12
build.gradle
12
build.gradle
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@ -90,6 +90,18 @@ minecraft {
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}
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}
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}
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gameTestServer {
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workingDirectory project.file('run/gametest')
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arg '-mixin.config=create.mixins.json'
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property 'forge.logging.console.level', 'info'
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mods {
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create {
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source sourceSets.main
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}
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}
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setForceExit false
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}
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}
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}
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@ -559,7 +559,7 @@ bf2b0310500213ff853c748c236eb5d01f61658e assets/create/blockstates/yellow_toolbo
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7f39521b211441f5c3e06d60c5978cebe16cacfb assets/create/blockstates/zinc_block.json
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b7181bcd8182b2f17088e5aa881f374c9c65470c assets/create/blockstates/zinc_ore.json
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f85edc574ee6de0de7693ffb031266643db6724a assets/create/lang/en_ud.json
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eb624aafc91b284143c3a0cc7d9bbb8de66e8950 assets/create/lang/en_us.json
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5ca6b7f3f7f515134269ff45496bb2be53d7e67c assets/create/lang/en_us.json
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487a511a01b2a4531fb672f917922312db78f958 assets/create/models/block/acacia_window.json
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b48060cba1a382f373a05bf0039054053eccf076 assets/create/models/block/acacia_window_pane_noside.json
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3066db1bf03cffa1a9c7fbacf47ae586632f4eb3 assets/create/models/block/acacia_window_pane_noside_alt.json
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@ -1117,6 +1117,8 @@
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"create.schematicAndQuill.convert": "Save and Upload Immediately",
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"create.schematicAndQuill.fallbackName": "My Schematic",
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"create.schematicAndQuill.saved": "Saved as %1$s",
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"create.schematicAndQuill.failed": "Failed to save schematic, check logs for details",
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"create.schematicAndQuill.instant_failed": "Schematic instant-upload failed, check logs for details",
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"create.schematic.invalid": "[!] Invalid Item - Use the Schematic Table instead",
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"create.schematic.error": "Schematic failed to Load - Check Game Logs",
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@ -125,4 +125,8 @@ public class HosePulleyFluidHandler implements IFluidHandler {
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return internalTank.isFluidValid(tank, stack);
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}
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public SmartFluidTank getInternalTank() {
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return internalTank;
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}
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}
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@ -43,7 +43,8 @@ public class SequencedAssemblyRecipe implements Recipe<RecipeWrapper> {
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protected List<SequencedRecipe<?>> sequence;
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protected int loops;
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protected ProcessingOutput transitionalItem;
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protected List<ProcessingOutput> resultPool;
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public final List<ProcessingOutput> resultPool;
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public SequencedAssemblyRecipe(ResourceLocation recipeId, SequencedAssemblyRecipeSerializer serializer) {
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this.id = recipeId;
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@ -213,7 +214,7 @@ public class SequencedAssemblyRecipe implements Recipe<RecipeWrapper> {
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public boolean isSpecial() {
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return true;
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}
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@Override
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public RecipeType<?> getType() {
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return AllRecipeTypes.SEQUENCED_ASSEMBLY.getType();
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@ -7,6 +7,7 @@ import com.simibubi.create.foundation.tileEntity.TileEntityBehaviour;
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import net.minecraft.core.BlockPos;
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import net.minecraft.core.Direction;
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import net.minecraft.world.item.ItemStack;
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import net.minecraft.world.level.block.entity.BlockEntityType;
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import net.minecraft.world.level.block.state.BlockState;
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import net.minecraftforge.common.capabilities.Capability;
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@ -33,4 +34,8 @@ public class DepotTileEntity extends SmartTileEntity {
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return depotBehaviour.getItemCapability(cap, side);
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return super.getCapability(cap, side);
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}
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public ItemStack getHeldItem() {
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return depotBehaviour.getHeldItemStack();
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}
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}
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@ -123,6 +123,10 @@ public class NixieTubeTileEntity extends SmartTileEntity {
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customText = Optional.empty();
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}
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public int getRedstoneStrength() {
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return redstoneStrength;
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}
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//
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@Override
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@ -89,11 +89,11 @@ public class FlapDisplaySection {
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int max = Math.max(4, (int) (cyclingOptions.length * 1.75f));
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if (spinningTicks > max)
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return 0;
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spinningTicks++;
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if (spinningTicks <= max && spinningTicks < 2)
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return spinningTicks == 1 ? 0 : spinning.length;
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int spinningFlaps = 0;
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for (int i = 0; i < spinning.length; i++) {
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int increasingChance = Mth.clamp(8 - spinningTicks, 1, 10);
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@ -107,11 +107,11 @@ public class FlapDisplaySection {
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spinning[i + 1] &= continueSpin;
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if (spinningTicks > max)
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spinning[i] = false;
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if (spinning[i])
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spinningFlaps++;
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}
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return spinningFlaps;
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}
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@ -169,10 +169,14 @@ public class FlapDisplaySection {
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return !singleFlap;
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}
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public Component getText() {
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return component;
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}
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public static String[] getFlapCycle(String key) {
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return LOADED_FLAP_CYCLES.computeIfAbsent(key, k -> Lang.translateDirect("flap_display.cycles." + key)
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.getString()
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.split(";"));
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}
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}
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}
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@ -0,0 +1,75 @@
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package com.simibubi.create.content.schematics;
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import com.simibubi.create.Create;
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import com.simibubi.create.content.schematics.item.SchematicAndQuillItem;
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import com.simibubi.create.foundation.utility.FilesHelper;
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import com.simibubi.create.foundation.utility.Lang;
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import net.minecraft.core.BlockPos;
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import net.minecraft.nbt.CompoundTag;
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import net.minecraft.nbt.NbtIo;
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import net.minecraft.world.level.Level;
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import net.minecraft.world.level.block.Blocks;
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import net.minecraft.world.level.levelgen.structure.BoundingBox;
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import net.minecraft.world.level.levelgen.structure.templatesystem.StructureTemplate;
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import net.minecraft.world.phys.AABB;
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import net.minecraftforge.fml.loading.FMLEnvironment;
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import net.minecraftforge.fml.loading.FMLPaths;
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import javax.annotation.Nullable;
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import java.io.IOException;
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import java.io.OutputStream;
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import java.nio.file.Files;
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import java.nio.file.Path;
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import java.nio.file.StandardOpenOption;
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public class SchematicExport {
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public static final Path SCHEMATICS = FMLPaths.GAMEDIR.get().resolve("schematics");
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/**
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* Save a schematic to a file from a world.
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* @param dir the directory the schematic will be created in
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* @param fileName the ideal name of the schematic, may not be the name of the created file
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* @param overwrite whether overwriting an existing schematic is allowed
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* @param level the level where the schematic structure is placed
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* @param first the first corner of the schematic area
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* @param second the second corner of the schematic area
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* @return a SchematicExportResult, or null if an error occurred.
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*/
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@Nullable
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public static SchematicExportResult saveSchematic(Path dir, String fileName, boolean overwrite, Level level, BlockPos first, BlockPos second) {
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BoundingBox bb = BoundingBox.fromCorners(first, second);
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BlockPos origin = new BlockPos(bb.minX(), bb.minY(), bb.minZ());
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BlockPos bounds = new BlockPos(bb.getXSpan(), bb.getYSpan(), bb.getZSpan());
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StructureTemplate structure = new StructureTemplate();
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structure.fillFromWorld(level, origin, bounds, true, Blocks.AIR);
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CompoundTag data = structure.save(new CompoundTag());
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SchematicAndQuillItem.replaceStructureVoidWithAir(data);
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SchematicAndQuillItem.clampGlueBoxes(level, new AABB(origin, origin.offset(bounds)), data);
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if (fileName.isEmpty())
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fileName = Lang.translateDirect("schematicAndQuill.fallbackName").getString();
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if (!overwrite)
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fileName = FilesHelper.findFirstValidFilename(fileName, dir, "nbt");
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if (!fileName.endsWith(".nbt"))
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fileName += ".nbt";
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Path file = dir.resolve(fileName).toAbsolutePath();
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try {
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Files.createDirectories(dir);
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boolean overwritten = Files.deleteIfExists(file);
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try (OutputStream out = Files.newOutputStream(file, StandardOpenOption.CREATE)) {
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NbtIo.writeCompressed(data, out);
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}
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return new SchematicExportResult(file, dir, fileName, overwritten, origin, bounds);
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} catch (IOException e) {
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Create.LOGGER.error("An error occurred while saving schematic [" + fileName + "]", e);
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return null;
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}
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}
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public record SchematicExportResult(Path file, Path dir, String fileName, boolean overwritten, BlockPos origin, BlockPos bounds) {
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}
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}
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@ -8,6 +8,7 @@ import java.nio.file.Paths;
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import java.util.Comparator;
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import java.util.HashMap;
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import java.util.HashSet;
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import java.util.List;
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import java.util.Map;
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import java.util.Optional;
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import java.util.Set;
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@ -16,8 +17,8 @@ import java.util.stream.Stream;
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import com.simibubi.create.AllBlocks;
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import com.simibubi.create.AllItems;
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import com.simibubi.create.Create;
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import com.simibubi.create.content.schematics.SchematicExport.SchematicExportResult;
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import com.simibubi.create.content.schematics.block.SchematicTableTileEntity;
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import com.simibubi.create.content.schematics.item.SchematicAndQuillItem;
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import com.simibubi.create.content.schematics.item.SchematicItem;
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import com.simibubi.create.foundation.config.AllConfigs;
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import com.simibubi.create.foundation.config.CSchematics;
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@ -25,18 +26,14 @@ import com.simibubi.create.foundation.utility.Components;
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import com.simibubi.create.foundation.utility.FilesHelper;
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import com.simibubi.create.foundation.utility.Lang;
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import net.minecraft.ChatFormatting;
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import net.minecraft.Util;
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import net.minecraft.core.BlockPos;
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import net.minecraft.nbt.CompoundTag;
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import net.minecraft.nbt.NbtIo;
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import net.minecraft.server.level.ServerPlayer;
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import net.minecraft.world.InteractionHand;
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import net.minecraft.world.level.Level;
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import net.minecraft.world.level.block.Blocks;
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import net.minecraft.world.level.block.entity.BlockEntity;
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import net.minecraft.world.level.block.state.BlockState;
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import net.minecraft.world.level.levelgen.structure.templatesystem.StructureTemplate;
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import net.minecraft.world.phys.AABB;
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public class ServerSchematicLoader {
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@ -164,7 +161,7 @@ public class ServerSchematicLoader {
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protected boolean validateSchematicSizeOnServer(ServerPlayer player, long size) {
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Integer maxFileSize = getConfig().maxTotalSchematicSize.get();
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if (size > maxFileSize * 1000) {
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player.sendMessage(Lang.translateDirect("schematics.uploadTooLarge")
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.append(Components.literal(" (" + size / 1000 + " KB).")), Util.NIL_UUID);
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player.sendMessage(Lang.translateDirect("schematics.maxAllowedSize")
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|
@ -284,10 +281,9 @@ public class ServerSchematicLoader {
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public void handleInstantSchematic(ServerPlayer player, String schematic, Level world, BlockPos pos,
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BlockPos bounds) {
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String playerPath = getSchematicPath() + "/" + player.getGameProfile()
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.getName();
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String playerSchematicId = player.getGameProfile()
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.getName() + "/" + schematic;
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String playerName = player.getGameProfile().getName();
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String playerPath = getSchematicPath() + "/" + playerName;
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String playerSchematicId = playerName + "/" + schematic;
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FilesHelper.createFolderIfMissing(playerPath);
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// Unsupported Format
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|
@ -310,43 +306,43 @@ public class ServerSchematicLoader {
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if (!AllItems.SCHEMATIC_AND_QUILL.isIn(player.getMainHandItem()))
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return;
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|
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// if there's too many schematics, delete oldest
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Path playerSchematics = Paths.get(playerPath);
|
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|
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if (!tryDeleteOldestSchematic(playerSchematics))
|
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return;
|
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|
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SchematicExportResult result = SchematicExport.saveSchematic(
|
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playerSchematics, schematic, true,
|
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world, pos, pos.offset(bounds).offset(-1, -1, -1)
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);
|
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if (result != null)
|
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player.setItemInHand(InteractionHand.MAIN_HAND, SchematicItem.create(schematic, playerName));
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else Lang.translate("schematicAndQuill.instant_failed")
|
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.style(ChatFormatting.RED)
|
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.sendStatus(player);
|
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}
|
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|
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private boolean tryDeleteOldestSchematic(Path dir) {
|
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try (Stream<Path> stream = Files.list(dir)) {
|
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List<Path> files = stream.toList();
|
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if (files.size() < getConfig().maxSchematics.get())
|
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return true;
|
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Optional<Path> oldest = files.stream().min(Comparator.comparingLong(this::getLastModifiedTime));
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Files.delete(oldest.orElseThrow());
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return true;
|
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} catch (IOException | IllegalStateException e) {
|
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Create.LOGGER.error("Error deleting oldest schematic", e);
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return false;
|
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}
|
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}
|
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|
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private long getLastModifiedTime(Path file) {
|
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try {
|
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// Delete schematic with same name
|
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Files.deleteIfExists(path);
|
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|
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// Too many Schematics
|
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long count;
|
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try (Stream<Path> list = Files.list(Paths.get(playerPath))) {
|
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count = list.count();
|
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}
|
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|
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if (count >= getConfig().maxSchematics.get()) {
|
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Stream<Path> list2 = Files.list(Paths.get(playerPath));
|
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Optional<Path> lastFilePath = list2.filter(f -> !Files.isDirectory(f))
|
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.min(Comparator.comparingLong(f -> f.toFile()
|
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.lastModified()));
|
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list2.close();
|
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if (lastFilePath.isPresent())
|
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Files.deleteIfExists(lastFilePath.get());
|
||||
}
|
||||
|
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StructureTemplate t = new StructureTemplate();
|
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t.fillFromWorld(world, pos, bounds, true, Blocks.AIR);
|
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|
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try (OutputStream outputStream = Files.newOutputStream(path)) {
|
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CompoundTag nbttagcompound = t.save(new CompoundTag());
|
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SchematicAndQuillItem.replaceStructureVoidWithAir(nbttagcompound);
|
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SchematicAndQuillItem.clampGlueBoxes(world, new AABB(pos, pos.offset(bounds)), nbttagcompound);
|
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NbtIo.writeCompressed(nbttagcompound, outputStream);
|
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player.setItemInHand(InteractionHand.MAIN_HAND, SchematicItem.create(schematic, player.getGameProfile()
|
||||
.getName()));
|
||||
|
||||
} catch (IOException e) {
|
||||
e.printStackTrace();
|
||||
}
|
||||
return Files.getLastModifiedTime(file).toMillis();
|
||||
} catch (IOException e) {
|
||||
Create.LOGGER.error("Exception Thrown in direct Schematic Upload: " + playerSchematicId);
|
||||
e.printStackTrace();
|
||||
Create.LOGGER.error("Error getting modification time of file " + file.getFileName(), e);
|
||||
throw new IllegalStateException(e);
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -1,13 +1,14 @@
|
|||
package com.simibubi.create.content.schematics.client;
|
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|
||||
import java.io.IOException;
|
||||
import java.io.OutputStream;
|
||||
import java.nio.file.Files;
|
||||
import java.nio.file.Path;
|
||||
import java.nio.file.Paths;
|
||||
import java.nio.file.StandardOpenOption;
|
||||
|
||||
import org.apache.commons.io.IOUtils;
|
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import com.simibubi.create.content.schematics.SchematicExport;
|
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|
||||
import com.simibubi.create.content.schematics.SchematicExport.SchematicExportResult;
|
||||
|
||||
import net.minecraft.ChatFormatting;
|
||||
|
||||
import com.simibubi.create.AllItems;
|
||||
import com.simibubi.create.AllKeys;
|
||||
|
@ -15,12 +16,10 @@ import com.simibubi.create.AllSpecialTextures;
|
|||
import com.simibubi.create.Create;
|
||||
import com.simibubi.create.CreateClient;
|
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import com.simibubi.create.content.schematics.ClientSchematicLoader;
|
||||
import com.simibubi.create.content.schematics.item.SchematicAndQuillItem;
|
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import com.simibubi.create.content.schematics.packet.InstantSchematicPacket;
|
||||
import com.simibubi.create.foundation.gui.ScreenOpener;
|
||||
import com.simibubi.create.foundation.networking.AllPackets;
|
||||
import com.simibubi.create.foundation.utility.AnimationTickHolder;
|
||||
import com.simibubi.create.foundation.utility.FilesHelper;
|
||||
import com.simibubi.create.foundation.utility.Lang;
|
||||
import com.simibubi.create.foundation.utility.RaycastHelper;
|
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import com.simibubi.create.foundation.utility.RaycastHelper.PredicateTraceResult;
|
||||
|
@ -33,16 +32,10 @@ import net.minecraft.core.BlockPos;
|
|||
import net.minecraft.core.Direction;
|
||||
import net.minecraft.core.Direction.AxisDirection;
|
||||
import net.minecraft.core.Vec3i;
|
||||
import net.minecraft.nbt.CompoundTag;
|
||||
import net.minecraft.nbt.NbtIo;
|
||||
import net.minecraft.util.Mth;
|
||||
import net.minecraft.world.InteractionHand;
|
||||
import net.minecraft.world.item.context.BlockPlaceContext;
|
||||
import net.minecraft.world.item.context.UseOnContext;
|
||||
import net.minecraft.world.level.Level;
|
||||
import net.minecraft.world.level.block.Blocks;
|
||||
import net.minecraft.world.level.levelgen.structure.BoundingBox;
|
||||
import net.minecraft.world.level.levelgen.structure.templatesystem.StructureTemplate;
|
||||
import net.minecraft.world.phys.AABB;
|
||||
import net.minecraft.world.phys.BlockHitResult;
|
||||
import net.minecraft.world.phys.HitResult.Type;
|
||||
|
@ -52,8 +45,8 @@ public class SchematicAndQuillHandler {
|
|||
|
||||
private Object outlineSlot = new Object();
|
||||
|
||||
private BlockPos firstPos;
|
||||
private BlockPos secondPos;
|
||||
public BlockPos firstPos;
|
||||
public BlockPos secondPos;
|
||||
private BlockPos selectedPos;
|
||||
private Direction selectedFace;
|
||||
private int range = 10;
|
||||
|
@ -212,58 +205,30 @@ public class SchematicAndQuillHandler {
|
|||
}
|
||||
|
||||
public void saveSchematic(String string, boolean convertImmediately) {
|
||||
StructureTemplate t = new StructureTemplate();
|
||||
BoundingBox bb = BoundingBox.fromCorners(firstPos, secondPos);
|
||||
BlockPos origin = new BlockPos(bb.minX(), bb.minY(), bb.minZ());
|
||||
BlockPos bounds = new BlockPos(bb.getXSpan(), bb.getYSpan(), bb.getZSpan());
|
||||
Level level = Minecraft.getInstance().level;
|
||||
|
||||
t.fillFromWorld(level, origin, bounds, true, Blocks.AIR);
|
||||
|
||||
if (string.isEmpty())
|
||||
string = Lang.translateDirect("schematicAndQuill.fallbackName")
|
||||
.getString();
|
||||
|
||||
String folderPath = "schematics";
|
||||
FilesHelper.createFolderIfMissing(folderPath);
|
||||
String filename = FilesHelper.findFirstValidFilename(string, folderPath, "nbt");
|
||||
String filepath = folderPath + "/" + filename;
|
||||
|
||||
Path path = Paths.get(filepath);
|
||||
OutputStream outputStream = null;
|
||||
try {
|
||||
outputStream = Files.newOutputStream(path, StandardOpenOption.CREATE);
|
||||
CompoundTag nbttagcompound = t.save(new CompoundTag());
|
||||
SchematicAndQuillItem.replaceStructureVoidWithAir(nbttagcompound);
|
||||
SchematicAndQuillItem.clampGlueBoxes(level, new AABB(origin, origin.offset(bounds)), nbttagcompound);
|
||||
NbtIo.writeCompressed(nbttagcompound, outputStream);
|
||||
} catch (IOException e) {
|
||||
e.printStackTrace();
|
||||
} finally {
|
||||
if (outputStream != null)
|
||||
IOUtils.closeQuietly(outputStream);
|
||||
SchematicExportResult result = SchematicExport.saveSchematic(
|
||||
SchematicExport.SCHEMATICS, string, false,
|
||||
Minecraft.getInstance().level, firstPos, secondPos
|
||||
);
|
||||
LocalPlayer player = Minecraft.getInstance().player;
|
||||
if (result == null) {
|
||||
Lang.translate("schematicAndQuill.failed")
|
||||
.style(ChatFormatting.RED)
|
||||
.sendStatus(player);
|
||||
return;
|
||||
}
|
||||
Path file = result.file();
|
||||
Lang.translate("schematicAndQuill.saved", file)
|
||||
.sendStatus(player);
|
||||
firstPos = null;
|
||||
secondPos = null;
|
||||
LocalPlayer player = Minecraft.getInstance().player;
|
||||
Lang.translate("schematicAndQuill.saved", filepath)
|
||||
.sendStatus(player);
|
||||
|
||||
if (!convertImmediately)
|
||||
return;
|
||||
if (!Files.exists(path)) {
|
||||
Create.LOGGER.error("Missing Schematic file: " + path.toString());
|
||||
return;
|
||||
}
|
||||
try {
|
||||
if (!ClientSchematicLoader.validateSizeLimitation(Files.size(path)))
|
||||
if (!ClientSchematicLoader.validateSizeLimitation(Files.size(file)))
|
||||
return;
|
||||
AllPackets.channel.sendToServer(new InstantSchematicPacket(filename, origin, bounds));
|
||||
|
||||
AllPackets.channel.sendToServer(new InstantSchematicPacket(result.fileName(), result.origin(), result.bounds()));
|
||||
} catch (IOException e) {
|
||||
Create.LOGGER.error("Error finding Schematic file: " + path.toString());
|
||||
e.printStackTrace();
|
||||
return;
|
||||
Create.LOGGER.error("Error instantly uploading Schematic file: " + file, e);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -271,4 +236,4 @@ public class SchematicAndQuillHandler {
|
|||
return CreateClient.OUTLINER;
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
|
|
|
@ -109,5 +109,4 @@ public class SchematicPromptScreen extends AbstractSimiScreen {
|
|||
CreateClient.SCHEMATIC_AND_QUILL_HANDLER.saveSchematic(nameField.getValue(), convertImmediately);
|
||||
onClose();
|
||||
}
|
||||
|
||||
}
|
||||
|
|
|
@ -11,6 +11,8 @@ import com.mojang.brigadier.tree.LiteralCommandNode;
|
|||
import net.minecraft.commands.CommandSourceStack;
|
||||
import net.minecraft.commands.Commands;
|
||||
import net.minecraft.world.entity.player.Player;
|
||||
import net.minecraftforge.api.distmarker.Dist;
|
||||
import net.minecraftforge.fml.loading.FMLLoader;
|
||||
|
||||
public class AllCommands {
|
||||
|
||||
|
@ -20,7 +22,7 @@ public class AllCommands {
|
|||
|
||||
LiteralCommandNode<CommandSourceStack> util = buildUtilityCommands();
|
||||
|
||||
LiteralCommandNode<CommandSourceStack> createRoot = dispatcher.register(Commands.literal("create")
|
||||
LiteralArgumentBuilder<CommandSourceStack> root = Commands.literal("create")
|
||||
.requires(cs -> cs.hasPermission(0))
|
||||
// general purpose
|
||||
.then(new ToggleDebugCommand().register())
|
||||
|
@ -38,8 +40,12 @@ public class AllCommands {
|
|||
.then(GlueCommand.register())
|
||||
|
||||
// utility
|
||||
.then(util)
|
||||
);
|
||||
.then(util);
|
||||
|
||||
if (!FMLLoader.isProduction() && FMLLoader.getDist() == Dist.CLIENT)
|
||||
root.then(CreateTestCommand.register());
|
||||
|
||||
LiteralCommandNode<CommandSourceStack> createRoot = dispatcher.register(root);
|
||||
|
||||
createRoot.addChild(buildRedirect("u", util));
|
||||
|
||||
|
|
|
@ -0,0 +1,111 @@
|
|||
package com.simibubi.create.foundation.command;
|
||||
|
||||
import com.mojang.brigadier.arguments.StringArgumentType;
|
||||
import com.mojang.brigadier.builder.ArgumentBuilder;
|
||||
|
||||
import com.mojang.brigadier.context.CommandContext;
|
||||
import com.mojang.brigadier.exceptions.CommandSyntaxException;
|
||||
import com.mojang.brigadier.suggestion.Suggestions;
|
||||
|
||||
import com.mojang.brigadier.suggestion.SuggestionsBuilder;
|
||||
|
||||
import com.simibubi.create.CreateClient;
|
||||
|
||||
import com.simibubi.create.content.schematics.SchematicExport;
|
||||
import com.simibubi.create.content.schematics.SchematicExport.SchematicExportResult;
|
||||
import com.simibubi.create.content.schematics.client.SchematicAndQuillHandler;
|
||||
|
||||
import com.simibubi.create.foundation.utility.Components;
|
||||
|
||||
import net.minecraft.ChatFormatting;
|
||||
import net.minecraft.commands.CommandSourceStack;
|
||||
import net.minecraft.server.level.ServerLevel;
|
||||
import net.minecraftforge.fml.loading.FMLPaths;
|
||||
|
||||
import java.io.IOException;
|
||||
import java.nio.file.Files;
|
||||
import java.nio.file.Path;
|
||||
import java.util.concurrent.CompletableFuture;
|
||||
import java.util.stream.Stream;
|
||||
|
||||
import static net.minecraft.commands.Commands.argument;
|
||||
import static net.minecraft.commands.Commands.literal;
|
||||
|
||||
/**
|
||||
* This command allows for quick exporting of GameTests.
|
||||
* It is only registered in a client development environment. It is not safe in production or multiplayer.
|
||||
*/
|
||||
public class CreateTestCommand {
|
||||
private static final Path gametests = FMLPaths.GAMEDIR.get()
|
||||
.getParent()
|
||||
.resolve("src/main/resources/data/create/structures/gametest")
|
||||
.toAbsolutePath();
|
||||
|
||||
public static ArgumentBuilder<CommandSourceStack, ?> register() {
|
||||
return literal("test")
|
||||
.then(literal("export")
|
||||
.then(argument("path", StringArgumentType.greedyString())
|
||||
.suggests(CreateTestCommand::getSuggestions)
|
||||
.executes(ctx -> handleExport(
|
||||
ctx.getSource(),
|
||||
ctx.getSource().getLevel(),
|
||||
StringArgumentType.getString(ctx, "path")
|
||||
))
|
||||
)
|
||||
);
|
||||
}
|
||||
|
||||
private static int handleExport(CommandSourceStack source, ServerLevel level, String path) {
|
||||
SchematicAndQuillHandler handler = CreateClient.SCHEMATIC_AND_QUILL_HANDLER;
|
||||
if (handler.firstPos == null || handler.secondPos == null) {
|
||||
source.sendFailure(Components.literal("You must select an area with the Schematic and Quill first."));
|
||||
return 0;
|
||||
}
|
||||
SchematicExportResult result = SchematicExport.saveSchematic(
|
||||
gametests, path, true,
|
||||
level, handler.firstPos, handler.secondPos
|
||||
);
|
||||
if (result == null)
|
||||
source.sendFailure(Components.literal("Failed to export, check logs").withStyle(ChatFormatting.RED));
|
||||
else {
|
||||
sendSuccess(source, "Successfully exported test!", ChatFormatting.GREEN);
|
||||
sendSuccess(source, "Overwritten: " + result.overwritten(), ChatFormatting.AQUA);
|
||||
sendSuccess(source, "File: " + result.file(), ChatFormatting.GRAY);
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
private static void sendSuccess(CommandSourceStack source, String text, ChatFormatting color) {
|
||||
source.sendSuccess(Components.literal(text).withStyle(color), true);
|
||||
}
|
||||
|
||||
// find existing tests and folders for autofill
|
||||
private static CompletableFuture<Suggestions> getSuggestions(CommandContext<CommandSourceStack> context,
|
||||
SuggestionsBuilder builder) throws CommandSyntaxException {
|
||||
String path = builder.getRemaining();
|
||||
if (!path.contains("/") || path.contains(".."))
|
||||
return findInDir(gametests, builder);
|
||||
int lastSlash = path.lastIndexOf("/");
|
||||
Path subDir = gametests.resolve(path.substring(0, lastSlash));
|
||||
if (Files.exists(subDir))
|
||||
findInDir(subDir, builder);
|
||||
return builder.buildFuture();
|
||||
}
|
||||
|
||||
private static CompletableFuture<Suggestions> findInDir(Path dir, SuggestionsBuilder builder) {
|
||||
try (Stream<Path> paths = Files.list(dir)) {
|
||||
paths.filter(p -> Files.isDirectory(p) || p.toString().endsWith(".nbt"))
|
||||
.forEach(path -> {
|
||||
String file = path.toString()
|
||||
.replaceAll("\\\\", "/")
|
||||
.substring(gametests.toString().length() + 1);
|
||||
if (Files.isDirectory(path))
|
||||
file += "/";
|
||||
builder.suggest(file);
|
||||
});
|
||||
} catch (IOException e) {
|
||||
throw new RuntimeException(e);
|
||||
}
|
||||
return builder.buildFuture();
|
||||
}
|
||||
}
|
|
@ -0,0 +1,53 @@
|
|||
package com.simibubi.create.foundation.mixin;
|
||||
|
||||
import net.minecraft.core.BlockPos;
|
||||
import net.minecraft.gametest.framework.GameTestRegistry;
|
||||
import net.minecraft.gametest.framework.GameTestRunner;
|
||||
import net.minecraft.gametest.framework.GameTestServer;
|
||||
import net.minecraft.server.Main;
|
||||
|
||||
import net.minecraft.server.MinecraftServer;
|
||||
|
||||
import net.minecraft.server.packs.repository.PackRepository;
|
||||
import net.minecraft.world.level.storage.LevelStorageSource.LevelStorageAccess;
|
||||
|
||||
import org.spongepowered.asm.mixin.Mixin;
|
||||
import org.spongepowered.asm.mixin.injection.At;
|
||||
import org.spongepowered.asm.mixin.injection.ModifyVariable;
|
||||
|
||||
import java.util.Collection;
|
||||
|
||||
@Mixin(Main.class)
|
||||
public class MainMixin {
|
||||
|
||||
/**
|
||||
* Forge completely bypasses vanilla's
|
||||
* {@link GameTestServer#create(Thread, LevelStorageAccess, PackRepository, Collection, BlockPos)},
|
||||
* which causes tests to generate at bedrock level in a regular world. This causes interference
|
||||
* (ex. darkness, liquids, gravel) that makes tests fail and act inconsistently. Replacing the server Forge
|
||||
* makes with one made by vanilla's factory causes tests to run on a superflat, as they should.
|
||||
* <p>
|
||||
* The system property 'create.useOriginalGametestServer' may be set to true to avoid this behavior.
|
||||
* This may be desirable for other mods which pull Create into their development environments.
|
||||
*/
|
||||
@ModifyVariable(
|
||||
method = "lambda$main$5",
|
||||
at = @At(
|
||||
value = "STORE",
|
||||
ordinal = 0
|
||||
),
|
||||
require = 0 // don't crash if this fails
|
||||
)
|
||||
private static MinecraftServer create$correctlyInitializeGametestServer(MinecraftServer original) {
|
||||
if (original instanceof GameTestServer && !Boolean.getBoolean("create.useOriginalGametestServer")) {
|
||||
return GameTestServer.create(
|
||||
original.getRunningThread(),
|
||||
original.storageSource,
|
||||
original.getPackRepository(),
|
||||
GameTestRunner.groupTestsIntoBatches(GameTestRegistry.getAllTestFunctions()),
|
||||
BlockPos.ZERO
|
||||
);
|
||||
}
|
||||
return original;
|
||||
}
|
||||
}
|
|
@ -0,0 +1,46 @@
|
|||
package com.simibubi.create.foundation.mixin;
|
||||
|
||||
import com.simibubi.create.gametest.infrastructure.CreateTestFunction;
|
||||
|
||||
import net.minecraft.core.BlockPos;
|
||||
import net.minecraft.gametest.framework.GameTestRegistry;
|
||||
import net.minecraft.gametest.framework.MultipleTestTracker;
|
||||
import net.minecraft.gametest.framework.TestCommand;
|
||||
|
||||
import net.minecraft.gametest.framework.TestFunction;
|
||||
|
||||
import net.minecraft.nbt.CompoundTag;
|
||||
import net.minecraft.nbt.Tag;
|
||||
import net.minecraft.server.level.ServerLevel;
|
||||
|
||||
import net.minecraft.world.level.block.entity.StructureBlockEntity;
|
||||
|
||||
import org.spongepowered.asm.mixin.Mixin;
|
||||
import org.spongepowered.asm.mixin.injection.At;
|
||||
import org.spongepowered.asm.mixin.injection.Redirect;
|
||||
|
||||
import javax.annotation.Nullable;
|
||||
|
||||
@Mixin(TestCommand.class)
|
||||
public class TestCommandMixin {
|
||||
@Redirect(
|
||||
method = "runTest(Lnet/minecraft/server/level/ServerLevel;Lnet/minecraft/core/BlockPos;Lnet/minecraft/gametest/framework/MultipleTestTracker;)V",
|
||||
at = @At(
|
||||
value = "INVOKE",
|
||||
target = "Lnet/minecraft/gametest/framework/GameTestRegistry;getTestFunction(Ljava/lang/String;)Lnet/minecraft/gametest/framework/TestFunction;"
|
||||
),
|
||||
require = 0 // don't crash if this fails. non-critical
|
||||
)
|
||||
private static TestFunction create$getCorrectTestFunction(String testName,
|
||||
ServerLevel level, BlockPos pos, @Nullable MultipleTestTracker tracker) {
|
||||
StructureBlockEntity be = (StructureBlockEntity) level.getBlockEntity(pos);
|
||||
CompoundTag data = be.getTileData();
|
||||
if (!data.contains("CreateTestFunction", Tag.TAG_STRING))
|
||||
return GameTestRegistry.getTestFunction(testName);
|
||||
String name = data.getString("CreateTestFunction");
|
||||
CreateTestFunction function = CreateTestFunction.NAMES_TO_FUNCTIONS.get(name);
|
||||
if (function == null)
|
||||
throw new IllegalStateException("Structure block has CreateTestFunction attached, but test [" + name + "] doesn't exist");
|
||||
return function;
|
||||
}
|
||||
}
|
|
@ -0,0 +1,17 @@
|
|||
package com.simibubi.create.foundation.mixin.accessor;
|
||||
|
||||
import net.minecraft.gametest.framework.GameTestHelper;
|
||||
import net.minecraft.gametest.framework.GameTestInfo;
|
||||
|
||||
import org.spongepowered.asm.mixin.Mixin;
|
||||
import org.spongepowered.asm.mixin.gen.Accessor;
|
||||
|
||||
@Mixin(GameTestHelper.class)
|
||||
public interface GameTestHelperAccessor {
|
||||
@Accessor
|
||||
GameTestInfo getTestInfo();
|
||||
@Accessor
|
||||
boolean getFinalCheckAdded();
|
||||
@Accessor
|
||||
void setFinalCheckAdded(boolean value);
|
||||
}
|
|
@ -5,6 +5,7 @@ import java.io.IOException;
|
|||
import java.io.InputStream;
|
||||
import java.io.InputStreamReader;
|
||||
import java.nio.file.Files;
|
||||
import java.nio.file.Path;
|
||||
import java.nio.file.Paths;
|
||||
import java.nio.file.StandardOpenOption;
|
||||
|
||||
|
@ -27,15 +28,15 @@ public class FilesHelper {
|
|||
}
|
||||
}
|
||||
|
||||
public static String findFirstValidFilename(String name, String folderPath, String extension) {
|
||||
public static String findFirstValidFilename(String name, Path folderPath, String extension) {
|
||||
int index = 0;
|
||||
String filename;
|
||||
String filepath;
|
||||
Path filepath;
|
||||
do {
|
||||
filename = slug(name) + ((index == 0) ? "" : "_" + index) + "." + extension;
|
||||
index++;
|
||||
filepath = folderPath + "/" + filename;
|
||||
} while (Files.exists(Paths.get(filepath)));
|
||||
filepath = folderPath.resolve(filename);
|
||||
} while (Files.exists(filepath));
|
||||
return filename;
|
||||
}
|
||||
|
||||
|
|
|
@ -0,0 +1,39 @@
|
|||
package com.simibubi.create.gametest;
|
||||
|
||||
import java.util.Collection;
|
||||
|
||||
import com.simibubi.create.gametest.infrastructure.CreateTestFunction;
|
||||
|
||||
import com.simibubi.create.gametest.tests.TestContraptions;
|
||||
import com.simibubi.create.gametest.tests.TestFluids;
|
||||
import com.simibubi.create.gametest.tests.TestItems;
|
||||
import com.simibubi.create.gametest.tests.TestMisc;
|
||||
import com.simibubi.create.gametest.tests.TestProcessing;
|
||||
|
||||
import net.minecraft.gametest.framework.GameTestGenerator;
|
||||
import net.minecraft.gametest.framework.TestFunction;
|
||||
import net.minecraftforge.event.RegisterGameTestsEvent;
|
||||
import net.minecraftforge.eventbus.api.SubscribeEvent;
|
||||
import net.minecraftforge.fml.common.Mod.EventBusSubscriber;
|
||||
import net.minecraftforge.fml.common.Mod.EventBusSubscriber.Bus;
|
||||
|
||||
@EventBusSubscriber(bus = Bus.MOD)
|
||||
public class CreateGameTests {
|
||||
private static final Class<?>[] testHolders = {
|
||||
TestContraptions.class,
|
||||
TestFluids.class,
|
||||
TestItems.class,
|
||||
TestMisc.class,
|
||||
TestProcessing.class
|
||||
};
|
||||
|
||||
@SubscribeEvent
|
||||
public static void registerTests(RegisterGameTestsEvent event) {
|
||||
event.register(CreateGameTests.class);
|
||||
}
|
||||
|
||||
@GameTestGenerator
|
||||
public static Collection<TestFunction> generateTests() {
|
||||
return CreateTestFunction.getTestsFrom(testHolders);
|
||||
}
|
||||
}
|
15
src/main/java/com/simibubi/create/gametest/TESTING.md
Normal file
15
src/main/java/com/simibubi/create/gametest/TESTING.md
Normal file
|
@ -0,0 +1,15 @@
|
|||
# Adding to GameTests
|
||||
|
||||
#### Adding Tests
|
||||
All tests must be static, take a `CreateGameTestHelper`, return void, and be annotated with `@GameTest`.
|
||||
Non-annotated methods will be ignored. The annotation must also specify a structure template.
|
||||
Classes holding registered tests must be annotated with `GameTestGroup`.
|
||||
|
||||
#### Adding Groups/Classes
|
||||
Added test classes must be added to the list in `CreateGameTests`. They must be annotated with
|
||||
`@GameTestGroup` and given a structure path.
|
||||
|
||||
#### Exporting Structures
|
||||
Structures can be quickly exported using the `/create test export` command (or `/c test export`).
|
||||
Select an area with the Schematic and Quill, and run it to quickly export a test structure
|
||||
directly to the correct directory.
|
|
@ -0,0 +1,452 @@
|
|||
package com.simibubi.create.gametest.infrastructure;
|
||||
|
||||
import java.util.Arrays;
|
||||
import java.util.List;
|
||||
import java.util.Optional;
|
||||
|
||||
import com.simibubi.create.foundation.mixin.accessor.GameTestHelperAccessor;
|
||||
|
||||
import it.unimi.dsi.fastutil.objects.Object2LongArrayMap;
|
||||
import it.unimi.dsi.fastutil.objects.Object2LongMap;
|
||||
import net.minecraft.world.level.block.Blocks;
|
||||
import net.minecraft.world.level.block.LeverBlock;
|
||||
import net.minecraftforge.fluids.FluidStack;
|
||||
|
||||
import net.minecraftforge.fluids.capability.CapabilityFluidHandler;
|
||||
import net.minecraftforge.fluids.capability.IFluidHandler;
|
||||
import net.minecraftforge.fluids.capability.IFluidHandler.FluidAction;
|
||||
import net.minecraftforge.items.CapabilityItemHandler;
|
||||
import net.minecraftforge.items.IItemHandler;
|
||||
import net.minecraftforge.items.ItemHandlerHelper;
|
||||
|
||||
import org.jetbrains.annotations.Contract;
|
||||
|
||||
import com.simibubi.create.AllTileEntities;
|
||||
import com.simibubi.create.content.logistics.block.belts.tunnel.BrassTunnelTileEntity.SelectionMode;
|
||||
import com.simibubi.create.content.logistics.block.redstone.NixieTubeTileEntity;
|
||||
import com.simibubi.create.foundation.item.ItemHelper;
|
||||
import com.simibubi.create.foundation.tileEntity.IMultiTileContainer;
|
||||
import com.simibubi.create.foundation.tileEntity.TileEntityBehaviour;
|
||||
import com.simibubi.create.foundation.tileEntity.behaviour.BehaviourType;
|
||||
import com.simibubi.create.foundation.tileEntity.behaviour.scrollvalue.ScrollOptionBehaviour;
|
||||
import com.simibubi.create.foundation.tileEntity.behaviour.scrollvalue.ScrollValueBehaviour;
|
||||
import com.simibubi.create.foundation.utility.RegisteredObjects;
|
||||
|
||||
import net.minecraft.core.BlockPos;
|
||||
import net.minecraft.core.Direction;
|
||||
import net.minecraft.core.Registry;
|
||||
import net.minecraft.gametest.framework.GameTestHelper;
|
||||
import net.minecraft.gametest.framework.GameTestInfo;
|
||||
import net.minecraft.server.level.ServerLevel;
|
||||
import net.minecraft.world.entity.Entity;
|
||||
import net.minecraft.world.entity.EntityType;
|
||||
import net.minecraft.world.entity.item.ItemEntity;
|
||||
import net.minecraft.world.item.Item;
|
||||
import net.minecraft.world.item.ItemStack;
|
||||
import net.minecraft.world.level.ItemLike;
|
||||
import net.minecraft.world.level.block.entity.BlockEntity;
|
||||
import net.minecraft.world.level.block.entity.BlockEntityType;
|
||||
import net.minecraft.world.level.block.state.BlockState;
|
||||
import net.minecraft.world.level.block.state.properties.BlockStateProperties;
|
||||
import net.minecraft.world.level.levelgen.structure.BoundingBox;
|
||||
import net.minecraft.world.phys.Vec3;
|
||||
|
||||
import org.jetbrains.annotations.NotNull;
|
||||
|
||||
/**
|
||||
* A helper class expanding the functionality of {@link GameTestHelper}.
|
||||
* This class may replace the default helper parameter if a test is registered through {@link CreateTestFunction}.
|
||||
*/
|
||||
public class CreateGameTestHelper extends GameTestHelper {
|
||||
public static final int TICKS_PER_SECOND = 20;
|
||||
public static final int TEN_SECONDS = 10 * TICKS_PER_SECOND;
|
||||
public static final int FIFTEEN_SECONDS = 15 * TICKS_PER_SECOND;
|
||||
public static final int TWENTY_SECONDS = 20 * TICKS_PER_SECOND;
|
||||
|
||||
private CreateGameTestHelper(GameTestInfo testInfo) {
|
||||
super(testInfo);
|
||||
}
|
||||
|
||||
public static CreateGameTestHelper of(GameTestHelper original) {
|
||||
GameTestHelperAccessor access = (GameTestHelperAccessor) original;
|
||||
CreateGameTestHelper helper = new CreateGameTestHelper(access.getTestInfo());
|
||||
//noinspection DataFlowIssue // accessor applied at runtime
|
||||
GameTestHelperAccessor newAccess = (GameTestHelperAccessor) helper;
|
||||
newAccess.setFinalCheckAdded(access.getFinalCheckAdded());
|
||||
return helper;
|
||||
}
|
||||
|
||||
// blocks
|
||||
|
||||
/**
|
||||
* Flip the direction of any block with the {@link BlockStateProperties#FACING} property.
|
||||
*/
|
||||
public void flipBlock(BlockPos pos) {
|
||||
BlockState original = getBlockState(pos);
|
||||
if (!original.hasProperty(BlockStateProperties.FACING))
|
||||
fail("FACING property not in block: " + Registry.BLOCK.getId(original.getBlock()));
|
||||
Direction facing = original.getValue(BlockStateProperties.FACING);
|
||||
BlockState reversed = original.setValue(BlockStateProperties.FACING, facing.getOpposite());
|
||||
setBlock(pos, reversed);
|
||||
}
|
||||
|
||||
public void assertNixiePower(BlockPos pos, int strength) {
|
||||
NixieTubeTileEntity nixie = getBlockEntity(AllTileEntities.NIXIE_TUBE.get(), pos);
|
||||
int actualStrength = nixie.getRedstoneStrength();
|
||||
if (actualStrength != strength)
|
||||
fail("Expected nixie tube at %s to have power of %s, got %s".formatted(pos, strength, actualStrength));
|
||||
}
|
||||
|
||||
/**
|
||||
* Turn off a lever.
|
||||
*/
|
||||
public void powerLever(BlockPos pos) {
|
||||
assertBlockPresent(Blocks.LEVER, pos);
|
||||
if (!getBlockState(pos).getValue(LeverBlock.POWERED)) {
|
||||
pullLever(pos);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Turn on a lever.
|
||||
*/
|
||||
public void unpowerLever(BlockPos pos) {
|
||||
assertBlockPresent(Blocks.LEVER, pos);
|
||||
if (getBlockState(pos).getValue(LeverBlock.POWERED)) {
|
||||
pullLever(pos);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Set the {@link SelectionMode} of a belt tunnel at the given position.
|
||||
* @param pos
|
||||
* @param mode
|
||||
*/
|
||||
public void setTunnelMode(BlockPos pos, SelectionMode mode) {
|
||||
ScrollValueBehaviour behavior = getBehavior(pos, ScrollOptionBehaviour.TYPE);
|
||||
behavior.setValue(mode.ordinal());
|
||||
}
|
||||
|
||||
// block entities
|
||||
|
||||
/**
|
||||
* Get the block entity of the expected type. If the type does not match, this fails the test.
|
||||
*/
|
||||
public <T extends BlockEntity> T getBlockEntity(BlockEntityType<T> type, BlockPos pos) {
|
||||
BlockEntity be = getBlockEntity(pos);
|
||||
BlockEntityType<?> actualType = be == null ? null : be.getType();
|
||||
if (actualType != type) {
|
||||
String actualId = actualType == null ? "null" : RegisteredObjects.getKeyOrThrow(actualType).toString();
|
||||
String error = "Expected block entity at pos [%s] with type [%s], got [%s]".formatted(
|
||||
pos, RegisteredObjects.getKeyOrThrow(type), actualId
|
||||
);
|
||||
fail(error);
|
||||
}
|
||||
return (T) be;
|
||||
}
|
||||
|
||||
/**
|
||||
* Given any segment of an {@link IMultiTileContainer}, get the controller for it.
|
||||
*/
|
||||
public <T extends BlockEntity & IMultiTileContainer> T getControllerBlockEntity(BlockEntityType<T> type, BlockPos anySegment) {
|
||||
T be = getBlockEntity(type, anySegment).getControllerTE();
|
||||
if (be == null)
|
||||
fail("Could not get block entity controller with type [%s] from pos [%s]".formatted(RegisteredObjects.getKeyOrThrow(type), anySegment));
|
||||
return be;
|
||||
}
|
||||
|
||||
/**
|
||||
* Get the expected {@link TileEntityBehaviour} from the given position, failing if not present.
|
||||
*/
|
||||
public <T extends TileEntityBehaviour> T getBehavior(BlockPos pos, BehaviourType<T> type) {
|
||||
T behavior = TileEntityBehaviour.get(getLevel(), absolutePos(pos), type);
|
||||
if (behavior == null)
|
||||
fail("Behavior at " + pos + " missing, expected " + type.getName());
|
||||
return behavior;
|
||||
}
|
||||
|
||||
// entities
|
||||
|
||||
/**
|
||||
* Spawn an item entity at the given position with no velocity.
|
||||
*/
|
||||
public ItemEntity spawnItem(BlockPos pos, ItemStack stack) {
|
||||
Vec3 spawn = Vec3.atCenterOf(absolutePos(pos));
|
||||
ServerLevel level = getLevel();
|
||||
ItemEntity item = new ItemEntity(level, spawn.x, spawn.y, spawn.z, stack, 0, 0, 0);
|
||||
level.addFreshEntity(item);
|
||||
return item;
|
||||
}
|
||||
|
||||
/**
|
||||
* Spawn item entities given an item and amount. The amount will be split into multiple entities if
|
||||
* larger than the item's max stack size.
|
||||
*/
|
||||
public void spawnItems(BlockPos pos, Item item, int amount) {
|
||||
while (amount > 0) {
|
||||
int toSpawn = Math.min(amount, item.getMaxStackSize());
|
||||
amount -= toSpawn;
|
||||
ItemStack stack = new ItemStack(item, toSpawn);
|
||||
spawnItem(pos, stack);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Get the first entity found at the given position.
|
||||
*/
|
||||
public <T extends Entity> T getFirstEntity(EntityType<T> type, BlockPos pos) {
|
||||
List<T> list = getEntitiesBetween(type, pos.north().east().above(), pos.south().west().below());
|
||||
if (list.isEmpty())
|
||||
fail("No entities at pos: " + pos);
|
||||
return list.get(0);
|
||||
}
|
||||
|
||||
/**
|
||||
* Get a list of all entities between two positions, inclusive.
|
||||
*/
|
||||
public <T extends Entity> List<T> getEntitiesBetween(EntityType<T> type, BlockPos pos1, BlockPos pos2) {
|
||||
BoundingBox box = BoundingBox.fromCorners(absolutePos(pos1), absolutePos(pos2));
|
||||
List<? extends T> entities = getLevel().getEntities(type, e -> box.isInside(e.blockPosition()));
|
||||
return (List<T>) entities;
|
||||
}
|
||||
|
||||
|
||||
// transfer - fluids
|
||||
|
||||
public IFluidHandler fluidStorageAt(BlockPos pos) {
|
||||
BlockEntity be = getBlockEntity(pos);
|
||||
if (be == null)
|
||||
fail("BlockEntity not present");
|
||||
Optional<IFluidHandler> handler = be.getCapability(CapabilityFluidHandler.FLUID_HANDLER_CAPABILITY).resolve();
|
||||
if (handler.isEmpty())
|
||||
fail("handler not present");
|
||||
return handler.get();
|
||||
}
|
||||
|
||||
/**
|
||||
* Get the content of the tank at the pos.
|
||||
* content is determined by what the tank allows to be extracted.
|
||||
*/
|
||||
public FluidStack getTankContents(BlockPos tank) {
|
||||
IFluidHandler handler = fluidStorageAt(tank);
|
||||
return handler.drain(Integer.MAX_VALUE, FluidAction.SIMULATE);
|
||||
}
|
||||
|
||||
/**
|
||||
* Get the total capacity of a tank at the given position.
|
||||
*/
|
||||
public long getTankCapacity(BlockPos pos) {
|
||||
IFluidHandler handler = fluidStorageAt(pos);
|
||||
long total = 0;
|
||||
for (int i = 0; i < handler.getTanks(); i++) {
|
||||
total += handler.getTankCapacity(i);
|
||||
}
|
||||
return total;
|
||||
}
|
||||
|
||||
/**
|
||||
* Get the total fluid amount across all fluid tanks at the given positions.
|
||||
*/
|
||||
public long getFluidInTanks(BlockPos... tanks) {
|
||||
long total = 0;
|
||||
for (BlockPos tank : tanks) {
|
||||
total += getTankContents(tank).getAmount();
|
||||
}
|
||||
return total;
|
||||
}
|
||||
|
||||
/**
|
||||
* Assert that the given fluid stack is present in the given tank. The tank might also hold more than the fluid.
|
||||
*/
|
||||
public void assertFluidPresent(FluidStack fluid, BlockPos pos) {
|
||||
FluidStack contained = getTankContents(pos);
|
||||
if (!fluid.isFluidEqual(contained))
|
||||
fail("Different fluids");
|
||||
if (fluid.getAmount() != contained.getAmount())
|
||||
fail("Different amounts");
|
||||
}
|
||||
|
||||
/**
|
||||
* Assert that the given tank holds no fluid.
|
||||
*/
|
||||
public void assertTankEmpty(BlockPos pos) {
|
||||
assertFluidPresent(FluidStack.EMPTY, pos);
|
||||
}
|
||||
|
||||
public void assertTanksEmpty(BlockPos... tanks) {
|
||||
for (BlockPos tank : tanks) {
|
||||
assertTankEmpty(tank);
|
||||
}
|
||||
}
|
||||
|
||||
// transfer - items
|
||||
|
||||
public IItemHandler itemStorageAt(BlockPos pos) {
|
||||
BlockEntity be = getBlockEntity(pos);
|
||||
if (be == null)
|
||||
fail("BlockEntity not present");
|
||||
Optional<IItemHandler> handler = be.getCapability(CapabilityItemHandler.ITEM_HANDLER_CAPABILITY).resolve();
|
||||
if (handler.isEmpty())
|
||||
fail("handler not present");
|
||||
return handler.get();
|
||||
}
|
||||
|
||||
/**
|
||||
* Get a map of contained items to their amounts. This is not safe for NBT!
|
||||
*/
|
||||
public Object2LongMap<Item> getItemContent(BlockPos pos) {
|
||||
IItemHandler handler = itemStorageAt(pos);
|
||||
Object2LongMap<Item> map = new Object2LongArrayMap<>();
|
||||
for (int i = 0; i < handler.getSlots(); i++) {
|
||||
ItemStack stack = handler.getStackInSlot(i);
|
||||
if (stack.isEmpty())
|
||||
continue;
|
||||
Item item = stack.getItem();
|
||||
long amount = map.getLong(item);
|
||||
amount += stack.getCount();
|
||||
map.put(item, amount);
|
||||
}
|
||||
return map;
|
||||
}
|
||||
|
||||
/**
|
||||
* Get the combined total of all ItemStacks inside the inventory.
|
||||
*/
|
||||
public long getTotalItems(BlockPos pos) {
|
||||
IItemHandler storage = itemStorageAt(pos);
|
||||
long total = 0;
|
||||
for (int i = 0; i < storage.getSlots(); i++) {
|
||||
total += storage.getStackInSlot(i).getCount();
|
||||
}
|
||||
return total;
|
||||
}
|
||||
|
||||
/**
|
||||
* Of the provided items, assert that at least one is present in the given inventory.
|
||||
*/
|
||||
public void assertAnyContained(BlockPos pos, Item... items) {
|
||||
IItemHandler handler = itemStorageAt(pos);
|
||||
boolean noneFound = true;
|
||||
for (int i = 0; i < handler.getSlots(); i++) {
|
||||
for (Item item : items) {
|
||||
if (handler.getStackInSlot(i).is(item)) {
|
||||
noneFound = false;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
if (noneFound)
|
||||
fail("No matching items " + Arrays.toString(items) + " found in handler at pos: " + pos);
|
||||
}
|
||||
|
||||
/**
|
||||
* Assert that the inventory contains all the provided content.
|
||||
*/
|
||||
public void assertContentPresent(Object2LongMap<Item> content, BlockPos pos) {
|
||||
IItemHandler handler = itemStorageAt(pos);
|
||||
Object2LongMap<Item> map = new Object2LongArrayMap<>(content);
|
||||
for (int i = 0; i < handler.getSlots(); i++) {
|
||||
ItemStack stack = handler.getStackInSlot(i);
|
||||
if (stack.isEmpty())
|
||||
continue;
|
||||
Item item = stack.getItem();
|
||||
long amount = map.getLong(item);
|
||||
amount -= stack.getCount();
|
||||
if (amount == 0)
|
||||
map.removeLong(item);
|
||||
else map.put(item, amount);
|
||||
}
|
||||
if (!map.isEmpty())
|
||||
fail("Storage missing content: " + map);
|
||||
}
|
||||
|
||||
/**
|
||||
* Assert that all the given inventories hold no items.
|
||||
*/
|
||||
public void assertContainersEmpty(List<BlockPos> positions) {
|
||||
for (BlockPos pos : positions) {
|
||||
assertContainerEmpty(pos);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Assert that the given inventory holds no items.
|
||||
*/
|
||||
@Override
|
||||
public void assertContainerEmpty(@NotNull BlockPos pos) {
|
||||
IItemHandler storage = itemStorageAt(pos);
|
||||
for (int i = 0; i < storage.getSlots(); i++) {
|
||||
if (!storage.getStackInSlot(i).isEmpty())
|
||||
fail("Storage not empty");
|
||||
}
|
||||
}
|
||||
|
||||
/** @see CreateGameTestHelper#assertContainerContains(BlockPos, ItemStack) */
|
||||
public void assertContainerContains(BlockPos pos, ItemLike item) {
|
||||
assertContainerContains(pos, item.asItem());
|
||||
}
|
||||
|
||||
/** @see CreateGameTestHelper#assertContainerContains(BlockPos, ItemStack) */
|
||||
@Override
|
||||
public void assertContainerContains(@NotNull BlockPos pos, @NotNull Item item) {
|
||||
assertContainerContains(pos, new ItemStack(item));
|
||||
}
|
||||
|
||||
/**
|
||||
* Assert that the inventory holds at least the given ItemStack. It may also hold more than the stack.
|
||||
*/
|
||||
public void assertContainerContains(BlockPos pos, ItemStack item) {
|
||||
IItemHandler storage = itemStorageAt(pos);
|
||||
ItemStack extracted = ItemHelper.extract(storage, stack -> ItemHandlerHelper.canItemStacksStack(stack, item), item.getCount(), true);
|
||||
if (extracted.isEmpty())
|
||||
fail("item not present: " + item);
|
||||
}
|
||||
|
||||
// time
|
||||
|
||||
/**
|
||||
* Fail unless the desired number seconds have passed since test start.
|
||||
*/
|
||||
public void assertSecondsPassed(int seconds) {
|
||||
if (getTick() < (long) seconds * TICKS_PER_SECOND)
|
||||
fail("Waiting for %s seconds to pass".formatted(seconds));
|
||||
}
|
||||
|
||||
/**
|
||||
* Get the total number of seconds that have passed since test start.
|
||||
*/
|
||||
public long secondsPassed() {
|
||||
return getTick() % 20;
|
||||
}
|
||||
|
||||
/**
|
||||
* Run an action later, once enough time has passed.
|
||||
*/
|
||||
public void whenSecondsPassed(int seconds, Runnable run) {
|
||||
runAfterDelay((long) seconds * TICKS_PER_SECOND, run);
|
||||
}
|
||||
|
||||
// numbers
|
||||
|
||||
/**
|
||||
* Assert that a number is <1 away from its expected value
|
||||
*/
|
||||
public void assertCloseEnoughTo(double value, double expected) {
|
||||
assertInRange(value, expected - 1, expected + 1);
|
||||
}
|
||||
|
||||
public void assertInRange(double value, double min, double max) {
|
||||
if (value < min)
|
||||
fail("Value %s below expected min of %s".formatted(value, min));
|
||||
if (value > max)
|
||||
fail("Value %s greater than expected max of %s".formatted(value, max));
|
||||
}
|
||||
|
||||
// misc
|
||||
|
||||
@Contract("_->fail") // make IDEA happier
|
||||
@Override
|
||||
public void fail(@NotNull String exceptionMessage) {
|
||||
super.fail(exceptionMessage);
|
||||
}
|
||||
}
|
|
@ -0,0 +1,122 @@
|
|||
package com.simibubi.create.gametest.infrastructure;
|
||||
|
||||
import net.minecraft.core.BlockPos;
|
||||
import net.minecraft.gametest.framework.GameTest;
|
||||
import net.minecraft.gametest.framework.GameTestGenerator;
|
||||
import net.minecraft.gametest.framework.GameTestHelper;
|
||||
import net.minecraft.gametest.framework.StructureUtils;
|
||||
import net.minecraft.gametest.framework.TestFunction;
|
||||
import net.minecraft.world.level.block.Rotation;
|
||||
|
||||
import net.minecraft.world.level.block.entity.StructureBlockEntity;
|
||||
|
||||
import org.jetbrains.annotations.NotNull;
|
||||
|
||||
import javax.annotation.Nullable;
|
||||
|
||||
import java.lang.reflect.InvocationTargetException;
|
||||
import java.lang.reflect.Method;
|
||||
import java.lang.reflect.Modifier;
|
||||
import java.util.Collection;
|
||||
import java.util.Comparator;
|
||||
import java.util.HashMap;
|
||||
import java.util.Map;
|
||||
import java.util.Objects;
|
||||
import java.util.function.Consumer;
|
||||
import java.util.stream.Stream;
|
||||
|
||||
/**
|
||||
* An extension to game tests implementing functionality for {@link CreateGameTestHelper} and {@link GameTestGroup}.
|
||||
* To use, create a {@link GameTestGenerator} that provides tests using {@link #getTestsFrom(Class[])}.
|
||||
*/
|
||||
public class CreateTestFunction extends TestFunction {
|
||||
// for structure blocks and /test runthis
|
||||
public static final Map<String, CreateTestFunction> NAMES_TO_FUNCTIONS = new HashMap<>();
|
||||
|
||||
public final String fullName;
|
||||
public final String simpleName;
|
||||
|
||||
protected CreateTestFunction(String fullName, String simpleName, String pBatchName, String pTestName,
|
||||
String pStructureName, Rotation pRotation, int pMaxTicks, long pSetupTicks,
|
||||
boolean pRequired, int pRequiredSuccesses, int pMaxAttempts, Consumer<GameTestHelper> pFunction) {
|
||||
super(pBatchName, pTestName, pStructureName, pRotation, pMaxTicks, pSetupTicks, pRequired, pRequiredSuccesses, pMaxAttempts, pFunction);
|
||||
this.fullName = fullName;
|
||||
this.simpleName = simpleName;
|
||||
NAMES_TO_FUNCTIONS.put(fullName, this);
|
||||
}
|
||||
|
||||
@Override
|
||||
public String getTestName() {
|
||||
return simpleName;
|
||||
}
|
||||
|
||||
/**
|
||||
* Get all Create test functions from the given classes. This enables functionality
|
||||
* of {@link CreateGameTestHelper} and {@link GameTestGroup}.
|
||||
*/
|
||||
public static Collection<TestFunction> getTestsFrom(Class<?>... classes) {
|
||||
return Stream.of(classes)
|
||||
.map(Class::getDeclaredMethods)
|
||||
.flatMap(Stream::of)
|
||||
.map(CreateTestFunction::of)
|
||||
.filter(Objects::nonNull)
|
||||
.sorted(Comparator.comparing(TestFunction::getTestName))
|
||||
.toList();
|
||||
}
|
||||
|
||||
@Nullable
|
||||
public static TestFunction of(Method method) {
|
||||
GameTest gt = method.getAnnotation(GameTest.class);
|
||||
if (gt == null) // skip non-test methods
|
||||
return null;
|
||||
Class<?> owner = method.getDeclaringClass();
|
||||
GameTestGroup group = owner.getAnnotation(GameTestGroup.class);
|
||||
String simpleName = owner.getSimpleName() + '.' + method.getName();
|
||||
validateTestMethod(method, gt, owner, group, simpleName);
|
||||
|
||||
String structure = "%s:gametest/%s/%s".formatted(group.namespace(), group.path(), gt.template());
|
||||
Rotation rotation = StructureUtils.getRotationForRotationSteps(gt.rotationSteps());
|
||||
|
||||
String fullName = owner.getName() + "." + method.getName();
|
||||
return new CreateTestFunction(
|
||||
// use structure for test name since that's what MC fills structure blocks with for some reason
|
||||
fullName, simpleName, gt.batch(), structure, structure, rotation, gt.timeoutTicks(), gt.setupTicks(),
|
||||
gt.required(), gt.requiredSuccesses(), gt.attempts(), asConsumer(method)
|
||||
);
|
||||
}
|
||||
|
||||
private static void validateTestMethod(Method method, GameTest gt, Class<?> owner, GameTestGroup group, String simpleName) {
|
||||
if (gt.template().isEmpty())
|
||||
throw new IllegalArgumentException(simpleName + " must provide a template structure");
|
||||
|
||||
if (!Modifier.isStatic(method.getModifiers()))
|
||||
throw new IllegalArgumentException(simpleName + " must be static");
|
||||
|
||||
if (method.getReturnType() != void.class)
|
||||
throw new IllegalArgumentException(simpleName + " must return void");
|
||||
|
||||
if (method.getParameterCount() != 1 || method.getParameterTypes()[0] != CreateGameTestHelper.class)
|
||||
throw new IllegalArgumentException(simpleName + " must take 1 parameter of type CreateGameTestHelper");
|
||||
|
||||
if (group == null)
|
||||
throw new IllegalArgumentException(owner.getName() + " must be annotated with @GameTestGroup");
|
||||
}
|
||||
|
||||
private static Consumer<GameTestHelper> asConsumer(Method method) {
|
||||
return (helper) -> {
|
||||
try {
|
||||
method.invoke(null, helper);
|
||||
} catch (IllegalAccessException | InvocationTargetException e) {
|
||||
throw new RuntimeException(e);
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
@Override
|
||||
public void run(@NotNull GameTestHelper helper) {
|
||||
// give structure block test info
|
||||
StructureBlockEntity be = (StructureBlockEntity) helper.getBlockEntity(BlockPos.ZERO);
|
||||
be.getTileData().putString("CreateTestFunction", fullName);
|
||||
super.run(CreateGameTestHelper.of(helper));
|
||||
}
|
||||
}
|
|
@ -0,0 +1,25 @@
|
|||
package com.simibubi.create.gametest.infrastructure;
|
||||
|
||||
import com.simibubi.create.Create;
|
||||
|
||||
import java.lang.annotation.ElementType;
|
||||
import java.lang.annotation.Retention;
|
||||
import java.lang.annotation.RetentionPolicy;
|
||||
import java.lang.annotation.Target;
|
||||
|
||||
/**
|
||||
* Allows for test method declarations to be concise by moving subdirectories and namespaces to the class level.
|
||||
*/
|
||||
@Target(ElementType.TYPE)
|
||||
@Retention(RetentionPolicy.RUNTIME)
|
||||
public @interface GameTestGroup {
|
||||
/**
|
||||
* The subdirectory to search for test structures in.
|
||||
*/
|
||||
String path();
|
||||
|
||||
/**
|
||||
* The namespace to search for test structures in.
|
||||
*/
|
||||
String namespace() default Create.ID;
|
||||
}
|
|
@ -0,0 +1,98 @@
|
|||
package com.simibubi.create.gametest.tests;
|
||||
|
||||
import java.util.List;
|
||||
|
||||
import com.simibubi.create.gametest.infrastructure.CreateGameTestHelper;
|
||||
import com.simibubi.create.gametest.infrastructure.GameTestGroup;
|
||||
|
||||
import it.unimi.dsi.fastutil.objects.Object2LongMap;
|
||||
import net.minecraft.core.BlockPos;
|
||||
import net.minecraft.gametest.framework.GameTest;
|
||||
import net.minecraft.world.entity.EntityType;
|
||||
import net.minecraft.world.entity.projectile.Arrow;
|
||||
import net.minecraft.world.item.Item;
|
||||
import net.minecraft.world.item.Items;
|
||||
import net.minecraft.world.level.block.Blocks;
|
||||
import net.minecraftforge.fluids.FluidStack;
|
||||
|
||||
@GameTestGroup(path = "contraptions")
|
||||
public class TestContraptions {
|
||||
@GameTest(template = "arrow_dispenser", timeoutTicks = CreateGameTestHelper.TEN_SECONDS)
|
||||
public static void arrowDispenser(CreateGameTestHelper helper) {
|
||||
BlockPos lever = new BlockPos(2, 3, 1);
|
||||
helper.pullLever(lever);
|
||||
BlockPos pos1 = new BlockPos(0, 5, 0);
|
||||
BlockPos pos2 = new BlockPos(4, 5, 4);
|
||||
helper.succeedWhen(() -> {
|
||||
helper.assertSecondsPassed(7);
|
||||
List<Arrow> arrows = helper.getEntitiesBetween(EntityType.ARROW, pos1, pos2);
|
||||
if (arrows.size() != 4)
|
||||
helper.fail("Expected 4 arrows");
|
||||
helper.powerLever(lever); // disassemble contraption
|
||||
BlockPos dispenser = new BlockPos(2, 5, 2);
|
||||
// there should be 1 left over
|
||||
helper.assertContainerContains(dispenser, Items.ARROW);
|
||||
});
|
||||
}
|
||||
|
||||
@GameTest(template = "crop_farming", timeoutTicks = CreateGameTestHelper.TEN_SECONDS)
|
||||
public static void cropFarming(CreateGameTestHelper helper) {
|
||||
BlockPos lever = new BlockPos(4, 3, 1);
|
||||
helper.pullLever(lever);
|
||||
BlockPos output = new BlockPos(1, 3, 12);
|
||||
helper.succeedWhen(() -> helper.assertAnyContained(output, Items.WHEAT, Items.POTATO, Items.CARROT));
|
||||
}
|
||||
|
||||
@GameTest(template = "mounted_item_extract", timeoutTicks = CreateGameTestHelper.TWENTY_SECONDS)
|
||||
public static void mountedItemExtract(CreateGameTestHelper helper) {
|
||||
BlockPos barrel = new BlockPos(1, 3, 2);
|
||||
Object2LongMap<Item> content = helper.getItemContent(barrel);
|
||||
BlockPos lever = new BlockPos(1, 5, 1);
|
||||
helper.pullLever(lever);
|
||||
BlockPos outputPos = new BlockPos(4, 2, 1);
|
||||
helper.succeedWhen(() -> {
|
||||
helper.assertContentPresent(content, outputPos); // verify all extracted
|
||||
helper.powerLever(lever);
|
||||
helper.assertContainerEmpty(barrel); // verify nothing left
|
||||
});
|
||||
}
|
||||
|
||||
@GameTest(template = "mounted_fluid_drain", timeoutTicks = CreateGameTestHelper.TEN_SECONDS)
|
||||
public static void mountedFluidDrain(CreateGameTestHelper helper) {
|
||||
BlockPos tank = new BlockPos(1, 3, 2);
|
||||
FluidStack fluid = helper.getTankContents(tank);
|
||||
if (fluid.isEmpty())
|
||||
helper.fail("Tank empty");
|
||||
BlockPos lever = new BlockPos(1, 5, 1);
|
||||
helper.pullLever(lever);
|
||||
BlockPos output = new BlockPos(4, 2, 1);
|
||||
helper.succeedWhen(() -> {
|
||||
helper.assertFluidPresent(fluid, output); // verify all extracted
|
||||
helper.powerLever(lever); // disassemble contraption
|
||||
helper.assertTankEmpty(tank); // verify nothing left
|
||||
});
|
||||
}
|
||||
|
||||
@GameTest(template = "ploughing")
|
||||
public static void ploughing(CreateGameTestHelper helper) {
|
||||
BlockPos dirt = new BlockPos(4, 2, 1);
|
||||
BlockPos lever = new BlockPos(3, 3, 2);
|
||||
helper.pullLever(lever);
|
||||
helper.succeedWhen(() -> helper.assertBlockPresent(Blocks.FARMLAND, dirt));
|
||||
}
|
||||
|
||||
@GameTest(template = "redstone_contacts")
|
||||
public static void redstoneContacts(CreateGameTestHelper helper) {
|
||||
BlockPos end = new BlockPos(5, 10, 1);
|
||||
BlockPos lever = new BlockPos(1, 3, 2);
|
||||
helper.pullLever(lever);
|
||||
helper.succeedWhen(() -> helper.assertBlockPresent(Blocks.DIAMOND_BLOCK, end));
|
||||
}
|
||||
|
||||
// FIXME: trains do not enjoy being loaded in structures
|
||||
// https://gist.github.com/TropheusJ/f2d0a7df48360d2e078d0987c115c6ef
|
||||
// @GameTest(template = "train_observer")
|
||||
// public static void trainObserver(CreateGameTestHelper helper) {
|
||||
// helper.fail("NYI");
|
||||
// }
|
||||
}
|
152
src/main/java/com/simibubi/create/gametest/tests/TestFluids.java
Normal file
152
src/main/java/com/simibubi/create/gametest/tests/TestFluids.java
Normal file
|
@ -0,0 +1,152 @@
|
|||
package com.simibubi.create.gametest.tests;
|
||||
|
||||
import com.simibubi.create.AllTileEntities;
|
||||
import com.simibubi.create.content.contraptions.fluids.actors.HosePulleyFluidHandler;
|
||||
import com.simibubi.create.content.contraptions.relays.gauge.SpeedGaugeTileEntity;
|
||||
import com.simibubi.create.content.contraptions.relays.gauge.StressGaugeTileEntity;
|
||||
|
||||
import com.simibubi.create.gametest.infrastructure.CreateGameTestHelper;
|
||||
|
||||
import com.simibubi.create.gametest.infrastructure.GameTestGroup;
|
||||
|
||||
import net.minecraft.core.BlockPos;
|
||||
import net.minecraft.gametest.framework.GameTest;
|
||||
import net.minecraft.util.Mth;
|
||||
import net.minecraft.world.level.block.Blocks;
|
||||
import net.minecraft.world.level.block.RedStoneWireBlock;
|
||||
import net.minecraft.world.level.block.state.BlockState;
|
||||
import net.minecraft.world.level.block.state.properties.RedstoneSide;
|
||||
import net.minecraft.world.level.material.Fluids;
|
||||
import net.minecraftforge.fluids.FluidAttributes;
|
||||
import net.minecraftforge.fluids.FluidStack;
|
||||
import net.minecraftforge.fluids.capability.IFluidHandler;
|
||||
import net.minecraftforge.fluids.capability.IFluidHandler.FluidAction;
|
||||
|
||||
@GameTestGroup(path = "fluids")
|
||||
public class TestFluids {
|
||||
@GameTest(template = "hose_pulley_transfer", timeoutTicks = CreateGameTestHelper.TWENTY_SECONDS)
|
||||
public static void hosePulleyTransfer(CreateGameTestHelper helper) {
|
||||
// there was supposed to be redstone here built in, but it kept popping off, so put it there manually
|
||||
BlockPos brokenRedstone = new BlockPos(4, 8, 3);
|
||||
BlockState redstone = Blocks.REDSTONE_WIRE.defaultBlockState()
|
||||
.setValue(RedStoneWireBlock.NORTH, RedstoneSide.NONE)
|
||||
.setValue(RedStoneWireBlock.SOUTH, RedstoneSide.NONE)
|
||||
.setValue(RedStoneWireBlock.EAST, RedstoneSide.UP)
|
||||
.setValue(RedStoneWireBlock.WEST, RedstoneSide.SIDE)
|
||||
.setValue(RedStoneWireBlock.POWER, 14);
|
||||
helper.setBlock(brokenRedstone, redstone);
|
||||
// pump
|
||||
BlockPos lever = new BlockPos(6, 9, 3);
|
||||
helper.pullLever(lever);
|
||||
helper.succeedWhen(() -> {
|
||||
helper.assertSecondsPassed(15);
|
||||
// check filled
|
||||
BlockPos filledLowerCorner = new BlockPos(8, 3, 2);
|
||||
BlockPos filledUpperCorner = new BlockPos(10, 5, 4);
|
||||
BlockPos.betweenClosed(filledLowerCorner, filledUpperCorner)
|
||||
.forEach(pos -> helper.assertBlockPresent(Blocks.WATER, pos));
|
||||
// check emptied
|
||||
BlockPos emptiedLowerCorner = new BlockPos(2, 3, 2);
|
||||
BlockPos emptiedUpperCorner = new BlockPos(4, 5, 4);
|
||||
BlockPos.betweenClosed(emptiedLowerCorner, emptiedUpperCorner)
|
||||
.forEach(pos -> helper.assertBlockPresent(Blocks.AIR, pos));
|
||||
// check nothing left in pulley
|
||||
BlockPos pulleyPos = new BlockPos(8, 7, 4);
|
||||
IFluidHandler storage = helper.fluidStorageAt(pulleyPos);
|
||||
if (storage instanceof HosePulleyFluidHandler hose) {
|
||||
IFluidHandler internalTank = hose.getInternalTank();
|
||||
if (!internalTank.drain(1, FluidAction.SIMULATE).isEmpty())
|
||||
helper.fail("Pulley not empty");
|
||||
} else {
|
||||
helper.fail("Not a pulley");
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
@GameTest(template = "in_world_pumping_out")
|
||||
public static void inWorldPumpingOutput(CreateGameTestHelper helper) {
|
||||
BlockPos pumpPos = new BlockPos(3, 2, 2);
|
||||
BlockPos waterPos = pumpPos.west();
|
||||
BlockPos basinPos = pumpPos.east();
|
||||
helper.flipBlock(pumpPos);
|
||||
helper.succeedWhen(() -> {
|
||||
helper.assertBlockPresent(Blocks.WATER, waterPos);
|
||||
helper.assertTankEmpty(basinPos);
|
||||
});
|
||||
}
|
||||
|
||||
@GameTest(template = "in_world_pumping_in")
|
||||
public static void inWorldPumpingPickup(CreateGameTestHelper helper) {
|
||||
BlockPos pumpPos = new BlockPos(3, 2, 2);
|
||||
BlockPos basinPos = pumpPos.east();
|
||||
BlockPos waterPos = pumpPos.west();
|
||||
FluidStack expectedResult = new FluidStack(Fluids.WATER, FluidAttributes.BUCKET_VOLUME);
|
||||
helper.flipBlock(pumpPos);
|
||||
helper.succeedWhen(() -> {
|
||||
helper.assertBlockPresent(Blocks.AIR, waterPos);
|
||||
helper.assertFluidPresent(expectedResult, basinPos);
|
||||
});
|
||||
}
|
||||
|
||||
@GameTest(template = "steam_engine")
|
||||
public static void steamEngine(CreateGameTestHelper helper) {
|
||||
BlockPos lever = new BlockPos(4, 3, 3);
|
||||
helper.pullLever(lever);
|
||||
BlockPos stressometer = new BlockPos(5, 2, 5);
|
||||
BlockPos speedometer = new BlockPos(4, 2, 5);
|
||||
helper.succeedWhen(() -> {
|
||||
StressGaugeTileEntity stress = helper.getBlockEntity(AllTileEntities.STRESSOMETER.get(), stressometer);
|
||||
SpeedGaugeTileEntity speed = helper.getBlockEntity(AllTileEntities.SPEEDOMETER.get(), speedometer);
|
||||
float capacity = stress.getNetworkCapacity();
|
||||
helper.assertCloseEnoughTo(capacity, 2048);
|
||||
float rotationSpeed = Mth.abs(speed.getSpeed());
|
||||
helper.assertCloseEnoughTo(rotationSpeed, 16);
|
||||
});
|
||||
}
|
||||
|
||||
@GameTest(template = "3_pipe_combine", timeoutTicks = CreateGameTestHelper.TWENTY_SECONDS)
|
||||
public static void threePipeCombine(CreateGameTestHelper helper) {
|
||||
BlockPos tank1Pos = new BlockPos(5, 2, 1);
|
||||
BlockPos tank2Pos = tank1Pos.south();
|
||||
BlockPos tank3Pos = tank2Pos.south();
|
||||
long initialContents = helper.getFluidInTanks(tank1Pos, tank2Pos, tank3Pos);
|
||||
|
||||
BlockPos pumpPos = new BlockPos(2, 2, 2);
|
||||
helper.flipBlock(pumpPos);
|
||||
helper.succeedWhen(() -> {
|
||||
helper.assertSecondsPassed(13);
|
||||
// make sure fully drained
|
||||
helper.assertTanksEmpty(tank1Pos, tank2Pos, tank3Pos);
|
||||
// and fully moved
|
||||
BlockPos outputTankPos = new BlockPos(1, 2, 2);
|
||||
long moved = helper.getFluidInTanks(outputTankPos);
|
||||
if (moved != initialContents)
|
||||
helper.fail("Wrong amount of fluid amount. expected [%s], got [%s]".formatted(initialContents, moved));
|
||||
// verify nothing was duped or deleted
|
||||
});
|
||||
}
|
||||
|
||||
@GameTest(template = "3_pipe_split", timeoutTicks = CreateGameTestHelper.TEN_SECONDS)
|
||||
public static void threePipeSplit(CreateGameTestHelper helper) {
|
||||
BlockPos pumpPos = new BlockPos(2, 2, 2);
|
||||
BlockPos tank1Pos = new BlockPos(5, 2, 1);
|
||||
BlockPos tank2Pos = tank1Pos.south();
|
||||
BlockPos tank3Pos = tank2Pos.south();
|
||||
BlockPos outputTankPos = new BlockPos(1, 2, 2);
|
||||
|
||||
long totalContents = helper.getFluidInTanks(tank1Pos, tank2Pos, tank3Pos, outputTankPos);
|
||||
helper.flipBlock(pumpPos);
|
||||
|
||||
helper.succeedWhen(() -> {
|
||||
helper.assertSecondsPassed(7);
|
||||
FluidStack contents = helper.getTankContents(outputTankPos);
|
||||
if (!contents.isEmpty()) {
|
||||
helper.fail("Tank not empty: " + contents.getAmount());
|
||||
}
|
||||
long newTotalContents = helper.getFluidInTanks(tank1Pos, tank2Pos, tank3Pos);
|
||||
if (newTotalContents != totalContents) {
|
||||
helper.fail("Wrong total fluid amount. expected [%s], got [%s]".formatted(totalContents, newTotalContents));
|
||||
}
|
||||
});
|
||||
}
|
||||
}
|
331
src/main/java/com/simibubi/create/gametest/tests/TestItems.java
Normal file
331
src/main/java/com/simibubi/create/gametest/tests/TestItems.java
Normal file
|
@ -0,0 +1,331 @@
|
|||
package com.simibubi.create.gametest.tests;
|
||||
|
||||
import java.util.List;
|
||||
import java.util.Locale;
|
||||
import java.util.Map;
|
||||
import java.util.stream.Stream;
|
||||
|
||||
import com.simibubi.create.AllBlocks;
|
||||
import com.simibubi.create.AllItems;
|
||||
import com.simibubi.create.AllTileEntities;
|
||||
import com.simibubi.create.content.logistics.block.belts.tunnel.BrassTunnelTileEntity.SelectionMode;
|
||||
import com.simibubi.create.content.logistics.block.depot.DepotTileEntity;
|
||||
import com.simibubi.create.content.logistics.block.redstone.NixieTubeTileEntity;
|
||||
import com.simibubi.create.content.logistics.trains.management.display.FlapDisplayLayout;
|
||||
import com.simibubi.create.content.logistics.trains.management.display.FlapDisplaySection;
|
||||
import com.simibubi.create.content.logistics.trains.management.display.FlapDisplayTileEntity;
|
||||
import com.simibubi.create.gametest.infrastructure.CreateGameTestHelper;
|
||||
import com.simibubi.create.gametest.infrastructure.GameTestGroup;
|
||||
import com.simibubi.create.foundation.utility.Components;
|
||||
|
||||
import it.unimi.dsi.fastutil.objects.Object2LongMap;
|
||||
import net.minecraft.Util;
|
||||
import net.minecraft.core.BlockPos;
|
||||
import net.minecraft.core.Registry;
|
||||
import net.minecraft.gametest.framework.GameTest;
|
||||
import net.minecraft.network.chat.MutableComponent;
|
||||
import net.minecraft.world.item.EnchantedBookItem;
|
||||
import net.minecraft.world.item.Item;
|
||||
import net.minecraft.world.item.ItemStack;
|
||||
import net.minecraft.world.item.Items;
|
||||
import net.minecraft.world.item.enchantment.EnchantmentInstance;
|
||||
import net.minecraft.world.item.enchantment.Enchantments;
|
||||
import net.minecraft.world.level.block.Blocks;
|
||||
import net.minecraft.world.level.block.RedstoneLampBlock;
|
||||
import net.minecraftforge.items.IItemHandler;
|
||||
import net.minecraftforge.items.ItemHandlerHelper;
|
||||
|
||||
@GameTestGroup(path = "items")
|
||||
public class TestItems {
|
||||
@GameTest(template = "andesite_tunnel_split")
|
||||
public static void andesiteTunnelSplit(CreateGameTestHelper helper) {
|
||||
BlockPos lever = new BlockPos(2, 6, 2);
|
||||
helper.pullLever(lever);
|
||||
Map<BlockPos, ItemStack> outputs = Map.of(
|
||||
new BlockPos(2, 2, 1), new ItemStack(AllItems.BRASS_INGOT.get(), 1),
|
||||
new BlockPos(3, 2, 1), new ItemStack(AllItems.BRASS_INGOT.get(), 1),
|
||||
new BlockPos(4, 2, 2), new ItemStack(AllItems.BRASS_INGOT.get(), 3)
|
||||
);
|
||||
helper.succeedWhen(() -> outputs.forEach(helper::assertContainerContains));
|
||||
}
|
||||
|
||||
@GameTest(template = "arm_purgatory", timeoutTicks = CreateGameTestHelper.TEN_SECONDS)
|
||||
public static void armPurgatory(CreateGameTestHelper helper) {
|
||||
BlockPos lever = new BlockPos(2, 3, 2);
|
||||
BlockPos depot1Pos = new BlockPos(3, 2, 1);
|
||||
DepotTileEntity depot1 = helper.getBlockEntity(AllTileEntities.DEPOT.get(), depot1Pos);
|
||||
BlockPos depot2Pos = new BlockPos(1, 2, 1);
|
||||
DepotTileEntity depot2 = helper.getBlockEntity(AllTileEntities.DEPOT.get(), depot2Pos);
|
||||
helper.pullLever(lever);
|
||||
helper.succeedWhen(() -> {
|
||||
helper.assertSecondsPassed(5);
|
||||
ItemStack held1 = depot1.getHeldItem();
|
||||
boolean held1Empty = held1.isEmpty();
|
||||
int held1Count = held1.getCount();
|
||||
ItemStack held2 = depot2.getHeldItem();
|
||||
boolean held2Empty = held2.isEmpty();
|
||||
int held2Count = held2.getCount();
|
||||
if (held1Empty && held2Empty)
|
||||
helper.fail("No item present");
|
||||
if (!held1Empty && held1Count != 1)
|
||||
helper.fail("Unexpected count on depot 1: " + held1Count);
|
||||
if (!held2Empty && held2Count != 1)
|
||||
helper.fail("Unexpected count on depot 2: " + held2Count);
|
||||
});
|
||||
}
|
||||
|
||||
@GameTest(template = "attribute_filters", timeoutTicks = CreateGameTestHelper.TEN_SECONDS)
|
||||
public static void attributeFilters(CreateGameTestHelper helper) {
|
||||
BlockPos lever = new BlockPos(2, 3, 1);
|
||||
BlockPos end = new BlockPos(11, 2, 2);
|
||||
Map<BlockPos, ItemStack> outputs = Map.of(
|
||||
new BlockPos(3, 2, 1), new ItemStack(AllBlocks.BRASS_BLOCK.get()),
|
||||
new BlockPos(4, 2, 1), new ItemStack(Items.APPLE),
|
||||
new BlockPos(5, 2, 1), new ItemStack(Items.WATER_BUCKET),
|
||||
new BlockPos(6, 2, 1), EnchantedBookItem.createForEnchantment(
|
||||
new EnchantmentInstance(Enchantments.ALL_DAMAGE_PROTECTION, 1)
|
||||
),
|
||||
new BlockPos(7, 2, 1), Util.make(
|
||||
new ItemStack(Items.NETHERITE_SWORD),
|
||||
s -> s.setDamageValue(1)
|
||||
),
|
||||
new BlockPos(8, 2, 1), new ItemStack(Items.IRON_HELMET),
|
||||
new BlockPos(9, 2, 1), new ItemStack(Items.COAL),
|
||||
new BlockPos(10, 2, 1), new ItemStack(Items.POTATO)
|
||||
);
|
||||
helper.pullLever(lever);
|
||||
helper.succeedWhen(() -> {
|
||||
outputs.forEach(helper::assertContainerContains);
|
||||
helper.assertContainerEmpty(end);
|
||||
});
|
||||
}
|
||||
|
||||
@GameTest(template = "belt_coaster", timeoutTicks = CreateGameTestHelper.TEN_SECONDS)
|
||||
public static void beltCoaster(CreateGameTestHelper helper) {
|
||||
BlockPos input = new BlockPos(1, 5, 6);
|
||||
BlockPos output = new BlockPos(3, 8, 6);
|
||||
BlockPos lever = new BlockPos(1, 5, 5);
|
||||
helper.pullLever(lever);
|
||||
helper.succeedWhen(() -> {
|
||||
long outputItems = helper.getTotalItems(output);
|
||||
if (outputItems != 27)
|
||||
helper.fail("Expected 27 items, got " + outputItems);
|
||||
long remainingItems = helper.getTotalItems(input);
|
||||
if (remainingItems != 2)
|
||||
helper.fail("Expected 2 items remaining, got " + remainingItems);
|
||||
});
|
||||
}
|
||||
|
||||
@GameTest(template = "brass_tunnel_filtering")
|
||||
public static void brassTunnelFiltering(CreateGameTestHelper helper) {
|
||||
Map<BlockPos, ItemStack> outputs = Map.of(
|
||||
new BlockPos(3, 2, 2), new ItemStack(Items.COPPER_INGOT, 13),
|
||||
new BlockPos(4, 2, 3), new ItemStack(AllItems.ZINC_INGOT.get(), 4),
|
||||
new BlockPos(4, 2, 4), new ItemStack(Items.IRON_INGOT, 2),
|
||||
new BlockPos(4, 2, 5), new ItemStack(Items.GOLD_INGOT, 24),
|
||||
new BlockPos(3, 2, 6), new ItemStack(Items.DIAMOND, 17)
|
||||
);
|
||||
BlockPos lever = new BlockPos(2, 3, 2);
|
||||
helper.pullLever(lever);
|
||||
helper.succeedWhen(() -> outputs.forEach(helper::assertContainerContains));
|
||||
}
|
||||
|
||||
@GameTest(template = "brass_tunnel_prefer_nearest", timeoutTicks = CreateGameTestHelper.TEN_SECONDS)
|
||||
public static void brassTunnelPreferNearest(CreateGameTestHelper helper) {
|
||||
List<BlockPos> tunnels = List.of(
|
||||
new BlockPos(3, 3, 1),
|
||||
new BlockPos(3, 3, 2),
|
||||
new BlockPos(3, 3, 3)
|
||||
);
|
||||
List<BlockPos> out = List.of(
|
||||
new BlockPos(5, 2, 1),
|
||||
new BlockPos(5, 2, 2),
|
||||
new BlockPos(5, 2, 3)
|
||||
);
|
||||
BlockPos lever = new BlockPos(2, 3, 2);
|
||||
helper.pullLever(lever);
|
||||
// tunnels reconnect and lose their modes
|
||||
tunnels.forEach(tunnel -> helper.setTunnelMode(tunnel, SelectionMode.PREFER_NEAREST));
|
||||
helper.succeedWhen(() ->
|
||||
out.forEach(pos ->
|
||||
helper.assertContainerContains(pos, AllBlocks.BRASS_CASING.get())
|
||||
)
|
||||
);
|
||||
}
|
||||
|
||||
@GameTest(template = "brass_tunnel_round_robin", timeoutTicks = CreateGameTestHelper.TEN_SECONDS)
|
||||
public static void brassTunnelRoundRobin(CreateGameTestHelper helper) {
|
||||
List<BlockPos> outputs = List.of(
|
||||
new BlockPos(7, 3, 1),
|
||||
new BlockPos(7, 3, 2),
|
||||
new BlockPos(7, 3, 3)
|
||||
);
|
||||
brassTunnelModeTest(helper, SelectionMode.ROUND_ROBIN, outputs);
|
||||
}
|
||||
|
||||
@GameTest(template = "brass_tunnel_split")
|
||||
public static void brassTunnelSplit(CreateGameTestHelper helper) {
|
||||
List<BlockPos> outputs = List.of(
|
||||
new BlockPos(7, 2, 1),
|
||||
new BlockPos(7, 2, 2),
|
||||
new BlockPos(7, 2, 3)
|
||||
);
|
||||
brassTunnelModeTest(helper, SelectionMode.SPLIT, outputs);
|
||||
}
|
||||
|
||||
private static void brassTunnelModeTest(CreateGameTestHelper helper, SelectionMode mode, List<BlockPos> outputs) {
|
||||
BlockPos lever = new BlockPos(2, 3, 2);
|
||||
List<BlockPos> tunnels = List.of(
|
||||
new BlockPos(3, 3, 1),
|
||||
new BlockPos(3, 3, 2),
|
||||
new BlockPos(3, 3, 3)
|
||||
);
|
||||
helper.pullLever(lever);
|
||||
tunnels.forEach(tunnel -> helper.setTunnelMode(tunnel, mode));
|
||||
helper.succeedWhen(() -> {
|
||||
long items = 0;
|
||||
for (BlockPos out : outputs) {
|
||||
helper.assertContainerContains(out, AllBlocks.BRASS_CASING.get());
|
||||
items += helper.getTotalItems(out);
|
||||
}
|
||||
if (items != 10)
|
||||
helper.fail("expected 10 items, got " + items);
|
||||
});
|
||||
}
|
||||
|
||||
@GameTest(template = "brass_tunnel_sync_input", timeoutTicks = CreateGameTestHelper.TEN_SECONDS)
|
||||
public static void brassTunnelSyncInput(CreateGameTestHelper helper) {
|
||||
BlockPos lever = new BlockPos(1, 3, 2);
|
||||
List<BlockPos> redstoneBlocks = List.of(
|
||||
new BlockPos(3, 4, 1),
|
||||
new BlockPos(3, 4, 2),
|
||||
new BlockPos(3, 4, 3)
|
||||
);
|
||||
List<BlockPos> tunnels = List.of(
|
||||
new BlockPos(5, 3, 1),
|
||||
new BlockPos(5, 3, 2),
|
||||
new BlockPos(5, 3, 3)
|
||||
);
|
||||
List<BlockPos> outputs = List.of(
|
||||
new BlockPos(7, 2, 1),
|
||||
new BlockPos(7, 2, 2),
|
||||
new BlockPos(7, 2, 3)
|
||||
);
|
||||
helper.pullLever(lever);
|
||||
tunnels.forEach(tunnel -> helper.setTunnelMode(tunnel, SelectionMode.SYNCHRONIZE));
|
||||
helper.succeedWhen(() -> {
|
||||
if (helper.secondsPassed() < 9) {
|
||||
helper.setBlock(redstoneBlocks.get(0), Blocks.AIR);
|
||||
helper.assertSecondsPassed(3);
|
||||
outputs.forEach(helper::assertContainerEmpty);
|
||||
helper.setBlock(redstoneBlocks.get(1), Blocks.AIR);
|
||||
helper.assertSecondsPassed(6);
|
||||
outputs.forEach(helper::assertContainerEmpty);
|
||||
helper.setBlock(redstoneBlocks.get(2), Blocks.AIR);
|
||||
helper.assertSecondsPassed(9);
|
||||
} else {
|
||||
outputs.forEach(out -> helper.assertContainerContains(out, AllBlocks.BRASS_CASING.get()));
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
@GameTest(template = "content_observer_counting")
|
||||
public static void contentObserverCounting(CreateGameTestHelper helper) {
|
||||
BlockPos chest = new BlockPos(3, 2, 1);
|
||||
long totalChestItems = helper.getTotalItems(chest);
|
||||
BlockPos chestNixiePos = new BlockPos(2, 3, 1);
|
||||
NixieTubeTileEntity chestNixie = helper.getBlockEntity(AllTileEntities.NIXIE_TUBE.get(), chestNixiePos);
|
||||
|
||||
BlockPos doubleChest = new BlockPos(2, 2, 3);
|
||||
long totalDoubleChestItems = helper.getTotalItems(doubleChest);
|
||||
BlockPos doubleChestNixiePos = new BlockPos(1, 3, 3);
|
||||
NixieTubeTileEntity doubleChestNixie = helper.getBlockEntity(AllTileEntities.NIXIE_TUBE.get(), doubleChestNixiePos);
|
||||
|
||||
helper.succeedWhen(() -> {
|
||||
String chestNixieText = chestNixie.getFullText().getString();
|
||||
long chestNixieReading = Long.parseLong(chestNixieText);
|
||||
if (chestNixieReading != totalChestItems)
|
||||
helper.fail("Chest nixie detected %s, expected %s".formatted(chestNixieReading, totalChestItems));
|
||||
String doubleChestNixieText = doubleChestNixie.getFullText().getString();
|
||||
long doubleChestNixieReading = Long.parseLong(doubleChestNixieText);
|
||||
if (doubleChestNixieReading != totalDoubleChestItems)
|
||||
helper.fail("Double chest nixie detected %s, expected %s".formatted(doubleChestNixieReading, totalDoubleChestItems));
|
||||
});
|
||||
}
|
||||
|
||||
@GameTest(template = "depot_display", timeoutTicks = CreateGameTestHelper.TEN_SECONDS)
|
||||
public static void depotDisplay(CreateGameTestHelper helper) {
|
||||
BlockPos displayPos = new BlockPos(5, 3, 1);
|
||||
List<DepotTileEntity> depots = Stream.of(
|
||||
new BlockPos(2, 2, 1),
|
||||
new BlockPos(1, 2, 1)
|
||||
).map(pos -> helper.getBlockEntity(AllTileEntities.DEPOT.get(), pos)).toList();
|
||||
List<BlockPos> levers = List.of(
|
||||
new BlockPos(2, 5, 0),
|
||||
new BlockPos(1, 5, 0)
|
||||
);
|
||||
levers.forEach(helper::pullLever);
|
||||
FlapDisplayTileEntity display = helper.getBlockEntity(AllTileEntities.FLAP_DISPLAY.get(), displayPos).getController();
|
||||
helper.succeedWhen(() -> {
|
||||
for (int i = 0; i < 2; i++) {
|
||||
FlapDisplayLayout line = display.getLines().get(i);
|
||||
MutableComponent textComponent = Components.empty();
|
||||
line.getSections().stream().map(FlapDisplaySection::getText).forEach(textComponent::append);
|
||||
String text = textComponent.getString().toLowerCase(Locale.ROOT).trim();
|
||||
|
||||
DepotTileEntity depot = depots.get(i);
|
||||
ItemStack item = depot.getHeldItem();
|
||||
String name = Registry.ITEM.getKey(item.getItem()).getPath();
|
||||
|
||||
if (!name.equals(text))
|
||||
helper.fail("Text mismatch: wanted [" + name + "], got: " + text);
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
@GameTest(template = "stockpile_switch")
|
||||
public static void stockpileSwitch(CreateGameTestHelper helper) {
|
||||
BlockPos chest = new BlockPos(1, 2, 1);
|
||||
BlockPos lamp = new BlockPos(2, 3, 1);
|
||||
helper.assertBlockProperty(lamp, RedstoneLampBlock.LIT, false);
|
||||
IItemHandler chestStorage = helper.itemStorageAt(chest);
|
||||
for (int i = 0; i < 18; i++) { // insert 18 stacks
|
||||
ItemHandlerHelper.insertItem(chestStorage, new ItemStack(Items.DIAMOND, 64), false);
|
||||
}
|
||||
helper.succeedWhen(() -> helper.assertBlockProperty(lamp, RedstoneLampBlock.LIT, true));
|
||||
}
|
||||
|
||||
@GameTest(template = "storages", timeoutTicks = CreateGameTestHelper.TEN_SECONDS)
|
||||
public static void storages(CreateGameTestHelper helper) {
|
||||
BlockPos lever = new BlockPos(12, 3, 2);
|
||||
BlockPos startChest = new BlockPos(13, 3, 1);
|
||||
Object2LongMap<Item> originalContent = helper.getItemContent(startChest);
|
||||
BlockPos endShulker = new BlockPos(1, 3, 1);
|
||||
helper.pullLever(lever);
|
||||
helper.succeedWhen(() -> helper.assertContentPresent(originalContent, endShulker));
|
||||
}
|
||||
|
||||
@GameTest(template = "vault_comparator_output")
|
||||
public static void vaultComparatorOutput(CreateGameTestHelper helper) {
|
||||
BlockPos smallInput = new BlockPos(1, 4, 1);
|
||||
BlockPos smallNixie = new BlockPos(3, 2, 1);
|
||||
helper.assertNixiePower(smallNixie, 0);
|
||||
helper.whenSecondsPassed(1, () -> helper.spawnItems(smallInput, Items.BREAD, 64 * 9));
|
||||
|
||||
BlockPos medInput = new BlockPos(1, 5, 4);
|
||||
BlockPos medNixie = new BlockPos(4, 2, 4);
|
||||
helper.assertNixiePower(medNixie, 0);
|
||||
helper.whenSecondsPassed(2, () -> helper.spawnItems(medInput, Items.BREAD, 64 * 77));
|
||||
|
||||
BlockPos bigInput = new BlockPos(1, 6, 8);
|
||||
BlockPos bigNixie = new BlockPos(5, 2, 7);
|
||||
helper.assertNixiePower(bigNixie, 0);
|
||||
helper.whenSecondsPassed(3, () -> helper.spawnItems(bigInput, Items.BREAD, 64 * 240));
|
||||
|
||||
helper.succeedWhen(() -> {
|
||||
helper.assertNixiePower(smallNixie, 7);
|
||||
helper.assertNixiePower(medNixie, 7);
|
||||
helper.assertNixiePower(bigNixie, 7);
|
||||
});
|
||||
}
|
||||
}
|
|
@ -0,0 +1,67 @@
|
|||
package com.simibubi.create.gametest.tests;
|
||||
|
||||
import com.simibubi.create.AllTileEntities;
|
||||
import com.simibubi.create.content.schematics.SchematicExport;
|
||||
import com.simibubi.create.content.schematics.block.SchematicannonTileEntity;
|
||||
import com.simibubi.create.content.schematics.block.SchematicannonTileEntity.State;
|
||||
import com.simibubi.create.content.schematics.item.SchematicItem;
|
||||
|
||||
import com.simibubi.create.gametest.infrastructure.CreateGameTestHelper;
|
||||
import com.simibubi.create.gametest.infrastructure.GameTestGroup;
|
||||
|
||||
import net.minecraft.core.BlockPos;
|
||||
import net.minecraft.gametest.framework.GameTest;
|
||||
import net.minecraft.nbt.NbtUtils;
|
||||
import net.minecraft.server.level.ServerLevel;
|
||||
import net.minecraft.sounds.SoundSource;
|
||||
import net.minecraft.world.entity.EntityType;
|
||||
import net.minecraft.world.entity.animal.Sheep;
|
||||
import net.minecraft.world.item.ItemStack;
|
||||
import net.minecraft.world.item.Items;
|
||||
import net.minecraft.world.level.block.Blocks;
|
||||
|
||||
import static com.simibubi.create.gametest.infrastructure.CreateGameTestHelper.FIFTEEN_SECONDS;
|
||||
|
||||
@GameTestGroup(path = "misc")
|
||||
public class TestMisc {
|
||||
@GameTest(template = "schematicannon", timeoutTicks = FIFTEEN_SECONDS)
|
||||
public static void schematicannon(CreateGameTestHelper helper) {
|
||||
// load the structure
|
||||
BlockPos whiteEndBottom = helper.absolutePos(new BlockPos(5, 2, 1));
|
||||
BlockPos redEndTop = helper.absolutePos(new BlockPos(5, 4, 7));
|
||||
ServerLevel level = helper.getLevel();
|
||||
SchematicExport.saveSchematic(
|
||||
SchematicExport.SCHEMATICS.resolve("uploaded/Deployer"), "schematicannon_gametest", true,
|
||||
level, whiteEndBottom, redEndTop
|
||||
);
|
||||
ItemStack schematic = SchematicItem.create("schematicannon_gametest.nbt", "Deployer");
|
||||
// deploy to pos
|
||||
BlockPos anchor = helper.absolutePos(new BlockPos(1, 2, 1));
|
||||
schematic.getOrCreateTag().putBoolean("Deployed", true);
|
||||
schematic.getOrCreateTag().put("Anchor", NbtUtils.writeBlockPos(anchor));
|
||||
// setup cannon
|
||||
BlockPos cannonPos = new BlockPos(3, 2, 6);
|
||||
SchematicannonTileEntity cannon = helper.getBlockEntity(AllTileEntities.SCHEMATICANNON.get(), cannonPos);
|
||||
cannon.inventory.setStackInSlot(0, schematic);
|
||||
// run
|
||||
cannon.state = State.RUNNING;
|
||||
cannon.statusMsg = "running";
|
||||
helper.succeedWhen(() -> {
|
||||
if (cannon.state != State.STOPPED) {
|
||||
helper.fail("Schematicannon not done");
|
||||
}
|
||||
BlockPos lastBlock = new BlockPos(1, 4, 7);
|
||||
helper.assertBlockPresent(Blocks.RED_WOOL, lastBlock);
|
||||
});
|
||||
}
|
||||
|
||||
@GameTest(template = "shearing")
|
||||
public static void shearing(CreateGameTestHelper helper) {
|
||||
BlockPos sheepPos = new BlockPos(2, 1, 2);
|
||||
Sheep sheep = helper.getFirstEntity(EntityType.SHEEP, sheepPos);
|
||||
sheep.shear(SoundSource.NEUTRAL);
|
||||
helper.succeedWhen(() -> {
|
||||
helper.assertItemEntityPresent(Items.WHITE_WOOL, sheepPos, 2);
|
||||
});
|
||||
}
|
||||
}
|
|
@ -0,0 +1,129 @@
|
|||
package com.simibubi.create.gametest.tests;
|
||||
|
||||
import java.util.List;
|
||||
|
||||
import com.simibubi.create.AllBlocks;
|
||||
import com.simibubi.create.AllItems;
|
||||
|
||||
import com.simibubi.create.Create;
|
||||
import com.simibubi.create.content.contraptions.itemAssembly.SequencedAssemblyRecipe;
|
||||
import com.simibubi.create.content.contraptions.processing.ProcessingOutput;
|
||||
import com.simibubi.create.gametest.infrastructure.CreateGameTestHelper;
|
||||
import com.simibubi.create.gametest.infrastructure.GameTestGroup;
|
||||
import com.simibubi.create.foundation.item.ItemHelper;
|
||||
|
||||
import net.minecraft.core.BlockPos;
|
||||
import net.minecraft.gametest.framework.GameTest;
|
||||
import net.minecraft.gametest.framework.GameTestAssertException;
|
||||
import net.minecraft.world.item.Item;
|
||||
import net.minecraft.world.item.ItemStack;
|
||||
import net.minecraft.world.item.Items;
|
||||
import net.minecraft.world.item.alchemy.PotionUtils;
|
||||
import net.minecraft.world.item.alchemy.Potions;
|
||||
import net.minecraftforge.items.IItemHandler;
|
||||
|
||||
@GameTestGroup(path = "processing")
|
||||
public class TestProcessing {
|
||||
@GameTest(template = "brass_mixing", timeoutTicks = CreateGameTestHelper.TEN_SECONDS)
|
||||
public static void brassMixing(CreateGameTestHelper helper) {
|
||||
BlockPos lever = new BlockPos(2, 3, 2);
|
||||
BlockPos chest = new BlockPos(7, 3, 1);
|
||||
helper.pullLever(lever);
|
||||
helper.succeedWhen(() -> helper.assertContainerContains(chest, AllItems.BRASS_INGOT.get()));
|
||||
}
|
||||
|
||||
@GameTest(template = "brass_mixing_2", timeoutTicks = CreateGameTestHelper.TWENTY_SECONDS)
|
||||
public static void brassMixing2(CreateGameTestHelper helper) {
|
||||
BlockPos basinLever = new BlockPos(3, 3, 1);
|
||||
BlockPos armLever = new BlockPos(3, 3, 5);
|
||||
BlockPos output = new BlockPos(1, 2, 3);
|
||||
helper.pullLever(armLever);
|
||||
helper.whenSecondsPassed(7, () -> helper.pullLever(armLever));
|
||||
helper.whenSecondsPassed(10, () -> helper.pullLever(basinLever));
|
||||
helper.succeedWhen(() -> helper.assertContainerContains(output, AllItems.BRASS_INGOT.get()));
|
||||
}
|
||||
|
||||
@GameTest(template = "crushing_wheel_crafting", timeoutTicks = CreateGameTestHelper.TEN_SECONDS)
|
||||
public static void crushingWheelCrafting(CreateGameTestHelper helper) {
|
||||
BlockPos chest = new BlockPos(1, 4, 3);
|
||||
List<BlockPos> levers = List.of(
|
||||
new BlockPos(2, 3, 2),
|
||||
new BlockPos(6, 3, 2),
|
||||
new BlockPos(3, 7, 3)
|
||||
);
|
||||
levers.forEach(helper::pullLever);
|
||||
ItemStack expected = new ItemStack(AllBlocks.CRUSHING_WHEEL.get(), 2);
|
||||
helper.succeedWhen(() -> helper.assertContainerContains(chest, expected));
|
||||
}
|
||||
|
||||
@GameTest(template = "precision_mechanism_crafting", timeoutTicks = CreateGameTestHelper.TWENTY_SECONDS)
|
||||
public static void precisionMechanismCrafting(CreateGameTestHelper helper) {
|
||||
BlockPos lever = new BlockPos(6, 3, 6);
|
||||
BlockPos output = new BlockPos(11, 3, 1);
|
||||
helper.pullLever(lever);
|
||||
|
||||
SequencedAssemblyRecipe recipe = (SequencedAssemblyRecipe) helper.getLevel().getRecipeManager()
|
||||
.byKey(Create.asResource("sequenced_assembly/precision_mechanism"))
|
||||
.orElseThrow(() -> new GameTestAssertException("Precision Mechanism recipe not found"));
|
||||
Item result = recipe.getResultItem().getItem();
|
||||
Item[] possibleResults = recipe.resultPool.stream()
|
||||
.map(ProcessingOutput::getStack)
|
||||
.map(ItemStack::getItem)
|
||||
.filter(item -> item != result)
|
||||
.toArray(Item[]::new);
|
||||
|
||||
helper.succeedWhen(() -> {
|
||||
helper.assertContainerContains(output, result);
|
||||
helper.assertAnyContained(output, possibleResults);
|
||||
});
|
||||
}
|
||||
|
||||
@GameTest(template = "sand_washing", timeoutTicks = CreateGameTestHelper.TEN_SECONDS)
|
||||
public static void sandWashing(CreateGameTestHelper helper) {
|
||||
BlockPos leverPos = new BlockPos(5, 3, 1);
|
||||
helper.pullLever(leverPos);
|
||||
BlockPos chestPos = new BlockPos(8, 3, 2);
|
||||
helper.succeedWhen(() -> helper.assertContainerContains(chestPos, Items.CLAY_BALL));
|
||||
}
|
||||
|
||||
@GameTest(template = "stone_cobble_sand_crushing", timeoutTicks = CreateGameTestHelper.TEN_SECONDS)
|
||||
public static void stoneCobbleSandCrushing(CreateGameTestHelper helper) {
|
||||
BlockPos chest = new BlockPos(1, 6, 2);
|
||||
BlockPos lever = new BlockPos(2, 3, 1);
|
||||
helper.pullLever(lever);
|
||||
ItemStack expected = new ItemStack(Items.SAND, 5);
|
||||
helper.succeedWhen(() -> helper.assertContainerContains(chest, expected));
|
||||
}
|
||||
|
||||
@GameTest(template = "track_crafting", timeoutTicks = CreateGameTestHelper.TEN_SECONDS)
|
||||
public static void trackCrafting(CreateGameTestHelper helper) {
|
||||
BlockPos output = new BlockPos(7, 3, 2);
|
||||
BlockPos lever = new BlockPos(2, 3, 1);
|
||||
helper.pullLever(lever);
|
||||
ItemStack expected = new ItemStack(AllBlocks.TRACK.get(), 6);
|
||||
helper.succeedWhen(() -> {
|
||||
helper.assertContainerContains(output, expected);
|
||||
IItemHandler handler = helper.itemStorageAt(output);
|
||||
ItemHelper.extract(handler, stack -> stack.sameItem(expected), 6, false);
|
||||
helper.assertContainerEmpty(output);
|
||||
});
|
||||
}
|
||||
|
||||
@GameTest(template = "water_filling_bottle")
|
||||
public static void waterFillingBottle(CreateGameTestHelper helper) {
|
||||
BlockPos lever = new BlockPos(3, 3, 3);
|
||||
BlockPos output = new BlockPos(2, 2, 4);
|
||||
ItemStack expected = PotionUtils.setPotion(new ItemStack(Items.POTION), Potions.WATER);
|
||||
helper.pullLever(lever);
|
||||
helper.succeedWhen(() -> helper.assertContainerContains(output, expected));
|
||||
}
|
||||
|
||||
@GameTest(template = "wheat_milling")
|
||||
public static void wheatMilling(CreateGameTestHelper helper) {
|
||||
BlockPos output = new BlockPos(1, 2, 1);
|
||||
BlockPos lever = new BlockPos(1, 7, 1);
|
||||
helper.pullLever(lever);
|
||||
ItemStack expected = new ItemStack(AllItems.WHEAT_FLOUR.get(), 3);
|
||||
helper.succeedWhen(() -> helper.assertContainerContains(output, expected));
|
||||
}
|
||||
}
|
|
@ -269,6 +269,8 @@
|
|||
"create.schematicAndQuill.convert": "Save and Upload Immediately",
|
||||
"create.schematicAndQuill.fallbackName": "My Schematic",
|
||||
"create.schematicAndQuill.saved": "Saved as %1$s",
|
||||
"create.schematicAndQuill.failed": "Failed to save schematic, check logs for details",
|
||||
"create.schematicAndQuill.instant_failed": "Schematic instant-upload failed, check logs for details",
|
||||
|
||||
"create.schematic.invalid": "[!] Invalid Item - Use the Schematic Table instead",
|
||||
"create.schematic.error": "Schematic failed to Load - Check Game Logs",
|
||||
|
@ -920,7 +922,7 @@
|
|||
|
||||
"create.contraption.minecart_contraption_too_big": "This Cart Contraption seems too big to pick up",
|
||||
"create.contraption.minecart_contraption_illegal_pickup": "A mystical force is binding this Cart Contraption to the world",
|
||||
|
||||
|
||||
"enchantment.create.capacity.desc": "Increases Backtank air capacity.",
|
||||
"enchantment.create.potato_recovery.desc": "Potato Cannon projectiles have a chance to be reused."
|
||||
|
||||
|
|
|
@ -8,10 +8,13 @@
|
|||
"ClientboundMapItemDataPacketMixin",
|
||||
"ContraptionDriverInteractMixin",
|
||||
"CustomItemUseEffectsMixin",
|
||||
"MainMixin",
|
||||
"MapItemSavedDataMixin",
|
||||
"TestCommandMixin",
|
||||
"accessor.AbstractProjectileDispenseBehaviorAccessor",
|
||||
"accessor.DispenserBlockAccessor",
|
||||
"accessor.FallingBlockEntityAccessor",
|
||||
"accessor.GameTestHelperAccessor",
|
||||
"accessor.LivingEntityAccessor",
|
||||
"accessor.NbtAccounterAccessor",
|
||||
"accessor.ServerLevelAccessor"
|
||||
|
|
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Loading…
Reference in a new issue