Measuring Speed and Stress

- Added the Speedometer
- Added the Stress Gauge
This commit is contained in:
simibubi 2019-12-09 22:58:06 +01:00
parent 6395ce5700
commit c56fd66012
31 changed files with 1023 additions and 31 deletions

View file

@ -43,6 +43,7 @@ import com.simibubi.create.modules.contraptions.relays.ShaftBlock;
import com.simibubi.create.modules.contraptions.relays.ShaftHalfBlock;
import com.simibubi.create.modules.contraptions.relays.belt.BeltBlock;
import com.simibubi.create.modules.contraptions.relays.belt.BeltTunnelBlock;
import com.simibubi.create.modules.contraptions.relays.gauge.GaugeBlock;
import com.simibubi.create.modules.curiosities.partialWindows.WindowInABlockBlock;
import com.simibubi.create.modules.curiosities.symmetry.block.CrossPlaneSymmetryBlock;
import com.simibubi.create.modules.curiosities.symmetry.block.PlaneSymmetryBlock;
@ -132,6 +133,11 @@ public enum AllBlocks {
MECHANICAL_CRAFTER_ARROW(new RenderUtilityDirectionalBlock()),
MECHANICAL_CRAFTER_BELT_FRAME(new RenderUtilityDirectionalBlock()),
MECHANICAL_CRAFTER_BELT(new RenderUtilityDirectionalBlock()),
SPEED_GAUGE(new GaugeBlock(GaugeBlock.Type.SPEED)),
STRESS_GAUGE(new GaugeBlock(GaugeBlock.Type.STRESS)),
GAUGE_DIAL(new RenderUtilityBlock()),
GAUGE_INDICATOR(new RenderUtilityBlock()),
GAUGE_HEAD(new GaugeBlock.Head()),
MECHANICAL_PISTON(new MechanicalPistonBlock(false)),
STICKY_MECHANICAL_PISTON(new MechanicalPistonBlock(true)),

View file

@ -43,6 +43,10 @@ import com.simibubi.create.modules.contraptions.relays.belt.BeltTileEntity;
import com.simibubi.create.modules.contraptions.relays.belt.BeltTileEntityRenderer;
import com.simibubi.create.modules.contraptions.relays.belt.BeltTunnelTileEntity;
import com.simibubi.create.modules.contraptions.relays.belt.BeltTunnelTileEntityRenderer;
import com.simibubi.create.modules.contraptions.relays.gauge.GaugeBlock;
import com.simibubi.create.modules.contraptions.relays.gauge.GaugeTileEntityRenderer;
import com.simibubi.create.modules.contraptions.relays.gauge.SpeedGaugeTileEntity;
import com.simibubi.create.modules.contraptions.relays.gauge.StressGaugeTileEntity;
import com.simibubi.create.modules.curiosities.partialWindows.WindowInABlockTileEntity;
import com.simibubi.create.modules.logistics.block.LinkedTileEntityRenderer;
import com.simibubi.create.modules.logistics.block.RedstoneBridgeTileEntity;
@ -115,6 +119,8 @@ public enum AllTileEntities {
MECHANICAL_MIXER(MechanicalMixerTileEntity::new, AllBlocks.MECHANICAL_MIXER),
BASIN(BasinTileEntity::new, AllBlocks.BASIN),
MECHANICAL_CRAFTER(MechanicalCrafterTileEntity::new, AllBlocks.MECHANICAL_CRAFTER),
SPEED_GAUGE(SpeedGaugeTileEntity::new, AllBlocks.SPEED_GAUGE),
STRESS_GAUGE(StressGaugeTileEntity::new, AllBlocks.STRESS_GAUGE),
// Logistics
REDSTONE_BRIDGE(RedstoneBridgeTileEntity::new, AllBlocks.REDSTONE_BRIDGE),
@ -198,6 +204,8 @@ public enum AllTileEntities {
bind(MechanicalMixerTileEntity.class, new MechanicalMixerTileEntityRenderer());
bind(MechanicalCrafterTileEntity.class, new MechanicalCrafterTileEntityRenderer());
bind(BasinTileEntity.class, new BasinTileEntityRenderer());
bind(SpeedGaugeTileEntity.class, new GaugeTileEntityRenderer(GaugeBlock.Type.SPEED));
bind(StressGaugeTileEntity.class, new GaugeTileEntityRenderer(GaugeBlock.Type.STRESS));
}
@OnlyIn(Dist.CLIENT)

View file

@ -8,13 +8,11 @@ import com.simibubi.create.foundation.gui.ScreenOpener;
import com.simibubi.create.foundation.item.TooltipHelper;
import com.simibubi.create.foundation.utility.AnimationTickHolder;
import com.simibubi.create.modules.contraptions.KineticDebugger;
import com.simibubi.create.modules.contraptions.base.IRotate;
import com.simibubi.create.modules.contraptions.base.KineticTileEntityRenderer;
import com.simibubi.create.modules.contraptions.receivers.TurntableHandler;
import com.simibubi.create.modules.contraptions.relays.belt.BeltConnectorItemHandler;
import net.minecraft.client.Minecraft;
import net.minecraft.item.BlockItem;
import net.minecraft.item.ItemStack;
import net.minecraft.util.text.ITextComponent;
import net.minecraftforge.api.distmarker.Dist;

View file

@ -459,6 +459,8 @@ public class CreateConfig {
case ENCASED_BELT:
case ENCASED_SHAFT:
case SHAFT:
case SPEED_GAUGE:
case STRESS_GAUGE:
default:
return 1;
}

View file

@ -86,7 +86,7 @@ public class ItemDescription {
if (hasSpeedRequirement) {
List<String> speedLevels = Lang.translatedOptions("tooltip.speedRequirement", "none", "medium", "high");
int index = minimumRequiredSpeedLevel.ordinal();
String level = minimumRequiredSpeedLevel.getColor() + makeProgressBar(3, index) + speedLevels.get(index);
String level = minimumRequiredSpeedLevel.getTextColor() + makeProgressBar(3, index) + speedLevels.get(index);
add(linesOnShift, GRAY + Lang.translate("tooltip.speedRequirement"));
add(linesOnShift, level);
}

View file

@ -89,9 +89,8 @@ public class KineticNetwork {
}
public void sync() {
for (KineticTileEntity te : members.keySet()) {
for (KineticTileEntity te : members.keySet())
te.sync(maxStress, currentStress);
}
}
public void updateStressCapacity() {

View file

@ -24,14 +24,23 @@ public abstract class DirectionalAxisKineticBlock extends DirectionalKineticBloc
super.fillStateContainer(builder);
}
protected Direction getFacingForPlacement(BlockItemUseContext context) {
Direction facing = context.getNearestLookingDirection().getOpposite();
if (context.isPlacerSneaking())
facing = facing.getOpposite();
return facing;
}
protected boolean getAxisAlignmentForPlacement(BlockItemUseContext context) {
return context.getPlacementHorizontalFacing().getAxis() == Axis.X;
}
@Override
public BlockState getStateForPlacement(BlockItemUseContext context) {
Direction facing = context.getNearestLookingDirection().getOpposite();
Direction facing = getFacingForPlacement(context);
BlockPos pos = context.getPos();
World world = context.getWorld();
boolean alongFirst = false;
if (context.isPlacerSneaking())
facing = facing.getOpposite();
if (facing.getAxis().isHorizontal()) {
alongFirst = facing.getAxis() == Axis.Z;
@ -48,7 +57,7 @@ public abstract class DirectionalAxisKineticBlock extends DirectionalKineticBloc
}
if (facing.getAxis().isVertical()) {
alongFirst = context.getPlacementHorizontalFacing().getAxis() == Axis.X;
alongFirst = getAxisAlignmentForPlacement(context);
Direction prefferedSide = null;
for (Direction side : Direction.values()) {
if (side.getAxis().isVertical())
@ -72,7 +81,7 @@ public abstract class DirectionalAxisKineticBlock extends DirectionalKineticBloc
return this.getDefaultState().with(FACING, facing).with(AXIS_ALONG_FIRST_COORDINATE, alongFirst);
}
@Override
public Axis getRotationAxis(BlockState state) {
Axis pistonAxis = state.get(FACING).getAxis();
@ -87,7 +96,7 @@ public abstract class DirectionalAxisKineticBlock extends DirectionalKineticBloc
return super.getRotationAxis(state);
}
@Override
public boolean hasShaftTowards(World world, BlockPos pos, BlockState state, Direction face) {
return face.getAxis() == getRotationAxis(state);

View file

@ -16,11 +16,19 @@ public interface IRotate {
public enum SpeedLevel {
NONE, MEDIUM, FAST;
public TextFormatting getColor() {
public TextFormatting getTextColor() {
return this == NONE ? TextFormatting.GREEN
: this == MEDIUM ? TextFormatting.AQUA : TextFormatting.LIGHT_PURPLE;
}
public int getColor() {
return this == NONE ? 0x22FF22 : this == MEDIUM ? 0x0084FF : 0xFF55FF;
}
public int getParticleSpeed() {
return this == NONE ? 10 : this == MEDIUM ? 20 : 30;
}
public static SpeedLevel of(float speed) {
speed = Math.abs(speed);
@ -35,10 +43,9 @@ public interface IRotate {
public enum StressImpact {
LOW, MEDIUM, HIGH;
public TextFormatting getColor() {
return this == LOW ? TextFormatting.YELLOW
: this == MEDIUM ? TextFormatting.GOLD : TextFormatting.RED;
return this == LOW ? TextFormatting.YELLOW : this == MEDIUM ? TextFormatting.GOLD : TextFormatting.RED;
}
}

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@ -346,22 +346,9 @@ public abstract class KineticTileEntity extends SyncedTileEntity implements ITic
char axisChar = axis.name().charAt(0);
Vec3d vec = VecHelper.getCenterOf(pos);
int color = 0x22FF22;
int particleSpeed = 10;
switch (SpeedLevel.of(getSpeed())) {
case FAST:
color = 16733695;
particleSpeed = 30;
break;
case MEDIUM:
color = 0x0084FF;
particleSpeed = 20;
break;
default:
break;
}
SpeedLevel speedLevel = SpeedLevel.of(getSpeed());
int color = speedLevel.getColor();
int particleSpeed = speedLevel.getParticleSpeed();
particleSpeed *= Math.signum(getSpeed());
if (getWorld() instanceof ServerWorld) {

View file

@ -0,0 +1,198 @@
package com.simibubi.create.modules.contraptions.relays.gauge;
import java.util.Random;
import com.simibubi.create.foundation.block.RenderUtilityBlock;
import com.simibubi.create.foundation.utility.ColorHelper;
import com.simibubi.create.foundation.utility.Lang;
import com.simibubi.create.foundation.utility.VecHelper;
import com.simibubi.create.foundation.utility.VoxelShaper;
import com.simibubi.create.modules.contraptions.base.DirectionalAxisKineticBlock;
import net.minecraft.block.Block;
import net.minecraft.block.BlockState;
import net.minecraft.block.Blocks;
import net.minecraft.block.material.Material;
import net.minecraft.block.material.MaterialColor;
import net.minecraft.item.BlockItemUseContext;
import net.minecraft.particles.RedstoneParticleData;
import net.minecraft.state.EnumProperty;
import net.minecraft.state.IProperty;
import net.minecraft.state.StateContainer.Builder;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.Direction;
import net.minecraft.util.Direction.Axis;
import net.minecraft.util.Direction.AxisDirection;
import net.minecraft.util.IStringSerializable;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Vec3d;
import net.minecraft.util.math.shapes.ISelectionContext;
import net.minecraft.util.math.shapes.VoxelShape;
import net.minecraft.util.math.shapes.VoxelShapes;
import net.minecraft.world.IBlockReader;
import net.minecraft.world.IWorldReader;
import net.minecraft.world.World;
public class GaugeBlock extends DirectionalAxisKineticBlock {
protected Type type;
protected VoxelShape LOG = makeCuboidShape(1, 2, 2, 15, 14, 14);
protected VoxelShaper PLATE = VoxelShaper.forDirectional(makeCuboidShape(0, 1, 0, 16, 15, 2));
protected VoxelShaper ON_WALL_HORIZONTAL = VoxelShaper
.forHorizontal(VoxelShapes.or(PLATE.get(Direction.SOUTH), LOG));
protected VoxelShaper ON_WALL_VERTICAL = VoxelShaper
.forHorizontal(VoxelShapes.or(makeCuboidShape(1, 0, 0, 15, 16, 2), makeCuboidShape(2, 1, 2, 14, 15, 14)));
protected VoxelShaper ON_GROUND = VoxelShaper.forHorizontalAxis(VoxelShapes.or(PLATE.get(Direction.UP), LOG));
protected VoxelShaper ON_CEILING = VoxelShaper.forHorizontalAxis(VoxelShapes.or(PLATE.get(Direction.DOWN), LOG));
public enum Type implements IStringSerializable {
SPEED, STRESS;
@Override
public String getName() {
return Lang.asId(name());
}
}
public GaugeBlock(Type type) {
super(Properties.from(Blocks.PISTON));
this.type = type;
}
@Override
public TileEntity createTileEntity(BlockState state, IBlockReader world) {
switch (type) {
case SPEED:
return new SpeedGaugeTileEntity();
case STRESS:
return new StressGaugeTileEntity();
default:
return null;
}
}
@SuppressWarnings("deprecation")
@Override
public MaterialColor getMaterialColor(BlockState state, IBlockReader worldIn, BlockPos pos) {
return Blocks.SPRUCE_PLANKS.getMaterialColor(state, worldIn, pos);
}
@Override
protected boolean hasStaticPart() {
return true;
}
@Override
public boolean isValidPosition(BlockState state, IWorldReader worldIn, BlockPos pos) {
Direction facing = state.get(FACING).getOpposite();
BlockPos neighbourPos = pos.offset(facing);
BlockState neighbour = worldIn.getBlockState(neighbourPos);
return Block.hasSolidSide(neighbour, worldIn, neighbourPos, facing.getOpposite());
}
@Override
public void neighborChanged(BlockState state, World worldIn, BlockPos pos, Block blockIn, BlockPos fromPos,
boolean isMoving) {
if (worldIn.isRemote)
return;
Direction blockFacing = state.get(FACING);
if (fromPos.equals(pos.offset(blockFacing.getOpposite()))) {
if (!isValidPosition(state, worldIn, pos)) {
worldIn.destroyBlock(pos, true);
return;
}
}
}
@Override
protected Direction getFacingForPlacement(BlockItemUseContext context) {
return context.getFace();
}
protected boolean getAxisAlignmentForPlacement(BlockItemUseContext context) {
return context.getPlacementHorizontalFacing().getAxis() != Axis.X;
}
public boolean shouldRenderHeadOnFace(World world, BlockPos pos, BlockState state, Direction face) {
if (face.getAxis().isVertical())
return false;
if (face == state.get(FACING).getOpposite())
return false;
if (face.getAxis() == getRotationAxis(state))
return false;
if (getRotationAxis(state) == Axis.Y && face != state.get(FACING))
return false;
BlockState blockState = world.getBlockState(pos.offset(face));
if (Block.hasSolidSide(blockState, world, pos, face.getOpposite())
&& blockState.getMaterial() != Material.GLASS)
return false;
return true;
}
@Override
public void animateTick(BlockState stateIn, World worldIn, BlockPos pos, Random rand) {
TileEntity te = worldIn.getTileEntity(pos);
if (te == null || !(te instanceof GaugeTileEntity))
return;
GaugeTileEntity gaugeTE = (GaugeTileEntity) te;
if (gaugeTE.dialTarget == 0)
return;
int color = gaugeTE.color;
for (Direction face : Direction.values()) {
if (!shouldRenderHeadOnFace(worldIn, pos, stateIn, face))
continue;
Vec3d rgb = ColorHelper.getRGB(color);
Vec3d faceVec = new Vec3d(face.getDirectionVec());
Direction positiveFacing = Direction.getFacingFromAxis(AxisDirection.POSITIVE, face.getAxis());
Vec3d positiveFaceVec = new Vec3d(positiveFacing.getDirectionVec());
int particleCount = gaugeTE.dialTarget > 1 ? 4 : 1;
if (particleCount == 1 && rand.nextFloat() > 1 / 4f)
continue;
for (int i = 0; i < particleCount; i++) {
Vec3d mul = VecHelper.offsetRandomly(Vec3d.ZERO, rand, .25f)
.mul(new Vec3d(1, 1, 1).subtract(positiveFaceVec)).normalize().scale(.3f);
Vec3d offset = VecHelper.getCenterOf(pos).add(faceVec.scale(.55)).add(mul);
worldIn.addParticle(new RedstoneParticleData((float) rgb.x, (float) rgb.y, (float) rgb.z, 1), offset.x,
offset.y, offset.z, mul.x, mul.y, mul.z);
}
}
}
@Override
public VoxelShape getShape(BlockState state, IBlockReader worldIn, BlockPos pos, ISelectionContext context) {
Direction facing = state.get(FACING);
Axis axis = getRotationAxis(state);
if (facing.getAxis().isHorizontal()) {
if (axis.isHorizontal())
return ON_WALL_HORIZONTAL.get(facing);
return ON_WALL_VERTICAL.get(facing);
}
axis = axis == Axis.X ? Axis.Z : Axis.X;
if (facing == Direction.UP)
return ON_GROUND.get(axis);
if (facing == Direction.DOWN)
return ON_CEILING.get(axis);
return VoxelShapes.empty();
}
public static class Head extends RenderUtilityBlock {
public static final IProperty<Type> TYPE = EnumProperty.create("type", Type.class);
@Override
protected void fillStateContainer(Builder<Block, BlockState> builder) {
super.fillStateContainer(builder.add(TYPE));
}
}
}

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@ -0,0 +1,48 @@
package com.simibubi.create.modules.contraptions.relays.gauge;
import com.simibubi.create.modules.contraptions.base.KineticTileEntity;
import net.minecraft.nbt.CompoundNBT;
import net.minecraft.tileentity.TileEntityType;
public class GaugeTileEntity extends KineticTileEntity {
public float dialTarget;
public float dialState;
public float prevDialState;
public int color;
public GaugeTileEntity(TileEntityType<?> tileEntityTypeIn) {
super(tileEntityTypeIn);
}
@Override
public CompoundNBT write(CompoundNBT compound) {
compound.putFloat("Value", dialTarget);
compound.putInt("Color", color);
return super.write(compound);
}
@Override
public void read(CompoundNBT compound) {
dialTarget = compound.getFloat("Value");
color = compound.getInt("Color");
super.read(compound);
}
@Override
public void removeSource() {
super.removeSource();
dialTarget = 0;
}
@Override
public void tick() {
super.tick();
prevDialState = dialState;
dialState += (dialTarget - dialState) * .125f;
if (dialState > 1 && world.rand.nextFloat() < 1 / 2f)
dialState -= (dialState - 1) * world.rand.nextFloat();
}
}

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@ -0,0 +1,68 @@
package com.simibubi.create.modules.contraptions.relays.gauge;
import com.simibubi.create.AllBlocks;
import com.simibubi.create.CreateClient;
import com.simibubi.create.foundation.utility.SuperByteBuffer;
import com.simibubi.create.modules.contraptions.base.IRotate;
import com.simibubi.create.modules.contraptions.base.KineticTileEntity;
import com.simibubi.create.modules.contraptions.base.KineticTileEntityRenderer;
import net.minecraft.block.BlockState;
import net.minecraft.client.renderer.BufferBuilder;
import net.minecraft.state.properties.BlockStateProperties;
import net.minecraft.util.Direction;
import net.minecraft.util.Direction.Axis;
import net.minecraft.util.math.MathHelper;
public class GaugeTileEntityRenderer extends KineticTileEntityRenderer {
protected GaugeBlock.Type type;
public GaugeTileEntityRenderer(GaugeBlock.Type type) {
this.type = type;
}
@Override
public void renderTileEntityFast(KineticTileEntity te, double x, double y, double z, float partialTicks,
int destroyStage, BufferBuilder buffer) {
BlockState gaugeState = te.getBlockState();
if (!(gaugeState.getBlock() instanceof GaugeBlock))
return;
super.renderTileEntityFast(te, x, y, z, partialTicks, destroyStage, buffer);
GaugeTileEntity gaugeTE = (GaugeTileEntity) te;
int lightCoords = gaugeState.getPackedLightmapCoords(getWorld(), te.getPos());
BlockState head = AllBlocks.GAUGE_HEAD.get().getDefaultState().with(GaugeBlock.Head.TYPE, type);
BlockState dial = AllBlocks.GAUGE_DIAL.get().getDefaultState();
SuperByteBuffer headBuffer = CreateClient.bufferCache.renderGenericBlockModel(head);
SuperByteBuffer dialBuffer = CreateClient.bufferCache.renderGenericBlockModel(dial);
for (Direction facing : Direction.values()) {
if (!((GaugeBlock) gaugeState.getBlock()).shouldRenderHeadOnFace(getWorld(), te.getPos(), gaugeState,
facing))
continue;
float dialPivot = -5.75f / 16;
float progress = MathHelper.lerp(partialTicks, gaugeTE.prevDialState, gaugeTE.dialState);
dialBuffer.translate(0, dialPivot, dialPivot).rotate(Axis.X, (float) (Math.PI / 2 * -progress)).translate(0,
-dialPivot, -dialPivot);
rotateBufferTowards(dialBuffer, facing).light(lightCoords).translate(x, y, z).renderInto(buffer);
rotateBufferTowards(headBuffer, facing).light(lightCoords).translate(x, y, z).renderInto(buffer);
}
}
@Override
protected BlockState getRenderedBlockState(KineticTileEntity te) {
return AllBlocks.SHAFT.block.getDefaultState().with(BlockStateProperties.AXIS,
((IRotate) te.getBlockState().getBlock()).getRotationAxis(te.getBlockState()));
}
protected SuperByteBuffer rotateBufferTowards(SuperByteBuffer buffer, Direction target) {
return buffer.rotateCentered(Axis.Y, (float) ((-target.getHorizontalAngle() - 90) / 180 * Math.PI));
}
}

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@ -0,0 +1,36 @@
package com.simibubi.create.modules.contraptions.relays.gauge;
import com.simibubi.create.AllTileEntities;
import com.simibubi.create.CreateConfig;
import com.simibubi.create.foundation.utility.ColorHelper;
import com.simibubi.create.modules.contraptions.base.IRotate.SpeedLevel;
import net.minecraft.util.math.MathHelper;
public class SpeedGaugeTileEntity extends GaugeTileEntity {
public SpeedGaugeTileEntity() {
super(AllTileEntities.SPEED_GAUGE.type);
}
@Override
public void onSpeedChanged() {
float speed = Math.abs(getSpeed());
float medium = CreateConfig.parameters.mediumSpeed.get().floatValue();
float fast = CreateConfig.parameters.fastSpeed.get().floatValue();
float max = CreateConfig.parameters.maxRotationSpeed.get().floatValue();
color = ColorHelper.mixColors(SpeedLevel.of(speed).getColor(), 0xffffff, .25f);
if (speed == 0) {
dialTarget = 0;
color = 0x333333;
} else if (speed < medium) {
dialTarget = MathHelper.lerp(speed / medium, 0, .45f);
} else if (speed < fast) {
dialTarget = MathHelper.lerp((speed - medium) / (fast - medium), .45f, .75f);
} else {
dialTarget = MathHelper.lerp((speed - fast) / (max - fast), .75f, 1.125f);
}
}
}

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@ -0,0 +1,35 @@
package com.simibubi.create.modules.contraptions.relays.gauge;
import com.simibubi.create.AllTileEntities;
import com.simibubi.create.foundation.utility.ColorHelper;
public class StressGaugeTileEntity extends GaugeTileEntity {
public StressGaugeTileEntity() {
super(AllTileEntities.STRESS_GAUGE.type);
}
@Override
public void sync(float maxStress, float currentStress) {
super.sync(maxStress, currentStress);
if (overStressed)
dialTarget = 1.125f;
else if (maxStress == 0)
dialTarget = 0;
else
dialTarget = currentStress / maxStress;
if (dialTarget > 0) {
if (dialTarget < .5f)
color = ColorHelper.mixColors(0x00FF00, 0xFFFF00, dialTarget * 2);
else if (dialTarget < 1)
color = ColorHelper.mixColors(0xFFFF00, 0xFF0000, (dialTarget) * 2 - 1);
else
color = 0xFF0000;
}
sendData();
}
}

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@ -0,0 +1,5 @@
{
"variants": {
"": { "model": "create:block/gauge/dial" }
}
}

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@ -0,0 +1,6 @@
{
"variants": {
"type=speed": { "model": "create:block/gauge/speed" },
"type=stress": { "model": "create:block/gauge/stress" }
}
}

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@ -0,0 +1,5 @@
{
"variants": {
"": { "model": "create:block/gauge/indicator" }
}
}

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@ -0,0 +1,18 @@
{
"forge_marker": 1,
"variants": {
"facing=east,axis_along_first=false": { "model": "create:block/gauge/base_wall", "x": 0, "y": 0 },
"facing=west,axis_along_first=false": { "model": "create:block/gauge/base_wall", "x": 0, "y": 180 },
"facing=up,axis_along_first=false": { "model": "create:block/gauge/base", "x": 0, "y": 0 },
"facing=down,axis_along_first=false": { "model": "create:block/gauge/base", "x": 180, "y": 0 },
"facing=south,axis_along_first=false": { "model": "create:block/gauge/base_wall", "x": 90, "y": 90 },
"facing=north,axis_along_first=false": { "model": "create:block/gauge/base_wall", "x": 90, "y": 270 },
"facing=east,axis_along_first=true": { "model": "create:block/gauge/base_wall", "x": 90, "y": 0 },
"facing=west,axis_along_first=true": { "model": "create:block/gauge/base_wall", "x": 90, "y": 180 },
"facing=up,axis_along_first=true": { "model": "create:block/gauge/base", "x": 0, "y": 90 },
"facing=down,axis_along_first=true": { "model": "create:block/gauge/base", "x": 180, "y": 90 },
"facing=south,axis_along_first=true": { "model": "create:block/gauge/base_wall", "x": 0, "y": 90 },
"facing=north,axis_along_first=true": { "model": "create:block/gauge/base_wall", "x": 0, "y": 270 }
}
}

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@ -0,0 +1,18 @@
{
"forge_marker": 1,
"variants": {
"facing=east,axis_along_first=false": { "model": "create:block/gauge/base_wall", "x": 0, "y": 0 },
"facing=west,axis_along_first=false": { "model": "create:block/gauge/base_wall", "x": 0, "y": 180 },
"facing=up,axis_along_first=false": { "model": "create:block/gauge/base", "x": 0, "y": 0 },
"facing=down,axis_along_first=false": { "model": "create:block/gauge/base", "x": 180, "y": 0 },
"facing=south,axis_along_first=false": { "model": "create:block/gauge/base_wall", "x": 90, "y": 90 },
"facing=north,axis_along_first=false": { "model": "create:block/gauge/base_wall", "x": 90, "y": 270 },
"facing=east,axis_along_first=true": { "model": "create:block/gauge/base_wall", "x": 90, "y": 0 },
"facing=west,axis_along_first=true": { "model": "create:block/gauge/base_wall", "x": 90, "y": 180 },
"facing=up,axis_along_first=true": { "model": "create:block/gauge/base", "x": 0, "y": 90 },
"facing=down,axis_along_first=true": { "model": "create:block/gauge/base", "x": 180, "y": 90 },
"facing=south,axis_along_first=true": { "model": "create:block/gauge/base_wall", "x": 0, "y": 90 },
"facing=north,axis_along_first=true": { "model": "create:block/gauge/base_wall", "x": 0, "y": 270 }
}
}

View file

@ -73,6 +73,8 @@
"block.create.mechanical_mixer": "Mechanical Mixer",
"block.create.basin": "Basin",
"block.create.mechanical_crafter": "Mechanical Crafter",
"block.create.speed_gauge": "Speedometer",
"block.create.stress_gauge": "Stress Gauge",
"block.create.sticky_mechanical_piston": "Sticky Mechanical Piston",
"block.create.mechanical_piston": "Mechanical Piston",
@ -682,6 +684,16 @@
"block.create.flexpeater.tooltip": "FLEX REPEATER",
"block.create.flexpeater.tooltip.summary": "An advanced _Redstone_ _Repeater_ with a _configurable_ _Delay_ up to 30 Minutes.",
"block.create.speed_gauge.tooltip": "SPEEDOMETER",
"block.create.speed_gauge.tooltip.summary": "Measures and displays the _rotational_ _speed_ of attached kinetic components.",
"block.create.speed_gauge.tooltip.condition1": "When Rotated",
"block.create.speed_gauge.tooltip.behaviour1": "Indicates a color corresponding to the level of speed. _Green_ indicates Slow, _Blue_ moderate and _Purple_ fast rotation. Some mechanical components require a sufficient level of speed to work properly.",
"block.create.stress_gauge.tooltip": "STRESS GAUGE",
"block.create.stress_gauge.tooltip.summary": "Measures and displays the _overall_ _stress_ of the attached kinetic network.",
"block.create.stress_gauge.tooltip.condition1": "When Rotated",
"block.create.stress_gauge.tooltip.behaviour1": "Indicates a color corresponding to the level of stress. _Over-stressed_ _networks_ will cease to move. Stress can be relieved by adding more _rotational_ _sources_ to the network.",
"item.create.logistical_controller_calculation.tooltip": "WIP",
"item.create.logistical_controller_request.tooltip": "WIP",
"item.create.logistical_controller_storage.tooltip": "WIP",

View file

@ -0,0 +1,36 @@
{
"credit": "Made with Blockbench",
"parent": "block/block",
"textures": {
"2": "create:block/gauge",
"particle": "create:block/gauge"
},
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{
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}

View file

@ -0,0 +1,36 @@
{
"credit": "Made with Blockbench",
"parent": "block/block",
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"2": "create:block/gauge",
"particle": "create:block/gauge"
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{
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}

View file

@ -0,0 +1,21 @@
{
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}
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}

View file

@ -0,0 +1,20 @@
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View file

@ -0,0 +1,160 @@
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View file

@ -0,0 +1,160 @@
{
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}

View file

@ -0,0 +1,44 @@
{
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}

View file

@ -0,0 +1,44 @@
{
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"west": {"uv": [9, 5, 14, 10], "texture": "#2"},
"up": {"uv": [9, 5, 10, 10], "texture": "#2"},
"down": {"uv": [9, 5, 10, 10], "texture": "#2"}
}
}
]
}

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{
"parent": "create:block/gauge/item_speed"
}

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@ -0,0 +1,3 @@
{
"parent": "create:block/gauge/item_stress"
}

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