mirror of
https://github.com/Creators-of-Create/Create.git
synced 2024-11-18 07:53:07 +01:00
Some Select Spectator Solutions
- All GUIs and HUDs now respect spectator mode and the hideGui option - Fix some HUDs not reseting GL state - Blaze burners no longer turn towards the player if they are invisible - Ponder buttons that display the main item for a ponder tag now have a different background color
This commit is contained in:
parent
9970c2bd4e
commit
c55cdd2bac
14 changed files with 70 additions and 21 deletions
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@ -104,11 +104,11 @@ public class CreateClient {
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// Register overlays in reverse order
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OverlayRegistry.registerOverlayAbove(ForgeIngameGui.AIR_LEVEL_ELEMENT, "Create's Remaining Air", CopperBacktankArmorLayer.REMAINING_AIR_OVERLAY);
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OverlayRegistry.registerOverlayAbove(ForgeIngameGui.EXPERIENCE_BAR_ELEMENT, "Create's Train Driver HUD", TrainHUD.OVERLAY);
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OverlayRegistry.registerOverlayAbove(ForgeIngameGui.HOTBAR_ELEMENT, "Create's Toolboxes", ToolboxHandlerClient.OVERLAY);
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OverlayRegistry.registerOverlayAbove(ForgeIngameGui.HOTBAR_ELEMENT, "Create's Goggle Information", GoggleOverlayRenderer.OVERLAY);
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OverlayRegistry.registerOverlayAbove(ForgeIngameGui.HOTBAR_ELEMENT, "Create's Blueprints", BlueprintOverlayRenderer.OVERLAY);
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OverlayRegistry.registerOverlayAbove(ForgeIngameGui.HOTBAR_ELEMENT, "Create's Linked Controller", LinkedControllerClientHandler.OVERLAY);
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OverlayRegistry.registerOverlayAbove(ForgeIngameGui.HOTBAR_ELEMENT, "Create's Schematics", SCHEMATIC_HANDLER.getOverlayRenderer());
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OverlayRegistry.registerOverlayAbove(ForgeIngameGui.HOTBAR_ELEMENT, "Create's Toolboxes", ToolboxHandlerClient.OVERLAY);
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}
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public static void invalidateRenderers() {
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@ -21,6 +21,7 @@ import net.minecraft.core.Direction;
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import net.minecraft.network.chat.Component;
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import net.minecraft.util.Mth;
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import net.minecraft.world.entity.Entity;
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import net.minecraft.world.level.GameType;
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import net.minecraft.world.level.levelgen.structure.templatesystem.StructureTemplate.StructureBlockInfo;
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import net.minecraftforge.client.gui.ForgeIngameGui;
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import net.minecraftforge.client.gui.IIngameOverlay;
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@ -106,6 +107,10 @@ public class TrainHUD {
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public static void renderOverlay(ForgeIngameGui gui, PoseStack poseStack, float partialTicks, int width,
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int height) {
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Minecraft mc = Minecraft.getInstance();
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if (mc.options.hideGui || mc.gameMode.getPlayerMode() == GameType.SPECTATOR)
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return;
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if (!(ControlsHandler.entityRef.get() instanceof CarriageContraptionEntity cce))
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return;
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Carriage carriage = cce.getCarriage();
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@ -147,7 +152,7 @@ public class TrainHUD {
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poseStack.popPose();
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Font font = Minecraft.getInstance().font;
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Font font = mc.font;
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if (currentPrompt != null && font.width(currentPrompt) < promptSize - 10) {
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poseStack.pushPose();
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poseStack.translate(font.width(currentPrompt) / -2f + 82, -27, 100);
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@ -33,6 +33,7 @@ import net.minecraft.network.chat.FormattedText;
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import net.minecraft.network.chat.TextComponent;
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import net.minecraft.util.Mth;
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import net.minecraft.world.item.ItemStack;
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import net.minecraft.world.level.GameType;
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import net.minecraft.world.level.block.entity.BlockEntity;
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import net.minecraft.world.level.block.state.BlockState;
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import net.minecraft.world.phys.BlockHitResult;
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@ -51,8 +52,11 @@ public class GoggleOverlayRenderer {
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public static void renderOverlay(ForgeIngameGui gui, PoseStack poseStack, float partialTicks, int width,
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int height) {
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HitResult objectMouseOver = Minecraft.getInstance().hitResult;
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Minecraft mc = Minecraft.getInstance();
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if (mc.options.hideGui || mc.gameMode.getPlayerMode() == GameType.SPECTATOR)
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return;
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HitResult objectMouseOver = mc.hitResult;
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if (!(objectMouseOver instanceof BlockHitResult)) {
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lastHovered = null;
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hoverTicks = 0;
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@ -68,7 +72,6 @@ public class GoggleOverlayRenderer {
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}
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BlockHitResult result = (BlockHitResult) objectMouseOver;
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Minecraft mc = Minecraft.getInstance();
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ClientLevel world = mc.level;
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BlockPos pos = result.getBlockPos();
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BlockEntity te = world.getBlockEntity(pos);
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@ -9,7 +9,7 @@ import net.minecraft.network.chat.Component;
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* */
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public interface IHaveHoveringInformation {
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default boolean addToTooltip(List<Component> tooltip, boolean isPlayerSneaking){
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default boolean addToTooltip(List<Component> tooltip, boolean isPlayerSneaking) {
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return false;
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}
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@ -107,7 +107,7 @@ public class BlazeBurnerTileEntity extends SmartTileEntity {
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if (!active) {
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float target = 0;
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LocalPlayer player = Minecraft.getInstance().player;
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if (player != null) {
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if (player != null && !player.isInvisible()) {
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double x;
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double z;
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if (isVirtual()) {
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@ -31,6 +31,7 @@ import net.minecraft.util.StringUtil;
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import net.minecraft.world.entity.LivingEntity;
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import net.minecraft.world.entity.Pose;
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import net.minecraft.world.entity.player.Player;
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import net.minecraft.world.level.GameType;
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import net.minecraft.world.level.block.state.BlockState;
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import net.minecraftforge.client.gui.ForgeIngameGui;
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import net.minecraftforge.client.gui.IIngameOverlay;
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@ -106,10 +107,14 @@ public class CopperBacktankArmorLayer<T extends LivingEntity, M extends EntityMo
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}
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public static void renderRemainingAirOverlay(ForgeIngameGui gui, PoseStack poseStack, float partialTicks, int width, int height) {
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LocalPlayer player = Minecraft.getInstance().player;
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Minecraft mc = Minecraft.getInstance();
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if (mc.options.hideGui || mc.gameMode.getPlayerMode() == GameType.SPECTATOR)
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return;
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LocalPlayer player = mc.player;
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if (player == null)
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return;
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if (player.isSpectator() || player.isCreative())
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if (player.isCreative())
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return;
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if (!player.getPersistentData()
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.contains("VisualBacktankAir"))
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@ -24,6 +24,7 @@ import net.minecraft.nbt.NbtUtils;
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import net.minecraft.world.entity.Entity;
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import net.minecraft.world.entity.player.Player;
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import net.minecraft.world.item.ItemStack;
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import net.minecraft.world.level.GameType;
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import net.minecraft.world.level.Level;
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import net.minecraft.world.level.block.entity.BlockEntity;
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import net.minecraft.world.level.block.state.BlockState;
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@ -101,11 +102,15 @@ public class ToolboxHandlerClient {
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}
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public static void onKeyInput(int key, boolean pressed) {
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Minecraft mc = Minecraft.getInstance();
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if (mc.gameMode.getPlayerMode() == GameType.SPECTATOR)
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return;
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if (key != AllKeys.TOOLBELT.getBoundCode())
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return;
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if (COOLDOWN > 0)
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return;
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LocalPlayer player = Minecraft.getInstance().player;
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LocalPlayer player = mc.player;
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if (player == null)
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return;
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Level level = player.level;
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@ -151,11 +156,15 @@ public class ToolboxHandlerClient {
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}
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public static void renderOverlay(ForgeIngameGui gui, PoseStack poseStack, float partialTicks, int width, int height) {
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Minecraft mc = Minecraft.getInstance();
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if (mc.options.hideGui)
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return;
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int x = width / 2 - 90;
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int y = height - 23;
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RenderSystem.enableDepthTest();
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Player player = Minecraft.getInstance().player;
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Player player = mc.player;
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CompoundTag persistentData = player.getPersistentData();
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if (!persistentData.contains("CreateToolboxData"))
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return;
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@ -32,6 +32,7 @@ import net.minecraft.world.item.ItemStack;
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import net.minecraft.world.item.Items;
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import net.minecraft.world.item.crafting.CraftingRecipe;
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import net.minecraft.world.item.crafting.RecipeType;
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import net.minecraft.world.level.GameType;
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import net.minecraft.world.phys.EntityHitResult;
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import net.minecraft.world.phys.HitResult;
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import net.minecraft.world.phys.HitResult.Type;
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@ -60,13 +61,16 @@ public class BlueprintOverlayRenderer {
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public static void tick() {
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Minecraft mc = Minecraft.getInstance();
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HitResult mouseOver = mc.hitResult;
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BlueprintSection last = lastTargetedSection;
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boolean sneak = mc.player.isShiftKeyDown();
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lastTargetedSection = null;
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active = false;
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noOutput = false;
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if (mc.gameMode.getPlayerMode() == GameType.SPECTATOR)
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return;
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HitResult mouseOver = mc.hitResult;
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if (mouseOver == null)
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return;
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if (mouseOver.getType() != Type.ENTITY)
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@ -83,6 +87,7 @@ public class BlueprintOverlayRenderer {
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lastTargetedSection = last;
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active = true;
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boolean sneak = mc.player.isShiftKeyDown();
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if (sectionAt != lastTargetedSection || AnimationTickHolder.getTicks() % 10 == 0 || lastSneakState != sneak)
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rebuild(sectionAt, sneak);
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@ -236,10 +241,13 @@ public class BlueprintOverlayRenderer {
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public static void renderOverlay(ForgeIngameGui gui, PoseStack poseStack, float partialTicks, int width,
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int height) {
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Minecraft mc = Minecraft.getInstance();
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if (mc.options.hideGui)
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return;
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if (!active || empty)
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return;
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Minecraft mc = Minecraft.getInstance();
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int w = 21 * ingredients.size();
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if (!noOutput)
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@ -275,6 +283,7 @@ public class BlueprintOverlayRenderer {
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resultCraftable ? x - 1 : x, resultCraftable ? y - 1 : y);
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drawItemStack(poseStack, mc, x, y, result, null);
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}
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RenderSystem.disableBlend();
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}
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public static void drawItemStack(PoseStack ms, Minecraft mc, int x, int y, ItemStack itemStack, String count) {
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@ -211,9 +211,12 @@ public class LinkedControllerClientHandler {
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public static void renderOverlay(ForgeIngameGui gui, PoseStack poseStack, float partialTicks, int width1,
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int height1) {
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Minecraft mc = Minecraft.getInstance();
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if (mc.options.hideGui)
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return;
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if (MODE != Mode.BIND)
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return;
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Minecraft mc = Minecraft.getInstance();
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poseStack.pushPose();
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Screen tooltipScreen = new Screen(TextComponent.EMPTY) {
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@ -239,7 +242,7 @@ public class LinkedControllerClientHandler {
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for (Component iTextComponent : list)
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width = Math.max(width, mc.font.width(iTextComponent));
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int x = (width1 / 3) - width / 2;
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int y = height1 - height;
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int y = height1 - height - 24;
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// TODO
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tooltipScreen.renderComponentTooltip(poseStack, list, x, y);
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@ -32,6 +32,7 @@ import net.minecraft.nbt.Tag;
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import net.minecraft.world.entity.player.Inventory;
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import net.minecraft.world.entity.player.Player;
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import net.minecraft.world.item.ItemStack;
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import net.minecraft.world.level.GameType;
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import net.minecraft.world.level.Level;
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import net.minecraft.world.level.block.Block;
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import net.minecraft.world.level.block.Mirror;
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@ -78,11 +79,22 @@ public class SchematicHandler {
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}
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public void tick() {
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LocalPlayer player = Minecraft.getInstance().player;
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Minecraft mc = Minecraft.getInstance();
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if (mc.gameMode.getPlayerMode() == GameType.SPECTATOR) {
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if (active) {
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active = false;
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syncCooldown = 0;
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activeHotbarSlot = 0;
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activeSchematicItem = null;
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renderers.forEach(r -> r.setActive(false));
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}
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return;
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}
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if (activeSchematicItem != null && transformation != null)
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transformation.tick();
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LocalPlayer player = mc.player;
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ItemStack stack = findBlueprintInHand(player);
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if (stack == null) {
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active = false;
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@ -222,7 +234,7 @@ public class SchematicHandler {
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}
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public void renderOverlay(ForgeIngameGui gui, PoseStack poseStack, float partialTicks, int width, int height) {
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if (!active)
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if (Minecraft.getInstance().options.hideGui || !active)
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return;
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if (activeSchematicItem != null)
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this.overlay.renderOn(poseStack, activeHotbarSlot);
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@ -134,7 +134,7 @@ public class ToolSelectionScreen extends Screen {
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matrixStack.popPose();
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}
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RenderSystem.enableBlend();
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RenderSystem.disableBlend();
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matrixStack.popPose();
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}
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@ -95,6 +95,7 @@ public class Theme {
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put(Key.PONDER_BUTTON_DISABLE, new Color(0x80_909090, true), new Color(0x20_909090, true));
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put(Key.PONDER_BACKGROUND_TRANSPARENT, new Color(0xdd_000000, true));
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put(Key.PONDER_BACKGROUND_FLAT, new Color(0xff_000000, false));
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put(Key.PONDER_BACKGROUND_IMPORTANT, new Color(0xdd_0e0e20, true));
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put(Key.PONDER_IDLE, new Color(0x40ffeedd, true), new Color(0x20ffeedd, true));
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put(Key.PONDER_HOVER, new Color(0x70ffffff, true), new Color(0x30ffffff, true));
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put(Key.PONDER_HIGHLIGHT, new Color(0xf0ffeedd, true), new Color(0x60ffeedd, true));
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@ -122,7 +123,7 @@ public class Theme {
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}
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protected void put(Key key, Color c1, Color c2) {
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put(key.get(), c1 , c2);
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put(key.get(), c1, c2);
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}
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protected void lookup(Key key, Key source) {
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@ -162,6 +163,7 @@ public class Theme {
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public static final Key PONDER_BACKGROUND_TRANSPARENT = new Key();
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public static final Key PONDER_BACKGROUND_FLAT = new Key();
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public static final Key PONDER_BACKGROUND_IMPORTANT = new Key();
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public static final Key PONDER_IDLE = new Key();
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public static final Key PONDER_HOVER = new Key();
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public static final Key PONDER_HIGHLIGHT = new Key();
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@ -67,7 +67,7 @@ public class PonderTag implements ScreenElement {
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"Tools and Components used to assemble structures moved as an animated Contraption")
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.addToIndex(),
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SAILS = create("windmill_sails").item(AllBlocks.WINDMILL_BEARING.get(), true, true)
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SAILS = create("windmill_sails").item(AllBlocks.WINDMILL_BEARING.get())
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.defaultLang("Sails for Windmill Bearings",
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"Blocks that count towards the strength of a Windmill Contraption when assembled. Each of these have equal efficiency in doing so."),
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@ -108,8 +108,9 @@ public class PonderTagScreen extends NavigatableSimiScreen {
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.getItem()
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.getRegistryName();
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PonderButton b = new PonderButton(itemCenterX - layout.getTotalWidth() / 2 - 42, itemCenterY - 10)
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PonderButton b = new PonderButton(itemCenterX - layout.getTotalWidth() / 2 - 48, itemCenterY - 10)
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.showing(tag.getMainItem());
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b.withCustomBackground(Theme.c(Theme.Key.PONDER_BACKGROUND_IMPORTANT));
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if (PonderRegistry.ALL.containsKey(registryName)) {
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b.withCallback((mouseX, mouseY) -> {
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